Allows the name of the world to be set to a custom string. This name correlates to the folder in Minecraft:.minecraft/saves where the world save can be found. The default name entered into this text box is "New World".
Allows the default Minecraft:difficulty setting to be changed. Clicking the button cycles through to the next difficulty. There are four options available; in order, Peaceful, Easy, Normal, and Hard. The default difficulty setting is Normal.
Opens a menu that controls which Minecraft:data packs the world should start off with. Data packs cannot be added or removed from the world after it is created.
Experiments
Allows experimental features to be enabled or disabled. Also appears in the "Game" tab in development versions.
Game Rules
Opens a menu that controls which Minecraft:game rules should be enabled by default. Can be set even when commands are disabled.
The create new world screen can be opened by pressing "Create new world" in the "Worlds" tab of the Minecraft:play screen, and selecting a Minecraft:Marketplace template or the create new world button. The create new world screen can also be opened from the purchase screen of world templates in the Marketplace.
The menu shows a thumbnail with some buttons and a tab list on the left, and the world options for each selected tab on the right. The world thumbnail is either a default image, the image for the selected Minecraft:flat world preset or Minecraft:seed template, or the thumbnail of the Marketplace template.
Returns to the previously opened Minecraft:menu screen, usually the "Create from..." screen in the Minecraft:play screen for local worlds. Changes made to the world options will not be saved when leaving the create new world screen.
Opens a menu with the options to create the world on an owned Realm, or create a new Realms subscription. Selecting a Realms server will show a selection screen with three available world slots where the world can be stored. If a world already exists in the slot, the world will be replaced with the new world.
Below, there are seven sections which open the respective world options on the right: General, Advanced, Multiplayer, Cheats, Resource packs, Behavior packs, and Experiments.
When the world is being created from a Marketplace template, some options may be locked by the creator. The options can be unlocked by selecting the message at the top, but this may result in different gameplay than the creator intended for the template.
You can't respawn if you die. Good luck! You'll need it.
Enables Minecraft:Hardcore, permanently locking the default game mode to Minecraft:Survival and the difficulty to Minecraft:Hard, while also disabling cheats and some other options. Not available in the Editor, but can be enabled upon exporting.
A world of absolute emptiness, ready to be filled.
World seed
Guides the algorithm that magically creates your world
This is the Minecraft:world seed, a random number by default. This can be changed to any string of characters; leaving empty selects a random seed. On the right, there is a button which opens the seed templates menu.
Instead of entering a random seed, the player can choose to pick a predefined seed from 25 available templates. Each template has a name and a thumbnail and the corresponding seed has some interesting terrain or structures near the world spawn.
Only available when "Flat world" is enabled, allows to select a flat world preset from 8 different options. Below the selected flat world preset, a list of blocks that make up the flat world is shown with the amount of layers for each block.
When a player spawns in the world for the first time, an empty Minecraft:locator map appears in their hotbar. Not available in Hardcore, and cannot be changed after world creation.
Spawn close to a chest with items to get you started
A Minecraft:bonus chest full of beginner generates near the Minecraft:world spawn when the world is first created. Not available in Hardcore, and cannot be changed after world creation.
Collect materials to unlock recipes in your recipe book
When enabled, Minecraft:crafting recipes need to be unlocked through gameplay before they appear in the Minecraft:recipe book. Locked recipes still function when items are put in the crafting grid without using the recipe book.
Controls whether sleeping in a Minecraft:bed at night or during thunderstorms skips to morning and clear weather.
Required Sleeping Players
All (100%)
How many players must be in bed to skip the night?
Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.
Controls whether to skip the Minecraft:death screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter Minecraft:Spectator mode upon death.
Respawn within this block radius when you die and no custom spawnpoint is set (max 128)
An integer input controlling the spread distance around the Minecraft:world spawn where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.
Simulation distance
4 chunks
The game loads and applies changes within a range of Template:Abbr blocks from the player
Allows the Minecraft:simulation distance to be changed, which determines the range of Minecraft:mob spawning/despawning, game Minecraft:ticks, and chunk updates. Can be set to 4, 6, 8, 10, or 12 chunks. Some devices may limit the simulation distance option to 8 or 10 chunks.
Controls whether Minecraft:multiplayer is enabled in this world. If enabled, the game is still considered singleplayer until other players join.
Settings
The following settings are grayed out unless multiplayer is enabled.
Player access / PlayStation™ Network friends
Friends
Determines who can join this world trough Minecraft's Minecraft:social network. Players can always join when they received an invite from the Minecraft:pause menu, and if enabled, the world shows as multiplayer world in the world list of friends, or the game can be joined from the Minecraft:profile.
Invite players
Anyone you send a direct invite can join
Friends
Anyone you've added as a Minecraft friend can join
Controls whether most Minecraft:commands are available for operators, unlocks the following cheat settings. Enabling this disables Minecraft:achievements, not available on Hardcore.
Cheat settings
The following settings are grayed out unless cheats are enabled.
Controls whether to enable certain features from Template:Edition.
Random tick speed
1
Affects the behavior of certain blocks, like the speed of vegetation growth and decay (max 4096)
An integer input that controls the rate at which random events occur in the world caused by Minecraft:random ticks. Can be set between 0 and 4096, contains a quick reset button next to the box.
Players are asked to download all local packs in order to join the game.
Controls whether Minecraft:resource packs on the world are optional or forced. When turned off, players can refuse to download and enable local resource packs, and select their own packs in the Global Resources settings. When turned on, players will download all enabled resource packs and global resource packs are disabled.
Active
Local
Lists all active local resource packs. When multiple resource packs are enabled that can conflict with each other, the highest resource pack in the list will overwrite donflicting features from other packs. Each pack can be dragged to any location in the list. A pack can be removed with the "Remove" button next to each pack, and the description can be shown by selecting the pack. For Marketplace packs, there is a button to open the purchase page in the Marketplace. For all packs, there is a button to open a menu with the technical details of the pack, such as the UUID, storage location, and error logs. Certain packs have a settings menu which allows to customize features from the pack and view custom information.
Global
Lists all active global resource packs. The same details and links can be opened for global packs as for local packs, but they can only be enabled or disabled in the "Global Resources" tab in the main settings menu.
Available
Owned
A dropdown widget that lists available resource packs obtained from the Minecraft:Marketplace, imported custom packs, or stored manually in Template:File or Template:File. Each pack can be activated by pressing the button on the right of the pack, and more information can be shown by selecting the pack. Marketplace packs also show a button to open the purchase screen in the Marketplace. Some packs may require downloading before they can be activated. Enabling a resource pack that is part of an Minecraft:add-on also enables the connected behavior pack if available.
Marketplace Pass
A dropdown widget that lists available resource packs from Minecraft:Marketplace Pass. They can be opened the same way as packs in the "Owned" list. If the player is not subscribed to the Marketplace Pass, a button that opens the Marketplace Pass purchase screen shows instead.
Get more packs
Hundreds of packs available in the Marketplace
Redirects to a Marketplace page featuring new resource packs.
A submenu that lists active Minecraft:behavior packs, sets of customized features that affect Minecraft:gameplay. Behavior packs can be opened similarly to resource packs, but are always connected to the world data and can't be disabled for players.
Available
A submenu that lists available behavior packs obtained from the Marketplace, imported custom packs, or stored manually in Template:File or Template:File. Enabling a behavior pack that is part of an Minecraft:add-on also enables the connected resource pack if available.
Experiments are potential new features. Be careful as things might break.
Allows the player to enable several Minecraft:experimental features. After saving the world with experiments enabled, the experiments can't be toggled off again. See Template:Slink for details about each experiment.