Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Explorer Map

From SAS Gaming Wiki
Revision as of 20:22, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Infobox item

Explorer maps are a group of 11 premade Minecraft:map variants which are marked with the locations of various Minecraft:structures.

Obtaining

Trading

Template:Trade sources

File:Village Graph.png
A graph showing where each type of cartographer's maps leads to

The types of explorer map that can be sold by apprentice cartographers depend on their biome variant.

Explorer maps sold at apprentice level
Script error: No such module "SpriteFile". Desert Script error: No such module "SpriteFile". Jungle Script error: No such module "SpriteFile". Plains Script error: No such module "SpriteFile". Savanna Script error: No such module "SpriteFile". Snowy Script error: No such module "SpriteFile". Swamp Script error: No such module "SpriteFile". Taiga
File:Savanna Village (texture) JE1 BE1.png Savanna Village Map File:Savanna Village (texture) JE1 BE1.png Savanna Village Map File:Savanna Village (texture) JE1 BE1.png Savanna Village Map File:Desert Village (texture) JE1 BE1.png Desert Village Map File:Plains Village (texture) JE1 BE1.png Plains Village Map File:Snowy Village (texture) JE1 BE1.png Snowy Village Map File:Plains Village (texture) JE1 BE1.png Plains Village Map
File:Plains Village (texture) JE1 BE1.png Plains Village Map File:Desert Village (texture) JE1 BE1.png Desert Village Map File:Taiga Village (texture) JE1 BE1.png Taiga Village Map File:Plains Village (texture) JE1 BE1.png Plains Village Map File:Taiga Village (texture) JE1 BE1.png Taiga Village Map File:Taiga Village (texture) JE1 BE1.png Taiga Village Map File:Snowy Village (texture) JE1 BE1.png Snowy Village Map
File:Jungle Pyramid (texture) JE1 BE1.png Jungle Explorer Map File:Swamp Hut (texture) JE1 BE1.png Swamp Explorer Map File:Jungle Pyramid (texture) JE1 BE1.png Jungle Explorer Map File:Swamp Hut (texture) JE1 BE1.png Swamp Explorer Map File:Jungle Pyramid (texture) JE1 BE1.png Jungle Explorer Map File:Swamp Hut (texture) JE1 BE1.png Swamp Explorer Map

If the cartographer is in Minecraft:the Nether or Minecraft:the End, either spawned or transported, the trades for the map do not unlock. If the world does not generate a particular structure, trades for the map for that structure also do not unlock.

in Template:Editions, each cartographer sells its own unique explorer map that points to a different location than other cartographers. Purchasing another explorer map from the same cartographer results in the same explorer map. Unlike Bedrock Edition, maps from Java Cartographers do not necessarily point to the nearest structure of the type indicated. in Template:Editions, a cartographer sells explorer maps that point to the nearest location, regardless of whether it has been previously mapped by another cartographer.

in Template:Editions, if cartographer map trades are unlocked in an old world, the game stops ticking.

Generated loot

In contrast to explorer maps, buried treasure maps (Java Edition) or treasure maps (Bedrock Edition) generate in ocean ruins or in shipwrecks. Script error: No such module "lootChest".

Usage

File:Explorer Map Comparison.gif
Unexplored and partially explored woodland explorer maps.

{{#vardefine:params|2 }}Template:Hatnote

Locating structures

An explorer map shows a section of terrain that contains a specific Minecraft:structure, marked with a small icon. The structure shown may not be the nearest such structure to the player. An explorer map differs from a normal map in that it shows the area's land-water outline, with an orange striated texture for water and swamps,<ref>Specifically, biomes in the water_on_map_outlines biome tag.</ref> and the blank map texture for land.

If the player icon is smaller than it would be on a normal map, that means the player is a great distance away. When the player is less than 1027 blocks away from the map border, the icon returns to the proper size. When the player reaches the map's area of land (512×512), the map fills in like a normal map.

The basic functions of a buried treasure explorer map are similar to that of the others. However, instead of showing a structure icon on the map, the treasure's location is marked with a red X. The buried treasure chest is located on the same X and Z coordinates as the middle of the X (the player marker may need to be aligned with the bottom of the middle 2×2 pixel square of the X). To locate the Minecraft:chest spot, hold the treasure map in the hotbar, not in the offhand slot. It is possible for multiple maps to point to the same treasure or structure, since explorer maps lead to the closest location (relative to where they were created) of their target type.

Structure icons
Map Structure Icon
Script error: No such module "SpriteFile". Plains Village Map Script error: No such module "SpriteFile". File:Plains Village (texture) JE2.png
Script error: No such module "SpriteFile". Desert Village Map Script error: No such module "SpriteFile". File:Desert Village (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Savanna Village Map Script error: No such module "SpriteFile". File:Savanna Village (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Snowy Village Map Script error: No such module "SpriteFile". File:Snowy Village (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Taiga Village Map Script error: No such module "SpriteFile". File:Taiga Village (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Swamp Explorer Map Script error: No such module "SpriteFile". File:Swamp Hut (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Jungle Explorer Map Script error: No such module "SpriteFile". File:Jungle Pyramid (texture) JE1 BE1.png
Script error: No such module "SpriteFile". Trial Explorer Map Script error: No such module "SpriteFile". File:Trial Chambers (texture) JE1.png
Script error: No such module "SpriteFile". Ocean Explorer Map Script error: No such module "SpriteFile". File:Monument (texture) JE2.png
Script error: No such module "SpriteFile". Woodland Explorer Map Script error: No such module "SpriteFile". File:Mansion (texture) JE2.png
Script error: No such module "SpriteFile". Buried Treasure Map Script error: No such module "SpriteFile". File:Red X (texture) JE1.pngTemplate:Only
File:Target X (texture) BE2.pngTemplate:Only

Cloning

Template:Crafting

The parts of the world that have already been explored and mapped are copied, and newly explored areas appear on both instances. In Creative mode, cloned explorer maps can be obtained by pick blocking on the explorer map displayed on item frames (the map needs to be out of the player's inventory when using pick block, or else that map moves into the active hotbar slot).

Sounds

Java Edition Template:SoundTable

Bedrock Edition: None

Data values

ID

Java Edition: Template:ID table

Bedrock Edition: Template:ID table

Metadata

{{#vardefine:params|0 }}Template:Hatnote

{{#lst:Map|metadata}}

Item data

Java Edition: {{#vardefine:params|0 }}Template:Hatnote An explorer map differs from a Minecraft:map in that its map_color and item_name components are set. Additionally, its map_decorations component includes an entry for its target structure. Its map item entry is identical to that of a normal map, except that by the time the player sees it, its colors byte array is pre-filled with explorer maps' characteristic land-water boundary lines and water shading.

Template:Calculator

Bedrock Edition: {{#vardefine:params|0 }}Template:Hatnote

Achievements

Script error: No such module "Achievement".

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • Explorer maps fill as the chunks are generated, rather than when the player holds them while in the area; leaving an explorer map while exploring the area still fills the map.
  • in Template:Editions, inventory editors and add-ons can be used to create Explorer Maps that lead to any structure.

Gallery

Screenshots

Mojang screenshots

See also

  • Minecraft:Map
  • Ocean Monument
  • Woodland Mansion
  • Jungle Pyramid
  • Swamp Hut
  • Village
  • Shipwreck
  • Buried Treasure
  • Trial Chambers

References

<references group="">

 </references>

External links

Navigation

Display/storage
Buckets
Bottles
Informational
Vehicles/mobility
Template:El only
Music discs
Other
Edu only
Seeds
Raw materials
Processed
Edu only
Dyes
Banner patterns
Pottery sherds
Smithing templates
April Fools 2015
April Fools 2016
April Fools 2019
April Fools 2020
April Fools 2023
April Fools 2024
April Fools 2025
April Fools 2026

Template:Article otherTemplate:Article other

de:Entdeckerkarte es:Mapa (localización de estructura) fr:Carte d'exploration ja:探検家の地図 ko:탐험 지도 pl:Mapa badacza pt:Mapa de exploração ru:Карта сокровищ uk:Мапа дослідника zh:探险家地图