Minecraft:Monster
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For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
The term Monster refers to a category of Minecraft:mobs that are mostly hostile to the Minecraft:player.
Common properties
Mobs mentioned on this page share the following properties to be classified as monsters:
- They are either classified as enemies in the Minecraft:entity format or in spawning mechanics, such as the Minecraft:mob cap.
Although this doesn't affect their classification, most of them share the following properties, but with exceptions:
- They despawn or don't spawn naturally in Minecraft:Peaceful difficulty.
- Prevent the player from sleeping.
- Drop more than 1-3 Minecraft:experience orbs.
- Use the "Hostile Mobs" sound category.
- Trigger the "Monster Hunter" Minecraft:advancement and "Monsters Hunted" challenge.Template:Only
- Trigger the "Monster Hunter" Minecraft:achievement.Template:Only
- Minecraft:Iron golems and Minecraft:snow golems will target them.
- Minecraft:Parrots will imitate their sounds.
- An active Minecraft:conduit will damage them.
- Worried Minecraft:pandasTemplate:Only and Minecraft:rabbits will avoid them.
- They can’t be Minecraft:leashed.
List of monsters
Additionally, Template:In, due to a bug, Minecraft:ocelots spawn using the monsters spawn category,<ref>Template:Bug</ref> however, after spawning, they immediately take up the animal Minecraft:mob cap instead.
Related mobs
This mob is hostile, but is not treated as a monster in the game code - rather as an Minecraft:animal.
Achievements
Advancements
History
Java Edition
Bedrock Edition
Trivia
- The Minecraft:warden is the only fully hostile monster (as Minecraft:skeleton horses are passive when not mounted) that spawns naturally that does not count towards the Monster Hunter advancement or Monsters Hunted challenge.
- The reason for this is because the warden is not intended to be slain, and is instead meant to be evaded.
- Minecraft:Polar bears were once classified as monsters valid for advancements. This property was removed in snapshot Minecraft:19w14a.
- Minecraft:Striders are internally referred to as monsters,<ref>Template:Cd</ref> however this does not affect gameplay, as the strider does not share the same traits as actual in-game monsters, being considered an Minecraft:animal instead.
Gallery
Renders
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A blaze.
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A bogged.
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A breeze.
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A camel husk.
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A cave spider.
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A creaking.
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A creeper.
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A drowned.
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An elder guardian.
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An ender dragon.
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An enderman.
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An endermite.
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An evoker.
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A ghast.
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A giant.
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A guardian.
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A hoglin.
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A husk.
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An illusioner.
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A magma cube.
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An old zombie villager.
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A parched.
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A phantom.
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A piglin.
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A piglin brute.
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A pillager.
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A ravager.
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A shulker.
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A silverfish.
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A skeleton.
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A skeleton horse.
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A slime.
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A spider.
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A stray.
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A sulfur cube.Template:Upcoming
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A vex.
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A vindicator.
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A warden.
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A witch.
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A wither.
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A wither skeleton.
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A zoglin.
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A zombie.
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A zombie horse.
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A zombie nautilus.
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A zombie villager.
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A zombified piglin.
Screenshots
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A creeper in a stronghold.
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A zombie breaking a Minecraft:wooden door.
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A group of skeletons in a Minecraft:soul sand valley.
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A spider retaliating against a skeleton.
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Two witches in a Minecraft:swamp.
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A witch in its Minecraft:swamp hut.
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A haunting of endermen in Minecraft:the End.
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Slimes inside a Minecraft:cave.
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A blaze and wither skeleton in a Minecraft:Nether fortress.
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A piglin brute in a bastion.
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A creaking in a Minecraft:pale garden.
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A warden in an Minecraft:ancient city.
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A zombie riding a zombie horse.
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Several zombie horses near Minecraft:Alex.
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A drowned riding a zombie nautilus.
See also
References
Minecraft:fr:Monstre Minecraft:ja:モンスター Minecraft:pt:Monstro Minecraft:th:มอนสเตอร์ Minecraft:ru:Монстры