Minecraft:TNT
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Template:Hatnote Template:Infobox block
TNT is an explosive Minecraft:block that can be lit by a Minecraft:redstone signal, flint and steel, stray Minecraft:fire, flaming projectile or explosion.
When lit, TNT becomes primed TNT, a gravity-affected entity that produces a damaging, block-destroying explosion, usually after four seconds. Blocks destroyed by TNT always drop their usual Minecraft:items as if mined by a player.
Obtaining
Breaking
TNT can be broken instantly with any Minecraft:tool or by hand. Primed TNT cannot be broken as it is an entity, but it can be removed with the
- REDIRECT Template:Command
Template:Redr command.
Natural generation
Nine TNT blocks generate naturally in each desert pyramid.
Two TNT blocks flank a trapped chest in one secret woodland mansion room.
Mob loot
An Minecraft:enderman holding a block of TNT drops the block upon death.
Generated loot
Script error: No such module "lootChest".
Crafting
Usage
Activation
TNT blocks can be activated by:
- {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a flint and steel or a fire charge
- Attempting to ignite TNT while sneaking results in the block catching fire, rather than the TNT becoming primed immediately.
- Using an Minecraft:item enchanted with Fire Aspect Template:Only
- A redstone signal
- in Template:Editions TNT can only activate on the input/consumer redstone tick (C-tick).
- Projectiles that create fire or explosions
- Flaming Minecraft:arrows
- Fireballs
- Small fireballs
- Wither skulls
- Other explosions
- Minecraft:Fire spreading onto the TNT block (the block burns for several seconds before activating)
- Being placed by a Minecraft:dispenser, or a dispenser using a flint and steel on a TNT block
- Being summoned through commands, though it will immediately explode (except in Template:Editions)
Behavior
When activated, a TNT block is replaced with an entity called primed TNT that creates an explosion after an amount of time has passed. Primed TNT is affected by gravity, and can be pushed by flowing Minecraft:water, Minecraft:lava, Minecraft:pistons, and explosions. in Template:Editions, Minecraft:spear attacks (both jab and charge attacks) can also horizontally push primed TNT, which is more effective with the Knockback enchantment.
The amount of time before primed TNT explodes depends on how the TNT was activated:
- If activated by fire or a redstone signal, or summoned by commands, primed TNT explodes after 80 game ticks (4 seconds).
- If activated by an explosion, primed TNT explodes after a random number of game ticks between 10 and 30 (0.5 to 1.5 seconds).
The TNT block has a display name of "TNT" in the inventory; however, it also has an in-game name of "tnt" when used in commands such as Script error: No such module "command".. The primed TNT entity has a display name of "primed TNT" in chat, but also has an in-game name of "tnt" when used in commands such as Script error: No such module "command"..
- Countdown timer
Primed TNT has a data tag called fuse that acts as a countdown timer, and stores the number of game ticks until the primed TNT explodes. The timer decreases by 1 every game tick, and the Primed TNT explodes when it reaches 0. When summoned by activating a TNT block or commands, fuse is set to 80 by default, but can be modified using commands.
- Explosion
When TNT is activated, the primed TNT entity is placed offset from the bottom center of the TNT block position by [+0.5, +0.0, +0.5], and given an initial velocity of 0.2 blocks per tick upward, and 0.02 blocks per tick in a random direction. When the primed TNT explodes, the explosion is located at 0.06125 blocks above the entity's position (at Template:Frac block height). Primed TNT creates explosions with a power of 4, which can break most blocks. Blocks destroyed by primed TNT always drop items as if mined by a player using a correct, unenchanted tool (or an empty hand if the correct tool would be Minecraft:shears).
The explosion deals a maximum of Template:Hp damage on Hard difficulty, Template:Hp damage on Normal difficulty, Template:Hp damage on Easy difficulty and high knockback to a player exposed to the explosion. TNT explosions do not damage players in Peaceful difficulty.
- Appearance
Primed TNT's texture blinks, alternating every 0.5 seconds between the TNT block's texture, and a copy of it that has been brightened to near-white. The effect is dynamic and the brightened texture can't be found in the assets.
- Portals
A primed TNT is teleported to the respective dimensions when entering a Nether portal or Minecraft:End portal, maintaining its fuse, direction and speed. in Template:Editions, after teleporting through a nether portal, the primed TNT cannot destroy Nether portal blocks.
- Underwater behavior
{{#vardefine:params|0 }}Template:Hatnote TNT usually cannot be used to destroy blocks underwater; however, there are some circumstances in Template:Editions where TNT can be made to destroy blocks underwater.
in Template:Editions, if TNT is activated while a gravity-affected block (e.g. Minecraft:sand, or Minecraft:gravel) is on top of it, the block falls through the primed TNT entity, and when the primed TNT explodes, it can break blocks.
If TNT is placed on top of a block whose height is less than a full block (e.g. soul sand, honey block, etc.) and activated, the primed TNT can destroy blocks. If TNT is activated while on top of a soul sand block, a bubble column forms, but the primed TNT does not float away. Primed TNT is affected by bubble columns if summoned farther up the column, or if pushed into the bubble column by a piston.
in Template:Editions, TNT is unable to destroy blocks underwater by any of the above methods: falling blocks partially displace primed TNT, and primed TNT is always pushed upward by a soul sand's bubble column. There is however a variation of TNT called underwater TNT (When Education Edition option is enabled) that can destroy blocks underwater.
Redstone component
A TNT block is considered a redstone mechanism component, and is activated when it receives a redstone signal.
TNT is a non-conductive (transparent) block and cannot be powered. When a TNT block receives a redstone signal, it does not activate any other adjacent TNT blocks via redstone, but any adjacent TNT blocks are activated by the explosion.
Crafting ingredient
Sounds
Generic
Template:Edition: Template:Sound table/Block/Grass/JE
Template:Edition: Template:Sound table/Block/Grass/BE
Unique
Template:!((Java EditionTemplate:))!:
Primed TNT use the Friendly Mobs sound category for entity-dependent sound events.
Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table
Block states
- REDIRECT Template:Edition
- REDIRECT Template:Edition
Template:Rcat: <section begin="block states"/>Template:Bst<section end="block states"/>
Entity data
TNT has entity data associated with them that contain various properties of the entity.
- REDIRECT Template:Edition
Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote
<section begin="entity data"/>
- Template:Nbt/sprite Dynamic block entity data
- Template:Nbt inherit
- Template:Nbt/sprite fuse: Ticks until explosion. Defaults to 80.
- Template:Nbt/sprite block_state: The block model to use. defaults to tnt if not specified.
- Template:Nbt/sprite Name: The resource location of the block.
- Template:Nbt/sprite Properties: Optional. The block states of the block.
- Template:Nbt/sprite Name: The block state name and its value.
- Template:Nbt/sprite explosion_power: A value from 0 to 128. The power of the explosion. Defaults to 4.0. If set to the default value, this field is not saved to the entity's NBT.
- Template:Nbt/sprite owner: The Minecraft:UUID of the entity this TNT was lit by, stored as four ints. May not exist.
<section end="entity data"/>
- REDIRECT Template:Edition
Videos
- REDIRECT Template:YouTube
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Java Edition
Bedrock Edition
Issues
Script error: No such module "Issue list".
Trivia
- "TNT" stands for
- REDIRECT Template:Wikipedia
Template:Redr. The
- REDIRECT Template:Wikipedia
Template:Redr, however, is 2-methyl-1,3,5-trinitrobenzene. The chemical formula is C7H5N3O6, and unlike in Minecraft, has nothing to do with gunpowder.
- The use of sand in the crafting recipe references
- REDIRECT Template:Wikipedia
Template:Redr, a different high explosive from TNT, consisting of
- REDIRECT Template:Wikipedia
Template:Redr mixed with
- REDIRECT Template:Wikipedia
Template:Redr. The block's appearance as a bundle of red sticks is also typical of dynamite.
- It takes 19.75 blocks to fall for it to reduce the timer for one second.
- Although primed TNT normally gets caught in Minecraft:cobwebs, TNT propelled fast enough flies through them without slowing down at all.
- It is slightly smaller than a full block when activated, as with all entity versions of blocks (see shulker).
- in Template:Editions, TNT by default doesn't do anything, but when set to data value 1, it ignites when broken.
- The longest fuse time of TNT is 27 minutes and 18.35 seconds, or 32,767 ticks.
- The TNT fuse sound uses the same sound file as when a creeper is primed, but it is played at a higher pitch when the TNT is primed.
- As seen in the Mobestiary, Minecraft:Minecraft Dungeons, and several pieces of merchandise, creepers have TNT inside of them.
Gallery
Screenshots
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Falling primed TNT, showing the effect of gravity.
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TNT triggered by redstone signal.
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A giant cube room of TNT.
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Thousands of tnts.
In other media
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Magnus juggling TNT blocks, in promotion of the Minecraft:Story Mode Skin Pack.
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A hybrid between a creeper and TNT, used to represent add-ons.<ref>https://learn.microsoft.com/en-us/minecraft/creator/documents/gettingstarted?view=minecraft-bedrock-stable&tabs=Windows10</ref>
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Kai and Zuri on top of a large pile of TNT, from Minecraft x Marketplace Pass.
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TNT as it appears in Minecraft Dungeons.
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Super TNT, an enhanced version of TNT featured in Minecraft Story Mode.
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Formidi-Bomb, another enhanced version of TNT featured in Minecraft Story Mode.
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TNT as it appeared in Minecraft Earth.
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An officially licensed box in the shape of TNT.
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TNT as seen in A Minecraft Movie.
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Sam crafting TNT.
See also
- REDIRECT Template:EntityLink
- Template:Slink
- Tutorial:TNT cannons
References
<references group="">
</references>
External links
- Block of the Week: TNT – Minecraft.net on August 11, 2017
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cs:TNT de:TNT es:Dinamita fr:TNT hu:TNT it:TNT ja:TNT ko:TNT nl:TNT pl:TNT pt:TNT ru:ТНТ th:ระเบิดทีเอ็นที tr:TNT uk:Динаміт zh:TNT