Minecraft:Java Edition 24w19a
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24w19a is the second Minecraft:snapshot for Minecraft:Java Edition 1.21, released on May 10, 2024,<ref>Template:Snap</ref> which optimizes chunk loading performance, and fixes bugs.
Additions
General
- Added 4 new cave Minecraft:ambient sounds:
| Name | Sound | Description | Volume | Pitch |
|---|---|---|---|---|
| Cave 20 |
File:Cave20 BE1.wav | 1.0 | 1.0 | |
| Cave 21 |
File:Cave21 BE1.wav | Rumbling and creaking noises with quiet tones in the background. | ||
| Cave 22 |
File:Cave22 BE1.wav | Resembles a Minecraft:warden using its sonic boom attack. | ||
| Cave 23 |
File:Cave23 BE1.wav | Eerie sounds with heartbeats at the end, possibly resembling a Minecraft:warden. |
Changes
Blocks
- Replaced the sounds for "turn off" and "turn on" with one "toggle" sound.
Minecraft:Sculk sensor and Minecraft:calibrated sculk sensor
- Added Minecraft:frosted ice being placed by Minecraft:Frost Walker to the list of events that produce a "Block Placed" vibration (frequency 13).Template:Info needed
width=32x32 Minecraft:Trial spawner
- Updated the top face texture and the active state texture.
Items
- Minecraft:Fire Aspect can be applied to maces again.
Gameplay
- Minecraft:Breach and Minecraft:Density are now incompatible.
General
- The Minecraft:pack format version is now
43. - Registry decorated_pot_patterns has been renamed to
decorated_pot_pattern. - Renamed directories; each directory that used the plural name of its element now matches registry name:
| Old name | New name |
|---|---|
| tags/items | tags/item |
| tags/blocks | tags/block |
| tags/entity_types | tags/entity_type |
| tags/fluids | tags/fluid |
| tags/game_events | tags/game_event |
Minecraft:Data component format
- The
custom_datacomponent can now be specified as an SNBT string to preserve type information in JSON.- This is the same as is used in the
set_custom_dataloot function andcustom_datapredicate.
- This is the same as is used in the
- The
fooditem component has new fields:using_converts_to: item with components (optional).- Once consumed, the food item is replaced with the specified item.
- e.g.
food={nutrition:1,saturation:0,using_converts_to:{id:"poisonous_potato",components:{"minecraft:custom_name":'"Wait what?"'}}}.
- Removed
powertag and replaced withacceleration_powertag with a number value that control the projectile's acceleration (and maximum speed).- This change affects the following projectiles;
dragon_fireball,large_fireball,small_fireball,fireball,breeze_wind_charge,wind_charge,wither_skull.
- This change affects the following projectiles;
- New tag
dimension_paddingfor structures.- Ensures that a structure is not generating through the edges of a dimension by adding vertical padding to its bounding box.
- Default is
0. - Trial chambers have a padding of 10 since they are generated deep underground and would sometimes intersect with bedrock layer.
Entity effect types
- Adds optional field
trigger_game_eventfor effect typesreplace_block,replace_discandset_block_properties.- Game event ID for a game event to trigger when a block has been replaced.
- Added
fire_aspect_lightableto each block that should be possible to light by Template:Control it with a tool that has Minecraft:Fire Aspect.
Damage type predicate
- New option:
is_direct- optional boolean.- When present,
truerequires the damage to be direct andfalserequires the damage to be indirect. - Damage is direct when its direct and source entities are the same.
- When present,
Performance
- When reading an already generated chunk from disk, surrounding chunks are no longer unnecessarily loaded, reducing memory and CPU overhead.
Fixes
Videos
References
Template:Navbox Java Edition versions
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