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Minecraft:Equipment

From SAS Gaming Wiki
(Redirected from Minecraft:Equipment model)

Template:For

Equipment refers to Minecraft:items that can be inserted into a specialized Minecraft:slot in a Minecraft:mob's Minecraft:inventory in order to change certain aspects of its behavior and appearance. Equipment objects typically do not flash red when the mob takes Minecraft:damage and remain visible if the mob has the Minecraft:Invisibility effect.

Specification

Custom equipment can be defined and referenced by the equippable item component.

Equipment definitions are stored in the assets/<namespace>/equipment directory of a resource pack.

  • Template:Nbt: The root tag.
    • Template:Nbt: Layer types for this equipment model. If a layer is omitted, the armor piece does not render when in the respective slot (with the exception of the head slot, where the regular item model is rendered instead).
      • Template:Nbt: The layers for this layer type.
        • Template:Nbt: A namespaced id pointing to a texture for this layer. namespace:path resolves to assets/<namespace>/textures/entity/equipment/<layer_type>/<path>.png.
        • Template:Nbt: (optional) Specifies how this layer behaves when the item is dyed. An item is considered as "dyed" when it has the dyed_color data component.
          • Template:Nbt: (optional) An rgb int in decimal representation. The color to tint this layer if the item is undyeable or not dyed. If this is not present and the item is not dyed, the layer is hidden.
        • Template:Nbt: (optional, default: false) If set to true, the layer texture is overridden by a texture given by the player. This is currently used only for the wings layer type, where the player's cape texture is used instead if this is set to true.

Template:Calculator

Equipment Layer Types

Equipment layer types are used for the following inventory slots:

Equipment model layer type Inventory slots
Template:Code A Minecraft:wolf's Template:Cd slot.
Template:Code A Minecraft:horse's or Minecraft:zombie horse's Template:Cd slot.
Template:Code A Minecraft:llama's or Minecraft:trader llama's Template:Cd slot.
Template:Code A humanoid'sTemplate:Fn Template:Code or Template:Code or Template:Code slot.
Template:Code A humanoid'sTemplate:Fn Template:Code slot.
Template:Code A humanoid'sTemplate:Fn Template:Code slot if the equipment has the glider data component.
Template:Code A Minecraft:pig's Template:Cd slot.
Template:Code A Minecraft:strider's Template:Cd slot.
Template:Code A Minecraft:camel's Template:Cd slot.
Template:Code A Minecraft:horse's Template:Cd slot.
Template:Code A Minecraft:donkey's Template:Cd slot.
Template:Code A Minecraft:mule's Template:Cd slot.
Template:Code A Minecraft:skeleton horse's Template:Cd slot.
Template:Code A Minecraft:zombie horse's Template:Cd slot.
Template:Code A Minecraft:happy ghast's Template:Cd slot.
Template:Code A Minecraft:nautilus or Minecraft:zombie nautilus's Template:Cd slot.
Template:Code A Minecraft:nautilus or Minecraft:zombie nautilus's Template:Cd slot.
Template:Code A Minecraft:camel husk's Template:Cd slot.
Template:Cd A baby humanoid's Template:Cd or Template:Cd or Template:Cd or Template:Cd slot.

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History

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Navigation

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Minecraft:pt:Equipamento Minecraft:zh:装备资源