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StarCitizen:Jump Point Issue 02-04

From SAS Gaming Wiki

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Issue 02-04: "Heads Up"   is the April 2014 release for the subscriber exclusive Jump Point magazine. This issue showcases early concepts of ship HUDs (Heads Up Display), with some throwback examples to the Wing Commander series. Released April 25th 2014, edited by StarCitizen:David Ladyman.<ref>Template:Cite RSI</ref>

Content

Category Article Description
Work in Progress: HUD Early ship HUDs are explored, commentary by StarCitizen:Zane Bien & StarCitizen:Chris Roberts.
Portfolio: Stor*All Lore and history of Cargobox manufacturer StarCitizen:Stor*All, written by StarCitizen:Ben Lesnick.
Behind the Scenes: Making Cargo Fit StarCitizen:Calix Reneau discusses the plan on how cargo gameplay will work in the StarCitizen:Persistent Universe.
Galactic Guide: Corel System Overview of the StarCitizen:Corel system written by StarCitizen:Ben Lesnick.
Story Hunter & Swan (Part 4) Finale of the serial written by StarCitizen:Robert E Waters.
Credits
Feature Developers
HUD StarCitizen:Zane Bien, StarCitizen:Ben Lesnick, StarCitizen:Andrew Ley, StarCitizen:Chris Roberts & StarCitizen:Erin Roberts
Making Cargo Fit StarCitizen:Nathaniel Blaisdell, StarCitizen:David Hobbins, StarCitizen:Rob Irving, StarCitizen:Evan Manning, StarCitizen:Calix Reneau, StarCitizen:Chris Roberts, & StarCitizen:Dan Tracy
Page Artist
Cover "Just about the entire creative team"
18-23 Electronic Arts (pages 18-20, p2 on 22); Interplay Entertainment (Descent, page 22); NovaLogic (Tachyon, page 23); Microsoft (Starlancer, Freelancer, page 23)
24 Logo, StarCitizen:Ted Beargeon
27-33 "Container Creative Team"
34,36 StarCitizen:Dennis Chan
37 StarCitizen:Ryan Archer

Released on Spectrum

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References

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Template:Navplate Jump Point magazine