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Minecraft:Java Edition 24w11a

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Revision as of 11:08, 26 May 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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24w11a is the twelfth Minecraft:snapshot for Minecraft:Java Edition 1.20.5, released on March 14, 2024,<ref>Template:Snap</ref> which adds breeze rods, heavy cores, the mace, 3 new pottery sherds, 2 new smithing templates and 2 new banner patterns behind experimental toggles, and fixes bugs.

Changes

Items

Minecraft:Wolf armor

  • Changed the crack textures.

Mobs

Minecraft:Bees and Minecraft:parrots

  • Adjusted their flying behavior to keep them from overshooting their position when flying up and down.

Minecraft:Wolf

Command format

Minecraft:Predicates

  • Removed any entity sub-predicate.
  • Added slot name contents for single-slot entities like Minecraft:item frames and Minecraft:item displays.
  • Contents of item entity can now be accessed through contents slot name.
  • Component-specific item predicate properties have been moved to separate field predicates.
    • Some fields from item predicate have been moved to a map in an optional field predicates.
    • The new field is similar to the components field on item stacks.
    • This was done to simplify addition for future predicates and to allow sub-predicates to more closely resemble names of components they match.
    • The following fields have been moved:
      • enchantments - field moved to sub-predicate minecraft:enchantments
      • stored_enchantments - field moved to sub-predicate minecraft:stored_enchantments
      • potions - field moved to sub-predicate minecraft:potion_contents
      • custom_data - field moved to sub-predicate minecraft:custom_data
  • durability field has been expanded to minecraft:damage predicate:
    • This check now works for any item that has minecraft:damage component
    • An item that does not have a minecraft:damage component can never match
    • To check for unbreakable items, query value of minecraft:unbreakable component
    • Fields:
      • damage - optional bounds for value of minecraft:damage component
      • durability - optional bounds for durability (max damage minus value of minecraft:damage)
  • Predicates minecraft:enchantments, minecraft:stored_enchantments, minecraft:potion_contents and minecraft:damage require matching component to exist on item
    • That means that, for example, matching for empty enchantment list doesn't pass on items without minecraft:damage component
    • Note: some components, like minecraft:enchantments have default values, so they always match

General

Minecraft:Background

  • Menu background blur has been updated to look better and improve performance.

Minecraft:Data packs

  • The data pack version is now 35.
  • Added set_fireworks loot function.
    • New function for setting the details of the minecraft:fireworks component.
    • Fields:
      • conditions: list of conditions (default: []):
        • Conditions to check before applying the function
      • flight_duration: Optional integer, 0-255:
        • The flight duration measured in number of gunpowder.
        • If omitted, the flight duration of the item is left untouched - or set to 0 if the component did not exist before.
      • explosions: List of firework_explosion data - same format as the explosion field in the minecraft:fireworks component:
        • The explosion data to set
      • mode: enumerated value deciding function for explosions:
        • replace_all: fully replace the explosions list
        • replace_section: replace a section of the explosions. Arguments:
          • offset: optional non-negative integer:
            • Start of replaced range.
            • If omitted, 0 is used.
          • size: optional non-negative integer:
            • Size of range to be replaced in explosions.
            • If omitted, the size of explosions field is used.
        • insert: insert explosions, moving existing explosions to after the inserted section. Arguments:
          • offset: optional non-negative integer:
            • Index before which explosions are inserted.
            • If omitted, 0 (before first explosion) is used.
        • append: append explosions at the end of the list.
  • Added set_firework_explosion loot function.
    • New function for setting the details of the minecraft:firework_explosion component.
    • Fields:
      • conditions: list of conditions (default: []):
        • Conditions to check before applying the function
      • shape: optional explosion shape:
        • The explosion shape to set.
        • If omitted, the original shape is kept (or small_ball is used if there was no component)
      • colors: optional integer array, RGB values:
        • List of initial particle colors to replace the ones on the existing explosion with
        • If omitted, the original colors are kept (or [] is used if there was no component)
      • fade_colors: optional integer array, RGB values:
        • List of fade-to particle colors to replace the ones on the existing explosion with
        • If omitted, the original colors are kept (or [] is used if there was no component)
      • trail: optional boolean:
        • Set whether the explosion should have a trail or not.
        • If omitted, the original has_trail value is kept (or false is used if there was no component)
      • twinkle: optional boolean:
        • Set whether the explosion should have a twinkle or not.
        • If omitted, the original has_twinkle value is kept (or false is used if there was no component)
  • Added set_book_cover loot function.
    • New function for setting the cover details of the minecraft:written_book_content component. If present, any pages in the book are left untouched.
    • Fields:
      • conditions: list of conditions (default: []):
        • Conditions to check before applying the function.
      • title: optional filterable text (same format as title on the minecraft:written_book_content component):
        • The title to set.
        • If omitted, the original title is kept (or an empty string is used if there was no component)
      • author: optional string:
        • The author to set.
        • If omitted, the original author is kept (or an empty string is used if there was no component)
      • generation: optional integer [0; 3]:
        • The generation value to set.
        • If omitted, the original generation is kept (or 0 is used if there was no component)
  • Added set_writable_book_pages loot function.
    • New function for manipulating the pages of the minecraft:writable_book_content component.
    • Fields:
      • conditions: list of conditions (default: []):
        • Conditions to check before applying the function.
      • pages: list of filterable strings (same format as pages on the minecraft:writable_book_content component):
        • The pages to apply.
      • mode: enumerated value deciding function:
        • replace_all: fully replace the book contents.
        • replace_section: replace a section of the book. Arguments:
          • offset: optional non-negative integer:
            • Start of replaced range.
            • If omitted, 0 is used.
          • size: optional non-negative integer:
            • Size of range to be replaced in book.
            • If omitted, the size of pages field is used.
        • insert: insert pages, moving existing pages to after the inserted section. Arguments:
          • offset: optional non-negative integer:
            • Index before which pages are inserted.
            • If omitted, 0 (before first page) is used.
        • append: append pages at the end of the book.
  • Added set_written_book_pages loot function.
    • New function for manipulating the pages of the minecraft:written_book_content component. Same format as set_writable_book_content but the pages field contains filterable components instead of strings (same format as pages on the minecraft:writable_book_content component).
    • Any cover data is left untouched, and the page content components are set to resolve next time a player opens the book.

Minecraft:Particles

  • Status effect particle colors are no longer blended into one particle color.
    • All active visible status effect particles are now rendered separately.
    • The frequency of emitting status effect particles has been lowered to clutter the screen less.

Minecraft:Resource packs

  • The resource pack version is now 29.
  • Added Template:Cd textures to allow menus accessed from the pause menu to look different from menus accessed from the title screen.
  • Added gui/tab_header_background texture, which is rendered behind the tab buttons in the "Create World" screen.
  • Added misc/credits_vignette texture, which is rendered behind the poem and the credits.
  • The blur post-processing shader has been renamed to box_blur.
  • Added optional boolean field use_linear_filter to post-processing passes which when set to true switches texture sampling mode from nearest-neighbor sampling to linear interpolation for that pass.
  • Added entity_outline_box_blur post-processing shader.

Experimental

Additions

Blocks

File:Heavy Core JE1 BE1.png Minecraft:Heavy core

  • A mysterious, dense block which can be combined with a Minecraft:breeze rod to craft a Minecraft:mace.
  • Can be found as a loot reward in Minecraft:vaults with a chance of 2.2%.
  • When placed, it has the same size as a Minecraft:player head, and can be oriented in 12 directions.
  • Mining a heavy core is pretty slow - it takes 45 seconds to mine and has no correct tool.
  • Are fully resistant to explosions.
  • Pop off immediately if pushed by a Minecraft:piston.

Items

Minecraft:Banner patterns

File:Breeze Rod JE1 BE1.png Minecraft:Breeze rod

File:Mace JE1 BE1.png Minecraft:Mace

  • A new heavy weapon that can be crafted from a breeze rod and a heavy core.
  • Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
    • This can be done by jumping towards the target and hitting them before the player hits the ground.
    • Successfully striking a target in this way negates any damage accumulated from the fall, similar to how a Minecraft:wind charge works.
    • Other entities near the struck enemy receive knockback.
  • Can not be enchanted.
  • Can be repaired with Minecraft:breeze rods using an Minecraft:anvil.
  • Can be used to mine Minecraft:cobwebs, dropping Minecraft:string.
  • Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.

Minecraft:Pottery sherds

Minecraft:Smithing templates

Changes

Blocks

File:Trial Spawner JE1 BE1.png Minecraft:Trial spawners

File:Vault (active) JE3 BE3.png Minecraft:Vaults

Mobs

File:Breeze JE1.webp Minecraft:Breeze

World generation

File:Isometric Chamber-6.png Minecraft:Trial chambers

  • Added new chambers and variations, with new challenges.
File:Trial Chambers slanted.png
Slanted, previously known as chamber_9

Fixes

Template:Fixes

Videos

Template:Slicedlime

Trivia

  • Unlike most first-of-the-week snapshots, 24w11a was released on a Thursday instead of a Wednesday, similar to the snapshots before 14w26a.

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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