Minecraft:Point of Interest
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Point of interest refers to particularly important Minecraft:blocks in the game. In the game, there is a dedicated space that saves only the location of points of interest, separate from the data for other blocks in the world, allowing quicker access to these points.
It is also sometimes referred to as POI, an abbreviation for point of interest.
Mechanism
Points of interest are used by some Minecraft:entities, Minecraft:items, and Minecraft:blocks. They are saved as mca files in the Level format folders (the folder that stores world data inside the saves folder):
poifolder (for the Minecraft:Overworld)DIM-1\poifolder (for the Minecraft:Nether)DIM1\poifolder (for the Minecraft:End)
ID
- Each point of interest is assigned an ID. The ID does not necessarily match the block's ID; for example, a Minecraft:bed is
minecraft:home.
- The ID saved in the mca files corresponds to the point of interest, and the block's ID is not saved. The IDs are listed in the table below.
free_tickets
- Each point of interest has a maximum number of entities that can be associated with it at the same time. The maximum number for each point of interest is shown in the table below.
- The number of available slots is stored in a value called
free_ticketsfor each point of interest. For example, a Minecraft:Bell can be associated with up to 32 Minecraft:Villagers. If twelve Villagers are already associated with it, the value offree_ticketswill be twenty. For blocks like the Nether Portal, which cannot be associated with entities, the value is always set to 0.
List of points of interest
| ID | Block | User | Max Entity Count | Minecraft:Tags |
|---|---|---|---|---|
minecraft:armorer
|
Template:BlockLink | Template:EntityLink | 1 | #minecraft:village#minecraft:acquirable_job_site
|
minecraft:butcher
|
Template:BlockLink | |||
minecraft:cartographer
|
Template:BlockLink | |||
minecraft:cleric
|
Template:BlockLink | |||
minecraft:farmer
|
Template:BlockLink | |||
minecraft:fisherman
|
Template:BlockLink | |||
minecraft:fletcher
|
Template:BlockLink | |||
minecraft:leatherworker
|
Template:BlockLink | |||
minecraft:librarian
|
Template:BlockLink | |||
minecraft:mason
|
Template:BlockLink | |||
minecraft:shepherd
|
Template:BlockLink | |||
minecraft:toolsmith
|
Template:BlockLink | |||
minecraft:weaponsmith
|
Template:BlockLink | |||
minecraft:home
|
Template:BlockLink<ref group="note">All colors. The coordinates for the head of the bed are saved as the Point of Interest.</ref> | #minecraft:village
| ||
minecraft:meeting
|
Template:BlockLink | 32 | ||
minecraft:bee_nest
|
Template:BlockLink<ref group="note" name="Bee Nest and Beehive">Bee Nests and Beehives are saved separately.</ref> | Template:EntityLink | 0<ref group="note">Bees themselves store the location of Bee Nests and Beehives using the Template:Nbt and do not directly use Points of Interest.</ref> | #minecraft:beehome
|
minecraft:beehive
|
Template:BlockLink<ref group="note" name="Bee Nest and Beehive"/> | |||
minecraft:lightning_rod
|
Template:BlockLink | Template:EntityLink | 0 | None |
minecraft:nether_portal
|
Template:BlockLink | Template:EnvLink<ref group="note" name="Nether Portal">Used when searching for an exit Nether Portal after entering one.</ref> | ||
minecraft:lodestone
|
Template:BlockLink | Template:ItemLink | ||
minecraft:test_instance
|
Template:BlockLink | Template:BlockLink<ref group="note">Used for finding block-based game tests.</ref> |
<references group="note" />
History
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