Minecraft:Bedrock Edition Preview 1.21.110.22
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Beta 1.21.110.22 (ChromeOS, Android) or Preview 1.21.110.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Minecraft:Bedrock Edition 1.21.111Template:Note, released on July 30, 2025,<ref>Template:Cite</ref> which adds Minecraft:copper horse armor, and fixes bugs.
Additions
Items
- Added copper horse armor.
- Has the same loot table and chance of generating as iron horse armor.
- Give Template:Armor.
Changes
Blocks
- Scraping and reviving an unoxidized copper golem statue now damages the axe.
- Added controller input hint text for using block to change pose.
- Lightning rods now oxidize like other copper blocks and the lightning rod on the copper golem.
- Hoppers and droppers can now add or remove items to/from the shelf.
- Shelves can now be waterlogged.
- Shelf storage now affects comparator's output signal depending on which slots are occupied:
- Each shelf slot corresponds to 1 bit
- The signal strength is determined by converting the 3 bits of the slots into a decimal value
- All slots empty [000] means a signal strength of 0
- Only the first slot occupied [100] means a signal strength of 1
- Only the second slot occupied [010] means a signal strength of 2
- Only the third slot occupied [001] means a signal strength of 4
- All slots occupied [111] means a signal strength of 7
- Non-solid blocks can no longer be placed on the top, bottom, front or sides of the shelf.
- Powered shelves now connect even when they are made of different types of wood.
Gameplay
Camera
- Rider rotation lock now applies to cameras when using camera relative movement.
General
Blending
- Enabled blending for legacy chunks.
- This fixes an issue where blocks were missing from the terrain after loading into the world on some starter biomes.
UI
- Resized the "Textures & More" button icon to be in line with the other button icons.
Technical
AI Goals
- Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions Template:Cd and newer:
- Updated Template:Cmd to support underground biomes:
- Y axis is more accurate to exactly where the biome is.
Components
- Updates to Template:Cd:
- Added new field Template:Cd taking either Template:Cd or Template:Cd as its value. Defaults to Template:Cd:
- Template:Cd:
- Behaves like before.
- Template:Cd:
- Momentum applied from the dash action will now instead be applied in the view direction of the passenger entity, using the Template:Cd as forward momentum and Template:Cd as upward momentum in the direction of the passenger. Short of it: looking up with horizontal momentum will launch you upwards.
- Old schemas with format version older than Template:Cd will automatically receive the Template:Cd direction.
- Template:Cd:
- Added new field Template:Cd taking either Template:Cd or Template:Cd as its value. Defaults to Template:Cd:
Entity Components
- Changed the schema for the Template:Cd entity component so that the Template:Cd and Template:Cd members no longer accept arrays; only single Molang expressions are now supported for each member.
- From Template:Cd onward, the free camera and fixed boom cameras use camera relative strafe as default scheme.
Item Components
- Repairing an item using the Template:Cd item component no longer fails when a stack larger than strictly needed is used as repair material.
- Added the new Template:Cd item component, which determines whether an item is immune to burning when dropped in fire or lava.
- Functions like Minecraft:netherite items.
- Template:Cd is now documented as a deprecated feature:
- It was already treated as deprecated, but the documentation did not reflect this.
- Template:Cd is no longer documented as an experimental feature:
- It was already treated as non-experimental, but the documentation did not reflect this.
Network Protocol
- Modified the binary format of Template:Cd.
Fixes
Template:Fixes Other
- Fixed position of copper golem spawn egg to be after the iron golem spawn egg.
- Fixed an issue with being unable to continue destroying valid blocks in adventure mode when they are behind water.
- Fixed the shelf place and take item sounds not playing.
- Fixed the shelf power on and off sounds not playing.
- Fixed attempting to place a painting on a block that already has a painting spamming its place sound effect even though it cannot be placed.
- Colored text on signs no longer appear dark in Vibrant Visuals.
- Fixed Realms crash in liquid sensing system.
- Fixed a crash when wearing some character creator pieces that support custom colorization.
- Fix for custom biomes no longer appearing in game.
Notes
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.21.110.22 Minecraft:es:Bedrock Edition Preview 1.21.110.22 Minecraft:ja:Bedrock Edition Preview 1.21.110.22 Minecraft:pt:Edição Bedrock Preview 1.21.110.22 Minecraft:ru:Preview 1.21.110.22 (Bedrock Edition) Minecraft:uk:Preview 1.21.110.22 (Bedrock Edition) Minecraft:zh:基岩版1.21.110.22