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Minecraft:Java Edition 26.3 Snapshot 1

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(Redirected from Minecraft:26.3 snapshot 1)

Template:Infobox version


26.3 Snapshot 1 (known as 26.3-snapshot-1 in the Minecraft:launcher) is the first snapshot for Minecraft:Java Edition 26.3, released on June 23, 2026,<ref>Template:Mcnet</ref> which adds features announced at Minecraft:Minecraft Live – May 2026 and more.

Additions

Blocks

Poplar wood set:

File:Red Shrub.png Minecraft:Red shrub

  • A Minecraft:bush-like plant block found in dappled forests.
  • Using bone meal on a red shrub attempts to grow another shrub on a neighboring block.

Template:Animate Minecraft:Shelf mushroom

  • A mushroom variant found on poplar trees.
  • Comes in two sizes.
    • A small shelf mushroom can be grown into a large shelf mushroom with bone meal.
    • A large shelf mushroom drops two shelf mushroom items when broken.
  • Is bouncy when fallen on by entities.
  • Can be used to make Minecraft:mushroom stew.
  • Can be traded for by a Minecraft:wandering trader.

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

Non-mob entities

Template:InvSpriteFile:Poplar Boat.png Minecraft:Poplar boat

World generation

Biomes

Template:BiomeLink

Features

Template:Animate Minecraft:Poplar tree

Structures

File:Abandoned Camp.png Minecraft:Abandoned camp

General

Minecraft:Data component format

  • Template:Cd
    • Describes the pottery pattern stored on a stack.
    • Format:
      • namespaced ID pointing to an element of Template:Cd registry.

Tags

  • Block Tags
    • Added Template:Cd
      • Contains all poplar log blocks.
    • Added Template:Cd
      • Contains all wool stairs blocks.
    • Added Template:Cd
      • Contains all wool slabs blocks.
    • Added Template:Cd and Template:Cd to Template:Cd.
    • Added Template:Cd
      • Collection tag containing all types of ores.
    • Added Template:Cd
      • Collection tag containing all head and skull blocks.
    • Added Template:Cd
      • Collection tag containing all blocks that are considered to block motion in some way.
    • Added Template:Cd
      • Collection tag containing all blocks that are considered to block motion in some way, but excluding leaf blocks.
    • Added Template:Cd
      • Contains all blocks that entities are allowed to teleport to.
    • Added Template:Cd
      • Contains all blocks that Minecraft:dolphins cannot move through when jumping out of water.
    • Added Template:Cd
      • Contains all blocks that causes ice to melt into water if the ice is destroyed when placed above them.
    • Added Template:Cd
      • Contains all blocks that are taken into account for the Template:Cd heightmap.
    • Added Template:Cd
      • Contains all blocks that are taken into account for the Template:Cd heightmap.
    • Added Template:Cd
      • Contains all blocks that block the creation of fire by lava.
    • Added Template:Cd
      • Contains all blocks that block fluid flow.
    • Added Template:Cd
      • Contains all blocks that break when a fluid flows through them.
    • Added Template:Cd
      • Contains the blocks which can satisfy requirement for Poplar leaves to make ambient sound.
  • Entity Tags
    • Added Template:Cd
      • Contains all entities which cannot be dismounted by items.
    • Added Template:Cd for all damage types that should not cause tamed wolves to attack their source in order to defend their owner.

Changes

Blocks

Items

Mobs

Sulfur cubes

  • Changed the sounds of the "regular" sulfur cube archetype.

Command format

Template:Cmd

  • Added new Template:Cd condition sub-command.
    • Counts the number of slots from the slot source that are present on the targeted block or entity.
    • The slot source will be evaluated with the Template:Cd loot type.
    • Syntax:
  • The items condition sub-command now takes a slot source as argument instead of a slot.

Template:Cmd

  • When the amount of items passed to the give command is above limit, the command will now signal an error instead of just printing an error message and returning Template:Cd.

Template:Cmd

  • Now takes a slot source as argument in place of anywhere a slot was previously used.
    • It will be evaluated with the Template:Cd loot type.
    • Can be a slot source in either inline or reference form.
    • Can be a slot source targeting multiple slots.
    • The Template:Cd sub-command has new semantics:
      • One by one in the order they are provided by the slot source, the contents of each destination slot are replaced with the corresponding source item.
      • When there are more destination slots than there are source items, the remaining slots are ignored.
      • When there are fewer destination slots than there are source items, the remaining items are ignored.
    • String notation slot ranges in the form Template:Cd or Template:Cd are still permitted.
  • The entity argument in the from entity item source can now be a selector targeting multiple entities.
    • When more than a single entity is targeted, the slots sourced from each are concatenated.
  • Added new fill and override sub-commands, each with syntax identical to Template:Cmd.
    • Template:Cmd
      • Fills each destination slot with a source item.
      • When there are more destination slots than there are source items, the items repeat until every slot is filled.
    • Template:Cmd
      • Overrides the contents of each destination slot with the corresponding source item.
      • When there are more destination slots than there are source items, the remaining slots are cleared.

Template:Cmd

  • The result of Template:Cmd and Template:Cmd subcommands now reflects the exact count of entities that have joined or left (i.e. excluding entities for which teams have not changed).

Template:Cmd

  • The Template:Cd component in a raw chat message will only be resolved up to 64k times.

Template:Cmd

General

Minecraft:Block entity

Minecraft:Data component format

  • Template:Cd
  • Template:Cd
    • The format of inline material definitions has been updated
    • Trim Materials
      • The format of elements in the Template:Cd registry has been updated:
        • Template:Cd has been replaced with palette - Palette Texture ID to be used for this material.
        • Template:Cd has been removed, overrides are now defined in the Resource Pack Equipment Asset.

Minecraft:Instrument definition

  • The format of elements in the instrument registry have been updated:
    • Added the Template:Cd field - optional non-negative integer, amount of durability to consume on each use.
    • Updated the Template:Cd field - can now be Template:Cd for no cooldown.

Minecraft:Loot functions

  • Added Template:Cd loot table type.
    • Currently used to evaluate slot sources with the Template:Cmd and Template:Cmd commands.
    • It takes the following parameters:
      • Template:Cd, the container or inventory being evaluated.
      • Template:Cd, the position at which the command was executed.
      • Template:Cd, the @s entity of the command being executed (optional).

Minecraft:Particles

Minecraft:Slot sources

  • Slot sources can now be defined as files inside a datapack, within the Template:Cd folder.
    • Can be used in commands which take slot sources as arguments.
    • Can be used in inline slot sources using the Template:Cd type.
  • Template:Cd is no longer restricted to only selecting non-empty slots.
  • Added Template:Cd
    • Uses the referenced slot source.
    • Fields:
  • Changed Template:Cd
    • The Template:Cd field has a new valid type container, which sources slots from a container or inventory provided through loot context.
    • The Template:Cd field is now optional.
      • Defaults to the container source type when absent.

Minecraft:World generation

  • Material Rule Registry
    • A new data-driven registry has been introduced, loaded from data/<namespace>/worldgen/material_rule/<id>.json.
    • Elements in this registry define a pipeline for selecting what base block to place in the world at a given position.
    • The format is identical to that which was formerly written in the Template:Cd field within noise settings files, with the following extensions:
      • Material rules can now be specified either inline (as previously), or as an ID reference to an element in the Template:Cd registry.
      • Material conditions can also now be specified as an ID reference to an element in the Template:Cd registry.
  • Material Condition Registry
    • A new data-driven registry has been introduced, loaded from data/<namespace>/worldgen/material_condition/<id>.json.
    • Elements in this registry define a condition that can be referenced within a Material Rule pipeline (e.g. testing biome or surface depth).
    • The format is identical to that which was formerly written within the condition Material Rule type, with the following extension:
      • Material Conditions can also now be specified as an ID reference to an element in the Template:Cd registry.
  • Structure Placements
    • Added Template:Cd
    • New structure placement that places a single instance of the structure at the dimension origin.
      • The dimension origin is defined as the Template:Cd for noise settings based dimensions, otherwise Chunk (0, 0).
    • No additional fields.
  • Rule Tests
    • These are the predicates used by ore Features (Template:Cd), and rule Structure Processors (Template:Cd and Template:Cd).
    • Added test type minecraft:height_match
    • This checks the y-level of a block, returning true only if it's higher than or equal to Template:Cd and lower than or equal to .Template:Cd
    • Format: object with fields:
        • Template:Cd - int, the minimum y value of allowed blocks (inclusive)
        • Template:Cd - int, the maximum y value of allowed blocks (inclusive)
    • Added rule test type Template:Cd
      • This checks a list of Rule Tests for whether all of them return true for the same block.
      • Format: object with fields:
        • Template:Cd - list of Rule Tests, the rules to test the block against.

Fixes

Template:Fixes

Videos

Template:Slicedlime

Trivia

  • The Template:Bug fix in this snapshot marks the longest period of time between a bug being reported and being patched, at nearly 14 years.

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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