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Minecraft:Invalid data value Log

From SAS Gaming Wiki

Template:Outdated Template:Infobox item Invalid data value logs are item forms of the primary Minecraft:log block with damage values outside of the usual range in which logs can usually be obtained in.

Obtaining

Without the use of Minecraft:commands, invalid data value logs are unobtainable in the last versions in which they existed without inheriting them from a prior version in which they were obtainable.

Breaking

Prior to 12w30d (the first version in which logs could be placed sideways), if a log block with an invalid data value exists inside of the world, it can be broken to obtain a log item of that data value.Template:Verify Such blocks can be obtained through block transmutation, with liquid transmutation being the most versatile.

In 12w30d and 12w30e, a tool enchanted with Minecraft:Silk Touch can be used to obtain an invalid data value log item if a sideways log is broken with it.

Usage

Placement

From 12w30dTemplate:Verify to 14w21b, invalid data value log items will place the log corresponding to their species. The directionality of the item is ignored; the item will be placed as if it were a normal log item. This also means that "wood" items will place a log rather than wood.

Attempting to place any log, regardless of data value, will immediately crash the game in 14w25a.<ref>Template:Bug</ref>

From 14w25b to 17w46a, the pre-14w25a behavior can be seen again.

Conversion to future versions

In 1.13 (17w47a) onwards, distinguishing between block and item variants using metadata and damage was formally abolished. As a result of this, existing items would be converted over to the new ID system automatically. Invalid data value logs behave anomalously in that instead of converting to their respective parent species, they all convert to oak logs instead. In addition, items with data values 12 to 15, which represent wood rather than logs, still become logs.<ref>Template:Bug</ref>

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:Info needed section Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Inventory appearances
From version Damage value Notes
4 5 6 7 8 9 10 11 12 13 14 15
0.31 20100131Template:Verify File:Log 4 (inventory) JE1.png File:Log 5 (inventory) JE1.png File:Log 6 (inventory) JE1.png File:Log 7 (inventory) JE1.png File:Log 8 (inventory) JE1.png File:Log 9 (inventory) JE1.png File:Log 10 (inventory) JE1.png File:Log 11 (inventory) JE1.png File:Log 12 (inventory) JE1.png File:Log 13 (inventory) JE1.png File:Log 14 (inventory) JE1.png File:Log 15 (inventory) JE1.png Durability introduced. Currently meaningless for logs.
20100201-2227Template:Verify File:Log 4 (inventory) JE2.png File:Log 5 (inventory) JE2.png File:Log 6 (inventory) JE2.png File:Log 7 (inventory) JE2.png File:Log 8 (inventory) JE2.png File:Log 9 (inventory) JE2.png File:Log 10 (inventory) JE2.png File:Log 11 (inventory) JE2.png File:Log 12 (inventory) JE2.png File:Log 13 (inventory) JE2.png File:Log 14 (inventory) JE2.png File:Log 15 (inventory) JE2.png All 3D items now appear slightly darker on the left.
Template:Info needed File:Log 4 (inventory) JE3.png File:Log 5 (inventory) JE3.png File:Log 6 (inventory) JE3.png File:Log 7 (inventory) JE3.png File:Log 8 (inventory) JE3.png File:Log 9 (inventory) JE3.png File:Log 10 (inventory) JE3.png File:Log 11 (inventory) JE3.png File:Log 12 (inventory) JE3.png File:Log 13 (inventory) JE3.png File:Log 14 (inventory) JE3.png File:Log 15 (inventory) JE3.png All 3D items now appear much brighter.
Minecraft:Minecraft Infdev 20100611 File:Log 4 (inventory) JE4.png File:Log 5 (inventory) JE4.png File:Log 6 (inventory) JE4.png File:Log 7 (inventory) JE4.png File:Log 8 (inventory) JE4.png File:Log 9 (inventory) JE4.png File:Log 10 (inventory) JE4.png File:Log 11 (inventory) JE4.png File:Log 12 (inventory) JE4.png File:Log 13 (inventory) JE4.png File:Log 14 (inventory) JE4.png File:Log 15 (inventory) JE4.png All 3D items now appear slightly darker.
Alpha v1.0.1 File:Log 4 (inventory) JE5.png File:Log 5 (inventory) JE5.png File:Log 6 (inventory) JE5.png File:Log 7 (inventory) JE5.png File:Log 8 (inventory) JE5.png File:Log 9 (inventory) JE5.png File:Log 10 (inventory) JE5.png File:Log 11 (inventory) JE5.png File:Log 12 (inventory) JE5.png File:Log 13 (inventory) JE5.png File:Log 14 (inventory) JE5.png File:Log 15 (inventory) JE5.png All 3D items now appear very slightly darker.
Beta 1.2 File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png File:Oak Log (inventory) JE8.png Values for damage on logs are now processed as variants. The durability bar has been removed.
Beta 1.6 Test Build 3 File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png File:Oak Log (inventory) JE9.png All 3D items now appear much brighter and are rotated 90 degrees clockwise from their previous positions.
Beta 1.8 Pre-release File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png File:Oak Log (inventory) JE10.png All 3D items now appear even brighter than previously, with almost no shading.
1.0.0 RC2 File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png File:Oak Log (inventory) JE11.png All 3D items are now shaded more reasonably.
1.3.1 12w22a File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png File:Oak Log (inventory) JE12.png Most 3D items in the inventory have been rotated 90 degrees anti-clockwise.
12w30d File:Log 4 (inventory) JE11.png File:Log 5 (inventory) JE11.png File:Log 6 (inventory) JE11.png File:Log 7 (inventory) JE11.png File:Log 8 (inventory) JE11.png File:Log 9 (inventory) JE11.png File:Log 10 (inventory) JE11.png File:Log 11 (inventory) JE11.png File:Log 12 (inventory) JE11.png File:Log 13 (inventory) JE11.png File:Log 14 (inventory) JE11.png File:Log 15 (inventory) JE11.png Log items now represent their rotation. The individual textures do not appear rotated.
1.4.2 12w34a File:Log 4 (inventory) JE12.png File:Log 5 (inventory) JE12.png File:Log 6 (inventory) JE12.png File:Log 7 (inventory) JE12.png File:Log 8 (inventory) JE12.png File:Log 9 (inventory) JE12.png File:Log 10 (inventory) JE12.png File:Log 11 (inventory) JE12.png File:Log 12 (inventory) JE12.png File:Log 13 (inventory) JE12.png File:Log 14 (inventory) JE12.png File:Log 15 (inventory) JE12.png Items appeared slightly darker in the player's inventory than in chests prior to this version.
1.7.2 1.7 File:Log 4 (inventory) JE12.png File:Log 5 (inventory) JE13.png File:Log 6 (inventory) JE13.png File:Log 7 (inventory) JE13.png File:Log 8 (inventory) JE12.png File:Log 9 (inventory) JE13.png File:Log 10 (inventory) JE13.png File:Log 11 (inventory) JE13.png File:Log 12 (inventory) JE12.png File:Log 13 (inventory) JE12.png File:Log 14 (inventory) JE12.png File:Log 15 (inventory) JE12.png Birch, spruce and jungle logs have now been given unique inside textures.
1.8 14w10a File:Log 4 (inventory) JE13.png File:Log 5 (inventory) JE14.png File:Log 6 (inventory) JE14.png File:Log 7 (inventory) JE14.png File:Log 8 (inventory) JE13.png File:Log 9 (inventory) JE14.png File:Log 10 (inventory) JE14.png File:Log 11 (inventory) JE14.png File:Oak Log (texture) JE2 BE1.png File:Spruce Log (texture) JE1 BE1.png File:Birch Log (texture) JE1 BE1.png File:Jungle Log (texture) JE1 BE1.png Logs appear properly rotated, however the lighting is also rotated. 12-15 are now 2D.
14w10b File:Log 4 (inventory) JE13.png File:Log 5 (inventory) JE14.png File:Log 6 (inventory) JE14.png File:Log 7 (inventory) JE14.png File:Log 8 (inventory) JE13.png File:Log 9 (inventory) JE14.png File:Log 10 (inventory) JE14.png File:Log 11 (inventory) JE14.png File:Log 12 (inventory) JE12.png File:Log 13 (inventory) JE12.png File:Log 14 (inventory) JE12.png File:Log 15 (inventory) JE12.png 12-15 now appear 3D again.
14w25a File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png File:Missing Model (inventory) JE1.png Model no longer exists
1.9 15w31a File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png File:Missing Model (inventory) JE2.png The missing model is no longer rotated or downscaled.
1.13 17w43a File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png File:Missing Model (inventory) JE3.png The missing texture has changed.

Issues

Invalid data value logs are an issue, and due to their removal, can be considered already fixed.

References

Template:Reflist

External links


Navigation

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