Minecraft:Java Edition 18w15a
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18w15a is the thirty-first Minecraft:snapshot for Minecraft:Java Edition 1.13, released on April 11, 2018,<ref>Template:Snap</ref> which adds most of the features from Minecraft:Bedrock Edition beta 1.2.14.2: Minecraft:dolphins, Minecraft:blue ice, Minecraft:conduits, and Minecraft:icebergs.
Additions
Blocks
File:Blue Ice JE1.png Minecraft:Blue ice
- Generates in Minecraft:icebergs.
- More slippery than Minecraft:ice or Minecraft:packed ice.
- Crafted using 9 packed ice.
File:Conduit.gif Minecraft:Conduit
- Crafted using 1 Minecraft:heart of the sea and 8 Minecraft:nautilus shells.
- Can be activated by placing Minecraft:prismarine, Minecraft:prismarine bricks and/or Minecraft:sea lanterns in 5×5 open squares around it.
- A complete structure fully powers the conduit.
- When active, affects nearby players in water or rain with the Minecraft:Conduit Power status effect.
- When active at full power, the range increases and hostile mobs within 8 blocks take damage.
- When active, affects nearby players in water or rain with the Minecraft:Conduit Power status effect.
- Emits a strong glow, at light level 15.
Items
File:Heart of the Sea JE1 BE2.png Minecraft:Heart of the sea
- Used to craft conduits.
- Not available currently in Minecraft:Survival.
File:Nautilus Shell JE1 BE2.png Minecraft:Nautilus shell
- Used to craft conduits.
- Can be obtained by Minecraft:fishing.
- Minecraft:Drowned can spawn holding a nautilus shell.
- File:Dolphin Spawn Egg JE1 BE1.png Minecraft:Dolphin spawn egg
- Spawns dolphins.
Mobs
File:Dolphin.gif Minecraft:Dolphins
- Spawn in all oceans except frozen.
- Are neutral. Like Minecraft:wolves and Minecraft:zombie pigmen, dolphins attack in groups if one is angered.
- Can be fed using Minecraft:raw cod, but they do not breed.
- Sometimes drop cod on death.
- Play with nearby items by picking them up and dropping them after a short moment.
- Occasionally jump out of water.
- Can also jump between disconnected bodies of water.
- Chase after Minecraft:boats and jump over water surfaces.
- Suffocate after spending too much time on land.
World generation
- Generate in frozen oceans.
Effects
File:Conduit Power JE1 BE1.png Minecraft:Conduit Power
- Given when a Minecraft:conduit is activated.
- Stops the breath meter from running out, gives underwater vision and increases mining speed.
General
- Added "Biome Blend" distance video option.
Changes
Fluids
File:Water JE16.png Minecraft:Water
- Has a new texture.
- Now only blocks 1 light per block, instead of 3.
- This only affects newly placed water.
- Underwater vision from previous snapshots is gone; water is darker at lower depths.
- Ocean variants have their own water colors, and the swamp water color has been changed.
- In newly generated chunks, it is less likely to find frozen oceans next to warm oceans, etc. It is, however still possible to find warm oceans next to snowy tundra, etc.
Mobs
Spawning
- Mobs can now spawn on top of Minecraft:ice.
Gameplay
- It is now possible to swim through one block holes again.
- The transition between swimming and normal state is now smoother.
- Sprinting at the surface of water no longer makes the player swim; instead they stay at the same altitude constantly.
General
Optimizations
- Optimized fog rendering.
- Added "Thanks for the fish!".
Fixes
Videos
References
Template:Navbox Java Edition versions
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