Minecraft:Bedrock Edition 26.60
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Template:Infobox version 26.60 (also known as 1.26.60) is an upcoming minor update for Template:BE set to release on October 27, 2026.
This is the first full release of Bedrock Edition for Nintendo Switch 2, after a closed beta of the native version was available.<ref name="switch1">Template:Mcnet</ref> As opposed to the Nintendo Switch version, backward-compatible with the Nintendo Switch 2, this native version includes Minecraft:Vibrant Visuals, and an increase of the regular render distance to 28 chunks.
Together with this release, the Minecraft:Super Mario Mash-up, bundled with Nintendo platforms, will be updated for Vibrant Visuals. Additionally, newly purchased Minecraft:Minecoins will no longer be cross-platform available between Nintendo platforms and other platforms.<ref name="switch2">Template:Mcnet</ref>
Changes
Blocks
- Updated the texture to remove hidden faces.
Items
- Renamed the following explorer maps:
- Jungle Explorer Map → Jungle Pyramid Map
- Ocean Explorer Map → Ocean Monument Map
- Swamp Explorer Map → Swamp Hut Map
- Trial Explorer Map → Buried Trial Chambers Map
- Woodland Explorer Map → Woodland Mansion Map
Mobs
File:Drowned JE1 BE3.png Minecraft:Drowned
- The model now more closely matches Java Edition.
- Players now take fall damage when landing on a solid block at the boundary of a Minecraft:water block.
- No longer have Minecraft:dithering applied.
World generation
- Swamp abandoned camps no longer have a Minecraft:mycelium block.
- Singular Minecraft:coarse dirt blocks no longer generate.
- Minecraft:Lush caves now take priority over Minecraft:dripstone caves and Minecraft:sulfur caves to generate.
General
- Screen narration now correctly announces the position of navigation controls in the Realms Hub Timeline tab.
- Updated Realms purchase terms to include required automatic renewal notice on Switch.
- Updated the Realms Plus subscription expired screen with the new user interface.
- Realms subscriptions that were purchased but not linked to a Realm can now be recovered from the plan picker and purchase screens, showing the correct price and guiding the player through completing their Realm.
- Added support for opening a specific Realm from a Realms Play deep link.
- Added active packs to world slot view in the Realms Hub for administrators.
- Updated order and descriptions of text background opacity options in Accessibility tab.
- Added a warning for going above the Visual graphics level render distance for Minecraft:Vibrant Visuals.
UI
- Updated Minecraft:poplar hanging sign's GUI to match other hanging signs.
- Focus now follows a pack to its new position when it is reordered, instead of moving somewhere unrelated.
- Added extended Latin, Cyrillic, and Greek characters to the Minecraft:Mojangles font. Character size increased to 8x12px. Languages that use these characters will no longer be displayed in a mix of fonts in the menus.
- Price information on Marketplace offers will still be visible on items temporarily owned through the Marketplace Pass.
- Old world synchronization can now be accessed using a gamepad in the Storage settings.
- Vibrant Visuals content is no longer shown in the Marketplace Pass tab on unsupported devices.
- The side panel of the report player screen is now scrollable, so the mute player option is no longer cut off on short screens or at large UI scales.
- Improved error messaging when joining Featured Experiences and Creator Experiences to make it more clear why a connection failed.
- Subscription plan picker buttons now show when a free trial is available.
- Removed the Change User button from the main menu on Xbox consoles.
Technical
AI Components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
- Made schema for Template:Cd stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer. Float Range field Template:Cd now only accepts an object with Template:Cd and Template:Cd values. Other formats will fail to parse.
- Released Template:Cd version 2.11.0.
- Added Template:Cd version Template:Cd.
- Released Template:Cd from beta to 2.11.0.
- Released Template:Cd from beta to scripts version 2.11.0.
- DDUI:
- Released tooltip support at DDUI custom forms at Template:Cd v2.3.0.
- Added the field Template:Cd to the interface Template:Cd.
- Added the field Template:Cd to the interface Template:Cd.
- Added the field Template:Cd to the interface Template:Cd.
- Added the field Template:Cd to the interface Template:Cd.
- Added the field Template:Cd to the interface Template:Cd.
- Released button icon support to Template:Cd, including Template:Cd, Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
- Released tooltip support at DDUI custom forms at Template:Cd v2.3.0.
- Template:Cd:
- Released the Template:Cd property to the stable API. When true, Template:Cd plays the sound as a server-managed broadcast that stays synchronized across listening players within the broadcast range.
- Minecraft:Chorus Plant:
- Chorus plant blocks now expose the Template:Cd block states reflecting which adjacent chorus plants and Minecraft:chorus flowers they connect to.
- Minecraft:Fire:
- Fire blocks now expose the Template:Cd block states reflecting the flammable and supporting blocks around them.
- Minecraft:Redstone Dust:
- Redstone dust blocks now expose the Template:Cd block states (Template:Cd, Template:Cd, Template:Cd) reflecting how the dust connects to its neighbors.
Entity components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer:
- Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer. Int Range fields Template:Cd and Template:Cd now only accept an object with min and max values. Other formats will fail to parse.
- Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
- Template:Cd now only accepts Template:Cd, Template:Cd, or Template:Cd; other values are invalid.
- Template:Cd entries must be non-empty block identifiers or valid block descriptor objects; invalid descriptor combinations are rejected.
- Made schema for the Template:Cd component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.60 and newer.
- Template:Cd entries must now be objects; item identifier strings are no longer valid entries.
- Template:Cd within an Template:Cd entry must now be an array of effect objects; a single effect object is no longer valid.
- Made schema for Template:Cd stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer.
- Template:Cd field now takes an object with Template:Cd and Template:Cd fields.
UI
- Development resource and behavior packs are now refreshed when managing packs for a world, and take precedence over other copies when their version is equal or newer.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" Minecraft:experimental toggles.
Changes
Technical
- Custom restart time set in Template:Cd now properly overrides Overworld clock.
- Changed Template:Cd to return a Template:Cd which resolves when the hold has finished processing in Template:Cd in Template:Cd.
- Changed Template:Cd to return a Template:Cd which resolves when the query has finished processing in Template:Cd in Template:Cd.
- Changed Template:Cd to return a Template:Cd which resolves when the resume has finished processing in Template:Cd in Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd for accessing the slots/recipe relating to player crafting UIs (currently only Template:Cd).
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Template:Cd:
- Released the version 2.3.0 of Template:Cd.
- Added the 2.4.0 beta of Template:Cd.
- Added the Template:Cd component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.
Graphical
- Introduced new metrics when deciding point light importance.
- Improved light ranking when deciding point light importance.
- Introduced score easing during point light ranking.
Fixes
Template:Fixes Other
- Fixed closed captions for baby Minecraft:turtles and baby Minecraft:polar bears so they display "Baby Turtle" and "Baby Polar Bear" instead of the adult subtitles.
- Fixed multiple narration enumeration problems within modals.
- Fixed an issue where a Minecraft:piston's arm could get stuck in the neighbouring block when replaced by Template:Cmd or Template:Cmd.
- Fixed a bug which caused aliasing artifacts on Minecraft:beds and Minecraft:signs when colored block lighting is enabled.
- Fixed instability when Block Light Quality is set to Volumetric Lights on PlayStation 4 and Android.
- Fixed marketplace updates not completing and progress screen not closing automatically.
- Fix a rare issue where a healing a mob could result in its death.
- Fixed realm world name wrapping too much on member-view worlds tab.
- Fixed an issue where a friend's world could appear more than once in the Play menu when the friend was signed in to multiple online services.
- Fixed button icons in the player profile menu briefly flash when entering the screen or switching tabs.
- Fixed a bug that caused an active pack being reordered with a controller to jump to the wrong position when the pack list was scrolled mid-drag.
- Fixed an issue where disabled buttons would appear clickable when narration is on.
- Fixed listd command sometimes reporting one way ping, it now reports round trip ping time.
- Fixing live diagnostics display for 'ticking' chunks not being gathered correctly.
- Fixed a crash that could occur when leaving or losing connection to a world as the loading screen finished.
- Fixed a bug where ghost lights would exist when rapidly removing point light blocks.