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Minecraft:Bedrock Edition 1.19.10

From SAS Gaming Wiki

Template:Infobox version

1.19.10 is a minor update to Template:BE released on July 12, 2022, which brought more parity with Template:JE and fixes bugs.<ref>Template:Cite</ref>

Additions

Template:Additions table

Items

Minecraft:Spawn eggs

Command format

Template:Cmd

General

Minecraft:Splashes

  • Added the following splash text for pride and for the commemoration of Minecraft:Technoblade:
    • "You are valid!"
    • "I'm glad you're here!"
    • "You are welcome here!"
    • "Your gender is valid!"
    • "Contains infinite genders!"
    • "Technoblade never dies!"

Changes

Blocks

Minecraft:Flowered Azalea Leaves

  • Renamed to "Flowering Azalea Leaves" to match Template:JE.

Minecraft:Lapis Lazuli Block

  • Renamed to "Block of Lapis Lazuli".

Minecraft:Monster Spawners

  • Now drop XP only when destroyed by a pickaxe.

Minecraft:Sweet Berry Bushes

Items

Minecraft:Goat Horn

Pufferfish

  • Decreased its poison level from IV to II.

Mobs

Minecraft:Allays

  • Can now dance when a nearby jukebox is playing.
  • If an allay is given an Minecraft:amethyst shard while dancing, it can "duplicate", creating another allay and consuming the shard.
    • It has a 5 minute cooldown between each duplication.

Minecraft:Fish

Minecraft:Trader Llama

  • Are now separate from normal llamas.

Minecraft:Wandering Trader

Minecraft:Warden

  • Wardens' sonic boom attack now bypasses the damage reduction by armor enchantments such as Minecraft:Protection.
  • Now despawn when stuck in a liquid instead of digging away.

Command format

Template:Cmd

General

Minecraft:Controls

  • Added Bluetooth mouse and keyboard support on iOS and iPadOS.

Minecraft:Death messages

  • Death messages are now displayed on the death screen as well as in the chat.

Minecraft:Death screen

  • Changed and revamped the screen to be similar to Java Edition's death screen.

Experiments

  • Removed the Vanilla Experiment and Wild Update toggle since it has no active experimental content.

Minecraft:Music

  • Music is now included in the iOS and iPadOS app and is no longer needed to be downloaded from the marketplace.

Sound

  • Equipping armor using the inventory now plays a sound.
  • Placing items that aren't armor (such as Minecraft:pumpkins and Minecraft:skulls) in the headwear slot now plays a generic equip sound.

Fixes

Performance / Stability

  • Fixed a crash that could occur when boats are unloaded from the world
  • Fixed a crash that could occur when a wither is loaded into the world
  • Fixed a crash that could occur in multiplayer when a player left the game while changing dimension
  • Fixed a crash that could occur when a fishing rod was cast through dimension-changing portals (Template:Bug)
  • Fixed a crash that could occur when players died while affected with the Wither effect
  • The game no longer crashes when entering the coin starter bundle screen
  • Loading a world no longer takes a very long time when having the Holiday Creator Features experimental toggle enabled

Gameplay

  • Players are no longer pushed by doors as they close (Template:Bug)
  • Items now stack properly in the offhand when inventory is full (Template:Bug)
  • Equipping items in armor slots through inventory screen now produces sounds (Template:Bug)
  • Players can now hear each other equipping items in armor slots
  • Fixed a bug where players could take fall damage when walking around on scaffolding at certain heights (even when not actually falling) (Template:Bug)
  • Fixed a bug that reset the player's vertical camera angle upon entering a boat (Template:Bug)
  • Advanced pick block now copies the items inside when used on a boat with chest (Template:Bug)
  • Resistance effect is no longer one level weaker than it should be (Template:Bug)
  • Haste I will now properly increase the player's mining speed (Template:Bug)
  • Conduit Power I now grants the effect of Haste I instead of Haste II
  • Fixed an issue with extra health from Health Boost not persisting after exiting the world (Template:Bug)
  • Container entities like boat with chest can now be opened on mobile devices without crouching if all the seats are occupied
  • The player no longer endlessly jumps after entering a boat while holding down the jump button (Template:Bug)
  • Fixed a bug causing player hitboxes to not reset if they die while swimming (Template:Bug)
  • Fixed an issue where new users given Operator permissions by default were not able to use operator commands
  • Fixed an issue where worlds that gave Operator permissions to new players only gave Member permissions
  • Removed the Vanilla Experiment and Wild Experiment toggles, since they no longer have any active experimental content

World Generation

  • Fixed a bug where upgrading old worlds could result in water columns below y=0
  • Mangrove swamps are now denser to more closely match Java Edition (Template:Bug)
  • Grass blocks in mangrove swamps now have dirt blocks underneath them (Template:Bug)
  • Clay patches now correctly generate in mangrove swamps
  • Campground structures now generate correctly in ancient cities (Template:Bug)
  • Updated ancient city structures to match Java Edition
  • Sculk vein feature can now generate within the same height-span as the sculk patch feature (Template:Bug)

Mobs

  • Fixed issues with mobs disappearing after going through nether portals (Template:Bug)
  • Fixed a bug causing tamed mobs to disappear when they go through a nether portal in a multiplayer world (Template:Bug)
  • Villagers now spawn as swamp villagers in mangrove swamp (Template:Bug)
  • Villagers will now flee from zoglins (Template:Bug)
  • Parrots are once again poisoned by cookies (Template:Bug)
  • The trader llama now has the correct name displayed when opening its inventory (Template:Bug)
  • Fixed a bug that prevented trader llamas from becoming aggressive towards entities that attack the wandering trader (Template:Bug)
  • The wandering trader will now flee from zoglins
  • The wandering trader will now drink milk to clear its Invisibility effect (Template:Bug)
  • Fixed a bug causing riding passengers to stop riding when reloaded if they were across chunk borders
  • Breaking a boat with chest or minecart with chest will now anger nearby piglins (Template:Bug)
  • Fixed entities disappearing when importing worlds converted from legacy console editions of Minecraft
  • Fixed a bug where slimes would no longer spawn in flat worlds made before 1.18 (Template:Bug)
  • Fixed a bug where failed slime spawn attempts would reduce the spawning rates of other mobs (Template:Bug)
  • Wither now breaks obsidian when attacked by players (Template:Bug)
  • Wither no longer breaks surrounding blocks after a shorter delay than intended after being attacked
  • Entities entering nether portals exit in same relative position and rotation to the portal (Template:Bug)
  • Edited health points of cod, pufferfish, salmon, and tropical fish to be 3, matching Java Edition
  • Shulker projectile now adds effect "Levitation" instead of "Levitation II" on hit

Frog

  • Tadpoles now grow up into temperate frogs in meadows, and into cold frogs in deep darks
  • Frogs no longer lay frogspawn on shallow, flowing water (Template:Bug)

Allay

  • Allays can now follow players through nether portals (Template:Bug)
  • Taking a stackable item from an allay now correctly adds the item to existing stacks (Template:Bug)
  • Taking a stackable item from an allay no longer cause item duplication
  • Allay pickup range is changed from 64 to 32 blocks to match Java Edition (Template:Bug)
  • Allay now retains information about the vibration it is reacting to through save and load
  • Items held by allays now glow in darkness (Template:Bug)

Warden

  • Warden can now path through lava (Template:Bug)
  • Warden can now pass through water (Template:Bug)
  • Warden is no longer pushable while emerging or digging
  • If the warden is in liquid when attempting to despawn, it will not do the digging animation, instead it will just despawn without any animation/sound (Template:Bug)
  • Warden now always chases a nuisance after it roars at it
  • Warden now increases its anger towards an attacking nuisance by 100 anger for each attack
  • There are no longer graphical artifacts from the warden’s emerge or dig particle effects (Template:Bug)
  • Warden's hurt animation no longer differs between Bedrock Edition and Java Edition (Template:Bug)
  • Wardens can now spawn on more types of non-full blocks, such as upper slabs, redstone dust, snow layers, buttons, and tripwires (Template:Bug)
  • Warden now retains information about the vibration it is reacting to through save and load
  • Warden’s sonic boom attack now bypasses enchantment damage reduction such as Protection (Template:Bug)

Blocks

  • Nether sprouts and fungi can now be placed on mud and muddy mangrove roots
  • Froglight walk sound volume is now more similar as other blocks walk sound volume (Template:Bug)
  • Monster spawners now drop XP only when destroyed by a pickaxe
  • Fixed a visual issue where barrier blocks would show a red texture/overlay when being viewed from the inside (Template:Bug)
  • Renamed "Flowered Azalea Leaves" to "Flowering Azalea Leaves"
  • Renamed "Lapis Lazuli Block" to "Block of Lapis Lazuli" (Template:Bug)
  • Cut copper slab and its variants can now be placed on the top half of a block on the first attempt (Template:Bug)
  • Campfires can now provide full-faced bottom support to other blocks
  • Lecterns can now provide full-faced bottom support to other blocks
  • Weeping vines can now be placed underneath all blocks which can provide full-faced bottom support (Template:Bug, Template:Bug)
  • Fixed an issue where carved pumpkins launched from dispensers weren't equipping to nearby mobs
  • Bell now rings when hit by any type of projectile
  • Hit sound is now played when amethyst block is hit by projectiles (Template:Bug)
  • Amethyst clusters are no longer destroyed if attached to a sculk sensor
  • Structure blocks can no longer be waterlogged (Template:Bug)

Mangrove and mud blocks

  • Muddy mangrove roots are now broken fastest with a shovel (Template:Bug)
  • Mangrove roots are now broken fastest with an axe (Template:Bug)
  • Mangrove leaves are no longer collected into different stacks when using Silk Touch (Template:Bug)
  • Mangrove leaves are no longer collected into separate stacks when using shears
  • Stripped mangrove logs now craft into stripped mangrove wood instead of mangrove wood (Template:Bug)
  • Mangrove log is now included in bonus chest loot tables (Template:Bug)
  • Mangrove propagules are no longer blocked to grow by Leaves (Template:Bug)
  • Mangrove propagules now render correctly when placed in flower pots (Template:Bug)
  • Mangrove propagules now use grass sounds
  • Mangrove propagules are no longer destroyed by flowing water (Template:Bug)
  • Mangrove signs now use mangrove plank textures for breaking particles (Template:Bug)
  • Mangrove propagule is now placed at a random offset (Template:Bug)
  • Iron bars and glass panes now connect to mangrove roots (Template:Bug)
  • Sweet berry bushes can now be planted on mud, muddy mangrove roots, and rooted dirt (Template:Bug)

Sculk Blocks

  • A sculk vein block now drops as many items as its number of faces when mined with Silk Touch
  • Sculk catalyst can now spread sculk through mud and muddy mangrove roots (Template:Bug)
  • When a mob dies in proximity of multiple sculk catalysts, only the closest one will bloom
  • The "It Spreads" achievement is no longer unlocked when a sculk catalysts blooms after the death of a mob which carries no XP
  • Sculk shriekers now scan for wardens in a box with side 48 blocks, not 96 blocks
  • Sculk shriekers now apply the Darkness effect to players with threat level 3 or 4
  • Sculk shriekers now detect players when riding any type of entity (Template:Bug)
  • Sculk shriekers now activate repeatedly while players are standing on them (50%) (Template:Bug)
  • Sculk shriekers now implicate the player that provokes it from afar
  • Sculk shrieker now retains information about the vibration it is reacting to through save and load
  • A sculk shrieker can no longer summon a warden underwater (Template:Bug)
  • Sculk shrieker particles are now correctly rendered from behind (Template:Bug)
  • Sculk shrieker now detects players when riding all types of entities, including striders, skeleton horses, pigs, and llamas (Template:Bug)
  • The sculk sensor now correctly detects when a big dripleaf block changes its tilting state (Template:Bug)
  • The sculk sensor now correctly detects when a grass, grass path, dirt, coarse dirt, or rooted dirt block is tilled with a hoe (Template:Bug)
  • Sculk sensors cannot detect a player equipping a handheld item anymore (Template:Bug)
  • Sculk sensors are now occluded by wool in a consistent manner, no matter which direction vibrations come from (Template:Bug)
  • Sculk sensors cannot detect a player placing, destroying, walking and falling on carpets anymore (Template:Bug)
  • Sculk sensors cannot detect wool and carpets hitting the ground in item form anymore (Template:Bug)
  • Sculk sensor now retains information about the vibration it is reacting to through save and load
  • Sculk sensors can now detect a boat with chest having its chest opened and closed (Template:Bug)
  • Sculk sensors give out a redstone signal of 12 and 13 when detecting fluids being placed and picked up, respectively
  • Sculk sensors can now detect a player drinking milk
  • Sculk sensors can now detect a player picking up powder snow via bucket (Template:Bug)
  • Sculk sensors cannot detect an entity jumping on wool covered by sculk veins anymore
  • Sculk sensors cannot detect an entity standing still in scaffolding anymore (Template:Bug)
  • Sculk sensors can now detect an entity moving in powder snow and cobwebs (Template:Bug)
  • Sculk sensors can now detect items being placed in the hand of an armor stand
  • Sculk sensors cannot detect any more items being equipped on mobs at spawn time

Items

  • Goat horn now correctly drops when goats ram mangrove logs (Template:Bug)
  • Goat horn now has the same sound for the “Call” variant as Java Edition (Template:Bug)
  • The last sound for goat horn was renamed from “Resist” to “Dream” to match Java Edition (Template:Bug)
  • Fixed bottles being not usable on water and boats not placeable on water (Template:Bug)
  • Wooden tools can now be repaired using mangrove planks, crimson planks, and warped planks (Template:Bug)
  • Smelting gold and iron tools and weapons into nuggets now rewards XP (Template:Bug)
  • Shields that are disabled when struck by an axe or by warden now plays broken item sound (Template:Bug)
  • Items in off-hand are once again rendered properly
  • Pufferfish now gives Poison II effect instead of Poison IV when consumed (Template:Bug)

Graphical

  • Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand. (Template:Bug)
  • Darkness effect now works in the Nether and the End dimensions
  • Lava and powder snow fogs now take priority over Darkness and Blindness fogs (Template:Bug)
  • Fixed animation system issues for players in split-screen situations
    • Fixed crossbow, trident, and shield rendering for other players (Template:Bug)
    • Fixed split-screen render position when sleeping in a bed (Template:Bug)
    • Fixed elytra's animation during split-screen
    • Fix attached lead position when second player is using first person perspective
  • Fixed an issue with reloading RTX worlds that caused DX11 to be used, resulting in a black screen (Template:Bug)
  • Fog settings with negative fog start will no longer cause UI elements get tinted by fog color
  • Fixed a visual bug where liquids could have unexpected heights in the corners depending on diagonally-adjacent blocks (Template:Bug)
  • Fixed terrain flickering in and out of the fog when playing on Nintendo Switch
  • Fixed an issue with underground light sources being generated when breaking or placing a block (Template:Bug)

User Interface

  • Fixed touch control's right d-pad button not working when the d-pad area overlapped with the hotbar area (Template:Bug)
  • Infinite loading should no longer occur when entering the Dressing Room (Template:Bug)
  • Fixed up some of the text for the emote wheel so it would fit inside the box
  • Added settings to change duration of notifications
  • Friendly Fire game rule toggle has been moved to the Multiplayer tab on the Create New World screen
  • On mobile devices, the experience bar is now centered over the entire length of the hotbar, including the ellipsis at the end
  • Fixed issue where info and buttons did not appear for downloaded skin packs (Template:Bug)
  • On the death screen in Pocket UI, moved the Main Menu button to the top navigation to avoid accidental button presses when dying mid-fight
  • Fixed incorrect positioning of "Select (A)" tip on the death screen when using a gamepad controller
  • Added correct death message when dying from sweet berry bush (Template:Bug)
  • Added a minimum size to yellow splash screen text
  • Fixed a typo in notification duration label for Accessibility Settings (Template:Bug)
  • Fixed "Crafting" word above the crafting slots in the inventory on Classic UI (Template:Bug)
  • Worlds created with a template will now always disable achievements
  • Fixed an issue where items could be dropped by clicking in the dark gray area of the player inventory when using a furnace, blast furnace, smoker, enchanting table, grindstone, brewing stand, anvil, beacon, smithing table, loom, cartography table, and stonecutter
  • Fixed an issue where some paragraphs of text in modals were misaligned (Template:Bug)
  • Container screen cursor can now be controlled by the wireless controller touch pad on PlayStation 4 (Template:Bug)
  • Fixed a typo in notification duration label for Accessibility Settings (Template:Bug)
  • Player can now continuously jump while holding down the jump button (Template:Bug)
  • Player can now descend from the top of scaffolding with the new touch controls (Template:Bug)

Realms

  • Realms players can once again post screenshots to their Realms Feeds and comment on Realms Feed posts
  • Fixed a bug wherein failure to join a Realm gave misleading or incorrect error messages (Template:Bug)
  • Different types of Realms subscriptions will always show the "Manage" button on the Settings > Subscriptions page if they are manageable on the current platform
  • Added a popup to notify players on Google Play about holds on Realms subscriptions
  • Clicking "Play on Realm" from World Settings now copies the world's game rules to the Realm

Spectator Mode (Experimental)

  • Players in spectator mode no longer get effects from gameplay
  • Players in spectator mode no longer trigger raids while in village with the Bad Omen effect
  • While in spectator mode, actors in other chunks are no longer culled away
  • Players in spectator mode can now breathe anywhere
  • Players in spectator mode can no longer be pushed by pistons
  • Spectators will be ignored for sleeping rules to skip the night
  • Moving around as a spectator will no longer affect player's hunger level
  • Spectators no longer broadcast self-made sounds; such as footsteps, climbing, watersplash, etc.
  • Player's insomnia timer stops ticking once the player switches to spectator mode
  • The head only renders for other players in spectator mode
  • Players in spectator now render semi-transparently to other players in spectator mode
  • Projectiles such as arrows, tridents, fireballs will now shoot through spectators
  • Spectators playing with gamepad no longer are shown unusable tooltips

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

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