Dragonwilds:Poison
From SAS Gaming Wiki
More actions
Template:External Template:Infobox Perk Poison is a status effect that environments and monster attacks can cause. Poison can be cured and prevented with Dragonwilds:Weak Antipoison Potion, or it will naturally recover over time. Players should generally avoid recovering poison over time, as this can be dangerous and will deal roughly half the player's health bar during the process. Inflicted Poison will do either 3 damage/second or 4 damage/second, depending on the source.
Sources
- Monsters that can cause poison status include Dragonwilds:Putrid Rat and Dragonwilds:Garou Druids. Dragonwilds:Velgar fires poison when the player is spotted during his random Patrols.
- Poisonous environments can be found in the Dragonwilds:Bloodblight Swamp and the Dragonwilds:Vault within the swamp. Generally, the entire region will cause poison to build up and cause continuous poison damage unless otherwise prevented/cured with potions.
- A Dragonwilds:melee weapon or Dragonwilds:arrows coated with Dragonwilds:weapon poison
- Parrying enemy attacks with the Dragonwilds:Dragonblight Shield