Minecraft:Bedrock Edition 1.6.0
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1.6.0 is a major update to Template:El released on August 28, 2018.<ref>Template:Tweet</ref> It adds many of the Minecraft:Update Aquatic features that were not yet added within the first two phases such as Minecraft:phantoms and the Minecraft:Slow Falling status effect, as well as many changes and bug fixes.
Compared to previous updates, 1.6.0 features less content than other major updates, due to a change in how version numbers represent major updates in the game.
Additions
Blocks
- Functionally similar to Minecraft:Invisible Bedrock
- Can be broken in creative mode.
- Visible when held in the player's hand.
Items
Minecraft:Arrow of Slow Falling
- Gives the player the Slow Falling status effect.
- Dropped by Minecraft:phantoms.
- Used to repair Minecraft:elytra.
Minecraft:Potion of Slow Falling
- Brewed with phantom membrane.
- Gives the player the Slow Falling status effect.
- Can be turned into Minecraft:splash potion and Minecraft:lingering potion.
Mobs
- Spawn in the Minecraft:Overworld at high altitudes, and swoop down in groups of around 3 or 4 to attack players that have not slept in a while.
- Drop 0-1 phantom membrane.
Gameplay
- Template:EffectLink
- Causes the player to descend at a much slower rate, and not take any damage when hitting the ground.
Command format
- Template:Version exclusive: Template:Code
- Toggles Minecraft:phantom spawning.
Changes
Blocks
- No longer damages players and mobs when it explodes in water.
Items
- Requires Minecraft:phantom membrane to repair now in an Minecraft:anvil instead of Minecraft:leather.
- Pages can now be turned using the controller bumper buttons.
General
- Menu and inventory tabs can now be navigated using the Template:Key and Template:Key keys. (Can be remapped in Settings).
- When joining a world, the default game mode selected is now the personal game mode set to the player.
- Added Minecraft:featured servers on Nintendo Switch.
- Added new icons to game invite and achievement notifications on Nintendo Switch.
- Adjusted mouse sensitivity for slower turning at lower values.
- Changed splash:
- "Jason! Jason! Jason!" to "Jason! Jason! Jason! Jeison?"
Fixes
Crashes/performance
- Fixed several crashes that occurred during gameplay.
- Fixed a crash that occurred when using Pick Block in a spot where a mob just died.
- Fixed a crash that occurred when players were spawning and the spawn point was getting set every tick.
- Fixed a crash that occurred when joining a game and downloading Greek Mythology textures.
- Increased performance for menu load times.
General
- Fixed the "Ahoy” and "Atlantis" achievements not unlocking on Nintendo Switch.
- Fixed an issue that caused touch screen actions to repeat after touch release.
- Fixed controls becoming unresponsive after resuming the game from standby. (Template:Bug)
- Operator permissions are now granted to players when the host creates a world with Trust Player Permissions set to Operator.
- Fixed the upload failure that occurred when exporting to Remix3D.
Gameplay
- Firework rockets once again give the proper boost when using elytra. (Template:Bug)
- Crouching on ladders no longer stops when opening the pause menu or inventory screen.
- Fixed the speed boost given by dolphins being too slow when wearing armor with Depth Strider.
- The Resistance effect now protects against the Wither effect. (Template:Bug)
- Players no longer clip through blocks and suffocate while swimming. (Template:Bug)
- Players are now able to return to the Overworld if an end portal is on their spawn point.
Items
- Buckets now stack properly when getting ejected from crafting output.
- Fixed an exploit that allowed players to obtain a 'Water' item. (Template:Bug)
- Fixed an exploit that allowed items to be duplicated using the recipe book. (Template:Bug)
Mobs
- Guardians no longer attack fish.
- Fixed guardians spawning even when mob spawning is disabled. (Template:Bug)
- Fixed issues with the ender dragon disappearing or dying for little to no reason.
- Drowned now have a much easier time attacking players that are swimming above them.
- Fixed strays and skeletons having trouble leaving the water to attack players.
- Wolves no longer get stuck attacking skeletons that are underwater.
- Fixed a bug where parrots could ride donkeys and mules. (Template:Bug)
- Blazes now attack snow golems. (Template:Bug)
- Elder guardians now drop wet sponges when killed.
- Fixed monster spawners appearing empty on converted Console Edition worlds.
- Hostile mobs in boats can no longer attack from every angle. (Template:Bug)
- Dolphins can no longer attack players through solid blocks.
- Baby horses, donkeys, and mules can no longer be pushed through solid blocks. (Template:Bug)
- Creepers no longer remain white or quickly flash when killed.
- Entities following a target entity now navigate properly over slabs.
- Used chests can now be equipped to mules and llamas. (Template:Bug)
Blocks
- Underwater plants can now be placed in water columns that originate from the top water source blocks.
- Kelp now mimics seagrass in its placement and can be placed on most blocks underwater. (Template:Bug)
- Kelp that is planted by players now grows over time.
- Chemistry blocks in a world uploaded to a Realm are no longer corrupted.
- Observers now detect changes with droppers, dispensers, brewing stands, farmland, saplings, sugar cane, fire, and grass blocks.
- The amount of fuel in brewing stands now converts from Console Edition worlds. (Template:Bug)
- Activating an end portal now replaces any blocks inside the portal. (Template:Bug)
- Fixed certain variants of rails having an incorrect hitbox size.
- Land plants can no longer be placed underwater. (Template:Bug)
- Command blocks now correctly conduct redstone power. (Template:Bug)
- Fixed an issue that allowed rails to be duplicated. (Template:Bug)
- Fixed the cactus hitbox being displayed too low.
Realm
- The owner of a Realm, once again, no longer counts toward the player limit of a Realm.
- Improved error messaging when attempting to join a Realm via invite link with an outdated version of the game.
World generation
- Fixed floating rails that generated in mineshafts. (Template:Bug)
Graphics
- Improved the trident throwing animation.
- Visibility now increases over time when submerged in flowing water.
- Cocoa beans now display correctly when using HD Resource Packs. (Template:Bug)
- Field of view can once again be adjusted when the "FOV Can Be Altered by Gameplay" option is disabled. (MCPE-32403)
- Redstone dust now renders on the sides of glass blocks. (Template:Bug)
- Resource packs once again apply when joining a multiplayer game that has a pack enabled. (Template:Bug)
- Fixed texture packs having a placeholder icon on the pack validation screen on Android devices.
- The ender dragon is no longer missing the texture on its neck when playing the Norse Mythology Mash-up Pack. (Template:Bug)
- Food particles no longer gradually change position after swimming and always come out of the player's mouth area. (Template:Bug)
- Fixed a rare case of ender chests from Console Edition worlds converting to normal Chests with ender particles. (Template:Bug)
- Leads no longer flicker when playing in split-screen multiplayer.
- Particles from enchanted arrows no longer drift in flowing water.
- Water bottle icons no longer have red liquid on Android devices. (Template:Bug)
- Players no longer appear to be floating above minecarts. (Template:Bug)
- Swimming through certain waterlogged blocks no longer removes underwater fog. (Template:Bug)
- Oculus rift mirror screen view now displays properly on monitors with 4K resolution.
Audio
- Lowered the volume of the 'punching air' and 'punching mobs' sound effects.
- Fixed the sounds of items breaking twice for boats, minecarts, paintings, and armor stands.
User interface
- Items can once again be crafted from the recipe book while the Craftable filter is disabled and the player has only enough materials to craft a single recipe.
- Quickly moving a stack of items in the inventory with a controller no longer leaves items behind. (Template:Bug)
- Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world.
- Opening book & quill on touch devices no longer causes blocks to break. (Template:Bug)
- The gamepad cursor can now be used to navigate villager trades. (Template:Bug)
- Multiple items can now be collected from the villager trading output slot. (Template:Bug)
- Fixed overlapping issues with the dragon head equipped on the inventory screen.
- The crafting table's output field hover state now matches the field's size.
- Quick moving items from the hotbar to a container now works as intended. (Template:Bug)
- Hitting the Enter key in the inventory no longer moves the cursor in/out of the text field or grabs/drops items.
- Selecting the output of an uncraftable recipe no longer causes the output item to disappear.
- Fixed inconsistent behavior when Attack/Destroy is mapped to Right-Click on the mouse. (Template:Bug)
- Levers now have a "Use" controller hint.
Commands
- Using 'Template:Cmd doors' now fills the chosen area with doors instead of air blocks.
- Using the 'Template:Cmd' command on redstone components now properly update and power the mechanism. (Template:Bug)
- Cloning containers no longer removes their custom names.
- Slabs with 'Template:Code' tags can once again be placed by players in Adventure mode.
Add-ons
- Fixed several issues with fish textures that pertained to resource packs.
- 'Template:Code' now overrides all other AI goals.
- 'movement.sway' once again allows mobs to move properly.
Videos
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition 1.6.0 Minecraft:es:Bedrock Edition 1.6.0 Minecraft:fr:Édition Bedrock 1.6.0 Minecraft:ja:Bedrock Edition 1.6 Minecraft:nl:Bedrockeditie 1.6 Minecraft:pt:Edição Bedrock 1.6.0 Minecraft:ru:1.6.0 (Bedrock Edition) Minecraft:zh:基岩版1.6.0