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Minecraft:Ender Pearl

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Revision as of 20:22, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox item An ender pearl is an Minecraft:item that can be thrown to teleport to where it lands, or used to craft eyes of ender, which are required to access Minecraft:the End.

Obtaining

Mob loot

Template:Drop sources

Generated loot

Script error: No such module "lootChest".

A trapped chest always containing 2 ender pearls can be found in the "fake end portal" room of woodland mansions.

Trading

Template:Trade sources

Bartering

Minecraft:Piglins have a Template:Frac (~2.13%) chance to barter 2–4 ender pearls when given a gold ingot.

Usage

Ender pearls can be thrown by pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use. After it is thrown, the ender pearl is consumed, and the player teleports to where it lands, taking Template:Hp fall damage. This will work even if the ender pearl lands in another Minecraft:dimension{{

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}}. Wearing armor enchanted with Protection and/or Feather Falling reduces the damage taken from the ender pearl. If a player dies from fall damage due to throwing an ender pearl, the death message says "<player> hit the ground too hard".

However, if the player throws an ender pearl before hitting the ground, the fall damage is negated, dealing only the pearl’s damage.

Ender pearls have a cooldown of one second before they can be used again. The cooldown is shown in the hotbar by a white overlay on the ender pearl that shrinks and must disappear before the player can use it again. If there are other inventory or hotbar slots containing ender pearls, they are covered with the white overlay as well.<ref>Template:Bug</ref>

If the player throws an ender pearl and then dies while the pearl is in a loaded chunk before impact, the pearl disappears and the player is not teleported; in Template:Editions, the pearl does not vanish upon the player's death if the game rule

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Ender pearls that fall into the void disappear, and do not trigger the player to teleport. Ender pearl entities are invincible and therefore are not destroyed by Minecraft:lava, and can teleport the player to the bottom of lava pools/lava oceans.

Crafting ingredient

Template:Crafting usage

Spawning endermites

An ender pearl has a 5% chance to spawn an endermite when it lands. This is the only way through which endermites can spawn, without using cheats. The endermite spawns at the player's position when the pearl landsTemplate:Only, or at the pearl's landing siteTemplate:Only.

Stasis chamber

Ender pearls are affected by bubble columns. An ender pearl can remain afloat on top of an upward bubble column, allowing it to be stored indefinitelyTemplate:Only. A mechanism can then be triggered to make the ender pearl hit a solid surface (e.g. by closing a Minecraft:trapdoor), teleporting the thrower back to the setup wherever they are. in Template:Editions, honey blocks can be used to make the ender pearl go straight down, creating a stasis chamber.​<more information needed></more information needed>

Chunk loading

{{#vardefine:params|0 }}Template:Hatnote Script error: No such module "Exclusive". An ender pearl creates a ticket for chunk loading every time it moves (due to its own tick) into a new chunk, and also periodically almost every 2 seconds (39 ticks). It loads and ticks the chunk it is in with a ticket level of 31 as entity processing. It also loads a two-chunk wide ring (a 5×5 chunk area centered on the pearl's chunk) around it as lazy chunks, the first ring being block ticking and the second ring being border chunks. The ender pearl continues to load chunks as long as the player who threw it is online, even when that player is in a different dimension. The pearl stops loading chunks when the player logs off, and starts loading chunks again when the player logs in.

Behavior

<section begin="thrownball"/> Template:Infobox entity

Motion

{{#vardefine:params|2 }}Template:Hatnote

When thrown straight up, ender pearls travel 27.68993 blocksTemplate:Only / about 45 blocksTemplate:Only (plus randomness). They travel up to ~51.5 blocks forward when thrown at an optimum launch angle of ~40° (on even ground).

Since the thrower's velocity influences the throw, timing a throw with a jump towards the target can increase the throwing range. It increases to about 42 blocks when thrown straight up and 64 blocks forward at a 35° angle{{

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}}. For the same reason, throwing while falling significantly decreases the range.

Thrown ender pearls experience initial speed of about 1.5 block/tick. Their movement follows the ticking order of acceleration, drag, position and this can be simulated to predict the overall trajectory. Below is a calculator to predict the initial conditions in order to hit a desired coordinate:

Calculators/Projectile motion


Collisions

{{#vardefine:params|0 }}Template:Hatnote

Thrown ender pearls collide with blocks according to their collision box. They also collide with entities, but with the entities' collision box inflated to about 0.3 blocks in every direction. They collide with all living entities, including minecarts, boats, end crystals, falling blocks, and TNT.<section end="thrownball"/>

{{#lst:Projectile|collision-block-pearl}}

Sounds

Java Edition: Thrown ender pearls use the Friendly Creatures sound category for entity-dependent sound events.

Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table

Entity data

Thrown ender pearls have entity data that define various properties of the entity.

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<section begin="entity data" />

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See Minecraft:Bedrock Edition level format/Entity format.

Achievements

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Advancements

Script error: No such module "Advancement".

History

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Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Ender pearls can be used to teleport/move through non-Minecraft:solid blocks without suffocation and solid blocks by pressing against the blocks and using the ender pearl at the player's feet until the player goes through.<ref>Template:Bug</ref><ref>
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  • In Minecraft:Java Edition, it is possible to spawn a thrown ender pearl using commands, but it does not teleport, unless it is assigned an owner.
  • If the player throws an ender pearl in Survival mode and changes to Creative mode before the pearl lands, the player is still teleported.
  • The player is still teleported by throwing an ender pearl and entering Minecraft:the Nether before it lands. The pearl is not lost if an ender pearl is thrown into a nether portal and the player travels through the portal; the pearl lands and teleports the player as usual.
  • If multiple ender pearls are thrown in succession, the player can be hurt only once from fall damage within about a one-second span.

Gallery

Mojang screenshots

In other media

Notes

Template:Notelist

References

<references group="">

 </references>

See also

External links

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cs:Endová perla de:Enderperle es:Perla de ender fr:Perle de l'Ender hu:Véggyöngy ja:エンダーパール ko:엔더 진주 lzh:終眇玥 nl:Enderparel pl:Enderperła pt:Pérola de ender ru:Жемчуг Края th:ไข่มุกเอนเดอร์ uk:Перлина Енду zh:末影珍珠