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Minecraft:Carrot

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Revision as of 19:59, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox item A carrot is a Minecraft:food item obtained from carrot crops that can be used to plant them, eaten or used as a crafting ingredient.

Carrot crops are planted in Minecraft:farmland and used to grow carrots.

Obtaining

Breaking

{{#vardefine:params|0 }}Template:Hatnote Fully grown carrot crops drop 2 to 5 carrots (Template:Frac per crop harvested on average). Yield can be increased using a tool enchanted with Fortune, with Fortune III harvesting an average of Template:Frac carrots.

The yield is calculated by a binomial distribution: 2 drops are fixed, then a drop is attempted three times with a success rate of 57.14286% to yield the extra 0–3 drops. Each level of Fortune enchantment increases the number of attempts by one. Script error: No such module "breaking row".

Natural generation

Village farm plots have a chance of having carrots. The exact chance depends on the style of the village:

Village style Chance
Script error: No such module "SpriteFile". Plains 30%
Script error: No such module "SpriteFile". Snowy 10%

Mob loot

Minecraft:Zombies, Minecraft:husks, and zombie villagers have a 2.5% (Template:Frac) chance of dropping either an iron ingot, carrot, or Minecraft:potato when killed by a player or tamed Minecraft:wolf. This is increased by 1% (Template:Frac) per level of looting. This gives carrots the following chances of dropping:

Template:Drop sources

Generated loot

Script error: No such module "lootChest".

Usage

Food

{{#vardefine:params|0 }}Template:Hatnote

To eat a carrot, press and hold {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while the carrot is selected in the hotbar. Eating a carrot restores Template:Hunger hunger and 3.6 hunger saturation.

Farming

{{#vardefine:params|0 }}Template:Hatnote

Carrots can be farmed and harvested on Minecraft:farmland. Planted carrots go through 8 stages of growth, but only 4 apparent stages because the texture only changes upon reaching stages 3, 5, and 8 with stage 8 being the final, mature appearance.

Carrots require a light level of 8 or greater to plantTemplate:Only and 9 or greater to grow. in Template:Editions they can be planted at any light level, but need an internal light level of 9 to grow. Crops grow faster if the farmland they are planted in is hydrated. Using bone meal on crops also increases the speed of growth by randomly increasing their growth stage by 2 to 5.

Crops break if pushed by a Minecraft:piston or if their supporting farmland breaks or turns to dirt (e.g. by being trampled), dropping their usual drops.

If

  1. REDIRECT Template:Command

Template:Redr is true, rabbits find mature carrot cropsTemplate:Only / carrot crops with growth stage greater than 1.Template:Only This reduces the growth stages by one, removing the crop completely when the growth stage reaches 0.

Animal food

Carrots can be used to breed and attract Minecraft:pigs and rabbits, and make baby pigs and rabbits grow up faster by 10% of the remaining time.

Carrots can be used to heal, grow, and increase temper of Minecraft:horses, donkeys, and mules, but does not breed them. in Template:Editions, due to a bug, skeleton horses (in their hostile state; being ridden by skeletons) can also be fed carrots.<ref>Template:Bug</ref>

Villagers

Villagers can pick up carrot items to become willing, which allow them to breed. Villagers require 12 carrots to become willing.

Trading

Template:Trade uses

Crafting ingredient

Template:Crafting usage

Composting

Placing a carrot into a Minecraft:composter has a 65% chance of raising the compost level by 1.

Sounds

Block

Template:Edition: Template:Sound table/Block/Crop/JE

Template:Edition: Template:Sound table/Block/Grass/BE

Item

Template:Edition: Template:Sound table/Entity/Food/JE

Template:Edition: Template:Sound table/Entity/Food/BE

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

  1. REDIRECT Template:Edition

Template:Rcat:
Template:Bst

  1. REDIRECT Template:Edition

Template:Rcat:
Template:Bst

Advancements

Script error: No such module "Advancement".

History

Template:Message box Template:Hatnote

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Screenshots

Mojang images

In other media

References

<references group="">

 </references>

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cs:Mrkev de:Karotte es:Zanahoria fr:Carotte hu:Sárgarépa it:Carota ja:ニンジン ko:당근 lzh:胡蘆菔 nl:Wortel pl:Marchewka pt:Cenoura ru:Морковь th:แคร์รอต uk:Морква zh:胡萝卜