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Minecraft:Lead

From SAS Gaming Wiki

Template:Infobox item Leads are utility Minecraft:items used to leash and lead certain Minecraft:entities. Leashed entities can be tied to Minecraft:fences or other entities by Template:Control the fence or entity while Minecraft:sneaking. A lead can be removed from an entity by Minecraft:shearing it.

Obtaining

Mob loot

Minecraft:Wandering traders always spawn with 2 Minecraft:trader llamas, each held with a lead. When a trader llama is detached, either by killing it or the wandering trader, dragging them far apart, using shears, or putting the llama in a Minecraft:boat or a Minecraft:minecart, the lead drops at the llama's position.

Generated loot

Template:LootChestItem

Crafting

Template:Crafting

Usage

Crafting ingredient

Template:Crafting usage

Leashing mobs

File:SuspendedPigs.png
One block tall mobs, such as pigs, suspend at 7 blocks above the ground.
File:SuspendedCows.png
Two block tall mobs, such as cows, also suspend at 7 blocks above the ground.

Template:Control a lead on a Minecraft:mob ties the lead to the mob, allowing it to be moved by the player. Multiple mobs can be held by leads at once, but each mob held requires its own lead. Mobs can also be attached to other mobs with leads.

It is possible to leash the following mobs and other entities: Template:Columns-list

These mobs can only be leashed when not hostile:

These mobs can only be leashed when not mounted by a hostile mob:

Additionally, Minecraft:bats, Minecraft:pandas, Minecraft:fish, Minecraft:tadpoles, Minecraft:turtles, Minecraft:villagers, Minecraft:wandering traders, Minecraft:NPCs, Minecraft:agents, and monsters other than the ones listed above can be leashed using a map editor or Minecraft:NBT editor.

With a mob on a lead held by the player, Template:Control the lead on any type of Minecraft:fence attaches the lead to it with a visible knot, tying the mob to it. Multiple leads may be attached to one fence post. A mob tied to a fence tends to stay within 5 blocks of the fence post.

Pressing the Template:Control control on a leash knot will leash any player-leashed mobs to the leash knot, or if the player is not currently leashing any mobs, leash all mobs leashed to the leash knot to the player.

Minecraft:Sneaking and pressing the Template:Control control on a leashable mob while already having other mobs leashed will leash any leashed mobs to the new mob. If a Minecraft:boat or any leashable mob that cannot fit into a boat is leashed to a Minecraft:happy ghast (aside from another happy ghast), it will be attached in a four-leash configuration hanging below the happy ghast.

A lead is broken by pressing the Template:Control control on the leashed mob again, hitting the knot, removing or pushing the attached fence post, or using Minecraft:shears on a leashed mob or a leash knot. Leads also break when hit by projectiles. Whenever a lead is removed or broken, it drops as an item at the location of the mob. However, it does not drop when unleashed in Creative mode.Template:Only<ref>Template:Bug</ref> A lead does not break if the attached animal dies.

A lead can stretch a maximum of 12 blocks (16 if the leashed mob is a Minecraft:happy ghast). If the mob can move toward the player or fence post, it does so. If not, or if the mob is moving quickly away from the player, the lead breaks. The lead also breaks if the player uses a Minecraft:firework rocket while using Minecraft:elytra.

When the player or the knot is more than 7 blocks above the ground, the mob being leashed becomes suspended.

Most mobs that can be leashed can still be leashed even if attacking the player leashing them, and any attached leads do not break.

Minecraft:Wolves, Minecraft:nautiluses, and Minecraft:zombie nautiluses cannot be leashed after becoming angry. Despite this, if they become angry while already leashed, the lead does not break, but it cannot be reattached when broken through other methods while the mob is still angry.

When moving downward and accelerating toward the ground, leashed mobs accumulate fall damage and take it if they hit the ground while still accelerating. When moving up or decelerating (such as when the lead is stretched to its limit), the fall distance is set to one block, so the mob does not take any fall damage if it touches the ground.

If the player walks into and back out of a Minecraft:nether portal while holding a lead connected to a mob, the lead remains attached to the mob. However, if a mob attached to a lead walks into a nether portal, the lead breaks and drops as an item in the other dimension.

A lead can be used to remove a mob from a boat without needing to break the boat, if the mob can normally be leashed.

Template:IN, if a chunk unloads while containing a leashed mob (either by the player walking too far away, or traveling to another dimension via a portal), sometimes the lead breaks and drops as an item, leaving the mob free to wander around.<ref>MCPE-157182</ref>

Boats are unaffected by leads if a player is a direct passenger to a boat. Leads still work on boats with a player riding a mob that is riding the boat.

Sounds

Template:Edition: Template:SoundTable

Template:Edition: Template:SoundTable

Leash knot

Template:Infobox entity A leash knot is an Minecraft:entity created when the Minecraft:player right-clicks a fence post while having a Minecraft:mob leashed. It can be destroyed by attacking it, which detaches all Minecraft:mobs bound to the post and drops the leads.

Summoning

Using the command Template:Cmd, it is possible to summon a leash knot without using a fence. A leash knot spawned this way does not have a leash attached to it.

  1. REDIRECT Template:PG/-

Data values

ID

Template:Edition: Template:ID table Template:ID table

Template:Edition: Template:ID table Template:ID table

Entity data

Leash knots have entity data that define various properties of the entity.

Template:El: Template:Main

<section begin="entity data"/>

<section end="entity data"/>

Template:El:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

File:Steve wearing Lead.png File:Alex wearing Lead.png

  • The lead is named "leash" in the texture file.
  • If a Minecraft:player goes to sleep while holding a mob on a lead, the lead remains attached.
  • Template:IN, when using the Template:Cmd command to put a lead in a player's head slot, the item gets rotated and positioned in such a way that it looks like the player is wearing a monocle.
  • Template:IN, when placing a block on a fence and while leashing a mob or boat, the block prevents it from being placed and the leash knot places instead.

Gallery

Screenshots

Mojang screenshots

References

Template:Reflist

External links

Navigation

Template:Navbox items Template:Navbox entities

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