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Minecraft:Name Tag

From SAS Gaming Wiki
Revision as of 20:17, 2 April 2026 by imported>NmF (Undo revision 3513656 by ~2026-BeeCodAxe6671 (talk) outdated info)
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Template:Infobox item A name tag is an Minecraft:item Template:Ctrl to give a name to a Minecraft:mob after writing one on the tag using an Minecraft:anvil. Most named mobs do not despawn or count towards the mob cap.

Obtaining

Crafting

Template:Crafting

Generated loot

Template:LootChestItem

Fishing

Template:Main Name tags are obtainable through fishing, with a 0.8% chance per attempt. See Minecraft:fishing for more details.

Trading

Template:Trade sources

Usage

To use a name tag, it must first be renamed with an Minecraft:anvil, costing 1 Minecraft:experience level. A stack of up to 64 name tags can be renamed at once, and the cost is still 1 experience level per stack.

If it is not renamed, it has no effect when used on a mob. After the name tag is renamed, the player can Template:Control it on a mob to give it the name given to the name tag from the anvil. Mobs and name tags can be renamed any number of times. Name tags with the same name are stackable.

Once a mob is named, it keeps its name, and the name tag is consumed.

When a mob is named, it becomes Minecraft:persistent and is excluded from the mob cap count.

Effects on various mobs:

Limitations

Any mob can be named except for the Minecraft:ender dragon and the Minecraft:agents. Players also cannot be named.

A name tag can be renamed with an Minecraft:anvil using up to 50 charactersTemplate:Only or 30 charactersTemplate:Only.

A name tag can rename an Minecraft:armor stand, though it does not show the nameplate above its head until CustomNameVisible:1b is set as an extra step.

Template:Control a name tag on a villager or wandering trader renames the mob instead of opening the trading interface. A rideable mob is renamed instead of being ridden.

Once a name tag is used on a mob, it is impossible to remove the name of that mob without the use of commands or external modifications.

A mob cannot be named "Name Tag" unless the player gives the tag a new name and then renames it back to "Name Tag" or changes to a Minecraft:language, where the name tag is not called "Name Tag" and then renames it to "Name Tag".

Behavior

Renamed mobs have their name displayed over their head in the same fashion as a mob named through a renamed Minecraft:spawn egg. Their names can be seen only if they are aimed at from 3 or fewer blocks away in Survival, Adventure, and Spectator mode or from 5 or fewer blocks away in Creative mode.

Mobs that are named using the name tag never despawn in the world, similar to tamed mobs.<ref>Template:Tweet</ref> The exceptions are Minecraft:wandering traders or if the mob is hostile and the difficulty is switched to "Minecraft:Peaceful", causing any hostile mobs or any named hostile mobs to despawn immediately.

If a renamed mob kills a player, the custom name is used in the death message in place of the mob type name. For instance, if a vindicator named "Johnny" kills a player, the death message is "Player was slain by Johnny".

A renamed Minecraft:wither also has a renamed health bar.

The name of a renamed entity is stored in the NBT tag CustomName; editing the string component of the tag is equivalent to renaming the entity via a name tag.Template:Only

Easter eggs

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

Template:Issue list

Trivia

Gallery

Screenshots

Mojang screenshots

In other media

See also

References

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External links

Navigation

Template:Navbox items Template:Navbox new content

Minecraft:de:Namensschild Minecraft:es:Etiqueta Minecraft:fr:Étiquette Minecraft:it:Targhetta Minecraft:ja:名札 Minecraft:ko:이름표 Minecraft:lzh:名刺 Minecraft:nl:Naamkaartje Minecraft:pl:Znacznik Minecraft:pt:Etiqueta Minecraft:ru:Бирка Minecraft:uk:Ярлик Minecraft:zh:命名牌