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Minecraft:Java Edition Indev 0.31 20091231-2147

From SAS Gaming Wiki

Template:Version conjecture Template:Lost version Template:Infobox version

A version of Minecraft:Indev 0.31 was released on December 31, 2009 at 21:47 UTC.<ref>IRC logs: (16:47:59) <Notch> indev's been updated with non-block items</ref> The new features included in this version were mentioned on Minecraft:The Word of Notch at 21:55 UTC.<ref>Template:Twon</ref>

Additions

Template:Additions table

Items

General

File:Apple JE1 BE1.png Minecraft:Apple

  • It has no functionality.

Template:Animate Minecraft:Chain armor

  • It has no functionality.

Template:Animate Minecraft:Iron armor

  • It has no functionality.

File:Iron Shovel JE1.png Minecraft:Shovel

  • It has no functionality.

File:Iron Sword JE1 BE1.png Minecraft:Sword

  • It has no functionality.

Template:Animate Minecraft:Cloth armor

  • It has no functionality.

File:Quiver JE1.png Minecraft:Quiver

  • It has no functionality.

Template:Animate Minecraft:Studded armor

  • It has no functionality.

File:TNT JE2 BE1.png Minecraft:Primed TNT

  • Re-added.
  • Instead of falling then spinning while glowing, it drops like the entity sign similar to the one in Minecraft:Survival Test.
  • Removed the "pulse" from hotbar items when new items get added to their stack.
  • Primed TNT no longer flashes white, it instead turns a shade darker.
  • Primed TNT no longer gives off particles.
  • Primed TNT can no longer be diffused.

Changes

Blocks

Minecraft:Brown mushroom

Minecraft:TNT

  • Now placing a Minecraft:TNT block, and then destroying it, no longer causes the layer below it to turn to wood.

Minecraft:Red mushroom

Gameplay

Minecraft:Hotbar

  • Now only contains 99 TNT and bookshelves.

Bugs

3 bugs reported

  • Placing an item into an armor slot, then taking it out and dropping it with an open inventory allows the player to grab the armor sprite item. See the gallery for more information.
    • Note that placing the sprite down causes it to disappear.
  • Dropped items sometimes glitch out, creating an item that cannot be picked up, but attempting to causes the player to gain one of that item per tick. See the gallery for more information.
  • Generating a new world in a huge size causes the game to crash with a Template:Cd error.

Trivia

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

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