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Minecraft:Sample Parkour World

From SAS Gaming Wiki

Template:Exclusive Template:Infobox mapSample Parkour World, also called Parkour Sample World or just Parkour Map, is a world made to teach and demonstrate parkour mechanics. Unlike many other maps, it was not distributed through the Minecraft:Marketplace, but instead a GitHub page.

Summary

File:Sample Climb.png
The ladder tower.

The player will bluntly spawn inside of a chamber made out of Minecraft:dark prismarine, holding a full stack of Minecraft:cooked beef near a Minecraft:spawn point setter. Beside that is a Minecraft:chest, containing a second stack of beef. The first challenge will be simple, being a few Minecraft:prismarine brick pillars that lead to a room with a small platform and Minecraft:ladder in case the player falls into a very small pit. Template:Control past that will lead to two similar platform situations with slightly different proportions, the second requiring very specific timing running over the ladder to cross. After that the player will balance on top of Minecraft:prismarine walls, before climbing up to a higher level with a new spawn point.

At this point, the ladders become the platform, players having to cling onto them several times. At first, this will simply be on a prismarine wall, then moving into a chamber where they must circle a dark prismarine tower. To make it more manageable, the floor will be made of Minecraft:hay bales. At the top, the player will find a divided floor in a triangular position, with Minecraft:sea lanterns preventing the player from jumping over the hole. Instead, they must Template:Control, and discover Minecraft:warped doors.

Exiting the prismarine sector, the player will find a new aesthetic, mostly consisted of black and gray Minecraft:concrete, and Minecraft:redstone lamps, with another spawn point setter near. The first challenge here will be to cross over divisions made of Minecraft:soul sand, slowly down sprints, and then the opposite, Minecraft:blue ice. The blue ice platforms will lead into another room, where the player must cross two lone blue ice blocks before climbing another ladder. There will be another spawn point, this floor higher than ever, as the player will need to take a leap of faith onto Minecraft:slime blocks. If the player is able to land that, they will arrive in a similar chamber where they must cling onto Minecraft:honey blocks, which then transition to platforming across Minecraft:big dripleaves.

At the end of the dripleaf hall will be an Minecraft:iron door, opening that with a Minecraft:lever will reveal an expansive room made of Minecraft:quartz bricks and Minecraft:glowstone. The path out is a spiral of Minecraft:nether brick blocks, with additional steps the player must activate using levers. The first will be right beside another spawn point switch, triggering a Minecraft:piston to push a nether brick block. After that the player will have to platform across the piston head itself, then two Minecraft:nether brick walls before reaching another spawn setter. The final two steps will seem like a cake walk, the first lever being easily reachable. The second will seem out of reach initially, but can be grabbed by Template:Control.

File:Fletch sample.png
The first archery puzzle.

The end will be in sight by this point, being a rainbow colored room. This final challenge will be slightly different, however, with a nearby chest containing a Minecraft:bow and stack of Minecraft:arrows. Firing an arrow at a Minecraft:button will trigger two nether brick platforms, however a set back will come when jumping to the next area; the player will grab the arrow, causing the blocks to retract into the wall. The final two platforms will have Minecraft:pressure plates on top, which will trigger two Minecraft:dispensers that fire arrows. A trick is to use the bow to shoot the plates, triggering the arrows before the player will touch them.

Finally, the player will pass a Minecraft:tripwire, summoning a Minecraft:fireworks show and the text "You Win!" This concludes the map.

Quotes

"

This sample is the world that is walked through in the Parkour documentation as examples of block mechanics, player mechanics, and Redstone mechanics that can be used to make a fun player experience.

History

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Gallery

Screenshots

See also

Navigation

Template:Navbox worlds