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Minecraft:Controls/Old keys

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Revision as of 11:08, 6 September 2026 by SyncBot (talk | contribs) (Sync: updated from Minecraft)
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Template:Outdated Template:Wip These keys of Minecraft:controls are no longer usable in the current versions of the game.<ref>http://web.archive.org/web/20090520141329/http://www.mojang.com/notch/minecraft/ Archived page of Minecraft Classic from May 20th 2009 </ref>

Other editions of Minecraft have either been discontinued or long forgotten about (such as Template:El and Template:El). However, their controls are documented here for historical purposes.

Java Edition

Template:Info needed section

Key Versions used Function
Template:Key Minecraft:0.0.20aMinecraft:Java Edition Indev 0.31 20091223-1459 Brought up the list of usable Minecraft:blocks in Classic Creative, and the first two Creative Minecraft:Indev 0.31 versions.
Template:Key Minecraft:Java Edition Indev 0.31 20100128-2200-Minecraft:Java Edition Indev 0.31 20100129-1447 Brought up the crafting GUI.
Template:Key Minecraft:Java Edition Indev 0.31 20091231-1856Minecraft:Beta 1.3_01 Brought up inventory before Beta 1.4 changed the key to Template:Key. (If preferred, this key can still be used by binding it in Options... → Controls... → Key Binds... → Inventory → Open/Close Inventory).
Template:KeyTemplate:Info needed Minecraft:0.0.14a_04Minecraft:0.30 Set Minecraft:spawn point in Classic Creative.
Template:Key (Respawn above random<ref group="note">More specifically, the x and z coordinates were pseudorandom numbers from 0≤x<256 and the y coordinate was always 74</ref> points of the map) Minecraft:rd-132211Minecraft:0.0.13a_03

(Respawn at set spawn point) Minecraft:0.0.14a_04Minecraft:0.30

Moved the player to random points of the map, before Minecraft:0.0.14a_04. Respawned the player at set spawn point.
Template:Key Minecraft:Java Edition Classic 0.24 SURVIVAL TEST-Minecraft:0.30 Shot arrows.
Template:Key Minecraft:Java Edition Alpha v1.2.2 Spawned a Minecraft:nether portal. Used for debug by Minecraft:Notch and removed in a second revision of the same version, without changing the version number.
Template:Key Minecraft:0.26 SURVIVAL TESTMinecraft:Java Edition Indev 20100207-1703 Toggled rain in Classic and Indev.
Template:Key Minecraft:Java Edition Infdev 20100624Minecraft:Alpha v1.1.2_01 Shows lagometer if held down.
Template:Key Minecraft:Alpha v1.1.1Minecraft:Alpha v1.1.2_01 Shows FPS, and debug info, if held down.
Template:Key
and
Template:Key
Minecraft:Beta 1.8 Pre-release Moved the day/night cycle backward and forward, respectively (only in singleplayer).
Template:Key Minecraft:0.0.10a - Minecraft:0.0.12a_03 On Windows, focuses on the icon of the window and freezes all of Minecraft's processes, thus stopping setting the location of the mouse to the center of the window and letting the cursor become visible, although the cursor bounds stay the same, allowing for review before taking a screenshot. Holding a movement key then toggling this on then off again makes that key stuck on, even if it is let go. Pressing the same movement key again stops it.
Template:Key Minecraft:rd-132211 - Minecraft:0.0.22a_05 Functioned the same way as Template:Key, would move the player left; WASD keys and arrow keys could be both used as movement.
Template:Key Minecraft:rd-132211 - Minecraft:0.0.22a_05 Functioned the same way as Template:Key, would move the player right; WASD keys and arrow keys could be both used as movement.
Template:Key Minecraft:rd-132211 - Minecraft:0.0.22a_05 Functioned the same way as Template:Key, would move the player forward; WASD keys and arrow keys could be both used as movement.
Template:Key Minecraft:rd-132211 - Minecraft:0.0.22a_05 Functioned the same way as Template:Key, would move the player backward; the WASD keys and arrow keys could be both used as movement.
Template:Key Minecraft:rd-132211 - Minecraft:0.0.22a_05 Functioned the same way as Template:Key, the Space key and Windows key could be both used as Minecraft:jump.
Template:Key Minecraft:rd-160052Minecraft:0.0.23a_01 Spawned a mob in Pre-Classic and Classic Creative.
Template:Key Minecraft:Java Edition pre-Classic mc-161616Minecraft:0.0.22a_05 Inverted mouse in Classic Creative.
Template:Key Minecraft:0.0.12aMinecraft:0.0.22a_05

Minecraft:0.0.23a_01-Minecraft:Beta 1.7.3

Toggled render distance (fog), changed to Template:Key + Template:Key in Beta 1.8.
Template:Key Minecraft:0.0.22a_01-Minecraft:0.0.22a_05 Toggled both sound and music.
Template:Key Minecraft:0.0.12a - Minecraft:0.0.12a_03 Generated a new map in Classic Creative.
Template:Key Minecraft:Java Edition Indev 0.31 20091231-1856Minecraft:Java Edition Indev 20100223 Isometrically rendered a finite map in Minecraft Indev and 0.31 Indev.
Template:Key
+
Template:Key
Minecraft:Beta 1.2_02Minecraft:Beta 1.4_01 Called an unfinished experimental screenshot function that attempted to generate a huge 645 megapixel TGA image with a resolution of 36,450×17,700 pixels.<ref>Template:Tweet</ref>

Pressing this key combination would cause Minecraft to either freeze for a while, displaying several clipped tiles of the current view or crash, depending on available RAM. During this time it would attempt to generate a file of 1.8 GB in size that may end up corrupt.

Template:Key Minecraft:Beta 1.3Minecraft:12w08a Slowly pans the camera when moving. (Now must be configured in Options... → Controls... → Key Binds... → Miscellaneous → Toggle Cinematic Camera).
Template:Key Minecraft:13w47aMinecraft:1.8.9 Pause/unpause the Twitch stream
Any Key
(defaults to NONE)
Mute/unmute microphone, if applicable
Show stream commercials
Template:Key Start/stop the Twitch stream

Debugging controls

Template:Info needed section These controls are used for debugging and were unintentionally left in-game in the following versions: Minecraft:Beta 1.8 Pre-release (pre-reupload only), Minecraft:Beta 1.9 Prerelease 5 and snapshot Minecraft:12w08a.<ref name="Pre5Unintended">Template:Tweet</ref><ref>Template:Tweet</ref> The controls are called the "deadmau5 camera".<ref name="deadmau5camera">Template:Tweet</ref>

Key Function
Template:Key Zooms in camera.<ref name="Pre5Unintended" />
Template:Key Zooms out camera.<ref name="Pre5Unintended" />
Template:Key + Template:Key Resets the camera's zoom.<ref name="Pre5Unintended" />
Template:Key Rotates camera Counter-Clockwise.<ref name="Pre5Unintended" />
Template:Key Rotates camera Clockwise.<ref name="Pre5Unintended" />
Template:Key + Template:Key Resets the camera's rotation.<ref name="Pre5Unintended" />
Template:Key Pans camera forward.<ref name="Pre5Unintended" />
Template:Key Pans camera backward.<ref name="Pre5Unintended" />
Template:Key Slowly pans the camera up.<ref name="Pre5Unintended" />
Template:Key Slowly pans the camera down.<ref name="Pre5Unintended" />
Template:Key Slowly pans the camera left.<ref name="Pre5Unintended" />
Template:Key Slowly pans the camera right.<ref name="Pre5Unintended" />
Template:Key Freezes the player's y-axis position if pressed once, and pressing it again unfreezes their y-axis position.<ref name="Pre5Unintended" />
Template:Key Freezes the player's camera in place.<ref name="Pre5Unintended" />

Bedrock Edition

Button Versions used Function
Search Button Alpha 0.1.2 The search button used to be able to change the camera to and from Minecraft:third person view on all Android devices (with a search button), but now this has to be done via the pause screen, since many devices do not have a search button. The Xperia PLAY retains this functionality.
File:Fly button.png
0.12.1-1.20.70 The button was used to disable fly mode in Creative mode. When double clicked, the player would stop flying, the button would revert to File:Jump button.png, and the File:Fly up button.png and File:Fly down button.png buttons would disappear.
width=30x30
width=30x30
1.18.30-1.21.80 The button was used to dismount the player from rideable entities. The horse or camel jumped (Joystick only).
width=30x30
width=30x30
1.18.30-1.21.80 The button was used to dismount the player from horse or camel (Joystick only).
Template:Key 1.16.200-1.21.90 (for Windows only) Toggles between Minecraft:RTX rendering and the default. This only works if there is an active RTX resource pack.

Template:El

Notes

  • On the Template:El (when playing on the PlayStation Vita), Template:El (when playing on the Wii U GamePad), and Template:El (when playing in Tabletop or Handheld mode), the touchscreen can be used to control the tooltips shown at the bottom of the screen (if enabled), as well as the menus and inventory.
    • Likewise, on the Template:El, the Touch pad can be used to move the inventory cursor as well as control the menus by swiping.
  • The Template:El can be played with a Wii U GamePad, Wii U Pro Controller, Classic Controller, or Classic Controller Pro. It cannot be played with a Wii Remote, Wii Remote Plus, or Nunchuk.
    • Note: While the Template:El can not be played with a Wii Remote or Wii Remote Plus, a Wii Remote or Wii Remote Plus is required to play with a Classic Controller or Classic Controller Pro.
  • The Template:El can be played with a pair of Joy-Con, the Nintendo Switch Pro Controller, or the Nintendo Switch Lite. It cannot be played with a single Joy-Con, as it does not have enough buttons or control sticks.

Gameplay

Template:Anchor

Default In-game option name Function
Template:OS Template:OS Template:OS Template:OS Template:OS Template:OS Template:OS
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Pause Pause the game
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Players Shows the list of players in-game.
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Move Look/move; when quickly pushed forward and then moved, enables sprinting while the button is held.
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Look Look/move
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn(press)<ref name="a" group="Fn">Wii U GamePad and Wii U Pro Controller.</ref>/Template:Wbtn<ref name="b" group="Fn">Classic Controller and Classic Controller Pro.</ref> Template:Nsbtn Change Camera Mode Change the camera angle (toggles First Person, Second Person, and Third Person view)
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn(press)<ref name="a" group="Fn" />/Template:Wbtn<ref name="b" group="Fn" /> Template:Nsbtn Sneak Sneak/walk or in Creative mode, to lower the height while flying.
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Jump Jump
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Drop Drop/toss an item from the Hotbar. If Minecraft:items are stacked, only one gets thrown/tossed/dropped.<ref group="Fn">There is no actual "throw" command; "drop" (default Template:Xbtn/Template:Xbtn/Template:Psbtn/Template:Psbtn/Template:Psvbtn/Template:Wbtn/Template:Nsbtn) tosses an object approximately 2 to 3 Minecraft:blocks from the player. Minecraft:Eggs and Minecraft:snowballs can be thrown by the "use" command (default Template:Xbtn/Template:Xbtn/Template:Psbtn/Template:Psbtn/Template:Psvbtn/Template:Wbtn/Template:Nsbtn). The eggs and snowballs fly in an arc.</ref>
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Minecraft:Crafting / Creative Open up Minecraft:Crafting menu, or the item list if in Creative mode
If the "Classic Crafting" option is enabled, it opens the inventory.
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Minecraft:Inventory Open up the Minecraft:Inventory
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Cycle Held Item (Left) Cycle left in the Hotbar
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Cycle Held Item (Right) Cycle right in the Hotbar
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Place Place Minecraft:blocks;
Fire with a Minecraft:bow; block using a Minecraft:sword; use special blocks such as Minecraft:chests, doors, and Minecraft:levers; enter vehicles; toggle Minecraft:levers/doors (click once)

Also: Eat Minecraft:food, Minecraft:hoe Minecraft:farmland, shear Minecraft:sheep

Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Mine Destroy Minecraft:blocks;
Mine/destroy blocks (hold down); attack (click once).

<references group="Fn" />

In crafting

Template:Anchor

Default In-game option name Function
Template:OS Template:OS Template:OS Template:OS Template:OS Template:OS Template:OS
Template:Xbtn/Template:Xbtn/Template:Xbtn Template:Xbtn/Template:Xbtn/Template:Xbtn Template:Psbtn/Template:Psbtn/Template:Psbtn Template:Psbtn/Template:Psbtn/Template:Psbtn/Template:Psbtn Template:Psvbtn/Template:Psvbtn/Template:Psvbtn/Template:Psvbtn Template:Wbtn/Template:Wbtn/Template:Wbtn Template:Nsbtn/Template:Nsbtn/Template:Nsbtn/Template:NsbtnTemplate:NsbtnTemplate:NsbtnTemplate:Nsbtn Pointer/Move Move pointer/selected Minecraft:block/Minecraft:item
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Minecraft:Craft Create Minecraft:items
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Exit Exit the Minecraft:crafting table menu
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Split and Desc. Take half of the highlighted stack/show information about the selected Minecraft:block/Minecraft:item
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Quick Move Quickly moves a Minecraft:block/Minecraft:item into its appropriate space
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Change Group (Left) Changes the groups of craftable Minecraft:items, moving left
Template:Xbtn Template:Xbtn Template:Psbtn Template:Psbtn Template:Psvbtn Template:Wbtn Template:Nsbtn Change Group (Right) Changes the groups of craftable Minecraft:items, moving right

Template:El

All of the controls in the New Nintendo 3DS Edition are fixed and cannot be changed.

Action Function
Template:OS
START/SELECT Pause
Circle Pad Move
C Stick Look
Template:Wbtn Jump/Fly Up
Template:Wbtn Drop Item
Template:Key Attack/Destroy
Template:Key Use Item/Place Block
Template:Wbtn Crafting
Template:Wbtn Inventory
Template:Key/Template:Wbtn Cycle Item Left
Template:Key/Template:Wbtn Cycle Item Right
Template:Wbtn Toggle Perspective
Template:Wbtn Sneak/Fly Down

Template:El

All of the controls in the Pi Edition are fixed and cannot be changed.

Action Function
Template:Mouse Turning; aiming; third person camera movement.
Template:Mouse Destroy blocks (hold down shortly); Move a block from the selection screen to the first hotbar slot, pushing the rest of the items one slot to the right.
Template:Mouse Place blocks; Charge a Minecraft:bow (firing is broken).
Template:Mouse Scrolls through the Hotbar.
Template:Key Opens up or closes the menu and gives back cursor control.
Template:KeyTemplate:Key Selects the appropriate Hotbar item.
Template:Key Move forward.
Template:Key Strafe left.
Template:Key Move backward.
Template:Key Strafe right.
Template:Key Jump. When double-tapped, toggles Fly Mode. When Fly Mode is on, causes the player to gain Minecraft:altitude (ascend).
Template:Key Sneak. When Fly Mode is on, causes the player to lose Minecraft:altitude (descend).
Template:Key Open the list of blocks.
Template:Key Release the mouse cursor from the game window without opening the pause menu.

Template:El: Xperia Play

Action Function
Right Bumper Place block
Left Bumper Destroy block
File:PlayStationTriangle.svg Open Minecraft:inventory
File:PlayStationCircle.svg Cycle right in the hotbar
File:PlayStationX.svg Jump
File:PlayStationSquare.svg Cycle left in the hotbar
Directional Keys Movement
Left Touch Pad Sneak
Right Touch Pad Moves the camera
Menu Open game menu
Touch Screen Chat (Minecraft:multiplayer only). Tap to change selection in hotbar
Search Button Toggle Minecraft:third person view

Note: For Xperia Play owners using the gamepad, while in Creative mode, the lowest two rows of items are beneath the screen, and one cannot scroll down to see them. They are still accessible, but it requires either remembering how many times one has to press the directional buttons to access them, or trial-and-error. This is most prominent in the 4.0 update, as the amount of items has increased, and now sixteen items are hidden. The only way to see them is to turn on the option to use touch controls in the options menu.

History

Template:Main

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Minecraft