Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Java Edition 26.3

From SAS Gaming Wiki
Revision as of 11:14, 25 June 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)

Template:Wip Template:Infobox version

26.3, the release of the third game drop of 2026, is an upcoming Minecraft:game drop for Template:JE set to release in the third quarter of 2026, which adds the Minecraft:dappled forest biome, including Minecraft:red shrubs, Minecraft:shelf mushrooms, Minecraft:wool stairs and slabs, and a new Minecraft:abandoned camp structure.

Additions

Template:Additions table

Blocks

Poplar wood set:

File:Red Shrub.png Minecraft:Red shrub

Template:Animate Minecraft:Shelf mushroom

  • A mushroom variant found on poplar trees and fallen Poplar Trees.
  • Comes in two sizes.
    • A small shelf mushroom can be grown into a large shelf mushroom with bone meal.
    • A large shelf mushroom drops two shelf mushroom items when broken.
  • Is bouncy when fallen on by entities, similar to a Minecraft:bed.
    • Shelf Mushroom makes a bouncing sound when a living entity bounces on it.
  • Can be used to make Minecraft:mushroom stew and Minecraft:suspicious stew.
  • Can be traded for by a Minecraft:wandering trader.

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

Non-mob entities

Template:InvSpriteFile:Poplar Boat.png Minecraft:Poplar boat

World generation

Biomes

Template:BiomeLink

Features

Template:Animate Minecraft:Poplar tree

  • A Minecraft:tree that generates in dappled forests.
  • Comes in three different colors of leaves, orange, red, and yellow, randomly chosen at generation.
  • Each variant of the tree has its own variant of falling leaf particles matching the color of the leaves.
  • Poplar Leaves drop Poplar Saplings which will randomly grow into any of the three different variants.
  • Generate with Minecraft:leaf litter around or shelf mushrooms on them.
  • File:Poplar Fallen Log.png Fallen poplar trees have shelf mushrooms on them.
  • The trunk of the trees are made of Poplar Logs.
    • Poplar Logs can be crafted into a new set of Poplar wood blocks.

Structures

File:Abandoned Camp.png Minecraft:Abandoned camp

General

Minecraft:Data component format

  • Template:Cd
    • Describes the pottery pattern stored on a stack.
    • Format:
      • namespaced ID pointing to an element of Template:Cd registry.

Minecraft:Particles

  • Added Template:Cd
    • Falls from Red Poplar Leaves blocks.
    • Has no fields.
  • Added Template:Cd
    • Falls from Orange Poplar Leaves blocks.
    • Has no fields.
  • Added Template:Cd
    • Falls from Yellow Poplar Leaves blocks.
    • Has no fields.

Tags

  • Block Tags
    • Added Template:Cd
      • Contains all poplar log blocks.
    • Added Template:Cd
      • Contains all wool stairs blocks.
    • Added Template:Cd
      • Contains all wool slabs blocks.
    • Added Template:Cd and Template:Cd to Template:Cd.
    • Added Template:Cd
      • Collection tag containing all types of ores.
    • Added Template:Cd
      • Collection tag containing all head and skull blocks.
    • Added Template:Cd
      • Collection tag containing all blocks that are considered to block motion in some way.
    • Added Template:Cd
      • Collection tag containing all blocks that are considered to block motion in some way, but excluding leaf blocks.
    • Added Template:Cd
      • Contains all blocks that entities are allowed to teleport to.
    • Added Template:Cd
      • Contains all blocks that Minecraft:dolphins cannot move through when jumping out of water.
    • Added Template:Cd
      • Contains all blocks that causes ice to melt into water if the ice is destroyed when placed above them.
    • Added Template:Cd
      • Contains all blocks that are taken into account for the Template:Cd heightmap.
    • Added Template:Cd
      • Contains all blocks that are taken into account for the Template:Cd heightmap.
    • Added Template:Cd
      • Contains all blocks that block the creation of fire by lava.
    • Added Template:Cd
      • Contains all blocks that block fluid flow.
    • Added Template:Cd
      • Contains all blocks that break when a fluid flows through them.
    • Added Template:Cd
      • Contains the blocks which can satisfy requirement for Poplar leaves to make ambient sound.
  • Entity Tags
    • Added Template:Cd
      • Contains all entities which cannot be dismounted by items.
    • Added Template:Cd for all damage types that should not cause tamed wolves to attack their source in order to defend their owner.

Changes

Blocks

Minecraft:Carpets

  • Can no longer be crafted.

Items

Minecraft:Pottery sherds

  • Pottery sherds are now data-driven.
  • Pottery sherds dropped from breaking a Minecraft:decorated pot will now preserve data.

Minecraft:Suspicious stew and Minecraft:mushroom stew

  • Can now be crafted with 2 of any mushroom.

Mobs

Minecraft:Sulfur cubes

  • Changed the sounds of the "regular" sulfur cube archetype.

Minecraft:Wandering trader

Non-mob entities

Minecraft:Paintings

  • Paintings with custom names now also show those names when the player looks at them in the world.

Command format

General

Template:Cmd

  • Added new Template:Cd condition sub-command.
    • Counts the number of slots from the slot source that are present on the targeted block or entity.
    • The slot source will be evaluated with the Template:Cd loot type.
    • Syntax:
  • The items condition sub-command now takes a slot source as argument instead of a slot.

Template:Cmd

  • When the amount of items passed to the give command is above limit, the command will now signal an error instead of just printing an error message and returning Template:Cd.

Template:Cmd

  • Now takes a slot source as argument in place of anywhere a slot was previously used.
    • It will be evaluated with the Template:Cd loot type.
    • Can be a slot source in either inline or reference form.
    • Can be a slot source targeting multiple slots.
    • The Template:Cd sub-command has new semantics:
      • One by one in the order they are provided by the slot source, the contents of each destination slot are replaced with the corresponding source item.
      • When there are more destination slots than there are source items, the remaining slots are ignored.
      • When there are fewer destination slots than there are source items, the remaining items are ignored.
    • String notation slot ranges in the form Template:Cd or Template:Cd are still permitted.
  • The entity argument in the Template:Cd item source can now be a selector targeting multiple entities.
    • When more than a single entity is targeted, the slots sourced from each are concatenated.
  • Added new Template:Cd and Template:Cd sub-commands, each with syntax identical to Template:Cmd.
    • Template:Cmd
      • Fills each destination slot with a source item.
      • When there are more destination slots than there are source items, the items repeat until every slot is filled.
    • Template:Cmd
      • Overrides the contents of each destination slot with the corresponding source item.
      • When there are more destination slots than there are source items, the remaining slots are cleared.

Template:Cmd

  • The result of Template:Cmd and Template:Cmd subcommands now reflects the exact count of entities that have joined or left (i.e. excluding entities for which teams have not changed).

Template:Cmd

  • The Template:Cd component in a raw chat message will only be resolved up to 64k times.

Template:Cmd

Gameplay

Minecraft:Advancements

  • Visiting the dappled forest is now required for the "Adventuring Time" advancement.

General

Minecraft:Block entity

Minecraft:Data component format

  • Template:Cd
  • Template:Cd
    • The format of inline material definitions has been updated
    • Trim Materials
      • The format of elements in the Template:Cd registry has been updated:
        • Template:Cd has been replaced with palette - Palette Texture ID to be used for this material.
        • Template:Cd has been removed, overrides are now defined in the Resource Pack Equipment Asset.

Minecraft:Data pack

Minecraft:Instrument definition

  • The format of elements in the instrument registry have been updated:
    • Added the Template:Cd field - optional non-negative integer, amount of durability to consume on each use.
    • Updated the Template:Cd field - can now be Template:Cd for no cooldown.

Minecraft:Loot functions

  • Added Template:Cd loot table type.
    • Currently used to evaluate slot sources with the Template:Cmd and Template:Cmd commands.
    • It takes the following parameters:
      • Template:Cd, the container or inventory being evaluated.
      • Template:Cd, the position at which the command was executed.
      • Template:Cd, the @s entity of the command being executed (optional).

Minecraft:Minecraft Server Management Protocol 3.1.0

Minecraft:Particles

Minecraft:Resource pack

Minecraft:Servers

  • Some log lines that server software might look out for have been removed.
    • The Minecraft Server Management Protocol can be used instead.

Minecraft:Slot sources

  • Slot sources can now be defined as files inside a datapack, within the Template:Cd folder.
    • Can be used in commands which take slot sources as arguments.
    • Can be used in inline slot sources using the Template:Cd type.
  • Template:Cd is no longer restricted to only selecting non-empty slots.
  • Added Template:Cd
    • Uses the referenced slot source.
    • Fields:
  • Changed Template:Cd
    • The Template:Cd field has a new valid type container, which sources slots from a container or inventory provided through loot context.
    • The Template:Cd field is now optional.
      • Defaults to the container source type when absent.

Minecraft:Sounds

Minecraft:Textures

  • Palette Textures
    • All armor trim palette textures have been moved from Template:Cd to Template:Cd
      • The base armor trim palette texture has instead been moved to Template:Cd
    • Entity armor trim material textures are no longer generated into the Template:Cd atlas with Template:Cd, but rather generated on-demand
      • The base palette id is now specified in a new Template:Cd mcmeta section field
      • This section has a single field: Template:Cd - the base Palette Texture ID to remap from
    • Item armor trim material textures are still generated with Template:Cd as before
    • Palette Texture locations in the Template:Cd and Template:Cd fields have been replaced by Palette Texture IDs - i.e. Template:Cd now resolves to Template:Cd
  • Equipment Assets
    • A new optional Template:Cd field controls which trim material palettes should be replaced for this equipment asset (formerly controlled by Template:Cd in the trim material)
      • Format: map from original Palette ID to a replacement Palette ID

Minecraft:World generation

  • Material Rule Registry
    • A new data-driven registry has been introduced, loaded from data/<namespace>/worldgen/material_rule/<id>.json.
    • Elements in this registry define a pipeline for selecting what base block to place in the world at a given position.
    • The format is identical to that which was formerly written in the Template:Cd field within noise settings files, with the following extensions:
      • Material rules can now be specified either inline (as previously), or as an ID reference to an element in the Template:Cd registry.
      • Material conditions can also now be specified as an ID reference to an element in the Template:Cd registry.
  • Material Condition Registry
    • A new data-driven registry has been introduced, loaded from data/<namespace>/worldgen/material_condition/<id>.json.
    • Elements in this registry define a condition that can be referenced within a Material Rule pipeline (e.g. testing biome or surface depth).
    • The format is identical to that which was formerly written within the condition Material Rule type, with the following extension:
      • Material Conditions can also now be specified as an ID reference to an element in the Template:Cd registry.
  • Structure Placements
    • Added Template:Cd
    • New structure placement that places a single instance of the structure at the dimension origin.
      • The dimension origin is defined as the Template:Cd for noise settings based dimensions, otherwise Chunk (0, 0).
    • No additional fields.
  • Rule Tests
    • These are the predicates used by ore Features (Template:Cd), and rule Structure Processors (Template:Cd and Template:Cd).
    • Added test type minecraft:height_match
    • This checks the y-level of a block, returning true only if it's higher than or equal to Template:Cd and lower than or equal to .Template:Cd
    • Format: object with fields:
        • Template:Cd - int, the minimum y value of allowed blocks (inclusive)
        • Template:Cd - int, the maximum y value of allowed blocks (inclusive)
    • Added rule test type Template:Cd
      • This checks a list of Rule Tests for whether all of them return true for the same block.
      • Format: object with fields:
        • Template:Cd - list of Rule Tests, the rules to test the block against.

Fixes

Template:Fixes

Quotes

"

Drop 3 of 2026 - Explore a new surface biome and find the wandering trader's hidden stashes spread throughout the world

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

Minecraft:de:26.3 Minecraft:es:Java Edition 26.3 Minecraft:it:Java Edition 26.3 Minecraft:ja:Java Edition 26.3 Minecraft:ru:26.3 (Java Edition) Minecraft:zh:Java版26.3