Minecraft:Java Edition 23w45a
More actions
23w45a is the seventh Minecraft:snapshot for Minecraft:Java Edition 1.20.3, released on November 8, 2023,<ref>Template:Snap</ref> which adds Minecraft:trial chambers, Minecraft:trial spawner, Minecraft:trial key, and the Minecraft:breeze under experimental features, and fixes bugs.
Additions
General
- Added
gust,gust_dust, andtrial_spawner_detectionparticle types.
Changes
Blocks
- Increased maximum value of structure variable
sizefrom 7 to 20.
- Now renders their inner faces when looking inside.
General
- The Minecraft:pack format version is now
24.
- Added
trial_chambers_copper_bulb_degradation.
- The Minecraft:pack format version is now
21. uniformfont has been updated to use Unifont 15.1.04 (from 15.0.06).- During the updates of Unifont, glyphs of CJK unified ideographs in Template:W were added.<ref>GNU Unifont Glyphs - Unifoundry.com, Archive on Wayback Machine</ref>
- The only supported texture format is now
.png.
Experimental
These additions and changes only take effect when the Minecraft:Update 1.21 experimental data pack is enabled.
Additions
Blocks
File:Trial Spawner JE1 BE1.png Minecraft:Trial spawner
- A block similar to Minecraft:monster spawners that ejects rewards upon completion and can have variable levels of challenge in multiplayer.
- The challenge level increases for each new player a trial spawner notices nearby.
- Challenge level doesn't decrease until it is reset during a trial spawner's cooldown.
- Unlike normal spawners, a trial spawner spawns a limited number of mobs proportional to its current challenge level.
- It can only spawn a mob at positions that are within line of sight.
- It can spawn a mob regardless of any light level requirement the mob has.
- Spawned mobs are persistent and don't despawn.
- Once all mobs are defeated, the trial spawner ejects a set of rewards proportional to the current challenge level.
- After the rewards have been ejected, the trial spawner goes into cooldown for 30 minutes during which it no longer spawns mobs.
- Can't be crafted nor obtained by players in Survival - instead, they can be found naturally placed throughout Minecraft:trial chambers.
- Extremely slow to mine and resistant to explosions, and don't drop even with Minecraft:Silk Touch.
- When placed in Creative, trial spawners have no mob type set by default.
- The mob type can be set by interacting with it while holding a spawn egg.
- Creative and Spectator players cannot be detected or noticed by trial spawners.
Items
File:Trial Key JE1 BE1.png Minecraft:Trial key
- An item that can only be obtained from trial spawners.
- Currently doesn't have any functionality.
Mobs
File:Breeze JE1.png Minecraft:Breeze
- The breeze is a cunning, hostile mob that can spawn via trial spawner in some rooms within the trial chambers.
- Has Template:Hp health points.
- Cannot be hit by Minecraft:arrows or Minecraft:tridents.
- The breeze moves primarily by leaping around the target, sometimes jumping quite long distances.
- An aggressive adversary, the breeze shoots volatile wind energy in the form of wind charge projectiles at its target.
- Wind charges deal a small amount of damage when colliding directly with an entity.
- After colliding with an entity or a block, wind charge projectiles produce a wind burst, which knocks back entities in the area by several blocks.
- Wind bursts also have the effect of 'activating' certain blocks:
- Non-iron doors and trapdoors are flipped.
- Fence gates are flipped.
- Buttons are pressed.
- Levers are flipped.
- Bells are rung and swung.
- Lit candles (both standalone and on cake) are extinguished.
- Wind bursts do not have any effect on iron doors, iron trapdoors, or any block being held in its position by a redstone signal.
- Currently does not drop any loot.
Non-mob entities
File:Wind Charge JE1 BE1.png Minecraft:Wind charge
- Fired by the Minecraft:breeze.
- Explodes upon impact, emitting a large burst of plume particles and knocking entities back similar to a TNT explosion.
- Its explosion interacts with certain blocks, including Minecraft:buttons and Minecraft:trapdoors.
- Deals damage when colliding directly with a player or mob.
- Can be deflected, just like Minecraft:fireballs.
World generation
- A new structure in the Overworld where players can explore and take on combat challenges during the mid-game.
- Made out of a variety of copper and tuff blocks and can be found in different sizes from large to small.
- Relatively common throughout the deepslate layer of the underground, with the starting piece generating at a height between
-40and-20.
- The layout of each trial chamber is procedurally generated, and can include traps, supply and reward chests, decorated pots, and a variety of combat spaces.
- Traps include dispensers containing different potential items, such as Minecraft:arrows or Minecraft:fire charges.
- Supply chests can be found between the different rooms, and give the player blocks and items which help them navigate their trials.
- Reward chests are guarded by challenges in each room, and can be a source of many high level enchanted books and equipment.
- Decorated pots found in hallways can contain supplies such as iron or arrows. Some pots are decorated and others are blank.
- The loot found in reward chests and decorated pots are still being iterated, and are absolutely not final as well as the loot from defeating mobs from a trial spawner.
- Each trial chamber can include trial spawners from three categories:
- Melee: zombie, husk or slime.
- Small melee: spider, cave spider, baby zombie or silverfish.
- Ranged: skeleton, stray, or skeleton with arrows of Poison.
- Each trial spawner category only uses one mob for the entire structure when generated, and these mobs are randomized for each trial chamber.
- For example, one trial chamber might only spawn zombies, cave spiders and strays, while another might only spawn slimes, silverfish and skeletons.
- The exceptions to this are some trial spawners in unique rooms which always spawn breezes.
- Regular mob spawning does not happen inside the bounding boxes of the trial chamber pieces.
General
- Added following damage type tag:
#breeze_immune_to: containsarrowandtrident.
- Added following entity type tags:
#deflects_arrows: containsbreeze.#deflects_tridents: containsbreeze.
- Added following biome tag:
#has_structure/trial_chambers: contains#is_overworld.
Changes
Blocks
- Now prevent mob spawning on top of them.
- No longer suffocate mobs who end up with their head inside them.
General
- Added entity models and textures for experimental breeze mob:
breeze,wind_charge.
- Added shader:
breeze_wind.
- Added
breezeinto#fall_damage_immuneentity type tag.
Fixes
Videos
Trivia
- This snapshot is one of only three snapshots for Template:JE to have its digits consecutively increasing by one. The only other snapshots to have this property are 12w34a and 12w34b. As there can only be 53 weeks in a year, and because the snapshot format changed beginning with 26.1 Snapshot 1, this is also the final one.
References
Template:Navbox Java Edition versions
Minecraft:de:23w45a Minecraft:es:Java Edition 23w45a Minecraft:fr:Édition Java 23w45a Minecraft:ja:Java Edition 23w45a Minecraft:lzh:二三週四五甲 Minecraft:pt:Edição Java 23w45a Minecraft:ru:23w45a (Java Edition) Minecraft:uk:23w45a (Java Edition) Minecraft:zh:Java版23w45a