Minecraft:Bad Omen/Before 1.21
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Template:Removed feature Template:Infobox effect Prior to the Minecraft:Tricky Trials update, Bad Omen was a Minecraft:status effect that caused a raid when an affected player entered a Minecraft:village.
Effect
Bad Omen could be obtained by killing an illager captain.
If a player entered a village with Bad Omen, a Minecraft:raid was triggered. The enchantment level of the incoming raiders' equipment was increased depending on the level of the omen, and the resulting Minecraft:Hero of the Village effect matched the level of the omen, if all raiders had been defeated with villagers still alive.
Bad Omen's potency determined the chance for Minecraft:illagers to be equipped with enchanted weapons when the player triggered a Minecraft:raid by entering a certain radius around a villager-claimed POI (Minecraft:bed, Minecraft:job site, or Minecraft:bell). If the raid resulted in player victory, the Minecraft:Hero of the Village's potency equaled the Bad Omen's potency (capped at level 5). Bad Omen levels past the first also gave a single extra raid wave, given the Minecraft:difficulty level. For example, with Bad Omen II-V in Easy difficulty raid had four waves instead of three, Normal difficulty had six waves instead of five, and Hard difficulty had eight waves instead of seven.Template:Only
As a Minecraft:status effect, Bad Omen could be removed through all conventional methods, such as drinking Minecraft:milk or dying.
The player could still receive the Bad Omen effect in Peaceful difficulty via commands (all pillager captains despawn in Peaceful), but it did not trigger a raid.
Animation
Template:IN, upon the effect being given a short animation of the effect icon appearing on the screen plays, similar to a Minecraft:totem of undying.
Causes
| Cause | Potency | Length |
|---|---|---|
| Template:EntityLink | I–V<ref group="note" name ="increase">One level is added each time a captain is killed, capping at level five.</ref> | 1:40:00 |
Immune mobs
Only bosses like Minecraft:withers and Minecraft:ender dragons were immune to Bad Omen; however, only players could trigger Minecraft:raids.
Data values
ID
Achievements
Advancements
History
Trivia
- If the player leaved a village during a raid, received Bad Omen, and returned to the village, the effect was removed but did not affect the existing raid.
- A player could not receive Bad Omen when indirectly killing a patrol captain. This included burning with Minecraft:fire or Minecraft:lava, Thorns damage, Minecraft:drowning, Minecraft:explosions, and Minecraft:suffocation, among other things. This also included killing a captain with Minecraft:fireworks shot from a Minecraft:crossbow.
- If the player killed a captain while in a Minecraft:village Template:In, the raid bar and Bad Omen effect appeared simultaneously. The effect disappeared immediately after, then "flashes" again approximately 1 second later.
References
Template:Reflist<references group="note" />