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Minecraft:Saddle

From SAS Gaming Wiki

Template:Infobox item A saddle is Minecraft:equipment for certain Minecraft:animals that either enables or improves the act of Template:Control them. All saddled animals can be directly controlled, except for Minecraft:pigs and Minecraft:striders, which must be guided using carrots or Minecraft:warped fungi on sticks.

Obtaining

Crafting

Template:Crafting

Mob loot

Any mob equipped with a saddle drops the saddle upon death.

A Minecraft:strider may spawn being ridden by a Minecraft:zombified piglin as a Minecraft:strider jockey, which causes it to spawn wearing a saddle. This saddle always drops when the strider is killed.

A Minecraft:ravager has a large version of a saddle on its texture, but does not actually wear one, neither does it have the "Saddle" NBT tag, but it always drops a saddle upon death. Looting does not affect the drop.

Template:Drop sources

Generated loot

Template:LootChestItem

Fishing

Template:Main Saddles are obtainable through fishing, with a 0.8% chance per attempt. See Minecraft:fishing for more details.

Trading

Template:Trade sources

Usage

File:SaddledHorse.png
A horse equipped with a saddle.

Equipping

While Minecraft:horses, Minecraft:donkeys, Minecraft:mules, Minecraft:skeleton horsesTemplate:Only, Minecraft:zombie horses, Minecraft:camels and Minecraft:camel husks can always be ridden, a saddle is required to control them. These mobs (only after being tamed, in the case of equine mobs) can be equipped with a saddle by placing it in their Minecraft:inventory, which can be accessed by opening the Template:Control while riding the mob or pressing Template:Control on the mob while Template:Control. It can also be equipped directly by Template:Control the saddle on the mob.

Tamed Minecraft:nautiluses and Minecraft:zombie nautiluses can always be ridden, but a saddle is required to control them. Like equines and camels, they can be equipped with a saddle by placing it in their Minecraft:inventory or using the saddle on the them.

Saddles are required in order to ride Minecraft:pigs and Minecraft:striders, but even with a saddle their movement cannot be controlled. A Minecraft:carrot on a stick (for pigs) or a Minecraft:warped fungus on a stick (for striders) is required to direct these mobs. As these mobs lack an inventory, the only method for equipping a saddle is Template:Control the saddle on them.

Minecraft:Animals can also be equipped with saddles by a Minecraft:dispenser.

Removing

For equines, camels and nautiluses, the saddle can be unequipped by removing it from the Template:SlotSprite saddle Minecraft:slot or by Template:Control Minecraft:shears on the mob.

For pigs and striders, the saddle can only be unequipped by using shears. This is the only way to safely remove a saddle from these mobs.

Properties

While a player is riding a saddled mob, a view of the mob's health bar replaces the hunger bar on the Minecraft:HUD.

Saddles cannot be enchanted in Survival mode. However, in Minecraft:Java Edition Creative mode, an Minecraft:anvil can be used to enchant the saddle with Minecraft:Thorns, Minecraft:Curse of Binding, and Minecraft:Curse of Vanishing. Other enchantments can be applied, but they have no effect.

A saddle maintains properties such as a custom name and enchantments when dropped by the mob that was wearing it.

Once equipped, any mob with a saddle does not despawn and remains in the world.

Sounds

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Template:Edition: Template:Info needed section Template:SoundTable

Data values

ID

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Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

Template:Issue list

Trivia

  • A saddle is considered "armor" by the game, but the value of protection to the animal is zero.
  • A saddle on a pig can still be seen if the pig is afflicted with Minecraft:Invisibility.

Gallery

Screenshots

Mojang screenshots

See also

References

Template:Reflist

Navigation

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