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Dragonwilds:Mount

From SAS Gaming Wiki

A Mount is a mechanic that was introduced with the release of Dragonwilds:Fellhollow. To unlock this mechanic, players must complete Dragonwilds:The Wild Hunt side quest.

File:Mounted Terrorbird.png
A player mounted on a Terrorbird.

Mechanics

When finished with the quest, Dragonwilds:Vannaka will reward the player with the ability to summon the Dragonwilds:Nature Spirit as their own companion. Players will be able to unlock the ability to press the mount key (default: Template:Key press) to summon a rideable Dragonwilds:Terrorbird. Whilst deployed, players cannot interact with anything (including lodestones). Additionally, any damage or Dragonwilds:Wither buildup will dismount the player.

Players can control the direction and speed of their mount, much like the Dragonwilds:player character movements. To recall the mount, press the mount key again.

Mobility enhancements

The following steps can improve the mobility of the player's mount:

  • The Dragonwilds:Windstep ability reduces standard fall damage by 50%. This allows riders to survive otherwise fatal drops of up to 75 meters.
  • The Dragonwilds:Leggings Of Lightness will significantly increase the terrorbird's jump height and glide distance and reduce fall damage taken when combined with windstep. It allows for the highest jump a player can achieve.
  • The Dragonwilds:Fleet Footed perk increases the sprinting Dragonwilds:stamina of mounts along with the player character.

Trivia

  • The first rideable animal in the game being a Terrorbird is a nod to RuneScapeTemplate:'s (RS3) 2016 April Fools joke, when they released the Template:RSL.
  • The way the mount is summoned almost resembles the Template:RSL skill from RuneScape. With differences being how they are summoned. In RuneScape, you would require materials to summon one, as RuneScape: DragonWilds just required you to complete a quest.
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