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Minecraft:Bedrock Edition Preview 1.21.30.23

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Revision as of 12:00, 20 June 2025 by imported>Turki Hamdi (Fixed server download link)
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Template:Infobox version Beta 1.21.30.23 (ChromeOS, Android) or Preview 1.21.30.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.21.30, released on August 15, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:bundles as an experimental feature and fixes bugs.

Changes

Blocks

Minecraft:Chemistry Table

  • The different chemistry table type Minecraft:block states for the chemistry_table ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite chemistry_table Template:BlockSprite compound_creator
Template:BlockSprite material_reducer
Template:BlockSprite element_constructor
Template:BlockSprite lab_table

Minecraft:Redstone power

Minecraft:TNT and Minecraft:Underwater TNT

  • The different allow underwater bit Minecraft:block states for the tnt ID have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite tnt Template:BlockSprite tnt
Template:BlockSprite underwater_tnt

Items

Minecraft:Name Tag

  • Adding input glyph support in the name tags displayed over the entities.

General

UI

Technical

AI Goals

  • Removed the Template:Cd AI goal component that was never used.

API

  • Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
  • The following APIs have been shipped out of experimental: Template:Cd API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.

Minecraft:Blocks

  • Parsing Template:Cd now produces a Content Error if its Template:Cd is greater or equal than the block names it overrides.
  • The Template:Cd field in block geometries no longer requires the "Upcoming Creator Features" toggle.

Minecraft:Items

  • Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
  • Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
  • Added Template:Cd item component to allow an item to store data of the dynamic container associated with it:
    • This component requires that the bundles toggle is enabled.
    • A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
    • To use this component the item must have Template:Cd set to 1.
    • The Template:Cd field (1 to 64) defines the number of slots of the dynamic container.
    • The Template:Cd field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
      • Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
    • The Template:Cd field allows for other items with a Template:Cd component to be put inside it.
    • The Template:Cd (0 to 64) defines the additional weight the item adds when inside another storage item.
      • A value of 0 means that this item is not allowed inside another storage item.
    • The Template:Cd field defines the items that are not allowed in the item's dynamic container.
    • The Template:Cd field defines the items that are exclusively allowed in the item's dynamic container.
      • If empty all items are allowed in the item's dynamic container.
  • Added Template:Cd item component to enable bundle-specific interaction scheme and tooltip.
    • This component requires that the bundles toggle is enabled.
    • To use this component the item must have a Template:Cd component defined.
    • The Template:Cd component interacts with the container created by the Template:Cd component.
    • The Template:Cd field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
    • Textures named Template:Cd and Template:Cd must be added to Template:Cd.

Trade Tables

Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.

Additions

Items

File:Bundle Filled BE1.png Minecraft:Bundles

  • Added bundles.
  • A bundle is an item that can pack different items together into the same stack.
  • A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
  • Player can insert items into a bundle directly in the Minecraft:inventory.
  • Bundles have a tooltip that shows the items inside:
    • If a bundle has less than 8 item types inside, the tooltip will show all of them.
    • Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
  • Player can select any of the visible items to pull out of the bundle:
    • Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
  • When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
  • When holding a bundle in hand, player can empty it onto the ground.
  • The bundle is crafted with one string above one leather:

Template:Crafting

Changes

Technical

Minecraft:API

Fixes

Template:Fixes Other

  • EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
  • Parrots can now imitate Endermites.
  • Basalt Deltas now have a moody ambient sound again.
  • Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
  • Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
  • Fixed the Template:Cd method for iterable objects.
  • Fixed an issue with Template:Cd support for custom blocks.
  • Fixed night vision potions having no effect in Deferred Technical Preview.
  • Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.

References

Template:Reflist

Navigation

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