Minecraft:Dragon Egg
More actions
Template:Hatnote Template:Infobox block The dragon egg is a gravity-affected Minecraft:block that can be obtained only once per world (or twice in Template:Editions<ref name=TwoEggs>Template:Bug</ref>) by defeating the ender dragon. It teleports to avoid being {{#vardefine: control | holding left click on mouse or holding right trigger on gamepad }}mined, but drops as an Minecraft:item if it falls onto a non-full block such as a Minecraft:torch or is pushed by a Minecraft:piston.
Obtaining
The dragon egg is available in the Creative inventory. It can be obtained with {{#vardefine: control | middle click on mouse }}pick block or the
- REDIRECT Template:Command
Template:Redr command, or placed in the world with commands such as
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Template:Redr and
- REDIRECT Template:Command
Breaking
The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×15×31 volume centered on the egg, with locations toward the center more likely. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, or if it fails to find an air block after 1,000 attempts at teleporting, it can be mined.
The dragon egg is a gravity-affected block, and drops as an item when pushed by a Minecraft:piston or when it falls onto a block less than a full block tall, such as a Minecraft:torch or a bottom Minecraft:slab.
When destroyed by an explosion, the block always drops as an item.
The dragon egg is not immune to destruction by the ender dragon, despite being produced by it.<ref name=":0">Template:Bug</ref> Script error: No such module "breaking row".
Post-generation
in Template:Editions, a single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. in Template:Editions, two dragon eggs generate on top of the exit portal; one generates when the first ender dragon is defeated, while the other generates when the second ender dragon is defeated.<ref name=TwoEggs/>
Usage
{{#vardefine:params|0 }}Template:Hatnote
The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation.
It does not suffocate mobs or players when it falls and covers them, nor does it squash mobs or players like Minecraft:anvils and stalactites do.
The dragon egg can be placed on a non-solid block without falling.
Like other falling blocks, when the dragon egg is floating, it has black particles falling from it.
Light source
The dragon egg emits a light level of 1.
Teleporting
To cause the egg to teleport, press {{#vardefine: control | left click on mouse or right trigger on gamepad }}attack or {{#vardefine: control | right click on mouse or left trigger on gamepad }}use while in Survival or Adventure mode (or only {{#vardefine: control | right click on mouse or left trigger on gamepad }}use in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as an Minecraft:enderman. It may teleport into the air and subsequently fall to the ground since it forcefully obeys gravity. However, it always checks if there is ground beneath the teleport destination.
When the egg teleports, it creates a particle trail that, in Template:Editions, leads from its prior location to where it has teleported to; however, in Template:Editions, a bug<ref name="MC-2157" /> causes the particles not to point correctly to the egg's new location.
If all available air blocks are filled, it is possible to break the block.
Dragon egg teleportation lacks teleportation sounds.<ref>Template:Bug</ref>
If egg teleportation finds an invalid location (such as below the world), it makes an additional attempt to find a valid location centered on the invalid location rather than the original position.
Sounds
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Falling block entity
Template:Infobox entity {{#vardefine:params|0 }}Template:Hatnote {{#lst:Falling Block|entity data}}
Advancements
Script error: No such module "Advancement".
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- Developer Ulraf in a livestream expressed the idea of giving the dragon egg the use of modifying the Minecraft:world spawn, because there is only one dragon egg per world. He clarified that he experimented with this idea using commands, and that there weren't plans to add this function to vanilla.<ref> https://youtu.be/2cxUNoWNy50?t=11284</ref>
- The writer of the Minecraft comic WonderCraft, Samcube, was requested by Mojang Studios to create official Minecraft posters. In a part of these works, one can see an area with an ender dragon and a chicken on top of a huge mushroom. In the same scene, the dragon egg is visible near the chicken.
- If the dragon egg teleports and falls into the portal, it spawns in the Overworld at the world spawn.
- Mojang Studios is aware that the dragon egg generates twice per world in Bedrock Edition in an official video.<ref>https://youtu.be/xPOZqNjOMpA?t=43</ref>
Gallery
Screenshots
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The teleporting distance of a dragon egg.
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An example of using a Minecraft:piston and a Minecraft:lever to obtain the dragon egg.
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A dragon egg on a snow layer.
In other media
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Samcube's Minecraft poster showing the dragon egg.
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The Model and Texture used in Minecraft: Story Mode
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A developer concept for a remodeled dragon egg.
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Dragon egg in A Minecraft Movie McDonald's commercial.
See also
- Script error: No such module "SpriteFile".
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References
<references group="">
</references>
External links
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de:Drachenei es:Huevo de dragón fr:Oeuf de dragon it:Uovo di drago ja:ドラゴンの卵 ko:드래곤 알 lzh:龍卵 nl:Drakenei pl:Smocze jajo pt:Ovo do Dragão ru:Яйцо дракона uk:Яйце дракона zh:龙蛋