Minecraft:Bedrock Edition Preview 26.0.23
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Beta 26.0.23 (ChromeOS, Android), Preview 26.0.23 (iOS, iPadOS, Xbox, PlayStation), or Preview 26.0.24 (Windows) is the first beta/Preview version for Minecraft:Bedrock Edition 26.0, released on December 3, 2025,<ref>Template:Cite</ref> which adds Minecraft:closed captions and fixes bugs.
Additions
- Added a setting to show gameplay Minecraft:subtitles, which does not function properly yet.<ref>Template:Bug
- Known issue: This feature is not working as expected and we aim to have it fixed in an upcoming preview release.</ref>
- Specifically, Minecraft:options.txt has an boolean setting named
enable_gameplay_subtitles(with a default value of0), which currenty does nothing.
- Specifically, Minecraft:options.txt has an boolean setting named
- Added a toggle for command macros.
- When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
- All re-mappable keys are chords of Template:Keys plus the chosen key.
- Added guard to prevent mapping a command macro key to Template:Keys, as Template:Keys is the chord key.
Changes
Mobs
Template:Animate Minecraft:Donkey, Minecraft:Horse, and Minecraft:Mule
- No longer gradually grow in size as they age, matching Template:JE.
File:Drowned BE.png Minecraft:Drowned
- Adjusted the ratio at which drowned spawn with Minecraft:tridents and Minecraft:fishing rods, matching Template:JE.
- Gurgles can now spawn with tridents.
- Gurgles now drop items when killed.
Template:Animate Minecraft:Glow Squid and Minecraft:Squid
- Baby variants no longer drop items when killed.
- Minecraft:Spawn events Template:Cd, Template:Cd, and Template:Cd can now be applied to them.
File:Nautilus.png Minecraft:Nautilus
- Now has swim sounds.
- Now has alternative ambient, hurt, and death sounds when on land.
- Baby nautilus now has unique swim sounds, including alternative ambient, hurt, and death sounds when on land.
File:Polar Bear.png Minecraft:Polar Bear
- Baby polar bears now attack Minecraft:foxes.
- Baby polar bears no longer are hostile toward the player.
- Are now less likely to get stuck on block edges.
- When tempted, they navigate around obstacles instead of moving in a straight line toward the player.
- No longer spin while moving vertically.
- No longer move excessively slowly when moving vertically.
File:Vindicator.png Minecraft:Vindicator
- Now correctly attacks all non-illager mobs when the Minecraft:name tag "Johnny" is applied on it.
File:Zombie Nautilus.png Minecraft:Zombie Nautilus
- Attachable items no longer render when equipped to a zombie nautilus via commands.
- Now has swim sounds.
- Now has alternative ambient, hurt, and death sounds when on land.
Items
Template:Animate Minecraft:Golden Horse Armor<ref>Template:Bug</ref> and Minecraft:Diamond Nautilus Armor
- The toughness values are now 2.
Custom Armor, Minecraft:Horse Armor, Minecraft:Nautilus Armor, and Minecraft:Wolf Armor
- Now display their toughness, armor, and knockback resistance values when greater than 0.
Template:Animate Minecraft:Netherite Horse Armor and Minecraft:Netherite Nautilus Armor
- The toughness values are now 3.
Template:Animate Minecraft:Spears
- Now rotate in the same direction when charging in first and third person view.
- Minecraft:Drowned, Minecraft:skeleton, Minecraft:stray, Minecraft:bogged and Minecraft:parched can no longer pick up spears.
General
- Mob effect particles can now appear slightly outside of the mob's bounding box.
Technical
AI Goals
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
- Float range field Template:Cd in Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
- Float Range fields Template:Cd and Template:Cd in Template:Cd, Template:Cd, and Template:Cd now only accepts an object with Template:Cd and Template:Cd values.
- Other formats will fail to parse.
- Released Template:Cd version 2.5.0.
- Added missing Template:Cd enum values into 2.5.0:
- Changed Template:Cd to send when damage amount is zero.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
- Released Template:Cd from Template:Cd to Template:Cd.
Biomes
- Biomes without a namespace in Template:Cd will be applied to worlds below Template:Cd 1.21.40 with the default namespace.
Blocks
- Added Template:Cd field to the Template:Cd in Template:Cd
- "Template:Cd" means the block will use the "Template:Cd" to visually clip the water.
- "Template:Cd" ignores liquid clipping, which will render water across the whole block.
- Defaults to Template:Cd prior to Template:Cd 1.26.0.
- Defaults to Template:Cd for Template:Cd 1.26.0 and after.
- Updated Template:Cd renamed field Template:Cd to Template:Cd.
- The option Template:Cd in Template:Cd no longer requires "Upcoming Creator Features".
- Released Template:Cd from experimental for Template:Cd >= 1.26.0.
Entity Components
- Changed the Template:Cd field to default to Template:Cd in the Template:Cd component.
General
- minecraft://connect?localLevelId=<level id> launch protocol requires the level id to be a url encoded value.
Graphical
- Introduced new parameter Template:Cd to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by *.client_biome.json files.
- Range: Template:Cd
- Default value: Template:Cd
- The [[Minecraft:Item components#minecraft:damage|Template:Cd]] item component now supports values between 0 and 32767.
- The Template:Cd and Template:Cd fields in Template:Cd and Template:Cd now properly support
{}brace scope delimiters across multiple lines.- This change applies only when using format version 1.26.0 or higher.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" Minecraft:experimental toggles.
Changes
Technical
- Added Template:Cd version 2.6.0-beta.
- Added Template:Cd property to Template:Cd and Template:Cd.
- Added the Template:Cmd command to the command window that allows users to see what packs they have installed and their world template data if one is in use.
- Added Template:Cd property to Template:Cd.
- Added Template:Cd property to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Changed Template:Cd to use Template:Cd in Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added property Template:Cd to Template:Cd.
- Added property Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd.
- Added enum Template:Cd to Template:Cd.
- Added interface Template:Cd to Template:Cd.
- Added the method Template:Cd to Template:Cd.
- This can be used to attach third-person camera to an entity.
- Added the method Template:Cd to Template:Cd.
- Added Template:Cd to Template:Cd in Template:Cd.
- Added Template:Cd to Template:Cd in Template:Cd.
- Added Template:Cd to Template:Cd in Template:Cd.
- Added Template:Cd interface to Template:Cd.
- Added the easing type parameter to camera splines API for rotation and position.
Graphical
- The colors of block lights in the RenderDragon Features for Creators experiment have been slightly adjusted; local_lighting.json colors are expected to be in sRGB space.
Fixes
Template:Fixes Other
- Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately.
- Fixed Minecraft:water extinction being drawn over fog when the chunk behind it is missing in Minecraft:Vibrant Visuals.
- Fixed an issue that caused Minecraft:lighting on Minecraft:end portals to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals.
- Fixed note effects on Minecraft:note blocks not displaying the correct color in darkness.
- Fixed a bug with the 'Hide Sky Flashes' option causing Minecraft:the End entrance sound to loop.
- Fixed an issue where Minecraft:polar bears recalculated their path to the target twice as often during the stomp attack.
- Fixed a bug where baby Minecraft:zombie horses would shrink in size when they grew into adults.
- Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse.
- Fixed input legends for Realms purchase reconciliation modal.
- Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
- Fixed a bug where the Template:Key key would not open the game menu when on the death screen.
- Fixed an issue where Template:Cd on Template:Cd could return an undefined in the array, when used in older scripting versions.
- Fixed a bug with Template:Cd where the Template:Cd and Template:Cd were applied inversely.
- Fixed an issue where generated JSON Schemas included superfluous Template:Cd fields (e.g. Template:Cd, Template:Cd) for certain components such as Template:Cd.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 26.0.23 Minecraft:es:Bedrock Edition Preview 26.0.23 Minecraft:ja:Bedrock Edition Preview 26.0.23 Minecraft:pt:Edição Bedrock Preview 26.0.23 Minecraft:zh:基岩版26.0.23