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Minecraft:Saddle

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Revision as of 20:54, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox item A saddle is equipment for certain Minecraft:animals that either enables or improves the act of {{#vardefine: control | right click on mouse or left trigger on gamepad }}riding them. All saddled animals can be directly controlled, except for Minecraft:pigs and striders, which must be guided using carrots or warped fungi on sticks.

Obtaining

Crafting

Template:Crafting

Mob loot

Any mob equipped with a saddle drops the saddle upon death.

A strider may spawn being ridden by a zombified piglin as a strider jockey, which causes it to spawn wearing a saddle. This saddle always drops when the strider is killed.

A ravager has a large version of a saddle on its texture, but does not actually wear one, neither does it have the "Saddle" NBT tag, but it always drops a saddle upon death. Looting does not affect the drop.

Template:Drop sources

Generated loot

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Fishing

{{#vardefine:params|0 }}Template:Hatnote Saddles are obtainable through fishing, with a 0.8% chance per attempt. See fishing for more details.

Trading

Template:Trade sources

Usage

File:SaddledHorse.png
A horse equipped with a saddle.

Equipping

While Minecraft:horses, donkeys, mules, skeleton horsesTemplate:Only, zombie horses, camels and camel husks can always be ridden, a saddle is required to control them. These mobs (only after being tamed, in the case of equine mobs) can be equipped with a saddle by placing it in their Minecraft:inventory, which can be accessed by opening the {{#vardefine: control | E on keyboard or top button on right side of gamepad }}inventory while riding the mob or pressing {{#vardefine: control | right click on mouse or left trigger on gamepad }}use on the mob while {{#vardefine: control | shift on keyboard or right button on the right side of gamepad }}sneaking. It can also be equipped directly by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the saddle on the mob.

Tamed nautiluses and zombie nautiluses can always be ridden, but a saddle is required to control them. Like equines and camels, they can be equipped with a saddle by placing it in their Minecraft:inventory or using the saddle on the them.

Saddles are required in order to ride Minecraft:pigs and striders, but even with a saddle their movement cannot be controlled. A carrot on a stick (for pigs) or a warped fungus on a stick (for striders) is required to direct these mobs. As these mobs lack an inventory, the only method for equipping a saddle is {{#vardefine: control | right click on mouse or left trigger on gamepad }}using the saddle on them.

Minecraft:Animals can also be equipped with saddles by a Minecraft:dispenser.

Removing

For equines, camels and nautiluses, the saddle can be unequipped by removing it from the Template:SlotSprite saddle Minecraft:slot or by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using Minecraft:shears on the mob.

For pigs and striders, the saddle can only be unequipped by using shears. This is the only way to safely remove a saddle from these mobs.

Properties

While a player is riding a saddled mob, a view of the mob's health bar replaces the hunger bar on the HUD.

Saddles cannot be enchanted in Survival mode. However, in Minecraft:Java Edition Creative mode, an Minecraft:anvil can be used to enchant the saddle with Thorns, Curse of Binding, and Curse of Vanishing. Other enchantments can be applied, but they have no effect.

A saddle maintains properties such as a custom name and enchantments when dropped by the mob that was wearing it.

Once equipped, any mob with a saddle does not despawn and remains in the world.

Sounds

Template:!((Java EditionTemplate:))!: Template:SoundTable

Template:!((Bedrock EditionTemplate:))!:

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Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Achievements

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Advancements

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History

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Java Edition

Template:HistoryTable

Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

Template:HistoryTable

Issues

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Trivia

  • A saddle is considered "armor" by the game, but the value of protection to the animal is zero.
  • A saddle on a pig can still be seen if the pig is afflicted with Minecraft:Invisibility.

Gallery

Screenshots

Mojang screenshots

See also

  • Transportation

References

<references group="">

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