Minecraft:Bedrock Edition Preview 1.21.20.21
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Beta 1.21.20.21 (ChromeOS, Android) or Preview 1.21.20.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta/Preview version for Minecraft:Bedrock Edition 1.21.20, released on June 27, 2024,<ref>Template:Cite</ref> which fixes bugs.
Changes
Blocks
- Its craft and fail sounds now have a random pitch offset.
- Its fail sound now has a max distance of 3 blocks instead of 5.
- Its break, place and hit sounds are now pitched differently.
- Its break, place and hit sounds are now pitched differently.
- Its step sounds play at a lower volume.
- Its "open" sound is now pitched differently.
- The ID has been changed from
yellow_flowertodandelion.
- The different Minecraft:block states for the
light_blockID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite light_block
|
Template:BlockSprite light_block_0
|
Template:BlockSprite light_block_1
| |
Template:BlockSprite light_block_2
| |
Template:BlockSprite light_block_3
| |
Template:BlockSprite light_block_4
| |
Template:BlockSprite light_block_5
| |
Template:BlockSprite light_block_6
| |
Template:BlockSprite light_block_7
| |
Template:BlockSprite light_block_8
| |
Template:BlockSprite light_block_9
| |
Template:BlockSprite light_block_10
| |
Template:BlockSprite light_block_11
| |
Template:BlockSprite light_block_12
| |
Template:BlockSprite light_block_13
| |
Template:BlockSprite light_block_14
| |
Template:BlockSprite light_block_15
|
- The chance of dropping Minecraft:mushrooms (max of 2) from brown and red mushroom block was increased to match Template:El, from 10% per mushroom to 11.11%.
- No longer drops mushrooms when mined.
- The different Minecraft:block states for the
sandstoneID have now been split up into their own IDs.
| Old ID | New ID |
|---|---|
Template:BlockSprite sandstone
|
Template:BlockSprite sandstone
|
Template:BlockSprite chiseled_sandstone
| |
Template:BlockSprite cut_sandstone
| |
Template:BlockSprite smooth_sandstone
|
- It now has a hardness of 2 and a blast resistance of 6.
- From versions 1.21.20, the player ID given to tamed mobs loaded from a structure block will always be the original owner's ID.
- Its break and place sounds are now pitched differently.
Minecraft:Tuff, Minecraft:Tuff Bricks, and Minecraft:Polished Tuff
- Break, place and hit sounds now pitch differently for them.
- Its break and place sounds are now pitched differently.
General
Minecraft:Realms tab
- Added a brand-new Realms tab with new sections:
- List of Realms: Easily view all the Realms you own or have joined.
- Start Playing: Launch your Realm directly from this screen.
- Online Player Count: See how many players are currently online in each Realm.
- Realm Management: Take control of your owned Realms by editing worlds and managing subscriptions.
- Add or Join Realms: Explore new Realms by adding or joining them.
- Realm Stories: View Realm stories.
Minecraft:Bed Screen
- Enabled the new version of the Bed Screen. The user can opt-in or opt-out using a feature toggle under Settings-Video Tab. (Preview only)
Technical
AI Goals
- Exposed Template:Cd AI goal component which allows a mob to try to move to a location where it can breathe air once it is close to running out of its breathable supply.
- In Vanilla, this is used by the Dolphin. Any custom content built off of the Vanilla dolphin at or above version 1.21.20 will need to manually add this component to enable this AI behavior.
- Template:Cd
- Moved class Template:Cd from Template:Cd to Template:Cd.
General
- Updated schema documentation for Filter Groups.
Graphical
- 2 Channel textures in resource packs are now properly supported. When loaded they will always use the first channel to represent all three color channels and the second channel for alpha (I.E A normal texture would be (R, G, B, A) where a 2 channel texture will always be treated as (R, R, R, A)).
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
- Template:Cd
- Changed function Template:Cd to property Template:Cd in Template:Cd.
- Added property Template:Cd Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd Template:Cd.
- Added Template:Cd control to the block geometry file. This controls the way a block is visually represented in the UI, on the player, and floating on the ground. It exists inside Template:Cd, and requires Template:Cd Template:Cd.
- Default values example:
"item_display_transforms": {
"gui" : {
"translation": [0, 0, 0],
"rotation": [30, 225, 0],
"scale": [0.625, 0.625, 0.625]
},
"firstperson_righthand": {
"translation": [0, 0, 0],
"rotation": [0, 45, 0],
"scale": [0.4, 0.4, 0.4]
},
"firstperson_lefthand": {
"translation": [0, 0, 0],
"rotation": [0, -135, 0],
"scale": [0.4, 0.4, 0.4]
},
"thirdperson_righthand": {
"translation": [0, 2.5, 0],
"rotation": [75, 45, 0],
"scale": [0.375, 0.375, 0.375]
},
"thirdperson_lefthand": {
"translation": [0, 2.5, 0],
"rotation": [75, 45, 0],
"scale": [0.375, 0.375, 0.375]
},
"ground": {
"translation": [0, 3.0, 0],
"rotation": [0, 0, 0],
"scale": [0.25, 0.25, 0.25]
},
"fixed": {
"translation": [0, 0, 0],
"rotation": [0, 0, 0],
"scale": [0.5, 0.5, 0.5]
},
"head": {
"translation": [0, 0, 0],
"rotation": [0, 0, 0],
"scale": [1, 1, 1]
}
}
Graphical
- The extension Template:Cd is now required to run Deferred Technical Preview on Android devices that support GLES 3.1. Some devices will lose support, however most devices should be unaffected.
Fixes
Template:Fixes Other
- Texture overrides that intended to target all block variants no longer only override the default variant.
- Area Effect Clouds no longer shrink when entered by entities immune to the effect.
- Fixed a recipe bug where Template:Cd and Template:Cd sandstone variants could be used in a furnace to craft Template:Cd. It can now only accept normal Template:Cd and no other types of sandstone.
- Fixed Vanilla recipes involving Template:Cd as an ingredient or result item, they would incorrectly use Template:Cd instead:
- Template:Cd can now be crafted again with 3 horizontal Template:Cd.
- Template:Cd can now be crafted again with 3 horizontal Template:Cd.
- Template:Cd can now be crafted again with 2 vertical Template:Cd.
- Fixed a bug where the Breeze could get stuck in one place when beneath a roof of blocks while attacking.
- Wind Charges thrown by Players no longer have a chance of dealing more than 1 damage per hit.
- Jumping no longer overrides any previous greater upward velocity, and therefore doesn't cancel momentum from a Wind Burst explosion when both happen at the same time.
- Using Trident with Riptide enchantment now correctly cancels fall damage reduction from Wind Charge.
- Fixed a bug where the fall damage protection from a Wind Charge incorrectly prevented fall damage when landing a second time.
- Players are no longer kicked from the Realm if the owner enters and exits the Realms Settings screen without modifying packs while multiple Add-Ons are applied.
- Navigating away from the Realms Stories Story Feed tab upon reading the first page of stories will remove the unread stories badge as the user has seen the most recent posts.
- Fixed a bug where brand new Realm Events wouldn't display properly the first time the Story Feed is opened.
- Fixed a bug that locks players on an infinite loop after cancelling the process of joining a recently claimed Preview Realm.
- Fixed a bug where culling rules for data driven blocks did not rotate with the transformation component.
- Fixed a bug where certain objects from the world would be visible through the gamma calibration menu in the Deferred Technical Preview.
References
Template:Navbox Bedrock Edition versions Minecraft:de:Bedrock Edition beta 1.21.20.21 Minecraft:pt:Edição Bedrock Preview 1.21.20.21 Minecraft:uk:Preview 1.21.20.21 (Bedrock Edition) Minecraft:zh:基岩版1.21.20.21