Minecraft:Sounds.json/Java Edition values
From SAS Gaming Wiki
More actions
Also note the special case of intentionally_empty, a hardcoded empty sound event not shown in sounds.json.
| Sound event | Sound file(s) used | Subtitle data value | Subtitle displayed |
|---|---|---|---|
| ambient.basalt_deltas.additions | ambient/nether/basalt_deltas/basaltground1; volume = 0.55; weight = 10 ambient/nether/basalt_deltas/basaltground2; volume = 0.55; weight = 10 ambient/nether/basalt_deltas/basaltground3; volume = 0.55; weight = 10 ambient/nether/basalt_deltas/click1; volume = 0.19; weight = 20 ambient/nether/basalt_deltas/click2; volume = 0.19; weight = 20 ambient/nether/basalt_deltas/click3; volume = 0.19; weight = 20 ambient/nether/basalt_deltas/click4; volume = 0.25; weight = 20 ambient/nether/basalt_deltas/click5; volume = 0.25; weight = 20 ambient/nether/basalt_deltas/click6; volume = 0.01; weight = 20 ambient/nether/basalt_deltas/click7; volume = 0.01; weight = 25 ambient/nether/basalt_deltas/click8; volume = 0.01; weight = 25 ambient/nether/basalt_deltas/debris1; volume = 0.35; weight = 40 ambient/nether/basalt_deltas/debris2; volume = 0.35; weight = 40 ambient/nether/basalt_deltas/debris3; volume = 0.35; weight = 40 ambient/nether/basalt_deltas/heavy_click1; volume = 0.25; weight = 20 ambient/nether/basalt_deltas/heavy_click2; volume = 0.25; weight = 20 ambient/nether/basalt_deltas/long_debris1; volume = 0.35; weight = 40 ambient/nether/basalt_deltas/long_debris2; volume = 0.35; weight = 40 ambient/nether/basalt_deltas/plode1; volume = 0.5; weight = 10 ambient/nether/basalt_deltas/plode2; volume = 0.5; weight = 10 ambient/nether/basalt_deltas/plode3; volume = 0.5; weight = 10 ambient/nether/basalt_deltas/twist1; volume = 0.66 ambient/nether/basalt_deltas/twist2; volume = 0.66 ambient/nether/basalt_deltas/twist3; volume = 0.77 ambient/nether/basalt_deltas/twist4; volume = 0.66 ambient/nether/soulsand_valley/wind1; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind2; volume = 0.25; weight = 25 ambient/nether/soulsand_valley/wind3; volume = 0.25; weight = 25 ambient/nether/soulsand_valley/wind4; volume = 0.3; weight = 25 |
||
| ambient.basalt_deltas.loop | ambient/nether/basalt_deltas/ambience; stream = true; volume = 0.5 | ||
| ambient.basalt_deltas.mood | ambient/nether/nether_wastes/mood1 ambient/nether/nether_wastes/mood2 ambient/nether/nether_wastes/mood3 ambient/nether/nether_wastes/mood4 ambient/nether/nether_wastes/mood5 |
||
| ambient.cave | ambient/cave/cave1 ambient/cave/cave2 ambient/cave/cave3 ambient/cave/cave4 ambient/cave/cave5 ambient/cave/cave6 ambient/cave/cave7 ambient/cave/cave8 ambient/cave/cave9 ambient/cave/cave10 ambient/cave/cave11 ambient/cave/cave12 ambient/cave/cave13 ambient/cave/cave14 ambient/cave/cave15 ambient/cave/cave16 ambient/cave/cave17 ambient/cave/cave18 ambient/cave/cave19 ambient/cave/cave20 ambient/cave/cave21 ambient/cave/cave22 ambient/cave/cave23 |
subtitles.ambient.sound | Eerie noise |
| ambient.crimson_forest.additions | ambient/nether/crimson_forest/addition1; volume = 0.4; weight = 3 ambient/nether/crimson_forest/addition2; volume = 0.5; weight = 3 ambient/nether/crimson_forest/addition3; volume = 0.32; weight = 3 ambient/nether/crimson_forest/particles1; volume = 0.4; weight = 35 ambient/nether/crimson_forest/particles2; volume = 0.4; weight = 35 ambient/nether/crimson_forest/particles3; volume = 0.4; weight = 35 ambient/nether/crimson_forest/shine1; pitch = 0.5; volume = 0.1; weight = 6 ambient/nether/crimson_forest/shine2; pitch = 0.5; volume = 0.1; weight = 6 ambient/nether/crimson_forest/shine3; pitch = 0.5; volume = 0.1; weight = 6 ambient/nether/crimson_forest/shroom1; volume = 0.25; weight = 2 ambient/nether/crimson_forest/shroom2; volume = 0.25; weight = 2 ambient/nether/crimson_forest/shroom3; volume = 0.25; weight = 2 ambient/nether/crimson_forest/twang1; volume = 0.25; weight = 2 ambient/nether/crimson_forest/voom1; volume = 0.7; weight = 4 ambient/nether/crimson_forest/voom1; pitch = 0.8; volume = 0.7; weight = 4 ambient/nether/crimson_forest/voom2; volume = 0.7; weight = 4 ambient/nether/crimson_forest/voom2; pitch = 0.8; volume = 0.7; weight = 4 |
||
| ambient.crimson_forest.loop | ambient/nether/crimson_forest/ambience; stream = true; volume = 0.74 | ||
| ambient.crimson_forest.mood | ambient/nether/crimson_forest/mood1 ambient/nether/crimson_forest/mood2 ambient/nether/crimson_forest/mood3 ambient/nether/crimson_forest/mood4 |
||
| ambient.nether_wastes.additions | ambient/nether/nether_wastes/addition1; volume = 0.3 ambient/nether/nether_wastes/addition2; volume = 0.3 ambient/nether/nether_wastes/addition3; volume = 0.1 ambient/nether/nether_wastes/addition4; volume = 0.67; weight = 5 ambient/nether/nether_wastes/addition5; volume = 0.3 ambient/nether/nether_wastes/addition6; volume = 0.3 ambient/nether/nether_wastes/addition7; volume = 0.3 ambient/nether/nether_wastes/addition8; volume = 0.67; weight = 5 ambient/nether/nether_wastes/dark1; volume = 0.9; weight = 5 ambient/nether/nether_wastes/dark2; volume = 0.9; weight = 5 ambient/nether/nether_wastes/ground1; volume = 0.25; weight = 3 ambient/nether/nether_wastes/ground2; volume = 0.4 ambient/nether/nether_wastes/ground3; volume = 0.4 ambient/nether/nether_wastes/ground4; volume = 0.4 |
||
| ambient.nether_wastes.loop | ambient/nether/nether_wastes/ambience; stream = true; volume = 0.77 | ||
| ambient.nether_wastes.mood | ambient/nether/nether_wastes/mood1 ambient/nether/nether_wastes/mood2 ambient/nether/nether_wastes/mood3 ambient/nether/nether_wastes/mood4 ambient/nether/nether_wastes/mood5 |
||
| ambient.soul_sand_valley.additions | ambient/nether/soulsand_valley/sand1; volume = 0.2; weight = 25 ambient/nether/soulsand_valley/sand2; volume = 0.2; weight = 25 ambient/nether/soulsand_valley/sand3; volume = 0.4; weight = 2 ambient/nether/soulsand_valley/voices1; volume = 0.4; weight = 5 ambient/nether/soulsand_valley/voices2; volume = 0.4; weight = 5 ambient/nether/soulsand_valley/voices3; volume = 0.4; weight = 5 ambient/nether/soulsand_valley/voices4; volume = 0.8; weight = 5 ambient/nether/soulsand_valley/voices5; volume = 0.4; weight = 5 ambient/nether/soulsand_valley/voices5; pitch = 0.7; volume = 0.15; weight = 5 ambient/nether/soulsand_valley/whisper1; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper2; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper3; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper4; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper5; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper6; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper7; volume = 0.9; weight = 5 ambient/nether/soulsand_valley/whisper8; weight = 5 ambient/nether/soulsand_valley/wind1; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind1; pitch = 0.75; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind2; volume = 0.25; weight = 25 ambient/nether/soulsand_valley/wind2; pitch = 0.75; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind3; volume = 0.25; weight = 25 ambient/nether/soulsand_valley/wind3; pitch = 0.75; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind4; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/wind4; pitch = 0.75; volume = 0.3; weight = 25 ambient/nether/soulsand_valley/with1; volume = 0.6; weight = 4 |
||
| ambient.soul_sand_valley.loop | ambient/nether/soulsand_valley/ambience; stream = true; volume = 0.85 | ||
| ambient.soul_sand_valley.mood | ambient/nether/soulsand_valley/mood1 ambient/nether/soulsand_valley/mood2 ambient/nether/soulsand_valley/mood3 ambient/nether/soulsand_valley/mood4 |
||
| ambient.underwater.enter | ambient/underwater/enter1; volume = 0.5 ambient/underwater/enter2; volume = 0.5 ambient/underwater/enter3; volume = 0.5 |
||
| ambient.underwater.exit | ambient/underwater/exit1; volume = 0.3 ambient/underwater/exit2; volume = 0.3 ambient/underwater/exit3; volume = 0.3 |
||
| ambient.underwater.loop | ambient/underwater/underwater_ambience; stream = true; volume = 0.65 | ||
| ambient.underwater.loop.additions | ambient/underwater/additions/bubbles1 ambient/underwater/additions/bubbles2 ambient/underwater/additions/bubbles3 ambient/underwater/additions/bubbles4 ambient/underwater/additions/bubbles5 ambient/underwater/additions/bubbles6 ambient/underwater/additions/water1 ambient/underwater/additions/water2 |
||
| ambient.underwater.loop.additions.rare | ambient/underwater/additions/animal1 ambient/underwater/additions/bass_whale1; volume = 0.45 ambient/underwater/additions/bass_whale2; volume = 0.5 ambient/underwater/additions/crackles1; volume = 0.7 ambient/underwater/additions/crackles2 ambient/underwater/additions/driplets1; volume = 0.5 ambient/underwater/additions/driplets2; volume = 0.5 ambient/underwater/additions/earth_crack |
||
| ambient.underwater.loop.additions.ultra_rare | ambient/underwater/additions/animal2 ambient/underwater/additions/dark1 ambient/underwater/additions/dark2; volume = 0.7 ambient/underwater/additions/dark3 ambient/underwater/additions/dark4 |
||
| ambient.warped_forest.additions | ambient/nether/crimson_forest/addition1; volume = 0.3 ambient/nether/crimson_forest/particles1; pitch = 0.8; volume = 0.4; weight = 40 ambient/nether/crimson_forest/particles2; pitch = 0.8; volume = 0.3; weight = 40 ambient/nether/crimson_forest/particles3; pitch = 0.8; volume = 0.3; weight = 40 ambient/nether/warped_forest/addition1; pitch = 0.8; volume = 0.06; weight = 3 ambient/nether/warped_forest/addition2; pitch = 0.7; volume = 0.06; weight = 3 ambient/nether/warped_forest/addition3; pitch = 0.1; volume = 0.06; weight = 3 ambient/nether/warped_forest/addition4; volume = 0.07; weight = 3 ambient/nether/warped_forest/addition5; volume = 0.07; weight = 3 ambient/nether/warped_forest/addition6; volume = 0.15 ambient/nether/warped_forest/enish1; pitch = 0.2; volume = 0.1; weight = 10 ambient/nether/warped_forest/enish2; pitch = 0.2; volume = 0.1; weight = 6 ambient/nether/warped_forest/enish3; pitch = 0.2; volume = 0.07; weight = 6 ambient/nether/warped_forest/help1; volume = 0.2 ambient/nether/warped_forest/help2; volume = 0.2 ambient/nether/warped_forest/here1; volume = 0.1; weight = 2 ambient/nether/warped_forest/here1; pitch = 0.7; volume = 0.1; weight = 2 ambient/nether/warped_forest/here2; volume = 0.2; weight = 3 ambient/nether/warped_forest/here2; pitch = 0.7; volume = 0.2; weight = 3 ambient/nether/warped_forest/here3; volume = 0.2; weight = 3 |
||
| ambient.warped_forest.loop | ambient/nether/warped_forest/ambience; stream = true; volume = 0.71 | ||
| ambient.warped_forest.mood | ambient/nether/warped_forest/creak1 ambient/nether/warped_forest/creak2 ambient/nether/warped_forest/creak3 ambient/nether/warped_forest/creak4 ambient/nether/warped_forest/creak5 ambient/nether/warped_forest/mood1 ambient/nether/warped_forest/mood2 ambient/nether/warped_forest/mood3 ambient/nether/warped_forest/mood4 ambient/nether/warped_forest/mood5 ambient/nether/warped_forest/mood6 ambient/nether/warped_forest/mood7 |
||
| block.amethyst_block.break | block/amethyst/break1 block/amethyst/break2 block/amethyst/break3 block/amethyst/break4 |
subtitles.block.generic.break | Block broken |
| block.amethyst_block.chime | block/amethyst/shimmer; volume = 0.2 | subtitles.block.amethyst_block.chime | Amethyst chimes |
| block.amethyst_block.fall | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step14 |
subtitles.block.generic.fall | Something falls on a block |
| block.amethyst_block.hit | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 |
subtitles.block.generic.hit | Block breaking |
| block.amethyst_block.place | block/amethyst/place1 block/amethyst/place2 block/amethyst/place3 block/amethyst/place4 |
subtitles.block.generic.place | Block placed |
| block.amethyst_block.resonate | block/amethyst/resonate1; attenuation_distance = 48 block/amethyst/resonate2; attenuation_distance = 48 block/amethyst/resonate3; attenuation_distance = 48 block/amethyst/resonate4; attenuation_distance = 48 |
subtitles.block.amethyst_block.resonate | Amethyst resonates |
| block.amethyst_block.step | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step13 block/amethyst/step14 |
subtitles.block.generic.footsteps | Footsteps |
| block.amethyst_cluster.break | block/amethyst_cluster/break1; pitch = 0.8; volume = 0.8 block/amethyst_cluster/break2; pitch = 0.8; volume = 0.8 block/amethyst_cluster/break3; pitch = 0.8; volume = 0.8 block/amethyst_cluster/break4; pitch = 0.8; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.amethyst_cluster.fall | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step14 |
subtitles.block.generic.fall | Something falls on a block |
| block.amethyst_cluster.hit | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 |
subtitles.block.generic.hit | Block breaking |
| block.amethyst_cluster.place | block/amethyst_cluster/place1; volume = 0.9 block/amethyst_cluster/place2; volume = 0.9 block/amethyst_cluster/place3; volume = 0.9 block/amethyst_cluster/place4; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.amethyst_cluster.step | block/amethyst/step1 block/amethyst/step2 block/amethyst/step3 block/amethyst/step4 block/amethyst/step5 block/amethyst/step6 block/amethyst/step7 block/amethyst/step8 block/amethyst/step9 block/amethyst/step10 block/amethyst/step11 block/amethyst/step12 block/amethyst/step13 block/amethyst/step14 |
subtitles.block.generic.footsteps | Footsteps |
| block.ancient_debris.break | block/ancient_debris/break1 block/ancient_debris/break2 block/ancient_debris/break3 block/ancient_debris/break4 block/ancient_debris/break5 |
subtitles.block.generic.break | Block broken |
| block.ancient_debris.fall | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.ancient_debris.hit | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.hit | Block breaking |
| block.ancient_debris.place | block/ancient_debris/break1 block/ancient_debris/break2 block/ancient_debris/break3 block/ancient_debris/break4 block/ancient_debris/break5 |
subtitles.block.generic.place | Block placed |
| block.ancient_debris.step | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.anvil.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
| block.anvil.destroy | random/anvil_break; volume = 0.5 | subtitles.block.anvil.destroy | Anvil destroyed |
| block.anvil.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
| block.anvil.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
| block.anvil.land | random/anvil_land; volume = 0.5 | subtitles.block.anvil.land | Anvil landed |
| block.anvil.place | random/anvil_land; volume = 0.5 | subtitles.block.generic.place | Block placed |
| block.anvil.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
| block.anvil.use | random/anvil_use; volume = 0.5 | subtitles.block.anvil.use | Anvil used |
| block.azalea.break | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.break | Block broken |
| block.azalea.fall | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.azalea.hit | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.hit | Block breaking |
| block.azalea.place | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.place | Block placed |
| block.azalea.step | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.azalea_leaves.break | block/azalea_leaves/break1; volume = 0.85 block/azalea_leaves/break1; pitch = 0.92; volume = 0.85 block/azalea_leaves/break2; volume = 0.85 block/azalea_leaves/break2; pitch = 0.92; volume = 0.85 block/azalea_leaves/break3; volume = 0.85 block/azalea_leaves/break3; pitch = 0.92; volume = 0.85 block/azalea_leaves/break4; volume = 0.85 block/azalea_leaves/break4; pitch = 0.92; volume = 0.85 block/azalea_leaves/break5; volume = 0.85 block/azalea_leaves/break5; pitch = 0.92; volume = 0.85 block/azalea_leaves/break6; volume = 0.85 block/azalea_leaves/break6; pitch = 0.92; volume = 0.85 block/azalea_leaves/break7; volume = 0.85 block/azalea_leaves/break7; pitch = 0.92; volume = 0.85 |
subtitles.block.generic.break | Block broken |
| block.azalea_leaves.fall | block/azalea_leaves/step1 block/azalea_leaves/step2 block/azalea_leaves/step3 block/azalea_leaves/step4 block/azalea_leaves/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.azalea_leaves.hit | block/azalea_leaves/step1; volume = 0.8 block/azalea_leaves/step2; volume = 0.8 block/azalea_leaves/step3; volume = 0.8 block/azalea_leaves/step4; volume = 0.8 block/azalea_leaves/step5; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.azalea_leaves.place | block/azalea_leaves/break1; volume = 0.85 block/azalea_leaves/break1; pitch = 0.92; volume = 0.85 block/azalea_leaves/break2; volume = 0.85 block/azalea_leaves/break2; pitch = 0.92; volume = 0.85 block/azalea_leaves/break3; volume = 0.85 block/azalea_leaves/break3; pitch = 0.92; volume = 0.85 block/azalea_leaves/break4; volume = 0.85 block/azalea_leaves/break4; pitch = 0.92; volume = 0.85 block/azalea_leaves/break5; volume = 0.85 block/azalea_leaves/break5; pitch = 0.92; volume = 0.85 block/azalea_leaves/break6; volume = 0.85 block/azalea_leaves/break6; pitch = 0.92; volume = 0.85 block/azalea_leaves/break7; volume = 0.85 block/azalea_leaves/break7; pitch = 0.92; volume = 0.85 |
subtitles.block.generic.place | Block placed |
| block.azalea_leaves.step | block/azalea_leaves/step1; volume = 0.85 block/azalea_leaves/step2; volume = 0.85 block/azalea_leaves/step3; volume = 0.85 block/azalea_leaves/step4; volume = 0.85 block/azalea_leaves/step5; volume = 0.85 |
subtitles.block.generic.footsteps | Footsteps |
| block.bamboo.break | block/bamboo/place1; volume = 0.8 block/bamboo/place2; volume = 0.8 block/bamboo/place3; volume = 0.8 block/bamboo/place4; volume = 0.8 block/bamboo/place5; volume = 0.8 block/bamboo/place6; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.bamboo.fall | block/bamboo/step1 block/bamboo/step2 block/bamboo/step3 block/bamboo/step4 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.bamboo.hit | block/bamboo/step1 block/bamboo/step2 block/bamboo/step3 block/bamboo/step4 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.hit | Block breaking |
| block.bamboo.place | block/bamboo/place1; volume = 0.8 block/bamboo/place2; volume = 0.8 block/bamboo/place3; volume = 0.8 block/bamboo/place4; volume = 0.8 block/bamboo/place5; volume = 0.8 block/bamboo/place6; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.bamboo.step | block/bamboo/step1 block/bamboo/step2; pitch = 0.7 block/bamboo/step3 block/bamboo/step4; pitch = 0.7 block/bamboo/step5 block/bamboo/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.bamboo_sapling.break | block/bamboo/sapling_place1; volume = 0.9 block/bamboo/sapling_place2; volume = 0.9 block/bamboo/sapling_place3; volume = 0.9 block/bamboo/sapling_place4; volume = 0.9 block/bamboo/sapling_place5; volume = 0.9 block/bamboo/sapling_place6; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.bamboo_sapling.hit | block/bamboo/sapling_hit1; volume = 0.8 block/bamboo/sapling_hit2; volume = 0.8 block/bamboo/sapling_hit3; volume = 0.8 block/bamboo/sapling_hit4; volume = 0.8 block/bamboo/sapling_hit5; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.bamboo_sapling.place | block/bamboo/sapling_place1; volume = 0.85 block/bamboo/sapling_place2; volume = 0.85 block/bamboo/sapling_place3; volume = 0.85 block/bamboo/sapling_place4; volume = 0.85 block/bamboo/sapling_place5; volume = 0.85 block/bamboo/sapling_place6; volume = 0.85 |
subtitles.block.generic.place | Block placed |
| block.bamboo_wood.break | block/bamboo_wood/break1; volume = 0.9 block/bamboo_wood/break2; volume = 0.9 block/bamboo_wood/break3; volume = 0.9 block/bamboo_wood/break4; volume = 0.9 block/bamboo_wood/break5; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.bamboo_wood.fall | block/bamboo_wood/step1 block/bamboo_wood/step2 block/bamboo_wood/step3 block/bamboo_wood/step4 block/bamboo_wood/step5 block/bamboo_wood/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.bamboo_wood.hit | block/bamboo_wood/step1; volume = 0.9 block/bamboo_wood/step2; volume = 0.9 block/bamboo_wood/step3; volume = 0.9 block/bamboo_wood/step4; volume = 0.9 block/bamboo_wood/step5; volume = 0.9 block/bamboo_wood/step6; volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
| block.bamboo_wood.place | block/bamboo_wood/break1; volume = 0.9 block/bamboo_wood/break2; volume = 0.9 block/bamboo_wood/break3; volume = 0.9 block/bamboo_wood/break4; volume = 0.9 block/bamboo_wood/break5; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.bamboo_wood.step | block/bamboo_wood/step1 block/bamboo_wood/step2 block/bamboo_wood/step3 block/bamboo_wood/step4 block/bamboo_wood/step5 block/bamboo_wood/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.bamboo_wood_button.click_off | block/bamboo_wood_button/bamboo_wood_button; pitch = 0.5; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.bamboo_wood_button.click_on | block/bamboo_wood_button/bamboo_wood_button; pitch = 0.6; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.bamboo_wood_door.close | block/bamboo_wood_door/toggle1; volume = 0.9 block/bamboo_wood_door/toggle2; volume = 0.9 block/bamboo_wood_door/toggle3; volume = 0.9 block/bamboo_wood_door/toggle4; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.bamboo_wood_door.open | block/bamboo_wood_door/toggle1; volume = 0.9 block/bamboo_wood_door/toggle2; volume = 0.9 block/bamboo_wood_door/toggle3; volume = 0.9 block/bamboo_wood_door/toggle4; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.bamboo_wood_fence_gate.close | block/bamboo_wood_fence/toggle1; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle2; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle3; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle4; pitch = 1.1; volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.bamboo_wood_fence_gate.open | block/bamboo_wood_fence/toggle1; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle2; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle3; pitch = 1.1; volume = 0.9 block/bamboo_wood_fence/toggle4; pitch = 1.1; volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.bamboo_wood_hanging_sign.break | block/bamboo_wood_hanging_sign/break1; volume = 0.8 block/bamboo_wood_hanging_sign/break2; volume = 0.8 block/bamboo_wood_hanging_sign/break3; volume = 0.8 block/bamboo_wood_hanging_sign/break4; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.bamboo_wood_hanging_sign.fall | block/bamboo_wood_hanging_sign/step1 block/bamboo_wood_hanging_sign/step2 block/bamboo_wood_hanging_sign/step3 block/bamboo_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.bamboo_wood_hanging_sign.hit | block/bamboo_wood_hanging_sign/step1; pitch = 1.1; volume = 0.7 block/bamboo_wood_hanging_sign/step2; pitch = 1.1; volume = 0.7 block/bamboo_wood_hanging_sign/step3; pitch = 1.1; volume = 0.7 block/bamboo_wood_hanging_sign/step4; pitch = 1.1; volume = 0.7 |
subtitles.block.generic.hit | Block breaking |
| block.bamboo_wood_hanging_sign.place | block/bamboo_wood_hanging_sign/break1; volume = 0.8 block/bamboo_wood_hanging_sign/break2; volume = 0.8 block/bamboo_wood_hanging_sign/break3; volume = 0.8 block/bamboo_wood_hanging_sign/break4; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.bamboo_wood_hanging_sign.step | block/bamboo_wood_hanging_sign/step1 block/bamboo_wood_hanging_sign/step2 block/bamboo_wood_hanging_sign/step3 block/bamboo_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.bamboo_wood_pressure_plate.click_off | random/click; pitch = 0.7; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.bamboo_wood_pressure_plate.click_on | random/click; pitch = 0.8; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.bamboo_wood_trapdoor.close | block/bamboo_wood_trapdoor/toggle1 block/bamboo_wood_trapdoor/toggle2 block/bamboo_wood_trapdoor/toggle3 block/bamboo_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.bamboo_wood_trapdoor.open | block/bamboo_wood_trapdoor/toggle1 block/bamboo_wood_trapdoor/toggle2 block/bamboo_wood_trapdoor/toggle3 block/bamboo_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.barrel.close | block/barrel/close | subtitles.block.barrel.close | Barrel closes |
| block.barrel.open | block/barrel/open1 block/barrel/open2 |
subtitles.block.barrel.open | Barrel opens |
| block.basalt.break | block/basalt/break1 block/basalt/break2 block/basalt/break3 block/basalt/break4 block/basalt/break5 |
subtitles.block.generic.break | Block broken |
| block.basalt.fall | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.basalt.hit | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.hit | Block breaking |
| block.basalt.place | block/basalt/break1 block/basalt/break2 block/basalt/break3 block/basalt/break4 block/basalt/break5 |
subtitles.block.generic.place | Block placed |
| block.basalt.step | block/basalt/step1 block/basalt/step2 block/basalt/step3 block/basalt/step4 block/basalt/step5 block/basalt/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.beacon.activate | block/beacon/activate | subtitles.block.beacon.activate | Beacon activates |
| block.beacon.ambient | block/beacon/ambient; attenuation_distance = 7; volume = 0.9 | subtitles.block.beacon.ambient | Beacon hums |
| block.beacon.deactivate | block/beacon/deactivate | subtitles.block.beacon.deactivate | Beacon deactivates |
| block.beacon.power_select | block/beacon/power1 block/beacon/power2 block/beacon/power3 |
subtitles.block.beacon.power_select | Beacon power selected |
| block.beehive.drip | block/beehive/drip1; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip1; attenuation_distance = 8; pitch = 0.9; volume = 0.3 block/beehive/drip2; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip2; attenuation_distance = 8; pitch = 0.9; volume = 0.3 block/beehive/drip3; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip3; attenuation_distance = 8; pitch = 0.9; volume = 0.3 block/beehive/drip4; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip4; attenuation_distance = 8; pitch = 0.9; volume = 0.3 block/beehive/drip5; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip5; attenuation_distance = 8; pitch = 0.9; volume = 0.3 block/beehive/drip6; attenuation_distance = 8; pitch = 0.7; volume = 0.3 block/beehive/drip6; attenuation_distance = 8; pitch = 0.9; volume = 0.3 |
subtitles.block.beehive.drip | Honey drips |
| block.beehive.enter | block/beehive/enter; attenuation_distance = 14; pitch = 0.7 block/beehive/enter; attenuation_distance = 14; pitch = 0.8 |
subtitles.block.beehive.enter | Bee enters hive |
| block.beehive.exit | block/beehive/exit; attenuation_distance = 14 block/beehive/exit; attenuation_distance = 14; pitch = 0.9 block/beehive/exit; attenuation_distance = 14; pitch = 1.1 |
subtitles.block.beehive.exit | Bee leaves hive |
| block.beehive.shear | block/beehive/shear; volume = 0.8 block/beehive/shear; pitch = 0.8; volume = 0.8 block/beehive/shear; pitch = 0.9; volume = 0.8 |
subtitles.block.beehive.shear | Shears scrape |
| block.beehive.work | block/beehive/work1; attenuation_distance = 12; volume = 0.6 block/beehive/work2; attenuation_distance = 12; volume = 0.6 block/beehive/work3; attenuation_distance = 12; volume = 0.6 block/beehive/work4; attenuation_distance = 12; volume = 0.6 |
subtitles.block.beehive.work | Bees work |
| block.bell.resonate | block/bell/resonate block/bell/resonate; pitch = 0.85 block/bell/resonate; pitch = 0.9 |
subtitles.block.bell.resonate | Bell resonates |
| block.bell.use | block/bell/bell_use01; pitch = 0.93; volume = 12 block/bell/bell_use01; pitch = 0.95; volume = 12 block/bell/bell_use01; pitch = 0.97; volume = 12 block/bell/bell_use02; pitch = 0.93; volume = 12 block/bell/bell_use02; pitch = 0.95; volume = 12 block/bell/bell_use02; pitch = 0.97; volume = 12 |
subtitles.block.bell.use | Bell rings |
| block.big_dripleaf.break | block/big_dripleaf/break1 block/big_dripleaf/break2 block/big_dripleaf/break3 block/big_dripleaf/break4 block/big_dripleaf/break5 block/big_dripleaf/break6 |
subtitles.block.generic.break | Block broken |
| block.big_dripleaf.fall | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.big_dripleaf.hit | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.hit | Block breaking |
| block.big_dripleaf.place | block/big_dripleaf/break1 block/big_dripleaf/break2 block/big_dripleaf/break3 block/big_dripleaf/break4 block/big_dripleaf/break5 block/big_dripleaf/break6 |
subtitles.block.generic.place | Block placed |
| block.big_dripleaf.step | block/big_dripleaf/step1 block/big_dripleaf/step2 block/big_dripleaf/step3 block/big_dripleaf/step4 block/big_dripleaf/step5 block/big_dripleaf/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.big_dripleaf.tilt_down | block/big_dripleaf/tilt_down1 block/big_dripleaf/tilt_down2 block/big_dripleaf/tilt_down3 block/big_dripleaf/tilt_down4 block/big_dripleaf/tilt_down5 |
subtitles.block.big_dripleaf.tilt_down | Dripleaf tilts down |
| block.big_dripleaf.tilt_up | block/big_dripleaf/tilt_up1 block/big_dripleaf/tilt_up2 block/big_dripleaf/tilt_up3 block/big_dripleaf/tilt_up4 |
subtitles.block.big_dripleaf.tilt_up | Dripleaf tilts up |
| block.blastfurnace.fire_crackle | block/blastfurnace/blastfurnace1 block/blastfurnace/blastfurnace2 block/blastfurnace/blastfurnace3 block/blastfurnace/blastfurnace4 block/blastfurnace/blastfurnace5 |
subtitles.block.blastfurnace.fire_crackle | Blast Furnace crackles |
| block.bone_block.break | block/bone_block/break1; volume = 0.9 block/bone_block/break2; volume = 0.9 block/bone_block/break3; volume = 0.9 block/bone_block/break4; volume = 0.9 block/bone_block/break5; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.bone_block.fall | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.bone_block.hit | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.hit | Block breaking |
| block.bone_block.place | block/bone_block/break1; volume = 0.9 block/bone_block/break2; volume = 0.9 block/bone_block/break3; volume = 0.9 block/bone_block/break4; volume = 0.9 block/bone_block/break5; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.bone_block.step | block/bone_block/step1 block/bone_block/step2 block/bone_block/step3 block/bone_block/step4 block/bone_block/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.brewing_stand.brew | block/brewing_stand/brew1 block/brewing_stand/brew2 |
subtitles.block.brewing_stand.brew | Brewing Stand bubbles |
| block.bubble_column.bubble_pop | block/bubble_column/bubble1; volume = 0.1 block/bubble_column/bubble2; volume = 0.1 block/bubble_column/bubble3; volume = 0.1 |
subtitles.block.bubble_column.bubble_pop | Bubbles pop |
| block.bubble_column.upwards_ambient | block/bubble_column/upwards_ambient1; volume = 0.6 block/bubble_column/upwards_ambient2; volume = 0.6 block/bubble_column/upwards_ambient3; volume = 0.6 block/bubble_column/upwards_ambient4; volume = 0.6 block/bubble_column/upwards_ambient5; volume = 0.6 |
subtitles.block.bubble_column.upwards_ambient | Bubbles flow |
| block.bubble_column.upwards_inside | block/bubble_column/upwards_inside; volume = 0.7 | subtitles.block.bubble_column.upwards_inside | Bubbles woosh |
| block.bubble_column.whirlpool_ambient | block/bubble_column/whirlpool_ambient1; volume = 0.6 block/bubble_column/whirlpool_ambient2; volume = 0.6 block/bubble_column/whirlpool_ambient3; volume = 0.6 block/bubble_column/whirlpool_ambient4; volume = 0.6 block/bubble_column/whirlpool_ambient5; volume = 0.6 |
subtitles.block.bubble_column.whirlpool_ambient | Bubbles whirl |
| block.bubble_column.whirlpool_inside | block/bubble_column/whirlpool_inside; volume = 0.7 | subtitles.block.bubble_column.whirlpool_inside | Bubbles zoom |
| block.cactus_flower.break | block/cactus_flower/break1 block/cactus_flower/break2 block/cactus_flower/break3 block/cactus_flower/break4 block/cactus_flower/break5 |
subtitles.block.generic.break | Block broken |
| block.cactus_flower.place | block/cactus_flower/place1 block/cactus_flower/place2 block/cactus_flower/place3 block/cactus_flower/place4 |
subtitles.block.generic.place | Block placed |
| block.cake.add_candle | block/cake/add_candle1 block/cake/add_candle2 block/cake/add_candle3 |
subtitles.block.cake.add_candle | Cake squishes |
| block.calcite.break | block/calcite/break1; volume = 0.9 block/calcite/break2; volume = 0.9 block/calcite/break3; volume = 0.9 block/calcite/break4; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.calcite.fall | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.calcite.hit | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.hit | Block breaking |
| block.calcite.place | block/calcite/place1; volume = 0.94 block/calcite/place2; volume = 0.94 block/calcite/place3; volume = 0.94 block/calcite/place4; volume = 0.94 |
subtitles.block.generic.place | Block placed |
| block.calcite.step | block/calcite/step1 block/calcite/step2 block/calcite/step3 block/calcite/step4 block/calcite/step5 block/calcite/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.campfire.crackle | block/campfire/crackle1 block/campfire/crackle2 block/campfire/crackle3 block/campfire/crackle4 block/campfire/crackle5 block/campfire/crackle6 |
subtitles.block.campfire.crackle | Campfire crackles |
| block.candle.ambient | block/candle/ambient1; attenuation_distance = 3 block/candle/ambient1; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient1; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient2; attenuation_distance = 3 block/candle/ambient2; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient2; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient3; attenuation_distance = 3 block/candle/ambient3; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient3; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient4; attenuation_distance = 3 block/candle/ambient4; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient4; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient5; attenuation_distance = 3 block/candle/ambient5; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient5; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient6; attenuation_distance = 3 block/candle/ambient6; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient6; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient7; attenuation_distance = 3 block/candle/ambient7; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient7; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient8; attenuation_distance = 3 block/candle/ambient8; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient8; attenuation_distance = 3; pitch = 0.9; volume = 0.8 block/candle/ambient9; attenuation_distance = 3 block/candle/ambient9; attenuation_distance = 3; pitch = 0.8; volume = 0.7 block/candle/ambient9; attenuation_distance = 3; pitch = 0.9; volume = 0.8 |
subtitles.block.candle.crackle | Candle crackles |
| block.candle.break | block/candle/break1 block/candle/break2 block/candle/break3 block/candle/break4 block/candle/break5 |
subtitles.block.generic.break | Block broken |
| block.candle.extinguish | block/candle/extinguish1; attenuation_distance = 8 block/candle/extinguish1; attenuation_distance = 8; volume = 0.9 block/candle/extinguish1; attenuation_distance = 8; pitch = 0.9 block/candle/extinguish1; attenuation_distance = 8; pitch = 0.9; volume = 0.9 block/candle/extinguish1; attenuation_distance = 8; pitch = 1.1 block/candle/extinguish1; attenuation_distance = 8; pitch = 1.1; volume = 0.9 block/candle/extinguish2; attenuation_distance = 8 block/candle/extinguish2; attenuation_distance = 8; volume = 0.9 block/candle/extinguish2; attenuation_distance = 8; pitch = 0.9 block/candle/extinguish2; attenuation_distance = 8; pitch = 0.9; volume = 0.9 block/candle/extinguish2; attenuation_distance = 8; pitch = 1.1 block/candle/extinguish2; attenuation_distance = 8; pitch = 1.1; volume = 0.9 block/candle/extinguish3; attenuation_distance = 8 block/candle/extinguish3; attenuation_distance = 8; volume = 0.9 block/candle/extinguish3; attenuation_distance = 8; pitch = 0.9 block/candle/extinguish3; attenuation_distance = 8; pitch = 0.9; volume = 0.9 block/candle/extinguish3; attenuation_distance = 8; pitch = 1.1 block/candle/extinguish3; attenuation_distance = 8; pitch = 1.1; volume = 0.9 |
subtitles.block.candle.extinguish | Candle extinguishes |
| block.candle.fall | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.candle.hit | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.hit | Block breaking |
| block.candle.place | block/candle/break1 block/candle/break2 block/candle/break3 block/candle/break4 block/candle/break5 |
subtitles.block.generic.place | Block placed |
| block.candle.step | block/candle/step1 block/candle/step2 block/candle/step3 block/candle/step4 block/candle/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.cave_vines.break | block/cave_vines/break1 block/cave_vines/break2 block/cave_vines/break3 block/cave_vines/break4 block/cave_vines/break5 |
subtitles.block.generic.break | Block broken |
| block.cave_vines.fall | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.fall | Something falls on a block |
| block.cave_vines.hit | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.hit | Block breaking |
| block.cave_vines.pick_berries | block.sweet_berry_bush.pick_berries; type = event | subtitles.block.sweet_berry_bush.pick_berries | Berries pop |
| block.cave_vines.place | block/cave_vines/break1 block/cave_vines/break2 block/cave_vines/break3 block/cave_vines/break4 block/cave_vines/break5 |
subtitles.block.generic.place | Block placed |
| block.cave_vines.step | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.footsteps | Footsteps |
| block.chain.break | block/chain/break1; volume = 0.5 block/chain/break2; volume = 0.5 block/chain/break3; volume = 0.5 block/chain/break4; volume = 0.5 |
subtitles.block.generic.break | Block broken |
| block.chain.fall | block/chain/step1 block/chain/step2 block/chain/step3 block/chain/step4 block/chain/step5 block/chain/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.chain.hit | block/chain/step1; volume = 0.8 block/chain/step2; volume = 0.8 block/chain/step3; volume = 0.8 block/chain/step4; volume = 0.8 block/chain/step5; volume = 0.8 block/chain/step6; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.chain.place | block/chain/break1; volume = 0.5 block/chain/break2; volume = 0.5 block/chain/break3; volume = 0.5 block/chain/break4; volume = 0.5 |
subtitles.block.generic.place | Block placed |
| block.chain.step | block/chain/step1 block/chain/step2 block/chain/step3 block/chain/step4 block/chain/step5 block/chain/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.cherry_leaves.break | block/cherry_leaves/break1 block/cherry_leaves/break2 block/cherry_leaves/break3 block/cherry_leaves/break4 block/cherry_leaves/break5 |
subtitles.block.generic.break | Block broken |
| block.cherry_leaves.fall | block/cherry_leaves/step1 block/cherry_leaves/step2 block/cherry_leaves/step3 block/cherry_leaves/step4 block/cherry_leaves/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.cherry_leaves.hit | block/cherry_leaves/step1; volume = 0.8 block/cherry_leaves/step2; volume = 0.8 block/cherry_leaves/step3; volume = 0.8 block/cherry_leaves/step4; volume = 0.8 block/cherry_leaves/step5; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.cherry_leaves.place | block/cherry_leaves/break1 block/cherry_leaves/break2 block/cherry_leaves/break3 block/cherry_leaves/break4 block/cherry_leaves/break5 |
subtitles.block.generic.place | Block placed |
| block.cherry_leaves.step | block/cherry_leaves/step1 block/cherry_leaves/step2 block/cherry_leaves/step3 block/cherry_leaves/step4 block/cherry_leaves/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.cherry_sapling.break | block/bamboo/sapling_place1 block/bamboo/sapling_place2 block/bamboo/sapling_place3 block/bamboo/sapling_place4 block/bamboo/sapling_place5 block/bamboo/sapling_place6 |
subtitles.block.generic.break | Block broken |
| block.cherry_sapling.fall | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.fall | Something falls on a block |
| block.cherry_sapling.hit | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.hit | Block breaking |
| block.cherry_sapling.place | block/bamboo/sapling_place1 block/bamboo/sapling_place2 block/bamboo/sapling_place3 block/bamboo/sapling_place4 block/bamboo/sapling_place5 block/bamboo/sapling_place6 |
subtitles.block.generic.place | Block placed |
| block.cherry_sapling.step | block/bamboo/sapling_hit1 block/bamboo/sapling_hit2 block/bamboo/sapling_hit3 block/bamboo/sapling_hit4 block/bamboo/sapling_hit5 |
subtitles.block.generic.footsteps | Footsteps |
| block.cherry_wood.break | block/cherry_wood/break1 block/cherry_wood/break2 block/cherry_wood/break3 block/cherry_wood/break4 block/cherry_wood/break5 |
subtitles.block.generic.break | Block broken |
| block.cherry_wood.fall | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.cherry_wood.hit | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.hit | Block breaking |
| block.cherry_wood.place | block/cherry_wood/break1 block/cherry_wood/break2 block/cherry_wood/break3 block/cherry_wood/break4 block/cherry_wood/break5 |
subtitles.block.generic.place | Block placed |
| block.cherry_wood.step | block/cherry_wood/step1 block/cherry_wood/step2 block/cherry_wood/step3 block/cherry_wood/step4 block/cherry_wood/step5 block/cherry_wood/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.cherry_wood_button.click_off | block/cherrywood_button/cherrywood_click; pitch = 0.5; volume = 0.4 | subtitles.block.button.click | Button clicks |
| block.cherry_wood_button.click_on | block/cherrywood_button/cherrywood_click; pitch = 0.6; volume = 0.4 | subtitles.block.button.click | Button clicks |
| block.cherry_wood_door.close | block/cherrywood_door/toggle1 block/cherrywood_door/toggle2 block/cherrywood_door/toggle3 block/cherrywood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
| block.cherry_wood_door.open | block/cherrywood_door/toggle1 block/cherrywood_door/toggle2 block/cherrywood_door/toggle3 block/cherrywood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
| block.cherry_wood_fence_gate.close | block/cherrywood_fence_gate/toggle1 block/cherrywood_fence_gate/toggle2 block/cherrywood_fence_gate/toggle3 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.cherry_wood_fence_gate.open | block/cherrywood_fence_gate/toggle1 block/cherrywood_fence_gate/toggle2 block/cherrywood_fence_gate/toggle3 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.cherry_wood_hanging_sign.break | block/cherry_wood_hanging_sign/break1 block/cherry_wood_hanging_sign/break2 block/cherry_wood_hanging_sign/break3 block/cherry_wood_hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
| block.cherry_wood_hanging_sign.fall | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.cherry_wood_hanging_sign.hit | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.hit | Block breaking |
| block.cherry_wood_hanging_sign.place | block/cherry_wood_hanging_sign/break1 block/cherry_wood_hanging_sign/break2 block/cherry_wood_hanging_sign/break3 block/cherry_wood_hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
| block.cherry_wood_hanging_sign.step | block/cherry_wood_hanging_sign/step1 block/cherry_wood_hanging_sign/step2 block/cherry_wood_hanging_sign/step3 block/cherry_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.cherry_wood_pressure_plate.click_off | random/click; pitch = 0.7; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.cherry_wood_pressure_plate.click_on | random/click; pitch = 0.8; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.cherry_wood_trapdoor.close | block/cherrywood_trapdoor/toggle1 block/cherrywood_trapdoor/toggle2 block/cherrywood_trapdoor/toggle3 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.cherry_wood_trapdoor.open | block/cherrywood_trapdoor/toggle1 block/cherrywood_trapdoor/toggle2 block/cherrywood_trapdoor/toggle3 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.chest.close | block/chest/close1; attenuation_distance = 12 block/chest/close2; attenuation_distance = 12 block/chest/close3; attenuation_distance = 12 |
subtitles.block.chest.close | Chest closes |
| block.chest.locked | block/chest/close_locked block/chest/open_locked |
subtitles.block.chest.locked | Chest locked |
| block.chest.open | block/chest/open; attenuation_distance = 12 | subtitles.block.chest.open | Chest opens |
| block.chiseled_bookshelf.break | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.break | Block broken |
| block.chiseled_bookshelf.fall | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.chiseled_bookshelf.hit | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.hit | Block breaking |
| block.chiseled_bookshelf.insert | block/chiseled_bookshelf/insert1; volume = 0.8 block/chiseled_bookshelf/insert1; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert1; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert2; volume = 0.8 block/chiseled_bookshelf/insert2; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert2; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert3; volume = 0.8 block/chiseled_bookshelf/insert3; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert3; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert4; volume = 0.8 block/chiseled_bookshelf/insert4; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert4; pitch = 1.1; volume = 0.8 |
subtitles.chiseled_bookshelf.insert | Book placed |
| block.chiseled_bookshelf.insert.enchanted | block/chiseled_bookshelf/insert_enchanted1; volume = 0.8 block/chiseled_bookshelf/insert_enchanted1; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert_enchanted1; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert_enchanted2; volume = 0.8 block/chiseled_bookshelf/insert_enchanted2; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert_enchanted2; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert_enchanted3; volume = 0.8 block/chiseled_bookshelf/insert_enchanted3; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert_enchanted3; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/insert_enchanted4; volume = 0.8 block/chiseled_bookshelf/insert_enchanted4; pitch = 0.85; volume = 0.8 block/chiseled_bookshelf/insert_enchanted4; pitch = 1.1; volume = 0.8 |
subtitles.chiseled_bookshelf.insert_enchanted | Enchanted Book placed |
| block.chiseled_bookshelf.pickup | block/chiseled_bookshelf/pickup1; volume = 0.8 block/chiseled_bookshelf/pickup1; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup1; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/pickup2; volume = 0.8 block/chiseled_bookshelf/pickup2; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup2; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/pickup3; volume = 0.8 block/chiseled_bookshelf/pickup3; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup3; pitch = 1.1; volume = 0.8 |
subtitles.chiseled_bookshelf.take | Book taken |
| block.chiseled_bookshelf.pickup.enchanted | block/chiseled_bookshelf/pickup_enchanted1; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted1; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted1; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted2; pitch = 1.1; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3; pitch = 0.8; volume = 0.8 block/chiseled_bookshelf/pickup_enchanted3; pitch = 1.1; volume = 0.8 |
subtitles.chiseled_bookshelf.take_enchanted | Enchanted Book taken |
| block.chiseled_bookshelf.place | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.place | Block placed |
| block.chiseled_bookshelf.step | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.chorus_flower.death | block/chorus_flower/death1 block/chorus_flower/death2 block/chorus_flower/death3 |
subtitles.block.chorus_flower.death | Chorus Flower withers |
| block.chorus_flower.grow | block/chorus_flower/grow1 block/chorus_flower/grow2 block/chorus_flower/grow3 block/chorus_flower/grow4 |
subtitles.block.chorus_flower.grow | Chorus Flower grows |
| block.cobweb.break | block/cobweb/break1 block/cobweb/break2 block/cobweb/break3 block/cobweb/break4 block/cobweb/break5 block/cobweb/break6 |
subtitles.block.generic.break | Block broken |
| block.cobweb.fall | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.cobweb.hit | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.hit | Block breaking |
| block.cobweb.place | block/cobweb/break1 block/cobweb/break2 block/cobweb/break3 block/cobweb/break4 block/cobweb/break5 block/cobweb/break6 |
subtitles.block.generic.place | Block placed |
| block.cobweb.step | block/cobweb/step1 block/cobweb/step2 block/cobweb/step3 block/cobweb/step4 block/cobweb/step5 block/cobweb/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.comparator.click | random/click | subtitles.block.comparator.click | Comparator clicks |
| block.composter.empty | block/composter/empty1 block/composter/empty2 block/composter/empty3 |
subtitles.block.composter.empty | Composter emptied |
| block.composter.fill | block/composter/fill1; pitch = 0.8; volume = 0.3 block/composter/fill2; pitch = 0.8; volume = 0.3 block/composter/fill3; pitch = 0.8; volume = 0.3 block/composter/fill4; pitch = 0.8; volume = 0.3 |
subtitles.block.composter.fill | Composter filled |
| block.composter.fill_success | block/composter/fill_success1 block/composter/fill_success2 block/composter/fill_success3 block/composter/fill_success4 |
subtitles.block.composter.fill | Composter filled |
| block.composter.ready | block/composter/ready1 block/composter/ready2 block/composter/ready3 block/composter/ready4 |
subtitles.block.composter.ready | Composter composts |
| block.conduit.activate | block/conduit/activate; volume = 0.9 | subtitles.block.conduit.activate | Conduit activates |
| block.conduit.ambient | block/conduit/ambient; attenuation_distance = 8 | subtitles.block.conduit.ambient | Conduit pulses |
| block.conduit.ambient.short | block/conduit/short1; attenuation_distance = 8 block/conduit/short2; attenuation_distance = 8 block/conduit/short3; attenuation_distance = 8 block/conduit/short4; attenuation_distance = 8 block/conduit/short5; attenuation_distance = 8 block/conduit/short6; attenuation_distance = 8 block/conduit/short7; attenuation_distance = 8 block/conduit/short8; attenuation_distance = 8 block/conduit/short9; attenuation_distance = 8 |
||
| block.conduit.attack.target | block/conduit/attack1 block/conduit/attack2 block/conduit/attack3 |
subtitles.block.conduit.attack.target | Conduit attacks |
| block.conduit.deactivate | block/conduit/deactivate; volume = 0.7 | subtitles.block.conduit.deactivate | Conduit deactivates |
| block.copper.break | block/copper/break1 block/copper/break2 block/copper/break3 block/copper/break4 |
subtitles.block.generic.break | Block broken |
| block.copper.fall | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.copper.hit | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.hit | Block breaking |
| block.copper.place | block/copper/break1 block/copper/break2 block/copper/break3 block/copper/break4 |
subtitles.block.generic.place | Block placed |
| block.copper.step | block/copper/step1 block/copper/step2 block/copper/step3 block/copper/step4 block/copper/step5 block/copper/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.copper_bulb.break | block/copper_bulb/break1 block/copper_bulb/break2 block/copper_bulb/break3 block/copper_bulb/break4 |
subtitles.block.generic.break | Block broken |
| block.copper_bulb.fall | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.copper_bulb.hit | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.hit | Block breaking |
| block.copper_bulb.place | block/copper_bulb/place1 block/copper_bulb/place2 block/copper_bulb/place3 block/copper_bulb/place4 |
subtitles.block.generic.place | Block placed |
| block.copper_bulb.step | block/copper_bulb/step1 block/copper_bulb/step2 block/copper_bulb/step3 block/copper_bulb/step4 block/copper_bulb/step5 block/copper_bulb/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.copper_bulb.turn_off | block/copper_bulb/toggle; attenuation_distance = 6; pitch = 0.75 | subtitles.block.copper_bulb.turn_off | Copper Bulb turns off |
| block.copper_bulb.turn_on | block/copper_bulb/toggle; attenuation_distance = 6 | subtitles.block.copper_bulb.turn_on | Copper Bulb turns on |
| block.copper_chest.close | block/copper_chest/copper_chest_close1; attenuation_distance = 12 block/copper_chest/copper_chest_close2; attenuation_distance = 12 block/copper_chest/copper_chest_close3; attenuation_distance = 12 |
subtitles.block.copper_chest.close | Chest closes |
| block.copper_chest.open | block/copper_chest/copper_chest_open1; attenuation_distance = 12 block/copper_chest/copper_chest_open2; attenuation_distance = 12 block/copper_chest/copper_chest_open3; attenuation_distance = 12 |
subtitles.block.copper_chest.open | Chest opens |
| block.copper_chest_oxidized.close | block/copper_chest/copper_chest_oxidized_close1; attenuation_distance = 12 block/copper_chest/copper_chest_oxidized_close2; attenuation_distance = 12 block/copper_chest/copper_chest_oxidized_close3; attenuation_distance = 12 |
subtitles.block.copper_chest.close | Chest closes |
| block.copper_chest_oxidized.open | block/copper_chest/copper_chest_oxidized_open1; attenuation_distance = 12 block/copper_chest/copper_chest_oxidized_open2; attenuation_distance = 12 block/copper_chest/copper_chest_oxidized_open3; attenuation_distance = 12 |
subtitles.block.copper_chest.open | Chest opens |
| block.copper_chest_weathered.close | block/copper_chest/copper_chest_weathered_close1; attenuation_distance = 12 block/copper_chest/copper_chest_weathered_close2; attenuation_distance = 12 block/copper_chest/copper_chest_weathered_close3; attenuation_distance = 12 |
subtitles.block.copper_chest.close | Chest closes |
| block.copper_chest_weathered.open | block/copper_chest/copper_chest_weathered_open1; attenuation_distance = 12 block/copper_chest/copper_chest_weathered_open2; attenuation_distance = 12 block/copper_chest/copper_chest_weathered_open3; attenuation_distance = 12 |
subtitles.block.copper_chest.open | Chest opens |
| block.copper_door.close | block/copper_door/toggle1 block/copper_door/toggle2 block/copper_door/toggle3 |
subtitles.block.door.toggle | Door creaks |
| block.copper_door.open | block/copper_door/toggle1 block/copper_door/toggle2 block/copper_door/toggle2; pitch = 1.1 block/copper_door/toggle3 block/copper_door/toggle3; pitch = 1.1 |
subtitles.block.door.toggle | Door creaks |
| block.copper_golem_statue.break | block/copper_statue/break1 block/copper_statue/break2 block/copper_statue/break3 |
subtitles.block.generic.break | Block broken |
| block.copper_golem_statue.fall | block/copper_statue/hit1 block/copper_statue/hit2 block/copper_statue/hit3 block/copper_statue/hit4 |
subtitles.block.generic.fall | Something falls on a block |
| block.copper_golem_statue.hit | block/copper_statue/hit1 block/copper_statue/hit2 block/copper_statue/hit3 block/copper_statue/hit4 |
subtitles.block.generic.hit | Block breaking |
| block.copper_golem_statue.place | block/copper_statue/place1 block/copper_statue/place2 block/copper_statue/place3 block/copper_statue/place4 |
subtitles.block.generic.place | Block placed |
| block.copper_golem_statue.step | block/copper_statue/hit1 block/copper_statue/hit2 block/copper_statue/hit3 block/copper_statue/hit4 |
subtitles.block.generic.footsteps | Footsteps |
| block.copper_grate.break | block/copper_grate/break1 block/copper_grate/break2 block/copper_grate/break3 block/copper_grate/break4 |
subtitles.block.generic.break | Block broken |
| block.copper_grate.fall | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.copper_grate.hit | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.hit | Block breaking |
| block.copper_grate.place | block/copper_grate/break1 block/copper_grate/break1; pitch = 0.95 block/copper_grate/break2 block/copper_grate/break3 block/copper_grate/break4 |
subtitles.block.generic.place | Block placed |
| block.copper_grate.step | block/copper_grate/step1 block/copper_grate/step2 block/copper_grate/step3 block/copper_grate/step4 block/copper_grate/step5 block/copper_grate/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.copper_trapdoor.close | block/copper_trapdoor/toggle1 block/copper_trapdoor/toggle2 block/copper_trapdoor/toggle3 block/copper_trapdoor/toggle4 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.copper_trapdoor.open | block/copper_trapdoor/toggle1 block/copper_trapdoor/toggle2 block/copper_trapdoor/toggle3 block/copper_trapdoor/toggle4 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.coral_block.break | dig/coral1 dig/coral2 dig/coral3 dig/coral4 |
subtitles.block.generic.break | Block broken |
| block.coral_block.fall | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.fall | Something falls on a block |
| block.coral_block.hit | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.hit | Block breaking |
| block.coral_block.place | dig/coral1 dig/coral2 dig/coral3 dig/coral4 |
subtitles.block.generic.place | Block placed |
| block.coral_block.step | step/coral1 step/coral2 step/coral3 step/coral4 step/coral5 step/coral6 |
subtitles.block.generic.footsteps | Footsteps |
| block.crafter.craft | block/crafter/craft; attenuation_distance = 5 block/crafter/craft; attenuation_distance = 5; pitch = 0.96 block/crafter/craft; attenuation_distance = 5; pitch = 1.04 |
subtitles.block.crafter.craft | Crafter crafts |
| block.crafter.fail | block/crafter/fail; attenuation_distance = 3 block/crafter/fail; attenuation_distance = 3; pitch = 0.96 block/crafter/fail; attenuation_distance = 3; pitch = 1.04 |
subtitles.block.crafter.fail | Crafter fails crafting |
| block.creaking_heart.break | block/creaking_heart/break/creaking_heart_break; volume = 0.5 | subtitles.block.generic.break | Block broken |
| block.creaking_heart.fall | block/creaking_heart/fall/creaking_heart_fall | subtitles.block.generic.fall | Something falls on a block |
| block.creaking_heart.hit | block/creaking_heart/hit/creaking_heart_hit1 block/creaking_heart/hit/creaking_heart_hit2 block/creaking_heart/hit/creaking_heart_hit3 block/creaking_heart/hit/creaking_heart_hit4 block/creaking_heart/hit/creaking_heart_hit5 |
subtitles.block.generic.hit | Block breaking |
| block.creaking_heart.hurt | block/creaking_heart/hurt/trail1 block/creaking_heart/hurt/trail2 block/creaking_heart/hurt/trail3 block/creaking_heart/hurt/trail4 block/creaking_heart/hurt/trail5 block/creaking_heart/hurt/trail6 block/creaking_heart/hurt/trail7 |
subtitles.block.creaking_heart.hurt | Creaking Heart grumbles |
| block.creaking_heart.idle | block/creaking_heart/idle/creaking_heart_idle1 block/creaking_heart/idle/creaking_heart_idle2 block/creaking_heart/idle/creaking_heart_idle3 block/creaking_heart/idle/creaking_heart_idle4 |
subtitles.ambient.sound | Eerie noise |
| block.creaking_heart.place | block/creaking_heart/place/creaking_heart_place1 block/creaking_heart/place/creaking_heart_place2 block/creaking_heart/place/creaking_heart_place3 block/creaking_heart/place/creaking_heart_place4 |
subtitles.block.generic.place | Block placed |
| block.creaking_heart.spawn | block/creaking_heart/spawnmob/creaking_heart_spawnmob | subtitles.block.creaking_heart.spawn | Creaking Heart awakens |
| block.creaking_heart.step | block/creaking_heart/step/creaking_heart_step1 block/creaking_heart/step/creaking_heart_step2 block/creaking_heart/step/creaking_heart_step3 block/creaking_heart/step/creaking_heart_step4 block/creaking_heart/step/creaking_heart_step5 block/creaking_heart/step/creaking_heart_step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.crop.break | block/bamboo/sapling_place1; volume = 0.9 block/bamboo/sapling_place2; volume = 0.9 block/bamboo/sapling_place3; volume = 0.9 block/bamboo/sapling_place4; volume = 0.9 block/bamboo/sapling_place5; volume = 0.9 block/bamboo/sapling_place6; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.deadbush.idle | block/deadbush/sandblock_version/bushrustle1; volume = 4 block/deadbush/sandblock_version/bushrustle2; volume = 4 block/deadbush/sandblock_version/bushrustle3; volume = 4 block/deadbush/sandblock_version/creakysand1; volume = 4 block/deadbush/sandblock_version/crickets; volume = 4; weight = 3 block/deadbush/sandblock_version/howlingwind1; volume = 4 block/deadbush/sandblock_version/insect1; volume = 4 block/deadbush/sandblock_version/leaves; volume = 4 block/deadbush/sandblock_version/movingsand1; volume = 4; weight = 2 block/deadbush/sandblock_version/movingsand2; volume = 4; weight = 2 block/deadbush/sandblock_version/movingsand3; volume = 4; weight = 2 |
subtitles.block.deadbush.idle | Dry sounds |
| block.decorated_pot.break | block/decorated_pot/break1 block/decorated_pot/break2 block/decorated_pot/break3 block/decorated_pot/break4 |
subtitles.block.generic.break | Block broken |
| block.decorated_pot.fall | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.decorated_pot.hit | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.hit | Block breaking |
| block.decorated_pot.insert | block/decorated_pot/insert1; volume = 0.9 block/decorated_pot/insert2; volume = 0.9 block/decorated_pot/insert3; volume = 0.9 block/decorated_pot/insert4; volume = 0.9 |
subtitles.block.decorated_pot.insert | Decorated Pot fills |
| block.decorated_pot.insert_fail | block/decorated_pot/insert_fail1; volume = 0.9 block/decorated_pot/insert_fail2; volume = 0.9 block/decorated_pot/insert_fail3; volume = 0.9 block/decorated_pot/insert_fail4; volume = 0.9 block/decorated_pot/insert_fail5; volume = 0.9 |
subtitles.block.decorated_pot.insert_fail | Decorated Pot wobbles |
| block.decorated_pot.place | block/decorated_pot/break1 block/decorated_pot/break2 block/decorated_pot/break3 block/decorated_pot/break4 |
subtitles.block.generic.place | Block placed |
| block.decorated_pot.shatter | block/decorated_pot/shatter1 block/decorated_pot/shatter2 block/decorated_pot/shatter3 block/decorated_pot/shatter4 block/decorated_pot/shatter5 |
subtitles.block.decorated_pot.shatter | Decorated Pot shatters |
| block.decorated_pot.step | block/decorated_pot/step1 block/decorated_pot/step2 block/decorated_pot/step3 block/decorated_pot/step4 block/decorated_pot/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.deepslate.break | block/deepslate/break1 block/deepslate/break2 block/deepslate/break3 block/deepslate/break4 |
subtitles.block.generic.break | Block broken |
| block.deepslate.fall | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.deepslate.hit | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.hit | Block breaking |
| block.deepslate.place | block/deepslate/place1 block/deepslate/place2 block/deepslate/place3 block/deepslate/place4 block/deepslate/place5 block/deepslate/place6 |
subtitles.block.generic.place | Block placed |
| block.deepslate.step | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.deepslate_bricks.break | block/deepslate_bricks/place1; volume = 0.85 block/deepslate_bricks/place2; volume = 0.85 block/deepslate_bricks/place3; volume = 0.85 block/deepslate_bricks/place4; volume = 0.85 block/deepslate_bricks/place5; volume = 0.85 block/deepslate_bricks/place6; volume = 0.85 |
subtitles.block.generic.break | Block broken |
| block.deepslate_bricks.fall | block/deepslate_bricks/step1 block/deepslate_bricks/step2 block/deepslate_bricks/step3 block/deepslate_bricks/step4 block/deepslate_bricks/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.deepslate_bricks.hit | block/deepslate_bricks/step1 block/deepslate_bricks/step2 block/deepslate_bricks/step3 block/deepslate_bricks/step4 block/deepslate_bricks/step5 |
subtitles.block.generic.hit | Block breaking |
| block.deepslate_bricks.place | block/deepslate_bricks/place1; volume = 0.85 block/deepslate_bricks/place2; volume = 0.85 block/deepslate_bricks/place3; volume = 0.85 block/deepslate_bricks/place4; volume = 0.85 block/deepslate_bricks/place5; volume = 0.85 block/deepslate_bricks/place6; volume = 0.85 |
subtitles.block.generic.place | Block placed |
| block.deepslate_bricks.step | block/deepslate_bricks/step1; pitch = 0.9 block/deepslate_bricks/step2; pitch = 0.9 block/deepslate_bricks/step3; pitch = 0.9 block/deepslate_bricks/step4; pitch = 0.9 block/deepslate_bricks/step5; pitch = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
| block.deepslate_tiles.break | block/deepslate_bricks/place1; pitch = 1.3; volume = 0.92 block/deepslate_bricks/place2; pitch = 1.3; volume = 0.92 block/deepslate_bricks/place3; pitch = 1.3; volume = 0.92 block/deepslate_bricks/place4; pitch = 1.3; volume = 0.92 block/deepslate_bricks/place5; pitch = 1.3; volume = 0.92 block/deepslate_bricks/place6; pitch = 1.3; volume = 0.92 |
subtitles.block.generic.break | Block broken |
| block.deepslate_tiles.fall | block/deepslate_bricks/step1; pitch = 1.3 block/deepslate_bricks/step2; pitch = 1.3 block/deepslate_bricks/step3; pitch = 1.3 block/deepslate_bricks/step4; pitch = 1.3 block/deepslate_bricks/step5; pitch = 1.3 |
subtitles.block.generic.fall | Something falls on a block |
| block.deepslate_tiles.hit | block/deepslate_bricks/step1; pitch = 1.3 block/deepslate_bricks/step2; pitch = 1.3 block/deepslate_bricks/step3; pitch = 1.3 block/deepslate_bricks/step4; pitch = 1.3 block/deepslate_bricks/step5; pitch = 1.3 |
subtitles.block.generic.hit | Block breaking |
| block.deepslate_tiles.place | block/deepslate_bricks/place1; pitch = 1.2; volume = 0.85 block/deepslate_bricks/place2; pitch = 1.2; volume = 0.85 block/deepslate_bricks/place3; pitch = 1.2; volume = 0.85 block/deepslate_bricks/place4; pitch = 1.2; volume = 0.85 block/deepslate_bricks/place5; pitch = 1.2; volume = 0.85 block/deepslate_bricks/place6; pitch = 1.2; volume = 0.85 |
subtitles.block.generic.place | Block placed |
| block.deepslate_tiles.step | block/deepslate_bricks/step1; pitch = 1.2 block/deepslate_bricks/step2; pitch = 1.2 block/deepslate_bricks/step3; pitch = 1.2 block/deepslate_bricks/step4; pitch = 1.2 block/deepslate_bricks/step5; pitch = 1.2 |
subtitles.block.generic.footsteps | Footsteps |
| block.dispenser.dispense | random/click | subtitles.block.dispenser.dispense | Dispensed item |
| block.dispenser.fail | random/click | subtitles.block.dispenser.fail | Dispenser failed |
| block.dispenser.launch | random/bow | subtitles.block.dispenser.dispense | Dispensed item |
| block.dried_ghast.ambient | block/dried_ghast/ambient1 block/dried_ghast/ambient2 block/dried_ghast/ambient3 block/dried_ghast/ambient4 |
subtitles.block.dried_ghast.ambient | Sounds of dryness |
| block.dried_ghast.ambient_water | block/dried_ghast/ambient_water1 block/dried_ghast/ambient_water2 |
subtitles.block.dried_ghast.ambient_water | Dried Ghast rehydrates |
| block.dried_ghast.break | block/dried_ghast/break | subtitles.block.generic.break | Block broken |
| block.dried_ghast.fall | block/dried_ghast/step1 block/dried_ghast/step2 block/dried_ghast/step3 block/dried_ghast/step4 block/dried_ghast/step5 block/dried_ghast/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.dried_ghast.place | block/dried_ghast/place1 block/dried_ghast/place2 block/dried_ghast/place3 block/dried_ghast/place4 block/dried_ghast/place5 block/dried_ghast/place6 |
subtitles.block.generic.place | Block placed |
| block.dried_ghast.place_in_water | block/dried_ghast/placeinwater | subtitles.block.dried_ghast.place_in_water | Dried Ghast soaks |
| block.dried_ghast.step | block/dried_ghast/step1 block/dried_ghast/step2 block/dried_ghast/step3 block/dried_ghast/step4 block/dried_ghast/step5 block/dried_ghast/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.dried_ghast.transition | block/dried_ghast/transition | subtitles.block.dried_ghast.transition | Dried Ghast feels better |
| block.dripstone_block.break | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.break | Block broken |
| block.dripstone_block.fall | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.dripstone_block.hit | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.hit | Block breaking |
| block.dripstone_block.place | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.place | Block placed |
| block.dripstone_block.step | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.dry_grass.ambient | block/dry_grass/wind1 block/dry_grass/wind2 block/dry_grass/wind3 block/dry_grass/wind4 block/dry_grass/wind5 block/dry_grass/wind6 block/dry_grass/wind7 block/dry_grass/wind8 block/dry_grass/wind9 block/dry_grass/wind10 block/dry_grass/wind11 block/dry_grass/wind12 |
subtitles.block.dry_grass.ambient | Windy sounds |
| block.enchantment_table.use | block/enchantment_table/enchant1 block/enchantment_table/enchant2 block/enchantment_table/enchant3 |
subtitles.block.enchantment_table.use | Enchanting Table used |
| block.end_gateway.spawn | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
| block.end_portal.spawn | block/end_portal/endportal | subtitles.block.end_portal.spawn | End Portal opens |
| block.end_portal_frame.fill | block/end_portal/eyeplace1 block/end_portal/eyeplace2 block/end_portal/eyeplace3 |
subtitles.block.end_portal_frame.fill | Eye of Ender attaches |
| block.ender_chest.close | block/enderchest/close | subtitles.block.chest.close | Chest closes |
| block.ender_chest.open | block/enderchest/open | subtitles.block.chest.open | Chest opens |
| block.eyeblossom.close | block/eyeblossom/eyeblossom_close1 block/eyeblossom/eyeblossom_close2 block/eyeblossom/eyeblossom_close3 |
subtitles.block.eyeblossom.close | Eyeblossom closes |
| block.eyeblossom.close_long | block/eyeblossom/eyeblossom_close_long | subtitles.block.eyeblossom.close | Eyeblossom closes |
| block.eyeblossom.idle | block/eyeblossom/eyeblossom_idle1 block/eyeblossom/eyeblossom_idle2 block/eyeblossom/eyeblossom_idle3 block/eyeblossom/eyeblossom_idle4 block/eyeblossom/eyeblossom_idle5 block/eyeblossom/eyeblossom_idle6 |
subtitles.ambient.sound | Eerie noise |
| block.eyeblossom.open | block/eyeblossom/eyeblossom_open1 block/eyeblossom/eyeblossom_open2 block/eyeblossom/eyeblossom_open3 block/eyeblossom/eyeblossom_open4 |
subtitles.block.eyeblossom.open | Eyeblossom opens |
| block.eyeblossom.open_long | block/eyeblossom/eyeblossom_open_long | subtitles.block.eyeblossom.open | Eyeblossom opens |
| block.fence_gate.close | block/fence_gate/close1; volume = 0.9 block/fence_gate/close2; volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.fence_gate.open | block/fence_gate/open1; volume = 0.9 block/fence_gate/open2; volume = 0.9 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.fire.ambient | fire/fire | subtitles.block.fire.ambient | Fire crackles |
| block.fire.extinguish | random/fizz | subtitles.block.fire.extinguish | Fire extinguished |
| block.firefly_bush.idle | block/firefly_bush/firefly_bush1; volume = 4 block/firefly_bush/firefly_bush2; volume = 4 block/firefly_bush/firefly_bush3; volume = 4 block/firefly_bush/firefly_bush4; volume = 4 block/firefly_bush/firefly_bush5; volume = 4 block/firefly_bush/firefly_bush6; volume = 4 block/firefly_bush/firefly_bush7; volume = 4; weight = 2 block/firefly_bush/firefly_bush8; volume = 4; weight = 2 block/firefly_bush/firefly_bush9; volume = 4; weight = 2 block/firefly_bush/firefly_bush10; volume = 4; weight = 2 block/firefly_bush/firefly_bush11; volume = 4 |
subtitles.block.firefly_bush.idle | Fireflies buzz |
| block.flowering_azalea.break | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.break | Block broken |
| block.flowering_azalea.fall | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.flowering_azalea.hit | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.hit | Block breaking |
| block.flowering_azalea.place | block/azalea/break1 block/azalea/break2 block/azalea/break3 block/azalea/break4 block/azalea/break5 block/azalea/break6 |
subtitles.block.generic.place | Block placed |
| block.flowering_azalea.step | block/azalea/step1 block/azalea/step2 block/azalea/step3 block/azalea/step4 block/azalea/step5 block/azalea/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.froglight.break | block/froglight/break1; volume = 0.8 block/froglight/break2; volume = 0.8 block/froglight/break3; volume = 0.8 block/froglight/break4; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.froglight.fall | block/froglight/step1 block/froglight/step2 block/froglight/step3 block/froglight/step4 block/froglight/step5 block/froglight/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.froglight.hit | block/froglight/step1; pitch = 1.3; volume = 0.83 block/froglight/step2; pitch = 1.3; volume = 0.83 block/froglight/step3; pitch = 1.3; volume = 0.83 block/froglight/step4; pitch = 1.3; volume = 0.83 block/froglight/step5; pitch = 1.3; volume = 0.83 block/froglight/step6; pitch = 1.3; volume = 0.83 |
subtitles.block.generic.hit | Block breaking |
| block.froglight.place | block/froglight/break1; volume = 0.8 block/froglight/break2; volume = 0.8 block/froglight/break3; volume = 0.8 block/froglight/break4; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.froglight.step | block/froglight/step1 block/froglight/step2 block/froglight/step3 block/froglight/step4 block/froglight/step5 block/froglight/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.frogspawn.break | block/frogspawn/break1; pitch = 1.2; volume = 0.1 block/frogspawn/break2; pitch = 1.2; volume = 0.1 block/frogspawn/break3; pitch = 1.2; volume = 0.1 block/frogspawn/break4; pitch = 1.2; volume = 0.1 |
subtitles.block.generic.break | Block broken |
| block.frogspawn.fall | block/frogspawn/step1; pitch = 1.3; volume = 0.3 block/frogspawn/step2; pitch = 1.3; volume = 0.3 block/frogspawn/step3; pitch = 1.3; volume = 0.3 block/frogspawn/step4; pitch = 1.3; volume = 0.3 block/frogspawn/step5; pitch = 1.3; volume = 0.3 block/frogspawn/step6; pitch = 1.3; volume = 0.3 |
subtitles.block.generic.fall | Something falls on a block |
| block.frogspawn.hatch | block/frogspawn/hatch1; pitch = 1.2; volume = 0.6 block/frogspawn/hatch2; pitch = 1.2; volume = 0.6 block/frogspawn/hatch3; pitch = 1.2; volume = 0.6 block/frogspawn/hatch4; pitch = 1.2; volume = 0.6 |
subtitles.block.frogspawn.hatch | Tadpole hatches |
| block.frogspawn.hit | block/frogspawn/step1; pitch = 1.3; volume = 0.3 block/frogspawn/step2; pitch = 1.3; volume = 0.3 block/frogspawn/step3; pitch = 1.3; volume = 0.3 block/frogspawn/step4; pitch = 1.3; volume = 0.3 block/frogspawn/step5; pitch = 1.3; volume = 0.3 block/frogspawn/step6; pitch = 1.3; volume = 0.3 |
subtitles.block.generic.hit | Block breaking |
| block.frogspawn.place | block/frogspawn/break1; pitch = 1.5; volume = 0.2 block/frogspawn/break2; pitch = 1.5; volume = 0.2 block/frogspawn/break3; pitch = 1.5; volume = 0.2 block/frogspawn/break4; pitch = 1.5; volume = 0.2 |
subtitles.block.generic.place | Block placed |
| block.frogspawn.step | block/frogspawn/step1; volume = 0.3 block/frogspawn/step2; volume = 0.3 block/frogspawn/step3; volume = 0.3 block/frogspawn/step4; volume = 0.3 block/frogspawn/step5; volume = 0.3 block/frogspawn/step6; volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
| block.fungus.break | block/fungus/break1 block/fungus/break2 block/fungus/break3 block/fungus/break4 block/fungus/break5 block/fungus/break6 |
subtitles.block.generic.break | Block broken |
| block.fungus.fall | |||
| block.fungus.hit | subtitles.block.generic.hit | Block breaking | |
| block.fungus.place | block/fungus/break1 block/fungus/break2 block/fungus/break3 block/fungus/break4 block/fungus/break5 block/fungus/break6 |
subtitles.block.generic.place | Block placed |
| block.fungus.step | item/plant/netherwart1; pitch = 0.9; volume = 0.9 item/plant/netherwart1; pitch = 1.12; volume = 0.9 item/plant/netherwart2; pitch = 0.9; volume = 0.9 item/plant/netherwart2; pitch = 1.12; volume = 0.9 item/plant/netherwart3; pitch = 0.9; volume = 0.9 item/plant/netherwart3; pitch = 1.12; volume = 0.9 item/plant/netherwart4; pitch = 0.9; volume = 0.9 item/plant/netherwart4; pitch = 1.12; volume = 0.9 item/plant/netherwart5; pitch = 0.9; volume = 0.9 item/plant/netherwart5; pitch = 1.12; volume = 0.9 item/plant/netherwart6; pitch = 0.9; volume = 0.9 item/plant/netherwart6; pitch = 1.12; volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
| block.furnace.fire_crackle | block/furnace/fire_crackle1 block/furnace/fire_crackle2 block/furnace/fire_crackle3 block/furnace/fire_crackle4 block/furnace/fire_crackle5 |
subtitles.block.furnace.fire_crackle | Furnace crackles |
| block.gilded_blackstone.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
| block.gilded_blackstone.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.gilded_blackstone.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
| block.gilded_blackstone.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
| block.gilded_blackstone.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.glass.break | random/glass1 random/glass2 random/glass3 |
subtitles.block.generic.break | Block broken |
| block.glass.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
| block.glass.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
| block.glass.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
| block.glass.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
| block.grass.break | dig/grass1 dig/grass2 dig/grass3 dig/grass4 |
subtitles.block.generic.break | Block broken |
| block.grass.fall | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.fall | Something falls on a block |
| block.grass.hit | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.hit | Block breaking |
| block.grass.place | dig/grass1 dig/grass2 dig/grass3 dig/grass4 |
subtitles.block.generic.place | Block placed |
| block.grass.step | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.footsteps | Footsteps |
| block.gravel.break | dig/gravel1 dig/gravel2 dig/gravel3 dig/gravel4 |
subtitles.block.generic.break | Block broken |
| block.gravel.fall | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.fall | Something falls on a block |
| block.gravel.hit | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.hit | Block breaking |
| block.gravel.place | dig/gravel1 dig/gravel2 dig/gravel3 dig/gravel4 |
subtitles.block.generic.place | Block placed |
| block.gravel.step | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
subtitles.block.generic.footsteps | Footsteps |
| block.grindstone.use | block/grindstone/grindstone1; volume = 0.5 block/grindstone/grindstone2; volume = 0.5 block/grindstone/grindstone3; volume = 0.5 |
subtitles.block.grindstone.use | Grindstone used |
| block.growing_plant.crop | mob/sheep/shear | subtitles.block.growing_plant.crop | Plant cropped |
| block.hanging_roots.break | block/hanging_roots/break1 block/hanging_roots/break2 block/hanging_roots/break3 block/hanging_roots/break4 |
subtitles.block.generic.break | Block broken |
| block.hanging_roots.fall | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.hanging_roots.hit | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.hit | Block breaking |
| block.hanging_roots.place | block/hanging_roots/break1 block/hanging_roots/break2 block/hanging_roots/break3 block/hanging_roots/break4 |
subtitles.block.generic.place | Block placed |
| block.hanging_roots.step | block/hanging_roots/step1 block/hanging_roots/step2 block/hanging_roots/step3 block/hanging_roots/step4 block/hanging_roots/step5 block/hanging_roots/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.hanging_sign.break | block/hanging_sign/break1 block/hanging_sign/break2 block/hanging_sign/break3 block/hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
| block.hanging_sign.fall | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.hanging_sign.hit | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.hit | Block breaking |
| block.hanging_sign.place | block/hanging_sign/break1 block/hanging_sign/break2 block/hanging_sign/break3 block/hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
| block.hanging_sign.step | block/hanging_sign/step1 block/hanging_sign/step2 block/hanging_sign/step3 block/hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.hanging_sign.waxed_interact_fail | block.sign.waxed_interact_fail; type = event | subtitles.block.hanging_sign.waxed_interact_fail | Sign wobbles |
| block.heavy_core.break | block/heavy_core/break1 block/heavy_core/break2 block/heavy_core/break3 block/heavy_core/break4 |
subtitles.block.generic.break | Block broken |
| block.heavy_core.fall | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.heavy_core.hit | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.hit | Block breaking |
| block.heavy_core.place | block/heavy_core/break1 block/heavy_core/break2 block/heavy_core/break3 block/heavy_core/break4 |
subtitles.block.generic.place | Block placed |
| block.heavy_core.step | block/heavy_core/step1 block/heavy_core/step2 block/heavy_core/step3 block/heavy_core/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.honey_block.break | block/honeyblock/break1 block/honeyblock/break2 block/honeyblock/break3 block/honeyblock/break4 block/honeyblock/break5 |
subtitles.block.generic.break | Block broken |
| block.honey_block.fall | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.honey_block.hit | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.hit | Block breaking |
| block.honey_block.place | block/honeyblock/break1 block/honeyblock/break2 block/honeyblock/break3 block/honeyblock/break4 block/honeyblock/break5 |
subtitles.block.generic.place | Block placed |
| block.honey_block.slide | block/honeyblock/slide1; volume = 0.8 block/honeyblock/slide1; pitch = 0.9; volume = 0.8 block/honeyblock/slide2; volume = 0.8 block/honeyblock/slide2; pitch = 0.8; volume = 0.8 block/honeyblock/slide3; volume = 0.8 block/honeyblock/slide3; pitch = 0.8; volume = 0.8 block/honeyblock/slide4; volume = 0.8 block/honeyblock/slide4; pitch = 0.8; volume = 0.8 |
subtitles.block.honey_block.slide | Sliding down a honey block |
| block.honey_block.step | block/honeyblock/step1 block/honeyblock/step2 block/honeyblock/step3 block/honeyblock/step4 block/honeyblock/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.iron.break | block/iron/break1 block/iron/break2 block/iron/break3 block/iron/break4 block/iron/break5 block/iron/break6 block/iron/break7 block/iron/break8 |
subtitles.block.generic.break | Block broken |
| block.iron.fall | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.iron.hit | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.hit | Block breaking |
| block.iron.place | block/iron/break1 block/iron/break2 block/iron/break3 block/iron/break4 block/iron/break5 block/iron/break6 block/iron/break7 block/iron/break8 |
subtitles.block.generic.place | Block placed |
| block.iron.step | block/iron/step1 block/iron/step2 block/iron/step3 block/iron/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.iron_door.close | block/iron_door/close1; volume = 0.9 block/iron_door/close2; volume = 0.9 block/iron_door/close3; volume = 0.9 block/iron_door/close4; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.iron_door.open | block/iron_door/open1; volume = 0.9 block/iron_door/open2; volume = 0.9 block/iron_door/open3; volume = 0.9 block/iron_door/open4; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.iron_trapdoor.close | block/iron_trapdoor/close1; volume = 0.9 block/iron_trapdoor/close2; volume = 0.9 block/iron_trapdoor/close3; volume = 0.9 block/iron_trapdoor/close4; volume = 0.9 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.iron_trapdoor.open | block/iron_trapdoor/open1; volume = 0.9 block/iron_trapdoor/open2; volume = 0.9 block/iron_trapdoor/open3; volume = 0.9 block/iron_trapdoor/open4; volume = 0.9 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.ladder.break | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.break | Block broken |
| block.ladder.fall | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.fall | Something falls on a block |
| block.ladder.hit | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.hit | Block breaking |
| block.ladder.place | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.place | Block placed |
| block.ladder.step | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
subtitles.block.generic.footsteps | Footsteps |
| block.lantern.break | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.break | Block broken |
| block.lantern.fall | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.fall | Something falls on a block |
| block.lantern.hit | block/lantern/place1 block/lantern/place2 block/lantern/place3 block/lantern/place4 block/lantern/place5 block/lantern/place6 |
subtitles.block.generic.hit | Block breaking |
| block.lantern.place | block/lantern/place1; pitch = 1.1 block/lantern/place2; pitch = 1.1 block/lantern/place3; pitch = 1.1 block/lantern/place4; pitch = 1.1 block/lantern/place5; pitch = 1.1 block/lantern/place6; pitch = 1.1 |
subtitles.block.generic.place | Block placed |
| block.lantern.step | block/lantern/break1 block/lantern/break2 block/lantern/break3 block/lantern/break4 block/lantern/break5 block/lantern/break6 |
subtitles.block.generic.footsteps | Footsteps |
| block.large_amethyst_bud.break | block/amethyst_cluster/break1; pitch = 0.85; volume = 0.7 block/amethyst_cluster/break2; pitch = 0.85; volume = 0.7 block/amethyst_cluster/break3; pitch = 0.85; volume = 0.7 block/amethyst_cluster/break4; pitch = 0.85; volume = 0.7 |
subtitles.block.generic.break | Block broken |
| block.large_amethyst_bud.place | block/amethyst_cluster/place1; volume = 0.75 block/amethyst_cluster/place2; volume = 0.75 block/amethyst_cluster/place3; volume = 0.75 block/amethyst_cluster/place4; volume = 0.75 |
subtitles.block.generic.place | Block placed |
| block.lava.ambient | liquid/lava | subtitles.block.lava.ambient | Lava pops |
| block.lava.extinguish | random/fizz | subtitles.block.lava.extinguish | Lava hisses |
| block.lava.pop | liquid/lavapop | subtitles.block.lava.ambient | Lava pops |
| block.leaf_litter.break | block/leaf_litter/break1 block/leaf_litter/break2 block/leaf_litter/break3 block/leaf_litter/break4 block/leaf_litter/break5 |
subtitles.block.generic.break | Block broken |
| block.leaf_litter.fall | block/leaf_litter/step1 block/leaf_litter/step2 block/leaf_litter/step3 block/leaf_litter/step4 block/leaf_litter/step5 block/leaf_litter/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.leaf_litter.hit | block/leaf_litter/step1 block/leaf_litter/step2 block/leaf_litter/step3 block/leaf_litter/step4 block/leaf_litter/step5 block/leaf_litter/step6 |
subtitles.block.generic.hit | Block breaking |
| block.leaf_litter.place | block/leaf_litter/place1 block/leaf_litter/place2 block/leaf_litter/place3 block/leaf_litter/place4 block/leaf_litter/place5 |
subtitles.block.generic.place | Block placed |
| block.leaf_litter.step | block/leaf_litter/step1 block/leaf_litter/step2 block/leaf_litter/step3 block/leaf_litter/step4 block/leaf_litter/step5 block/leaf_litter/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.lever.click | random/click | subtitles.block.lever.click | Lever clicks |
| block.lily_pad.place | block/waterlily/place1 block/waterlily/place2 block/waterlily/place3 block/waterlily/place4 |
subtitles.block.generic.place | Block placed |
| block.lodestone.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
| block.lodestone.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
| block.lodestone.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
| block.lodestone.place | block/lodestone/place1 block/lodestone/place2 block/lodestone/place3 block/lodestone/place4 |
subtitles.block.generic.place | Block placed |
| block.lodestone.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
||
| block.mangrove_roots.break | block/mangrove_roots/break1; pitch = 1.2; volume = 0.25 block/mangrove_roots/break2; pitch = 1.2; volume = 0.25 block/mangrove_roots/break3; pitch = 1.2; volume = 0.25 block/mangrove_roots/break4; pitch = 1.2; volume = 0.25 block/mangrove_roots/break5; pitch = 1.2; volume = 0.25 block/mangrove_roots/break6; pitch = 1.2; volume = 0.25 |
subtitles.block.generic.break | Block broken |
| block.mangrove_roots.fall | block/mangrove_roots/step1; volume = 0.25 block/mangrove_roots/step2; volume = 0.25 block/mangrove_roots/step3; volume = 0.25 block/mangrove_roots/step4; volume = 0.25 block/mangrove_roots/step5; volume = 0.25 block/mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.fall | Something falls on a block |
| block.mangrove_roots.hit | block/mangrove_roots/step1; volume = 0.25 block/mangrove_roots/step2; volume = 0.25 block/mangrove_roots/step3; volume = 0.25 block/mangrove_roots/step4; volume = 0.25 block/mangrove_roots/step5; volume = 0.25 block/mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.hit | Block breaking |
| block.mangrove_roots.place | block/mangrove_roots/break1; pitch = 1.2; volume = 0.25 block/mangrove_roots/break2; pitch = 1.2; volume = 0.25 block/mangrove_roots/break3; pitch = 1.2; volume = 0.25 block/mangrove_roots/break4; pitch = 1.2; volume = 0.25 block/mangrove_roots/break5; pitch = 1.2; volume = 0.25 block/mangrove_roots/break6; pitch = 1.2; volume = 0.25 |
subtitles.block.generic.place | Block placed |
| block.mangrove_roots.step | block/mangrove_roots/step1; volume = 0.25 block/mangrove_roots/step2; volume = 0.25 block/mangrove_roots/step3; volume = 0.25 block/mangrove_roots/step4; volume = 0.25 block/mangrove_roots/step5; volume = 0.25 block/mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
| block.medium_amethyst_bud.break | block/amethyst_cluster/break1; pitch = 0.95; volume = 0.55 block/amethyst_cluster/break2; pitch = 0.95; volume = 0.55 block/amethyst_cluster/break3; pitch = 0.95; volume = 0.55 block/amethyst_cluster/break4; pitch = 0.95; volume = 0.55 |
subtitles.block.generic.break | Block broken |
| block.medium_amethyst_bud.place | block/amethyst_cluster/place1; pitch = 1.1; volume = 0.5 block/amethyst_cluster/place2; pitch = 1.1; volume = 0.5 block/amethyst_cluster/place3; pitch = 1.1; volume = 0.5 block/amethyst_cluster/place4; pitch = 1.1; volume = 0.5 |
subtitles.block.generic.place | Block placed |
| block.metal.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
| block.metal.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
| block.metal.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
| block.metal.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
| block.metal.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
| block.metal_pressure_plate.click_off | random/click; pitch = 0.65; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.metal_pressure_plate.click_on | random/click; pitch = 0.75; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.moss.break | block/moss/break1; volume = 0.95 block/moss/break2; volume = 0.93 block/moss/break3; volume = 0.93 block/moss/break4; volume = 0.93 block/moss/break5; volume = 0.93 |
subtitles.block.generic.break | Block broken |
| block.moss.fall | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.moss.hit | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.hit | Block breaking |
| block.moss.place | block/moss/break1; volume = 0.93 block/moss/break2; volume = 0.93 block/moss/break3; volume = 0.93 block/moss/break4; volume = 0.93 block/moss/break5; volume = 0.93 |
subtitles.block.generic.place | Block placed |
| block.moss.step | block/moss/step1 block/moss/step2 block/moss/step3 block/moss/step4 block/moss/step5 block/moss/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.moss_carpet.break | block/moss/break1; pitch = 1.1; volume = 0.9 block/moss/break2; pitch = 1.1; volume = 0.9 block/moss/break3; pitch = 1.1; volume = 0.9 block/moss/break4; pitch = 1.1; volume = 0.9 block/moss/break5; pitch = 1.1; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.moss_carpet.fall | block/moss/step1; pitch = 1.1; volume = 0.9 block/moss/step2; pitch = 1.1; volume = 0.9 block/moss/step3; pitch = 1.1; volume = 0.9 block/moss/step4; pitch = 1.1; volume = 0.9 block/moss/step5; pitch = 1.1; volume = 0.9 block/moss/step6; pitch = 1.1; volume = 0.9 |
subtitles.block.generic.fall | Something falls on a block |
| block.moss_carpet.hit | block/moss/step1; pitch = 1.1; volume = 0.9 block/moss/step2; pitch = 1.1; volume = 0.9 block/moss/step3; pitch = 1.1; volume = 0.9 block/moss/step4; pitch = 1.1; volume = 0.9 block/moss/step5; pitch = 1.1; volume = 0.9 block/moss/step6; pitch = 1.1; volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
| block.moss_carpet.place | block/moss/break1; pitch = 1.1; volume = 0.9 block/moss/break2; pitch = 1.1; volume = 0.9 block/moss/break3; pitch = 1.1; volume = 0.9 block/moss/break4; pitch = 1.1; volume = 0.9 block/moss/break5; pitch = 1.1; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.moss_carpet.step | block/moss/step1; pitch = 1.1; volume = 0.9 block/moss/step2; pitch = 1.1; volume = 0.9 block/moss/step3; pitch = 1.1; volume = 0.9 block/moss/step4; pitch = 1.1; volume = 0.9 block/moss/step5; pitch = 1.1; volume = 0.9 block/moss/step6; pitch = 1.1; volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
| block.mud.break | block/mud/break1; volume = 0.5 block/mud/break2; volume = 0.5 block/mud/break3; volume = 0.5 block/mud/break4; volume = 0.5 block/mud/break5; volume = 0.5 block/mud/break6; volume = 0.5 |
subtitles.block.generic.break | Block broken |
| block.mud.fall | block/mud/step1; volume = 0.5 block/mud/step2; volume = 0.5 block/mud/step3; volume = 0.5 block/mud/step4; volume = 0.5 block/mud/step5; volume = 0.5 block/mud/step6; volume = 0.5 |
subtitles.block.generic.fall | Something falls on a block |
| block.mud.hit | block/mud/step1; volume = 0.5 block/mud/step2; volume = 0.5 block/mud/step3; volume = 0.5 block/mud/step4; volume = 0.5 block/mud/step5; volume = 0.5 block/mud/step6; volume = 0.5 |
subtitles.block.generic.hit | Block breaking |
| block.mud.place | block/mud/break1; volume = 0.5 block/mud/break2; volume = 0.5 block/mud/break3; volume = 0.5 block/mud/break4; volume = 0.5 block/mud/break5; volume = 0.5 block/mud/break6; volume = 0.5 |
subtitles.block.generic.place | Block placed |
| block.mud.step | block/mud/step1; volume = 0.5 block/mud/step2; volume = 0.5 block/mud/step3; volume = 0.5 block/mud/step4; volume = 0.5 block/mud/step5; volume = 0.5 block/mud/step6; volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
| block.mud_bricks.break | block/mud_bricks/break1; volume = 0.5 block/mud_bricks/break2; volume = 0.5 block/mud_bricks/break3; volume = 0.5 block/mud_bricks/break4; volume = 0.5 block/mud_bricks/break5; volume = 0.5 block/mud_bricks/break6; volume = 0.5 |
subtitles.block.generic.break | Block broken |
| block.mud_bricks.fall | block/mud_bricks/step1; volume = 0.5 block/mud_bricks/step2; volume = 0.5 block/mud_bricks/step3; volume = 0.5 block/mud_bricks/step4; volume = 0.5 block/mud_bricks/step5; volume = 0.5 block/mud_bricks/step6; volume = 0.5 |
subtitles.block.generic.fall | Something falls on a block |
| block.mud_bricks.hit | block/mud_bricks/step1; volume = 0.5 block/mud_bricks/step2; volume = 0.5 block/mud_bricks/step3; volume = 0.5 block/mud_bricks/step4; volume = 0.5 block/mud_bricks/step5; volume = 0.5 block/mud_bricks/step6; volume = 0.5 |
subtitles.block.generic.hit | Block breaking |
| block.mud_bricks.place | block/mud_bricks/break1; volume = 0.5 block/mud_bricks/break2; volume = 0.5 block/mud_bricks/break3; volume = 0.5 block/mud_bricks/break4; volume = 0.5 block/mud_bricks/break5; volume = 0.5 block/mud_bricks/break6; volume = 0.5 |
subtitles.block.generic.place | Block placed |
| block.mud_bricks.step | block/mud_bricks/step1; volume = 0.5 block/mud_bricks/step2; volume = 0.5 block/mud_bricks/step3; volume = 0.5 block/mud_bricks/step4; volume = 0.5 block/mud_bricks/step5; volume = 0.5 block/mud_bricks/step6; volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
| block.muddy_mangrove_roots.break | block/muddy_mangrove_roots/break1; volume = 0.25 block/muddy_mangrove_roots/break2; volume = 0.25 block/muddy_mangrove_roots/break3; volume = 0.25 block/muddy_mangrove_roots/break4; volume = 0.25 block/muddy_mangrove_roots/break5; volume = 0.25 block/muddy_mangrove_roots/break6; volume = 0.25 |
subtitles.block.generic.break | Block broken |
| block.muddy_mangrove_roots.fall | block/muddy_mangrove_roots/step1; volume = 0.25 block/muddy_mangrove_roots/step2; volume = 0.25 block/muddy_mangrove_roots/step3; volume = 0.25 block/muddy_mangrove_roots/step4; volume = 0.25 block/muddy_mangrove_roots/step5; volume = 0.25 block/muddy_mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.fall | Something falls on a block |
| block.muddy_mangrove_roots.hit | block/muddy_mangrove_roots/step1; volume = 0.25 block/muddy_mangrove_roots/step2; volume = 0.25 block/muddy_mangrove_roots/step3; volume = 0.25 block/muddy_mangrove_roots/step4; volume = 0.25 block/muddy_mangrove_roots/step5; volume = 0.25 block/muddy_mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.hit | Block breaking |
| block.muddy_mangrove_roots.place | block/muddy_mangrove_roots/break1; volume = 0.25 block/muddy_mangrove_roots/break2; volume = 0.25 block/muddy_mangrove_roots/break3; volume = 0.25 block/muddy_mangrove_roots/break4; volume = 0.25 block/muddy_mangrove_roots/break5; volume = 0.25 block/muddy_mangrove_roots/break6; volume = 0.25 |
subtitles.block.generic.place | Block placed |
| block.muddy_mangrove_roots.step | block/muddy_mangrove_roots/step1; volume = 0.25 block/muddy_mangrove_roots/step2; volume = 0.25 block/muddy_mangrove_roots/step3; volume = 0.25 block/muddy_mangrove_roots/step4; volume = 0.25 block/muddy_mangrove_roots/step5; volume = 0.25 block/muddy_mangrove_roots/step6; volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_bricks.break | block/nether_bricks/break1; volume = 0.8 block/nether_bricks/break2; volume = 0.8 block/nether_bricks/break3; volume = 0.8 block/nether_bricks/break4; volume = 0.8 block/nether_bricks/break5; volume = 0.8 block/nether_bricks/break6; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.nether_bricks.fall | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_bricks.hit | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.hit | Block breaking |
| block.nether_bricks.place | block/nether_bricks/break1; volume = 0.8 block/nether_bricks/break2; volume = 0.8 block/nether_bricks/break3; volume = 0.8 block/nether_bricks/break4; volume = 0.8 block/nether_bricks/break5; volume = 0.8 block/nether_bricks/break6; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.nether_bricks.step | block/nether_bricks/step1 block/nether_bricks/step2 block/nether_bricks/step3 block/nether_bricks/step4 block/nether_bricks/step5 block/nether_bricks/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_gold_ore.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
| block.nether_gold_ore.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_gold_ore.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
| block.nether_gold_ore.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
| block.nether_gold_ore.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_ore.break | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.break | Block broken |
| block.nether_ore.fall | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_ore.hit | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.hit | Block breaking |
| block.nether_ore.place | block/nether_ore/break1 block/nether_ore/break2 block/nether_ore/break3 block/nether_ore/break4 |
subtitles.block.generic.place | Block placed |
| block.nether_ore.step | block/nether_ore/step1 block/nether_ore/step2 block/nether_ore/step3 block/nether_ore/step4 block/nether_ore/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_sprouts.break | block/nether_sprouts/break1; volume = 0.7 block/nether_sprouts/break2; volume = 0.7 block/nether_sprouts/break3; volume = 0.7 block/nether_sprouts/break4; volume = 0.7 |
subtitles.block.generic.break | Block broken |
| block.nether_sprouts.fall | block/nether_sprouts/step1 block/nether_sprouts/step2 block/nether_sprouts/step3 block/nether_sprouts/step4 block/nether_sprouts/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_sprouts.hit | block/nether_sprouts/step1 block/nether_sprouts/step2 block/nether_sprouts/step3 block/nether_sprouts/step4 block/nether_sprouts/step5 |
subtitles.block.generic.hit | Block breaking |
| block.nether_sprouts.place | block/nether_sprouts/break1; volume = 0.7 block/nether_sprouts/break2; volume = 0.7 block/nether_sprouts/break3; volume = 0.7 block/nether_sprouts/break4; volume = 0.7 |
subtitles.block.generic.place | Block placed |
| block.nether_sprouts.step | block/nether_sprouts/step1; volume = 0.5 block/nether_sprouts/step2; volume = 0.5 block/nether_sprouts/step3; volume = 0.5 block/nether_sprouts/step4; volume = 0.5 block/nether_sprouts/step5; volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_wart.break | item/plant/netherwart1; pitch = 0.9; volume = 0.9 item/plant/netherwart2; pitch = 0.9; volume = 0.9 item/plant/netherwart3; pitch = 0.9; volume = 0.9 item/plant/netherwart4; pitch = 0.9; volume = 0.9 item/plant/netherwart5; pitch = 0.9; volume = 0.9 item/plant/netherwart6; pitch = 0.9; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.nether_wood.break | block/nether_wood/break1 block/nether_wood/break2 block/nether_wood/break3 block/nether_wood/break4 |
subtitles.block.generic.break | Block broken |
| block.nether_wood.fall | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_wood.hit | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.hit | Block breaking |
| block.nether_wood.place | block/nether_wood/break1 block/nether_wood/break2 block/nether_wood/break3 block/nether_wood/break4 |
subtitles.block.generic.place | Block placed |
| block.nether_wood.step | block/nether_wood/step1 block/nether_wood/step2 block/nether_wood/step3 block/nether_wood/step4 block/nether_wood/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_wood_button.click_off | block/nether_wood_button/nether_wood_button; pitch = 0.5; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.nether_wood_button.click_on | block/nether_wood_button/nether_wood_button; pitch = 0.6; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.nether_wood_door.close | block/nether_wood_door/toggle1 block/nether_wood_door/toggle2 block/nether_wood_door/toggle3 block/nether_wood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
| block.nether_wood_door.open | block/nether_wood_door/toggle1 block/nether_wood_door/toggle2 block/nether_wood_door/toggle3 block/nether_wood_door/toggle4 |
subtitles.block.door.toggle | Door creaks |
| block.nether_wood_fence_gate.close | block/nether_wood_fence/toggle1 block/nether_wood_fence/toggle2 block/nether_wood_fence/toggle3 block/nether_wood_fence/toggle4 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.nether_wood_fence_gate.open | block/nether_wood_fence/toggle1 block/nether_wood_fence/toggle2 block/nether_wood_fence/toggle3 block/nether_wood_fence/toggle4 |
subtitles.block.fence_gate.toggle | Fence Gate creaks |
| block.nether_wood_hanging_sign.break | block/nether_wood_hanging_sign/break1 block/nether_wood_hanging_sign/break2 block/nether_wood_hanging_sign/break3 block/nether_wood_hanging_sign/break4 |
subtitles.block.generic.break | Block broken |
| block.nether_wood_hanging_sign.fall | block/nether_wood_hanging_sign/step1 block/nether_wood_hanging_sign/step2 block/nether_wood_hanging_sign/step3 block/nether_wood_hanging_sign/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.nether_wood_hanging_sign.hit | block/nether_wood_hanging_sign/step1; volume = 0.8 block/nether_wood_hanging_sign/step2; volume = 0.8 block/nether_wood_hanging_sign/step3; volume = 0.8 block/nether_wood_hanging_sign/step4; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.nether_wood_hanging_sign.place | block/nether_wood_hanging_sign/break1 block/nether_wood_hanging_sign/break2 block/nether_wood_hanging_sign/break3 block/nether_wood_hanging_sign/break4 |
subtitles.block.generic.place | Block placed |
| block.nether_wood_hanging_sign.step | block/nether_wood_hanging_sign/step1 block/nether_wood_hanging_sign/step2 block/nether_wood_hanging_sign/step3 block/nether_wood_hanging_sign/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.nether_wood_pressure_plate.click_off | random/click; pitch = 0.7; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.nether_wood_pressure_plate.click_on | random/click; pitch = 0.8; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.nether_wood_trapdoor.close | block/nether_wood_trapdoor/toggle1 block/nether_wood_trapdoor/toggle2 block/nether_wood_trapdoor/toggle3 block/nether_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.nether_wood_trapdoor.open | block/nether_wood_trapdoor/toggle1 block/nether_wood_trapdoor/toggle2 block/nether_wood_trapdoor/toggle3 block/nether_wood_trapdoor/toggle4 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.netherite_block.break | block/netherite/break1; volume = 0.95 block/netherite/break1; pitch = 0.9; volume = 0.95 block/netherite/break2; volume = 0.95 block/netherite/break2; pitch = 0.9; volume = 0.95 block/netherite/break3; volume = 0.95 block/netherite/break3; pitch = 0.9; volume = 0.95 block/netherite/break4; volume = 0.95 block/netherite/break4; pitch = 0.9; volume = 0.95 |
subtitles.block.generic.break | Block broken |
| block.netherite_block.fall | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.netherite_block.hit | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.hit | Block breaking |
| block.netherite_block.place | block/netherite/break1; volume = 0.95 block/netherite/break1; pitch = 0.9; volume = 0.95 block/netherite/break2; volume = 0.95 block/netherite/break2; pitch = 0.9; volume = 0.95 block/netherite/break3; volume = 0.95 block/netherite/break3; pitch = 0.9; volume = 0.95 block/netherite/break4; volume = 0.95 block/netherite/break4; pitch = 0.9; volume = 0.95 |
subtitles.block.generic.place | Block placed |
| block.netherite_block.step | block/netherite/step1 block/netherite/step2 block/netherite/step3 block/netherite/step4 block/netherite/step5 block/netherite/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.netherrack.break | block/netherrack/break1 block/netherrack/break2 block/netherrack/break3 block/netherrack/break4 block/netherrack/break5 block/netherrack/break6 |
subtitles.block.generic.break | Block broken |
| block.netherrack.fall | block/netherrack/step1 block/netherrack/step2 block/netherrack/step3 block/netherrack/step4 block/netherrack/step5 block/netherrack/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.netherrack.hit | block/netherrack/step1; volume = 0.55 block/netherrack/step2; volume = 0.55 block/netherrack/step3; volume = 0.55 block/netherrack/step4; volume = 0.55 block/netherrack/step5; volume = 0.55 block/netherrack/step6; volume = 0.55 |
subtitles.block.generic.hit | Block breaking |
| block.netherrack.place | block/netherrack/break1 block/netherrack/break2 block/netherrack/break3 block/netherrack/break4 block/netherrack/break5 block/netherrack/break6 |
subtitles.block.generic.place | Block placed |
| block.netherrack.step | block/netherrack/step1 block/netherrack/step2 block/netherrack/step3 block/netherrack/step4 block/netherrack/step5 block/netherrack/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.note_block.banjo | note/banjo | subtitles.block.note_block.note | Note Block plays |
| block.note_block.basedrum | note/bd | subtitles.block.note_block.note | Note Block plays |
| block.note_block.bass | note/bassattack | subtitles.block.note_block.note | Note Block plays |
| block.note_block.bell | note/bell | subtitles.block.note_block.note | Note Block plays |
| block.note_block.bit | note/bit | subtitles.block.note_block.note | Note Block plays |
| block.note_block.chime | note/icechime | subtitles.block.note_block.note | Note Block plays |
| block.note_block.cow_bell | note/cow_bell | subtitles.block.note_block.note | Note Block plays |
| block.note_block.didgeridoo | note/didgeridoo | subtitles.block.note_block.note | Note Block plays |
| block.note_block.flute | note/flute | subtitles.block.note_block.note | Note Block plays |
| block.note_block.guitar | note/guitar | subtitles.block.note_block.note | Note Block plays |
| block.note_block.harp | note/harp2 | subtitles.block.note_block.note | Note Block plays |
| block.note_block.hat | note/hat | subtitles.block.note_block.note | Note Block plays |
| block.note_block.imitate.creeper | entity.creeper.primed; type = event; pitch = 0.5 | subtitles.entity.creeper.primed | Creeper hisses |
| block.note_block.imitate.ender_dragon | entity.ender_dragon.ambient; type = event | subtitles.entity.ender_dragon.ambient | Dragon roars |
| block.note_block.imitate.piglin | entity.piglin.ambient; type = event | subtitles.entity.piglin.ambient | Piglin snorts |
| block.note_block.imitate.skeleton | entity.skeleton.ambient; type = event | subtitles.entity.skeleton.ambient | Skeleton rattles |
| block.note_block.imitate.wither_skeleton | entity.wither_skeleton.ambient; type = event | subtitles.entity.wither_skeleton.ambient | Wither Skeleton rattles |
| block.note_block.imitate.zombie | entity.zombie.ambient; type = event | subtitles.entity.zombie.ambient | Zombie groans |
| block.note_block.iron_xylophone | note/iron_xylophone | subtitles.block.note_block.note | Note Block plays |
| block.note_block.pling | note/pling | subtitles.block.note_block.note | Note Block plays |
| block.note_block.snare | note/snare | subtitles.block.note_block.note | Note Block plays |
| block.note_block.xylophone | note/xylobone | subtitles.block.note_block.note | Note Block plays |
| block.nylium.break | block/nylium/break1; volume = 0.85 block/nylium/break2; volume = 0.85 block/nylium/break3; volume = 0.85 block/nylium/break4; volume = 0.85 block/nylium/break5; volume = 0.85 block/nylium/break6; volume = 0.85 |
subtitles.block.generic.break | Block broken |
| block.nylium.fall | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.nylium.hit | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.hit | Block breaking |
| block.nylium.place | block/nylium/break1; volume = 0.85 block/nylium/break2; volume = 0.85 block/nylium/break3; volume = 0.85 block/nylium/break4; volume = 0.85 block/nylium/break5; volume = 0.85 block/nylium/break6; volume = 0.85 |
subtitles.block.generic.place | Block placed |
| block.nylium.step | block/nylium/step1 block/nylium/step2 block/nylium/step3 block/nylium/step4 block/nylium/step5 block/nylium/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.packed_mud.break | block/packed_mud/break1; volume = 0.3 block/packed_mud/break2; volume = 0.3 block/packed_mud/break3; volume = 0.3 block/packed_mud/break4; volume = 0.3 block/packed_mud/break5; volume = 0.3 block/packed_mud/break6; volume = 0.3 |
subtitles.block.generic.break | Block broken |
| block.packed_mud.fall | block/packed_mud/step1; volume = 0.3 block/packed_mud/step2; volume = 0.3 block/packed_mud/step3; volume = 0.3 block/packed_mud/step4; volume = 0.3 block/packed_mud/step5; volume = 0.3 block/packed_mud/step6; volume = 0.3 |
subtitles.block.generic.fall | Something falls on a block |
| block.packed_mud.hit | block/packed_mud/step1; volume = 0.3 block/packed_mud/step2; volume = 0.3 block/packed_mud/step3; volume = 0.3 block/packed_mud/step4; volume = 0.3 block/packed_mud/step5; volume = 0.3 block/packed_mud/step6; volume = 0.3 |
subtitles.block.generic.hit | Block breaking |
| block.packed_mud.place | block/packed_mud/break1; volume = 0.3 block/packed_mud/break2; volume = 0.3 block/packed_mud/break3; volume = 0.3 block/packed_mud/break4; volume = 0.3 block/packed_mud/break5; volume = 0.3 block/packed_mud/break6; volume = 0.3 |
subtitles.block.generic.place | Block placed |
| block.packed_mud.step | block/packed_mud/step1; pitch = 0.95; volume = 0.3 block/packed_mud/step2; pitch = 0.95; volume = 0.3 block/packed_mud/step3; pitch = 0.95; volume = 0.3 block/packed_mud/step4; pitch = 0.95; volume = 0.3 block/packed_mud/step5; pitch = 0.95; volume = 0.3 block/packed_mud/step6; pitch = 0.95; volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
| block.pale_hanging_moss.idle | block/pale_hanging_moss/pale_hanging_moss1 block/pale_hanging_moss/pale_hanging_moss2 block/pale_hanging_moss/pale_hanging_moss3 block/pale_hanging_moss/pale_hanging_moss4 block/pale_hanging_moss/pale_hanging_moss5 block/pale_hanging_moss/pale_hanging_moss6 block/pale_hanging_moss/pale_hanging_moss7 block/pale_hanging_moss/pale_hanging_moss8 block/pale_hanging_moss/pale_hanging_moss9 block/pale_hanging_moss/pale_hanging_moss10 block/pale_hanging_moss/pale_hanging_moss11 block/pale_hanging_moss/pale_hanging_moss12 block/pale_hanging_moss/pale_hanging_moss13 block/pale_hanging_moss/pale_hanging_moss14 block/pale_hanging_moss/pale_hanging_moss15 |
subtitles.ambient.sound | Eerie noise |
| block.pink_petals.break | block/cherry_leaves/break1; pitch = 1.2; volume = 0.8 block/cherry_leaves/break2; pitch = 1.2; volume = 0.8 block/cherry_leaves/break3; pitch = 1.2; volume = 0.8 block/cherry_leaves/break4; pitch = 1.2; volume = 0.8 block/cherry_leaves/break5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.pink_petals.fall | block/cherry_leaves/step1; pitch = 1.2; volume = 0.8 block/cherry_leaves/step2; pitch = 1.2; volume = 0.8 block/cherry_leaves/step3; pitch = 1.2; volume = 0.8 block/cherry_leaves/step4; pitch = 1.2; volume = 0.8 block/cherry_leaves/step5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.fall | Something falls on a block |
| block.pink_petals.hit | block/cherry_leaves/step1; pitch = 1.2; volume = 0.8 block/cherry_leaves/step2; pitch = 1.2; volume = 0.8 block/cherry_leaves/step3; pitch = 1.2; volume = 0.8 block/cherry_leaves/step4; pitch = 1.2; volume = 0.8 block/cherry_leaves/step5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.pink_petals.place | block/cherry_leaves/break1; pitch = 1.2; volume = 0.8 block/cherry_leaves/break2; pitch = 1.2; volume = 0.8 block/cherry_leaves/break3; pitch = 1.2; volume = 0.8 block/cherry_leaves/break4; pitch = 1.2; volume = 0.8 block/cherry_leaves/break5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.pink_petals.step | block/cherry_leaves/step1; pitch = 1.2; volume = 0.8 block/cherry_leaves/step2; pitch = 1.2; volume = 0.8 block/cherry_leaves/step3; pitch = 1.2; volume = 0.8 block/cherry_leaves/step4; pitch = 1.2; volume = 0.8 block/cherry_leaves/step5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.footsteps | Footsteps |
| block.piston.contract | tile/piston/in; attenuation_distance = 8 | subtitles.block.piston.move | Piston moves |
| block.piston.extend | tile/piston/out; attenuation_distance = 8 | subtitles.block.piston.move | Piston moves |
| block.pointed_dripstone.break | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.break | Block broken |
| block.pointed_dripstone.drip_lava | block/pointed_dripstone/drip_lava1 block/pointed_dripstone/drip_lava2 block/pointed_dripstone/drip_lava3 block/pointed_dripstone/drip_lava4 block/pointed_dripstone/drip_lava5 block/pointed_dripstone/drip_lava6 |
subtitles.block.pointed_dripstone.drip_lava | Lava drips |
| block.pointed_dripstone.drip_lava_into_cauldron | block/pointed_dripstone/drip_lava_cauldron1 block/pointed_dripstone/drip_lava_cauldron2 block/pointed_dripstone/drip_lava_cauldron3 block/pointed_dripstone/drip_lava_cauldron4 |
subtitles.block.pointed_dripstone.drip_lava_into_cauldron | Lava drips into Cauldron |
| block.pointed_dripstone.drip_water | block/pointed_dripstone/drip_water1 block/pointed_dripstone/drip_water2 block/pointed_dripstone/drip_water3 block/pointed_dripstone/drip_water4 block/pointed_dripstone/drip_water5 block/pointed_dripstone/drip_water6 block/pointed_dripstone/drip_water7 block/pointed_dripstone/drip_water8 block/pointed_dripstone/drip_water9 block/pointed_dripstone/drip_water10 block/pointed_dripstone/drip_water11 block/pointed_dripstone/drip_water12 block/pointed_dripstone/drip_water13 block/pointed_dripstone/drip_water14 block/pointed_dripstone/drip_water15 |
subtitles.block.pointed_dripstone.drip_water | Water drips |
| block.pointed_dripstone.drip_water_into_cauldron | block/pointed_dripstone/drip_water_cauldron1 block/pointed_dripstone/drip_water_cauldron2 block/pointed_dripstone/drip_water_cauldron3 block/pointed_dripstone/drip_water_cauldron4 block/pointed_dripstone/drip_water_cauldron5 block/pointed_dripstone/drip_water_cauldron6 block/pointed_dripstone/drip_water_cauldron7 block/pointed_dripstone/drip_water_cauldron8 |
subtitles.block.pointed_dripstone.drip_water_into_cauldron | Water drips into Cauldron |
| block.pointed_dripstone.fall | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.pointed_dripstone.hit | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.hit | Block breaking |
| block.pointed_dripstone.land | block/pointed_dripstone/land1 block/pointed_dripstone/land2 block/pointed_dripstone/land3 block/pointed_dripstone/land4 block/pointed_dripstone/land5 |
||
| block.pointed_dripstone.place | block/dripstone/break1 block/dripstone/break2 block/dripstone/break3 block/dripstone/break4 block/dripstone/break5 |
subtitles.block.generic.place | Block placed |
| block.pointed_dripstone.step | block/dripstone/step1 block/dripstone/step2 block/dripstone/step3 block/dripstone/step4 block/dripstone/step5 block/dripstone/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.polished_deepslate.break | block/deepslate/break1 block/deepslate/break2 block/deepslate/break3 block/deepslate/break4 |
subtitles.block.generic.break | Block broken |
| block.polished_deepslate.fall | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.polished_deepslate.hit | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.hit | Block breaking |
| block.polished_deepslate.place | block/deepslate/place1 block/deepslate/place2 block/deepslate/place3 block/deepslate/place4 block/deepslate/place5 block/deepslate/place6 |
subtitles.block.generic.place | Block placed |
| block.polished_deepslate.step | block/deepslate/step1 block/deepslate/step2 block/deepslate/step3 block/deepslate/step4 block/deepslate/step5 block/deepslate/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.polished_tuff.break | block/tuff/break1; pitch = 1.2 block/tuff/break2; pitch = 1.2 block/tuff/break3; pitch = 1.2 block/tuff/break4; pitch = 1.2 block/tuff/break5; pitch = 1.2 |
subtitles.block.generic.break | Block broken |
| block.polished_tuff.fall | block/tuff/step1; pitch = 1.2 block/tuff/step2; pitch = 1.2 block/tuff/step3; pitch = 1.2 block/tuff/step4; pitch = 1.2 block/tuff/step5; pitch = 1.2 block/tuff/step6; pitch = 1.2 |
subtitles.block.generic.fall | Something falls on a block |
| block.polished_tuff.hit | block/tuff/step1; pitch = 1.2 block/tuff/step2; pitch = 1.2 block/tuff/step3; pitch = 1.2 block/tuff/step4; pitch = 1.2 block/tuff/step5; pitch = 1.2 block/tuff/step6; pitch = 1.2 |
subtitles.block.generic.hit | Block breaking |
| block.polished_tuff.place | block/tuff/break1; pitch = 1.2 block/tuff/break2; pitch = 1.2 block/tuff/break3; pitch = 1.2 block/tuff/break4; pitch = 1.2 block/tuff/break5; pitch = 1.2 |
subtitles.block.generic.place | Block placed |
| block.polished_tuff.step | block/tuff/step1; pitch = 1.2 block/tuff/step2; pitch = 1.2 block/tuff/step3; pitch = 1.2 block/tuff/step4; pitch = 1.2 block/tuff/step5; pitch = 1.2 block/tuff/step6; pitch = 1.2 |
subtitles.block.generic.footsteps | Footsteps |
| block.portal.ambient | portal/portal; attenuation_distance = 10 | subtitles.block.portal.ambient | Portal whooshes |
| block.portal.travel | portal/travel | subtitles.block.portal.travel | Portal noise fades |
| block.portal.trigger | portal/trigger | subtitles.block.portal.trigger | Portal noise intensifies |
| block.powder_snow.break | block/powder_snow/break1 block/powder_snow/break2 block/powder_snow/break3 block/powder_snow/break4 block/powder_snow/break5 block/powder_snow/break6 block/powder_snow/break7 |
subtitles.block.generic.break | Block broken |
| block.powder_snow.fall | block/powder_snow/step1 block/powder_snow/step2 block/powder_snow/step3 block/powder_snow/step4 block/powder_snow/step5 block/powder_snow/step6 block/powder_snow/step7 block/powder_snow/step8 block/powder_snow/step9 block/powder_snow/step10 |
subtitles.block.generic.fall | Something falls on a block |
| block.powder_snow.hit | block/powder_snow/step1; pitch = 1.3; volume = 0.83 block/powder_snow/step2; pitch = 1.3; volume = 0.83 block/powder_snow/step3; pitch = 1.3; volume = 0.83 block/powder_snow/step4; pitch = 1.3; volume = 0.83 block/powder_snow/step5; pitch = 1.3; volume = 0.83 block/powder_snow/step6; pitch = 1.3; volume = 0.83 block/powder_snow/step7; pitch = 1.3; volume = 0.83 block/powder_snow/step8; pitch = 1.3; volume = 0.83 block/powder_snow/step9; pitch = 1.3; volume = 0.83 block/powder_snow/step10; pitch = 1.3; volume = 0.83 |
subtitles.block.generic.hit | Block breaking |
| block.powder_snow.place | block/powder_snow/break1 block/powder_snow/break2 block/powder_snow/break3 block/powder_snow/break4 block/powder_snow/break5 block/powder_snow/break6 block/powder_snow/break7 |
subtitles.block.generic.place | Block placed |
| block.powder_snow.step | block/powder_snow/step1 block/powder_snow/step2 block/powder_snow/step3 block/powder_snow/step4 block/powder_snow/step5 block/powder_snow/step6 block/powder_snow/step7 block/powder_snow/step8 block/powder_snow/step9 block/powder_snow/step10 |
subtitles.block.generic.footsteps | Footsteps |
| block.pumpkin.carve | block/pumpkin/carve1 block/pumpkin/carve2 |
subtitles.block.pumpkin.carve | Shears carve |
| block.redstone_torch.burnout | random/fizz | subtitles.block.redstone_torch.burnout | Torch fizzes |
| block.resin.break | block/resin/resin_break1 block/resin/resin_break2 block/resin/resin_break3 block/resin/resin_break4 block/resin/resin_break5 |
subtitles.block.generic.break | Block broken |
| block.resin.fall | block/resin/resin_fall | subtitles.block.generic.fall | Something falls on a block |
| block.resin.place | block/resin/resin_place1 block/resin/resin_place2 block/resin/resin_place3 block/resin/resin_place4 |
subtitles.block.generic.place | Block placed |
| block.resin.step | block/resin/resin_step1 block/resin/resin_step2 block/resin/resin_step3 block/resin/resin_step4 block/resin/resin_step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.resin_bricks.break | block/resin_bricks/resin_brick_break | subtitles.block.generic.break | Block broken |
| block.resin_bricks.fall | block/resin_bricks/resin_brick_fall | subtitles.block.generic.fall | Something falls on a block |
| block.resin_bricks.hit | block/resin_bricks/resin_brick_hit1 block/resin_bricks/resin_brick_hit2 block/resin_bricks/resin_brick_hit3 block/resin_bricks/resin_brick_hit4 block/resin_bricks/resin_brick_hit5 |
subtitles.block.generic.hit | Block breaking |
| block.resin_bricks.place | block/resin_bricks/resin_brick_place1 block/resin_bricks/resin_brick_place2 block/resin_bricks/resin_brick_place3 block/resin_bricks/resin_brick_place4 block/resin_bricks/resin_brick_place5 |
subtitles.block.generic.place | Block placed |
| block.resin_bricks.step | block/resin_bricks/resin_brick_step1 block/resin_bricks/resin_brick_step2 block/resin_bricks/resin_brick_step3 block/resin_bricks/resin_brick_step4 block/resin_bricks/resin_brick_step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.respawn_anchor.ambient | block/respawn_anchor/ambient1; attenuation_distance = 7 block/respawn_anchor/ambient2; attenuation_distance = 7 block/respawn_anchor/ambient3; attenuation_distance = 7 |
subtitles.block.respawn_anchor.ambient | Respawn Anchor whooshes |
| block.respawn_anchor.charge | block/respawn_anchor/charge1 block/respawn_anchor/charge2 block/respawn_anchor/charge3 |
subtitles.block.respawn_anchor.charge | Respawn Anchor is charged |
| block.respawn_anchor.deplete | block/respawn_anchor/deplete1 block/respawn_anchor/deplete2 |
subtitles.block.respawn_anchor.deplete | Respawn Anchor depletes |
| block.respawn_anchor.set_spawn | block/respawn_anchor/set_spawn1 block/respawn_anchor/set_spawn2 block/respawn_anchor/set_spawn3 |
subtitles.block.respawn_anchor.set_spawn | Respawn Anchor sets spawn |
| block.rooted_dirt.break | block/rooted_dirt/break1 block/rooted_dirt/break2 block/rooted_dirt/break3 block/rooted_dirt/break4 |
subtitles.block.generic.break | Block broken |
| block.rooted_dirt.fall | block/rooted_dirt/step1 block/rooted_dirt/step2 block/rooted_dirt/step3 block/rooted_dirt/step4 block/rooted_dirt/step5 block/rooted_dirt/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.rooted_dirt.hit | block/rooted_dirt/step1; volume = 0.8 block/rooted_dirt/step2; volume = 0.8 block/rooted_dirt/step3; volume = 0.8 block/rooted_dirt/step4; volume = 0.8 block/rooted_dirt/step5; volume = 0.8 block/rooted_dirt/step6; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.rooted_dirt.place | block/rooted_dirt/break1 block/rooted_dirt/break2 block/rooted_dirt/break3 block/rooted_dirt/break4 |
subtitles.block.generic.place | Block placed |
| block.rooted_dirt.step | block/rooted_dirt/step1 block/rooted_dirt/step2 block/rooted_dirt/step3 block/rooted_dirt/step4 block/rooted_dirt/step5 block/rooted_dirt/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.roots.break | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.break | Block broken |
| block.roots.fall | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.roots.hit | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.hit | Block breaking |
| block.roots.place | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.place | Block placed |
| block.roots.step | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.sand.break | dig/sand1 dig/sand2 dig/sand3 dig/sand4 |
subtitles.block.generic.break | Block broken |
| block.sand.fall | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.fall | Something falls on a block |
| block.sand.hit | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.hit | Block breaking |
| block.sand.idle | block/sand/sand1; volume = 4; weight = 2 block/sand/sand2; volume = 4; weight = 2 block/sand/sand3; volume = 4; weight = 2 block/sand/sand4; volume = 4 block/sand/sand5; volume = 4; weight = 2 block/sand/sand6; volume = 4; weight = 2 block/sand/sand7; volume = 4 block/sand/sand8; volume = 4 block/sand/sand9; volume = 4 block/sand/sand10; volume = 4 block/sand/sand10; volume = 4; weight = 2 block/sand/sand11; volume = 4 block/sand/sand12; volume = 4 block/sand/sand12; volume = 4 block/sand/sand13; volume = 4 block/sand/sand14; volume = 4 block/sand/sand15; volume = 4 block/sand/sand16; volume = 4 block/sand/sand17; volume = 4 block/sand/sand18; volume = 4 block/sand/sand19; volume = 4 block/sand/sand20; volume = 4 block/sand/sand21; volume = 4 |
subtitles.block.sand.idle | Sandy sounds |
| block.sand.place | dig/sand1 dig/sand2 dig/sand3 dig/sand4 |
subtitles.block.generic.place | Block placed |
| block.sand.step | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
subtitles.block.generic.footsteps | Footsteps |
| block.scaffolding.break | block/scaffold/place1; pitch = 1.4; volume = 0.8 block/scaffold/place2; pitch = 1.4; volume = 0.8 block/scaffold/place3; pitch = 1.4; volume = 0.8 block/scaffold/place4; pitch = 1.4; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.scaffolding.fall | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.fall | Something falls on a block |
| block.scaffolding.hit | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.hit | Block breaking |
| block.scaffolding.place | block/scaffold/place1; volume = 0.9 block/scaffold/place2; volume = 0.9 block/scaffold/place3; volume = 0.9 block/scaffold/place4; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.scaffolding.step | step/scaffold1 step/scaffold2 step/scaffold3 step/scaffold4 step/scaffold5 step/scaffold6 step/scaffold7 |
subtitles.block.generic.footsteps | Footsteps |
| block.sculk.break | block/sculk/break1 block/sculk/break2 block/sculk/break3 block/sculk/break4 block/sculk/break5 block/sculk/break6 block/sculk/break7 block/sculk/break8 block/sculk/break9 block/sculk/break10 block/sculk/break11 block/sculk/break12 block/sculk/break13 block/sculk/break14 |
subtitles.block.generic.break | Block broken |
| block.sculk.charge | block/sculk/charge1 block/sculk/charge2 block/sculk/charge3 block/sculk/charge4 block/sculk/charge5 |
subtitles.block.sculk.charge | Sculk bubbles |
| block.sculk.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sculk.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
| block.sculk.place | block/sculk/place1 block/sculk/place2 block/sculk/place3 block/sculk/place4 block/sculk/place5 |
subtitles.block.generic.place | Block placed |
| block.sculk.spread | block/sculk/spread1; pitch = 0.9 block/sculk/spread2; pitch = 0.9 block/sculk/spread3; pitch = 0.9 block/sculk/spread4; pitch = 0.9 block/sculk/spread5; pitch = 0.9 |
subtitles.block.sculk.spread | Sculk spreads |
| block.sculk.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.sculk_catalyst.bloom | enchant/soulspeed/soulspeed1; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed2; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed3; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed4; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed5; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed6; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed7; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed8; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed9; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed10; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed11; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed12; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed13; attenuation_distance = 12; volume = 0.25 |
subtitles.block.sculk_catalyst.bloom | Sculk Catalyst blooms |
| block.sculk_catalyst.break | block/sculk_catalyst/break1 block/sculk_catalyst/break2 block/sculk_catalyst/break3 block/sculk_catalyst/break4 block/sculk_catalyst/break5 block/sculk_catalyst/break6 block/sculk_catalyst/break7 block/sculk_catalyst/break8 block/sculk_catalyst/break9 block/sculk_catalyst/break10 |
subtitles.block.generic.break | Block broken |
| block.sculk_catalyst.fall | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sculk_catalyst.hit | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.hit | Block breaking |
| block.sculk_catalyst.place | block/sculk_catalyst/place1 block/sculk_catalyst/place2 block/sculk_catalyst/place3 block/sculk_catalyst/place4 block/sculk_catalyst/place5 |
subtitles.block.generic.place | Block placed |
| block.sculk_catalyst.step | block/sculk_catalyst/step1 block/sculk_catalyst/step2 block/sculk_catalyst/step3 block/sculk_catalyst/step4 block/sculk_catalyst/step5 block/sculk_catalyst/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.sculk_sensor.break | block/sculk_sensor/break1; pitch = 1.2; volume = 0.9 block/sculk_sensor/break2; pitch = 1.2; volume = 0.9 block/sculk_sensor/break3; pitch = 1.2; volume = 0.9 block/sculk_sensor/break4; pitch = 1.2; volume = 0.9 block/sculk_sensor/break5; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.sculk_sensor.clicking | block/sculk_sensor/sculk_clicking1; volume = 0.73 block/sculk_sensor/sculk_clicking2; volume = 0.73 block/sculk_sensor/sculk_clicking3; volume = 0.73 block/sculk_sensor/sculk_clicking4; volume = 0.73 block/sculk_sensor/sculk_clicking5; volume = 0.73 block/sculk_sensor/sculk_clicking6; volume = 0.73 |
subtitles.block.sculk_sensor.clicking | Sculk Sensor clicks |
| block.sculk_sensor.clicking_stop | block/sculk_sensor/sculk_clicking_stop1; volume = 0.62 block/sculk_sensor/sculk_clicking_stop2; volume = 0.62 block/sculk_sensor/sculk_clicking_stop3; volume = 0.62 block/sculk_sensor/sculk_clicking_stop4; volume = 0.62 block/sculk_sensor/sculk_clicking_stop5; volume = 0.62 |
subtitles.block.sculk_sensor.clicking_stop | Sculk Sensor stops clicking |
| block.sculk_sensor.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sculk_sensor.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
| block.sculk_sensor.place | block/sculk_sensor/place1; pitch = 1.2; volume = 0.8 block/sculk_sensor/place2; pitch = 1.2; volume = 0.8 block/sculk_sensor/place3; pitch = 1.2; volume = 0.8 block/sculk_sensor/place4; pitch = 1.2; volume = 0.8 block/sculk_sensor/place5; pitch = 1.2; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.sculk_sensor.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.sculk_shrieker.break | block/sculk_shrieker/break1; volume = 0.9 block/sculk_shrieker/break2; volume = 0.9 block/sculk_shrieker/break3; volume = 0.9 block/sculk_shrieker/break4; volume = 0.9 block/sculk_shrieker/break5; volume = 0.9 block/sculk_shrieker/break6; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.sculk_shrieker.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sculk_shrieker.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
| block.sculk_shrieker.place | block/sculk_shrieker/place1; volume = 0.9 block/sculk_shrieker/place2; volume = 0.9 block/sculk_shrieker/place3; volume = 0.9 block/sculk_shrieker/place4; volume = 0.9 block/sculk_shrieker/place5; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.sculk_shrieker.shriek | block/sculk_shrieker/shriek1; volume = 0.85 block/sculk_shrieker/shriek2; volume = 0.85 block/sculk_shrieker/shriek3; volume = 0.85 block/sculk_shrieker/shriek4; volume = 0.85 block/sculk_shrieker/shriek5; volume = 0.85 |
subtitles.block.sculk_shrieker.shriek | Sculk Shrieker shrieks |
| block.sculk_shrieker.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.sculk_vein.break | block/sculk_vein/break1; pitch = 1.1; volume = 0.8 block/sculk_vein/break2; pitch = 1.1; volume = 0.8 block/sculk_vein/break3; pitch = 1.1; volume = 0.8 block/sculk_vein/break4; pitch = 1.1; volume = 0.8 block/sculk_vein/break5; pitch = 1.1; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.sculk_vein.fall | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sculk_vein.hit | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.hit | Block breaking |
| block.sculk_vein.place | block/sculk_vein/break1; pitch = 1.1; volume = 0.8 block/sculk_vein/break2; pitch = 1.1; volume = 0.8 block/sculk_vein/break3; pitch = 1.1; volume = 0.8 block/sculk_vein/break4; pitch = 1.1; volume = 0.8 block/sculk_vein/break5; pitch = 1.1; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.sculk_vein.step | block/sculk/step1 block/sculk/step2 block/sculk/step3 block/sculk/step4 block/sculk/step5 block/sculk/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.shelf.activate | block/shelf/activate1 block/shelf/activate2 block/shelf/activate3 |
subtitles.block.shelf.activate | Shelf activates |
| block.shelf.break | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.break | Block broken |
| block.shelf.deactivate | block/shelf/deactivate1 block/shelf/deactivate2 block/shelf/deactivate3 |
subtitles.block.shelf.deactivate | Shelf deactivates |
| block.shelf.fall | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.shelf.hit | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.hit | Block breaking |
| block.shelf.multi_swap | block/shelf/multi_swap1 block/shelf/multi_swap2 block/shelf/multi_swap3 |
subtitles.block.shelf.multi_swap | Items swap |
| block.shelf.place | block/chiseled_bookshelf/break1 block/chiseled_bookshelf/break2 block/chiseled_bookshelf/break3 block/chiseled_bookshelf/break4 block/chiseled_bookshelf/break5 block/chiseled_bookshelf/break6 |
subtitles.block.generic.place | Block placed |
| block.shelf.place_item | block/shelf/place_item1 block/shelf/place_item2 block/shelf/place_item3 block/shelf/place_item4 |
subtitles.block.shelf.place_item | Item placed |
| block.shelf.single_swap | block/shelf/single_swap1 block/shelf/single_swap2 block/shelf/single_swap3 block/shelf/single_swap4 |
subtitles.block.shelf.single_swap | Item swaps |
| block.shelf.step | block/chiseled_bookshelf/step1 block/chiseled_bookshelf/step2 block/chiseled_bookshelf/step3 block/chiseled_bookshelf/step4 block/chiseled_bookshelf/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.shelf.take_item | block/shelf/single_swap1 block/shelf/single_swap2 block/shelf/single_swap3 block/shelf/single_swap4 |
subtitles.block.shelf.take_item | Item taken |
| block.shroomlight.break | block/shroomlight/break1 block/shroomlight/break2 block/shroomlight/break3 block/shroomlight/break4 block/shroomlight/break5 |
subtitles.block.generic.break | Block broken |
| block.shroomlight.fall | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.shroomlight.hit | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.hit | Block breaking |
| block.shroomlight.place | block/shroomlight/break1 block/shroomlight/break2 block/shroomlight/break3 block/shroomlight/break4 block/shroomlight/break5 |
subtitles.block.generic.place | Block placed |
| block.shroomlight.step | block/shroomlight/step1 block/shroomlight/step2 block/shroomlight/step3 block/shroomlight/step4 block/shroomlight/step5 block/shroomlight/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.shulker_box.close | block/shulker_box/close | subtitles.block.shulker_box.close | Shulker box closes |
| block.shulker_box.open | block/shulker_box/open | subtitles.block.shulker_box.open | Shulker box opens |
| block.sign.waxed_interact_fail | block/sign/waxed_interact_fail1 block/sign/waxed_interact_fail1; pitch = 0.9 block/sign/waxed_interact_fail2; pitch = 0.8 block/sign/waxed_interact_fail2; pitch = 0.9 block/sign/waxed_interact_fail3; pitch = 0.8 block/sign/waxed_interact_fail3; pitch = 0.9 |
subtitles.block.sign.waxed_interact_fail | Sign wobbles |
| block.slime_block.break | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.block.generic.break | Block broken |
| block.slime_block.fall | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.fall | Something falls on a block |
| block.slime_block.hit | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.hit | Block breaking |
| block.slime_block.place | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.block.generic.place | Block placed |
| block.slime_block.step | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.block.generic.footsteps | Footsteps |
| block.small_amethyst_bud.break | block/amethyst_cluster/break1; volume = 0.4 block/amethyst_cluster/break2; volume = 0.4 block/amethyst_cluster/break3; volume = 0.4 block/amethyst_cluster/break4; volume = 0.4 |
subtitles.block.generic.break | Block broken |
| block.small_amethyst_bud.place | block/amethyst_cluster/place1; pitch = 1.2; volume = 0.4 block/amethyst_cluster/place2; pitch = 1.2; volume = 0.4 block/amethyst_cluster/place3; pitch = 1.2; volume = 0.4 block/amethyst_cluster/place4; pitch = 1.2; volume = 0.4 |
subtitles.block.generic.place | Block placed |
| block.small_dripleaf.break | block/big_dripleaf/break1; pitch = 1.2; volume = 0.9 block/big_dripleaf/break2; pitch = 1.2; volume = 0.9 block/big_dripleaf/break3; pitch = 1.2; volume = 0.9 block/big_dripleaf/break4; pitch = 1.2; volume = 0.9 block/big_dripleaf/break5; pitch = 1.2; volume = 0.9 block/big_dripleaf/break6; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.small_dripleaf.fall | block/big_dripleaf/step1; pitch = 1.2; volume = 0.9 block/big_dripleaf/step2; pitch = 1.2; volume = 0.9 block/big_dripleaf/step3; pitch = 1.2; volume = 0.9 block/big_dripleaf/step4; pitch = 1.2; volume = 0.9 block/big_dripleaf/step5; pitch = 1.2; volume = 0.9 block/big_dripleaf/step6; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.fall | Something falls on a block |
| block.small_dripleaf.hit | block/big_dripleaf/step1; pitch = 1.2; volume = 0.9 block/big_dripleaf/step2; pitch = 1.2; volume = 0.9 block/big_dripleaf/step3; pitch = 1.2; volume = 0.9 block/big_dripleaf/step4; pitch = 1.2; volume = 0.9 block/big_dripleaf/step5; pitch = 1.2; volume = 0.9 block/big_dripleaf/step6; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.hit | Block breaking |
| block.small_dripleaf.place | block/big_dripleaf/break1; pitch = 1.2; volume = 0.9 block/big_dripleaf/break2; pitch = 1.2; volume = 0.9 block/big_dripleaf/break3; pitch = 1.2; volume = 0.9 block/big_dripleaf/break4; pitch = 1.2; volume = 0.9 block/big_dripleaf/break5; pitch = 1.2; volume = 0.9 block/big_dripleaf/break6; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.small_dripleaf.step | block/big_dripleaf/step1; pitch = 1.2; volume = 0.9 block/big_dripleaf/step2; pitch = 1.2; volume = 0.9 block/big_dripleaf/step3; pitch = 1.2; volume = 0.9 block/big_dripleaf/step4; pitch = 1.2; volume = 0.9 block/big_dripleaf/step5; pitch = 1.2; volume = 0.9 block/big_dripleaf/step6; pitch = 1.2; volume = 0.9 |
subtitles.block.generic.footsteps | Footsteps |
| block.smithing_table.use | block/smithing_table/smithing_table1 block/smithing_table/smithing_table2 block/smithing_table/smithing_table3 |
subtitles.block.smithing_table.use | Smithing Table used |
| block.smoker.smoke | block/smoker/smoker1 block/smoker/smoker2 block/smoker/smoker3 block/smoker/smoker4 block/smoker/smoker5 |
subtitles.block.smoker.smoke | Smoker smokes |
| block.sniffer_egg.crack | mob/turtle/egg/egg_crack1; pitch = 0.8 mob/turtle/egg/egg_crack2; pitch = 0.8 mob/turtle/egg/egg_crack3; pitch = 0.8 mob/turtle/egg/egg_crack4; pitch = 0.8 mob/turtle/egg/egg_crack5; pitch = 0.8 |
subtitles.block.sniffer_egg.crack | Sniffer Egg cracks |
| block.sniffer_egg.hatch | mob/turtle/egg/egg_break1; pitch = 0.8 mob/turtle/egg/egg_break2; pitch = 0.8 |
subtitles.block.sniffer_egg.hatch | Sniffer Egg hatches |
| block.sniffer_egg.plop | mob/chicken/plop; pitch = 0.6 mob/chicken/plop; pitch = 0.7 mob/chicken/plop; pitch = 0.8 |
subtitles.block.sniffer_egg.plop | Sniffer plops |
| block.snow.break | dig/snow1 dig/snow2 dig/snow3 dig/snow4 |
subtitles.block.generic.break | Block broken |
| block.snow.fall | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.fall | Something falls on a block |
| block.snow.hit | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.hit | Block breaking |
| block.snow.place | dig/snow1 dig/snow2 dig/snow3 dig/snow4 |
subtitles.block.generic.place | Block placed |
| block.snow.step | step/snow1 step/snow2 step/snow3 step/snow4 |
subtitles.block.generic.footsteps | Footsteps |
| block.soul_sand.break | block/soul_sand/break1 block/soul_sand/break2 block/soul_sand/break3 block/soul_sand/break4 block/soul_sand/break5 block/soul_sand/break6 block/soul_sand/break7 block/soul_sand/break8 block/soul_sand/break9 |
subtitles.block.generic.break | Block broken |
| block.soul_sand.fall | block/soul_sand/step1 block/soul_sand/step2 block/soul_sand/step3 block/soul_sand/step4 block/soul_sand/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.soul_sand.hit | block/soul_sand/step1; volume = 0.55 block/soul_sand/step2; volume = 0.55 block/soul_sand/step3; volume = 0.55 block/soul_sand/step4; volume = 0.55 block/soul_sand/step5; volume = 0.55 |
subtitles.block.generic.hit | Block breaking |
| block.soul_sand.place | block/soul_sand/break1 block/soul_sand/break2 block/soul_sand/break3 block/soul_sand/break4 block/soul_sand/break5 block/soul_sand/break6 block/soul_sand/break7 block/soul_sand/break8 block/soul_sand/break9 |
subtitles.block.generic.place | Block placed |
| block.soul_sand.step | block/soul_sand/step1 block/soul_sand/step2 block/soul_sand/step3 block/soul_sand/step4 block/soul_sand/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.soul_soil.break | block/soul_soil/break1; volume = 0.8 block/soul_soil/break2; volume = 0.8 block/soul_soil/break3; volume = 0.8 block/soul_soil/break4; volume = 0.8 block/soul_soil/break5; volume = 0.8 block/soul_soil/break6; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.soul_soil.fall | block/soul_soil/step1 block/soul_soil/step2 block/soul_soil/step3 block/soul_soil/step4 block/soul_soil/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.soul_soil.hit | block/soul_soil/step1; volume = 0.66 block/soul_soil/step2; volume = 0.66 block/soul_soil/step3; volume = 0.66 block/soul_soil/step4; volume = 0.66 block/soul_soil/step5; volume = 0.66 |
subtitles.block.generic.hit | Block breaking |
| block.soul_soil.place | block/soul_soil/break1; volume = 0.8 block/soul_soil/break2; volume = 0.8 block/soul_soil/break3; volume = 0.8 block/soul_soil/break4; volume = 0.8 block/soul_soil/break5; volume = 0.8 block/soul_soil/break6; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.soul_soil.step | block/soul_soil/step1 block/soul_soil/step2 block/soul_soil/step3 block/soul_soil/step4 block/soul_soil/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.spawner.break | block/spawner/break1 block/spawner/break2 block/spawner/break3 block/spawner/break4 |
subtitles.block.generic.break | Block broken |
| block.spawner.fall | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.spawner.hit | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.hit | Block breaking |
| block.spawner.place | block/spawner/break1 block/spawner/break2 block/spawner/break3 block/spawner/break4 |
subtitles.block.generic.place | Block placed |
| block.spawner.step | block/spawner/step1 block/spawner/step2 block/spawner/step3 block/spawner/step4 block/spawner/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.sponge.absorb | block/sponge/absorb1 block/sponge/absorb2 block/sponge/absorb3 |
subtitles.block.sponge.absorb | Sponge sucks |
| block.sponge.break | block/sponge/break1 block/sponge/break2 block/sponge/break3 block/sponge/break4 |
subtitles.block.generic.break | Block broken |
| block.sponge.fall | block/sponge/step1 block/sponge/step2 block/sponge/step3 block/sponge/step4 block/sponge/step5 block/sponge/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.sponge.hit | block/sponge/step1; volume = 0.8 block/sponge/step2; volume = 0.8 block/sponge/step3; volume = 0.8 block/sponge/step4; volume = 0.8 block/sponge/step5; volume = 0.8 block/sponge/step6; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.sponge.place | block/sponge/break1 block/sponge/break2 block/sponge/break3 block/sponge/break4 |
subtitles.block.generic.place | Block placed |
| block.sponge.step | block/sponge/step1 block/sponge/step2 block/sponge/step3 block/sponge/step4 block/sponge/step5 block/sponge/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.spore_blossom.break | block/spore_blossom/break1 block/spore_blossom/break2 block/spore_blossom/break3 block/spore_blossom/break4 block/spore_blossom/break5 |
subtitles.block.generic.break | Block broken |
| block.spore_blossom.fall | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.spore_blossom.hit | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.hit | Block breaking |
| block.spore_blossom.place | block/spore_blossom/break1 block/spore_blossom/break2 block/spore_blossom/break3 block/spore_blossom/break4 block/spore_blossom/break5 |
subtitles.block.generic.place | Block placed |
| block.spore_blossom.step | block/spore_blossom/step1 block/spore_blossom/step2 block/spore_blossom/step3 block/spore_blossom/step4 block/spore_blossom/step5 block/spore_blossom/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.stem.break | block/stem/break1 block/stem/break2 block/stem/break3 block/stem/break4 block/stem/break5 block/stem/break6 |
subtitles.block.generic.break | Block broken |
| block.stem.fall | block/stem/step1 block/stem/step2 block/stem/step3 block/stem/step4 block/stem/step5 block/stem/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.stem.hit | block/stem/step1; volume = 0.8 block/stem/step2; volume = 0.8 block/stem/step3; volume = 0.8 block/stem/step4; volume = 0.8 block/stem/step5; volume = 0.8 block/stem/step6; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.stem.place | block/stem/break1; pitch = 1.1; volume = 0.8 block/stem/break2; pitch = 1.1; volume = 0.8 block/stem/break3; pitch = 1.1; volume = 0.8 block/stem/break4; pitch = 1.1; volume = 0.8 block/stem/break5; pitch = 1.1; volume = 0.8 block/stem/break6; pitch = 1.1; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.stem.step | block/stem/step1 block/stem/step2 block/stem/step3 block/stem/step4 block/stem/step5 block/stem/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.stone.break | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.break | Block broken |
| block.stone.fall | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.fall | Something falls on a block |
| block.stone.hit | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.hit | Block breaking |
| block.stone.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
| block.stone.step | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
subtitles.block.generic.footsteps | Footsteps |
| block.stone_button.click_off | random/click; pitch = 0.5; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.stone_button.click_on | random/click; pitch = 0.6; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.stone_pressure_plate.click_off | random/click; pitch = 0.5; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.stone_pressure_plate.click_on | random/click; pitch = 0.6; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.suspicious_gravel.break | block/suspicious_gravel/break1 block/suspicious_gravel/break2 block/suspicious_gravel/break3 block/suspicious_gravel/break4 block/suspicious_gravel/break5 block/suspicious_gravel/break6 |
subtitles.block.generic.break | Block broken |
| block.suspicious_gravel.fall | block/suspicious_gravel/step1 block/suspicious_gravel/step2 block/suspicious_gravel/step3 block/suspicious_gravel/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.suspicious_gravel.hit | block/suspicious_gravel/step1; volume = 0.8 block/suspicious_gravel/step2; volume = 0.8 block/suspicious_gravel/step3; volume = 0.8 block/suspicious_gravel/step4; volume = 0.8 |
subtitles.block.generic.hit | Block breaking |
| block.suspicious_gravel.place | block/suspicious_gravel/place1 block/suspicious_gravel/place2 block/suspicious_gravel/place3 block/suspicious_gravel/place4 |
subtitles.block.generic.place | Block placed |
| block.suspicious_gravel.step | block/suspicious_gravel/step1 block/suspicious_gravel/step2 block/suspicious_gravel/step3 block/suspicious_gravel/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.suspicious_sand.break | block/suspicious_sand/break1 block/suspicious_sand/break2 block/suspicious_sand/break3 block/suspicious_sand/break4 block/suspicious_sand/break5 block/suspicious_sand/break6 |
subtitles.block.generic.break | Block broken |
| block.suspicious_sand.fall | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.suspicious_sand.hit | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.hit | Block breaking |
| block.suspicious_sand.place | block/suspicious_sand/place1 block/suspicious_sand/place2 block/suspicious_sand/place3 block/suspicious_sand/place4 block/suspicious_sand/place5 |
subtitles.block.generic.place | Block placed |
| block.suspicious_sand.step | block/suspicious_sand/step1 block/suspicious_sand/step2 block/suspicious_sand/step3 block/suspicious_sand/step4 block/suspicious_sand/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.sweet_berry_bush.break | block/sweet_berry_bush/break1; volume = 0.8 block/sweet_berry_bush/break2; volume = 0.8 block/sweet_berry_bush/break3; volume = 0.8 block/sweet_berry_bush/break4; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.sweet_berry_bush.pick_berries | item/sweet_berries/pick_from_bush1 item/sweet_berries/pick_from_bush2 |
subtitles.block.sweet_berry_bush.pick_berries | Berries pop |
| block.sweet_berry_bush.place | block/sweet_berry_bush/place1; volume = 0.8 block/sweet_berry_bush/place2; volume = 0.8 block/sweet_berry_bush/place3; volume = 0.8 block/sweet_berry_bush/place4; volume = 0.8 block/sweet_berry_bush/place5; volume = 0.8 block/sweet_berry_bush/place6; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.trial_spawner.about_to_spawn_item | block/trial_spawner/about_to_spawn_item | subtitles.block.trial_spawner.about_to_spawn_item | Ominous item prepares |
| block.trial_spawner.ambient | block/trial_spawner/ambient1 block/trial_spawner/ambient2 block/trial_spawner/ambient3 block/trial_spawner/ambient4 block/trial_spawner/ambient5 |
subtitles.block.trial_spawner.ambient | Trial Spawner crackles |
| block.trial_spawner.ambient_ominous | block/trial_spawner/ambient_ominous1 block/trial_spawner/ambient_ominous2 block/trial_spawner/ambient_ominous3 block/trial_spawner/ambient_ominous4 block/trial_spawner/ambient_ominous5 |
subtitles.block.trial_spawner.ambient_ominous | Ominous crackling |
| block.trial_spawner.break | block/trial_spawner/break1; volume = 0.9 block/trial_spawner/break2; volume = 0.9 block/trial_spawner/break3; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.trial_spawner.close_shutter | block/trial_spawner/close_shutter | subtitles.block.trial_spawner.close_shutter | Trial Spawner closes |
| block.trial_spawner.detect_player | block/trial_spawner/detect_player1 block/trial_spawner/detect_player1; pitch = 0.95 block/trial_spawner/detect_player2 block/trial_spawner/detect_player2; pitch = 0.95 block/trial_spawner/detect_player3 block/trial_spawner/detect_player3; pitch = 0.95 |
subtitles.block.trial_spawner.detect_player | Trial Spawner charges up |
| block.trial_spawner.eject_item | block/trial_spawner/eject_item1 | subtitles.block.trial_spawner.eject_item | Trial Spawner ejects items |
| block.trial_spawner.fall | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.trial_spawner.hit | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.hit | Block breaking |
| block.trial_spawner.ominous_activate | block/trial_spawner/ominous_activate | subtitles.block.trial_spawner.ominous_activate | Omen engulfs Trial Spawner |
| block.trial_spawner.open_shutter | block/trial_spawner/open_shutter | subtitles.block.trial_spawner.open_shutter | Trial Spawner opens |
| block.trial_spawner.place | block/trial_spawner/place1 block/trial_spawner/place2 block/trial_spawner/place3 |
subtitles.block.generic.place | Block placed |
| block.trial_spawner.spawn_item | block/trial_spawner/spawn_item1 block/trial_spawner/spawn_item2 block/trial_spawner/spawn_item3 |
subtitles.block.trial_spawner.spawn_item | Ominous item drops |
| block.trial_spawner.spawn_item_begin | block/trial_spawner/spawn_item_begin1 block/trial_spawner/spawn_item_begin2 block/trial_spawner/spawn_item_begin3 |
subtitles.block.trial_spawner.spawn_item_begin | Ominous item appears |
| block.trial_spawner.spawn_mob | block/trial_spawner/spawn1 block/trial_spawner/spawn2 block/trial_spawner/spawn3 block/trial_spawner/spawn4 |
subtitles.block.trial_spawner.spawn_mob | Trial Spawner spawns a mob |
| block.trial_spawner.step | block/trial_spawner/step1 block/trial_spawner/step2 block/trial_spawner/step3 block/trial_spawner/step4 block/trial_spawner/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.tripwire.attach | random/click | subtitles.block.tripwire.attach | Tripwire attaches |
| block.tripwire.click_off | random/click | subtitles.block.tripwire.click | Tripwire clicks |
| block.tripwire.click_on | random/click | subtitles.block.tripwire.click | Tripwire clicks |
| block.tripwire.detach | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.block.tripwire.detach | Tripwire detaches |
| block.tuff.break | block/tuff/break1 block/tuff/break2 block/tuff/break3 block/tuff/break4 |
subtitles.block.generic.break | Block broken |
| block.tuff.fall | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.tuff.hit | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.hit | Block breaking |
| block.tuff.place | block/tuff/break1 block/tuff/break2 block/tuff/break3 block/tuff/break4 |
subtitles.block.generic.place | Block placed |
| block.tuff.step | block/tuff/step1 block/tuff/step2 block/tuff/step3 block/tuff/step4 block/tuff/step5 block/tuff/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.tuff_bricks.break | block/tuff_bricks/place1 block/tuff_bricks/place2 block/tuff_bricks/place3 block/tuff_bricks/place4 block/tuff_bricks/place5 |
subtitles.block.generic.break | Block broken |
| block.tuff_bricks.fall | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.fall | Something falls on a block |
| block.tuff_bricks.hit | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.hit | Block breaking |
| block.tuff_bricks.place | block/tuff_bricks/place1 block/tuff_bricks/place2 block/tuff_bricks/place3 block/tuff_bricks/place4 block/tuff_bricks/place5 |
subtitles.block.generic.place | Block placed |
| block.tuff_bricks.step | block/tuff_bricks/step1 block/tuff_bricks/step2 block/tuff_bricks/step3 block/tuff_bricks/step4 block/tuff_bricks/step5 block/tuff_bricks/step6 |
subtitles.block.generic.footsteps | Footsteps |
| block.vault.activate | block/vault/activate | subtitles.block.vault.activate | Vault ignites |
| block.vault.ambient | block/vault/ambient1 block/vault/ambient2 block/vault/ambient3 |
subtitles.block.vault.ambient | Vault crackles |
| block.vault.break | block/vault/break1 block/vault/break2 block/vault/break3 block/vault/break4 |
subtitles.block.generic.break | Block broken |
| block.vault.close_shutter | block/trial_spawner/close_shutter | subtitles.block.vault.close_shutter | Vault closes |
| block.vault.deactivate | block/vault/deactivate | subtitles.block.vault.deactivate | Vault extinguishes |
| block.vault.eject_item | block/vault/eject1 block/vault/eject2 block/vault/eject3 |
subtitles.block.vault.eject_item | Vault ejects item |
| block.vault.fall | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.fall | Something falls on a block |
| block.vault.hit | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.hit | Block breaking |
| block.vault.insert_item | block/vault/insert | subtitles.block.vault.insert_item | Vault unlocks |
| block.vault.insert_item_fail | block/vault/insert_fail | subtitles.block.vault.insert_item_fail | Vault rejects item |
| block.vault.open_shutter | block/vault/open_shutter | subtitles.block.vault.open_shutter | Vault opens |
| block.vault.place | block/vault/place1 block/vault/place2 block/vault/place3 block/vault/place4 |
subtitles.block.generic.place | Block placed |
| block.vault.reject_rewarded_player | block/vault/reject_rewarded_player | subtitles.block.vault.reject_rewarded_player | Vault rejects player |
| block.vault.step | block/vault/step1 block/vault/step2 block/vault/step3 block/vault/step4 block/vault/step5 block/vault/step6 block/vault/step7 block/vault/step8 |
subtitles.block.generic.footsteps | Footsteps |
| block.vine.break | block/vine/break1; volume = 0.9 block/vine/break2; volume = 0.9 block/vine/break3; volume = 0.9 block/vine/break4; volume = 0.9 |
subtitles.block.generic.break | Block broken |
| block.vine.fall | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.fall | Something falls on a block |
| block.vine.hit | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
subtitles.block.generic.hit | Block breaking |
| block.vine.place | block/vine/break1; volume = 0.9 block/vine/break2; volume = 0.9 block/vine/break3; volume = 0.9 block/vine/break4; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| block.vine.step | block/vine/climb1 block/vine/climb2 block/vine/climb3 block/vine/climb4 block/vine/climb5 |
subtitles.block.generic.footsteps | Footsteps |
| block.wart_block.break | block/netherwart/break1; volume = 0.8 block/netherwart/break2; volume = 0.8 block/netherwart/break3; volume = 0.8 block/netherwart/break4; volume = 0.8 block/netherwart/break5; volume = 0.8 block/netherwart/break6; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.wart_block.fall | block/netherwart/step1 block/netherwart/step2 block/netherwart/step3 block/netherwart/step4 block/netherwart/step5 |
subtitles.block.generic.fall | Something falls on a block |
| block.wart_block.hit | block/netherwart/step1; volume = 0.7 block/netherwart/step2; volume = 0.7 block/netherwart/step3; volume = 0.7 block/netherwart/step4; volume = 0.7 block/netherwart/step5; volume = 0.7 |
subtitles.block.generic.hit | Block breaking |
| block.wart_block.place | block/netherwart/break1; volume = 0.8 block/netherwart/break2; volume = 0.8 block/netherwart/break3; volume = 0.8 block/netherwart/break4; volume = 0.8 block/netherwart/break5; volume = 0.8 block/netherwart/break6; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.wart_block.step | block/netherwart/step1 block/netherwart/step2 block/netherwart/step3 block/netherwart/step4 block/netherwart/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.water.ambient | liquid/water | subtitles.block.water.ambient | Water flows |
| block.weeping_vines.break | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.break | Block broken |
| block.weeping_vines.fall | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.fall | Something falls on a block |
| block.weeping_vines.hit | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.hit | Block breaking |
| block.weeping_vines.place | block/roots/break1 block/roots/break2 block/roots/break3 block/roots/break4 block/roots/break5 block/roots/break6 |
subtitles.block.generic.place | Block placed |
| block.weeping_vines.step | block/roots/step1 block/roots/step2 block/roots/step3 block/roots/step4 block/roots/step5 |
subtitles.block.generic.footsteps | Footsteps |
| block.wet_grass.break | dig/wet_grass1; volume = 0.8 dig/wet_grass2; volume = 0.8 dig/wet_grass3; volume = 0.8 dig/wet_grass4; volume = 0.8 |
subtitles.block.generic.break | Block broken |
| block.wet_grass.fall | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.fall | Something falls on a block |
| block.wet_grass.hit | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.hit | Block breaking |
| block.wet_grass.place | dig/wet_grass1; volume = 0.8 dig/wet_grass2; volume = 0.8 dig/wet_grass3; volume = 0.8 dig/wet_grass4; volume = 0.8 |
subtitles.block.generic.place | Block placed |
| block.wet_grass.step | step/wet_grass1 step/wet_grass2 step/wet_grass3 step/wet_grass4 step/wet_grass5 step/wet_grass6 |
subtitles.block.generic.footsteps | Footsteps |
| block.wet_sponge.break | block/sponge/wet_sponge/break1 block/sponge/wet_sponge/break2 block/sponge/wet_sponge/break3 block/sponge/wet_sponge/break4 |
subtitles.block.generic.break | Block broken |
| block.wet_sponge.dries | random/fizz | subtitles.block.wet_sponge.dries | Sponge dries |
| block.wet_sponge.fall | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.fall | Something falls on a block |
| block.wet_sponge.hit | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.hit | Block breaking |
| block.wet_sponge.place | block/sponge/wet_sponge/break1 block/sponge/wet_sponge/break2 block/sponge/wet_sponge/break3 block/sponge/wet_sponge/break4 |
subtitles.block.generic.place | Block placed |
| block.wet_sponge.step | block/sponge/wet_sponge/step1 block/sponge/wet_sponge/step2 block/sponge/wet_sponge/step3 block/sponge/wet_sponge/step4 |
subtitles.block.generic.footsteps | Footsteps |
| block.wood.break | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.break | Block broken |
| block.wood.fall | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.fall | Something falls on a block |
| block.wood.hit | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.hit | Block breaking |
| block.wood.place | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.block.generic.place | Block placed |
| block.wood.step | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
subtitles.block.generic.footsteps | Footsteps |
| block.wooden_button.click_off | random/wood_click; pitch = 0.5; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.wooden_button.click_on | random/wood_click; pitch = 0.6; volume = 0.3 | subtitles.block.button.click | Button clicks |
| block.wooden_door.close | block/wooden_door/close1; volume = 0.9 block/wooden_door/close2; volume = 0.9 block/wooden_door/close3; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.wooden_door.open | block/wooden_door/open1; volume = 0.9 block/wooden_door/open2; volume = 0.9 |
subtitles.block.door.toggle | Door creaks |
| block.wooden_pressure_plate.click_off | random/click; pitch = 0.7; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.wooden_pressure_plate.click_on | random/click; pitch = 0.8; volume = 0.3 | subtitles.block.pressure_plate.click | Pressure Plate clicks |
| block.wooden_trapdoor.close | block/wooden_trapdoor/close1; volume = 0.9 block/wooden_trapdoor/close2; volume = 0.9 block/wooden_trapdoor/close3; volume = 0.9 |
subtitles.block.trapdoor.close | Trapdoor closes |
| block.wooden_trapdoor.open | block/wooden_trapdoor/open1; volume = 0.9 block/wooden_trapdoor/open2; volume = 0.9 block/wooden_trapdoor/open3; volume = 0.9 block/wooden_trapdoor/open4; volume = 0.9 block/wooden_trapdoor/open5; volume = 0.9 |
subtitles.block.trapdoor.open | Trapdoor opens |
| block.wool.break | dig/cloth1 dig/cloth2 dig/cloth3 dig/cloth4 |
subtitles.block.generic.break | Block broken |
| block.wool.fall | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.fall | Something falls on a block |
| block.wool.hit | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.hit | Block breaking |
| block.wool.place | dig/cloth1 dig/cloth2 dig/cloth3 dig/cloth4 |
subtitles.block.generic.place | Block placed |
| block.wool.step | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
subtitles.block.generic.footsteps | Footsteps |
| enchant.thorns.hit | enchant/thorns/hit1 enchant/thorns/hit2 enchant/thorns/hit3 enchant/thorns/hit4 |
subtitles.enchant.thorns.hit | Thorns prick |
| entity.allay.ambient_with_item | mob/allay/idle_with_item1; pitch = 1.25; volume = 0.3 mob/allay/idle_with_item2; pitch = 1.25; volume = 0.3 mob/allay/idle_with_item3; pitch = 1.25; volume = 0.3 mob/allay/idle_with_item4; pitch = 1.25; volume = 0.3 |
subtitles.entity.allay.ambient_with_item | Allay seeks |
| entity.allay.ambient_without_item | mob/allay/idle_without_item1; volume = 0.25 mob/allay/idle_without_item2; volume = 0.25 mob/allay/idle_without_item3; volume = 0.25 mob/allay/idle_without_item4; volume = 0.25 |
subtitles.entity.allay.ambient_without_item | Allay yearns |
| entity.allay.death | mob/allay/death1; volume = 0.6 mob/allay/death2; volume = 0.6 |
subtitles.entity.allay.death | Allay dies |
| entity.allay.hurt | mob/allay/hurt1; pitch = 1.5; volume = 0.8 mob/allay/hurt2; pitch = 1.5; volume = 0.8 |
subtitles.entity.allay.hurt | Allay hurts |
| entity.allay.item_given | mob/allay/item_given1; volume = 0.1 mob/allay/item_given2; volume = 0.1 mob/allay/item_given3; volume = 0.1 mob/allay/item_given4; volume = 0.1 |
subtitles.entity.allay.item_given | Allay chortles |
| entity.allay.item_taken | mob/allay/item_taken1; pitch = 1.25; volume = 0.1 mob/allay/item_taken2; pitch = 1.25; volume = 0.1 mob/allay/item_taken3; pitch = 1.25; volume = 0.1 mob/allay/item_taken4; pitch = 1.25; volume = 0.1 |
subtitles.entity.allay.item_taken | Allay allays |
| entity.allay.item_thrown | mob/allay/item_thrown1; volume = 0.25 | subtitles.entity.allay.item_thrown | Allay tosses |
| entity.armadillo.ambient | mob/armadillo/ambient1 mob/armadillo/ambient2 mob/armadillo/ambient3 mob/armadillo/ambient4 mob/armadillo/ambient5 mob/armadillo/ambient6 mob/armadillo/ambient7 mob/armadillo/ambient8 |
subtitles.entity.armadillo.ambient | Armadillo grunts |
| entity.armadillo.brush | mob/armadillo/brush_armadillo1; volume = 0.9 mob/armadillo/brush_armadillo1; pitch = 0.8; volume = 0.9 mob/armadillo/brush_armadillo1; pitch = 0.9; volume = 0.9 mob/armadillo/brush_armadillo2; volume = 0.9 mob/armadillo/brush_armadillo2; pitch = 0.8; volume = 0.9 mob/armadillo/brush_armadillo2; pitch = 0.9; volume = 0.9 |
subtitles.entity.armadillo.brush | Scute is brushed off |
| entity.armadillo.death | mob/armadillo/death1 mob/armadillo/death2 mob/armadillo/death3 mob/armadillo/death4 |
subtitles.entity.armadillo.death | Armadillo dies |
| entity.armadillo.eat | mob/armadillo/eat1 mob/armadillo/eat2 mob/armadillo/eat3 |
subtitles.entity.armadillo.eat | Armadillo eats |
| entity.armadillo.hurt | mob/armadillo/hurt1 mob/armadillo/hurt2 mob/armadillo/hurt3 mob/armadillo/hurt4 mob/armadillo/hurt5 |
subtitles.entity.armadillo.hurt | Armadillo hurts |
| entity.armadillo.hurt_reduced | mob/armadillo/hurt_reduced1 mob/armadillo/hurt_reduced2 mob/armadillo/hurt_reduced3 mob/armadillo/hurt_reduced4 |
subtitles.entity.armadillo.hurt_reduced | Armadillo shields itself |
| entity.armadillo.land | mob/armadillo/land1 mob/armadillo/land2 mob/armadillo/land3 mob/armadillo/land4 |
subtitles.entity.armadillo.land | Armadillo lands |
| entity.armadillo.peek | mob/armadillo/peek | subtitles.entity.armadillo.peek | Armadillo peeks |
| entity.armadillo.roll | mob/armadillo/roll1 mob/armadillo/roll2 mob/armadillo/roll3 mob/armadillo/roll4 |
subtitles.entity.armadillo.roll | Armadillo rolls up |
| entity.armadillo.scute_drop | mob/armadillo/scute_drop1 mob/armadillo/scute_drop1; pitch = 0.9 mob/armadillo/scute_drop2 mob/armadillo/scute_drop2; pitch = 0.9 |
subtitles.entity.armadillo.scute_drop | Armadillo sheds scute |
| entity.armadillo.step | mob/armadillo/step1 mob/armadillo/step2 mob/armadillo/step3 mob/armadillo/step4 mob/armadillo/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.armadillo.unroll_finish | mob/armadillo/unroll_finish1 mob/armadillo/unroll_finish2 |
subtitles.entity.armadillo.unroll_finish | Armadillo unrolls |
| entity.armadillo.unroll_start | mob/armadillo/unroll_start | subtitles.entity.armadillo.unroll_start | Armadillo peeks |
| entity.armor_stand.break | entity/armorstand/break1 entity/armorstand/break2 entity/armorstand/break3 entity/armorstand/break4 |
subtitles.block.generic.break | Block broken |
| entity.armor_stand.fall | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
subtitles.entity.armor_stand.fall | Something fell |
| entity.armor_stand.hit | entity/armorstand/hit1 entity/armorstand/hit2 entity/armorstand/hit3 entity/armorstand/hit4 |
subtitles.block.generic.hit | Block breaking |
| entity.armor_stand.place | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
subtitles.block.generic.place | Block placed |
| entity.arrow.hit | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.entity.arrow.hit | Arrow hits |
| entity.arrow.hit_player | random/successful_hit | subtitles.entity.arrow.hit_player | Player hit |
| entity.arrow.shoot | random/bow | subtitles.entity.arrow.shoot | Arrow fired |
| entity.axolotl.attack | mob/axolotl/attack1; volume = 0.5 mob/axolotl/attack2; volume = 0.5 mob/axolotl/attack3; volume = 0.5 mob/axolotl/attack4; volume = 0.5 |
subtitles.entity.axolotl.attack | Axolotl attacks |
| entity.axolotl.death | mob/axolotl/death1 mob/axolotl/death2 |
subtitles.entity.axolotl.death | Axolotl dies |
| entity.axolotl.hurt | mob/axolotl/hurt1 mob/axolotl/hurt2 mob/axolotl/hurt3 mob/axolotl/hurt4 |
subtitles.entity.axolotl.hurt | Axolotl hurts |
| entity.axolotl.idle_air | mob/axolotl/idle_air1 mob/axolotl/idle_air2 mob/axolotl/idle_air3; pitch = 1.2; volume = 0.8 mob/axolotl/idle_air4 mob/axolotl/idle_air5 |
subtitles.entity.axolotl.idle_air | Axolotl chirps |
| entity.axolotl.idle_water | mob/axolotl/idle1 mob/axolotl/idle2 mob/axolotl/idle3 mob/axolotl/idle4 mob/axolotl/idle5 |
subtitles.entity.axolotl.idle_water | Axolotl chirps |
| entity.axolotl.splash | mob/dolphin/splash1; pitch = 1.2; volume = 0.9 mob/dolphin/splash2; pitch = 1.2; volume = 0.9 mob/dolphin/splash3; pitch = 1.2; volume = 0.9 |
subtitles.entity.axolotl.splash | Axolotl splashes |
| entity.axolotl.swim | entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 mob/dolphin/swim1 mob/dolphin/swim2 mob/dolphin/swim3 mob/dolphin/swim4 |
subtitles.entity.axolotl.swim | Axolotl swims |
| entity.baby_nautilus.ambient | mob/baby_nautilus/ambient1 mob/baby_nautilus/ambient2 mob/baby_nautilus/ambient3 mob/baby_nautilus/ambient4 mob/baby_nautilus/ambient5 mob/baby_nautilus/ambient6 |
subtitles.entity.baby_nautilus.ambient | Baby Nautilus chitters |
| entity.baby_nautilus.ambient_land | mob/baby_nautilus/ambient_land1 mob/baby_nautilus/ambient_land2 mob/baby_nautilus/ambient_land3 mob/baby_nautilus/ambient_land4 |
subtitles.entity.baby_nautilus.ambient_land | Baby Nautilus chitters |
| entity.baby_nautilus.death | mob/baby_nautilus/death | subtitles.entity.baby_nautilus.death | Baby Nautilus dies |
| entity.baby_nautilus.death_land | mob/baby_nautilus/death_land | subtitles.entity.baby_nautilus.death_land | Baby Nautilus dies |
| entity.baby_nautilus.eat | mob/baby_nautilus/eat1 mob/baby_nautilus/eat2 |
subtitles.entity.baby_nautilus.eat | Baby Nautilus eats |
| entity.baby_nautilus.hurt | mob/baby_nautilus/hurt1 mob/baby_nautilus/hurt2 mob/baby_nautilus/hurt3 mob/baby_nautilus/hurt4 |
subtitles.entity.baby_nautilus.hurt | Baby Nautilus hurts |
| entity.baby_nautilus.hurt_land | mob/baby_nautilus/hurt_land1 mob/baby_nautilus/hurt_land2 mob/baby_nautilus/hurt_land3 mob/baby_nautilus/hurt_land4 |
subtitles.entity.baby_nautilus.hurt_land | Baby Nautilus hurts |
| entity.baby_nautilus.swim | mob/nautilus/swim1 mob/nautilus/swim2 mob/nautilus/swim3 mob/nautilus/swim4 mob/nautilus/swim5 mob/nautilus/swim6 mob/nautilus/swim7 mob/nautilus/swim8 mob/nautilus/swim9 |
subtitles.entity.baby_nautilus.swim | Baby Nautilus swims |
| entity.bat.ambient | mob/bat/idle1 mob/bat/idle2 mob/bat/idle3 mob/bat/idle4 |
subtitles.entity.bat.ambient | Bat screeches |
| entity.bat.death | mob/bat/death | subtitles.entity.bat.death | Bat dies |
| entity.bat.hurt | mob/bat/hurt1 mob/bat/hurt2 mob/bat/hurt3 mob/bat/hurt4 |
subtitles.entity.bat.hurt | Bat hurts |
| entity.bat.loop | mob/bat/loop | ||
| entity.bat.takeoff | mob/bat/takeoff | subtitles.entity.bat.takeoff | Bat takes off |
| entity.bee.death | mob/bee/death1 mob/bee/death2 |
subtitles.entity.bee.death | Bee dies |
| entity.bee.hurt | mob/bee/hurt1 mob/bee/hurt1; pitch = 1.2 mob/bee/hurt2 mob/bee/hurt2; pitch = 1.2 mob/bee/hurt3 mob/bee/hurt3; pitch = 1.2 |
subtitles.entity.bee.hurt | Bee hurts |
| entity.bee.loop | mob/bee/loop1; attenuation_distance = 6; volume = 0.6 mob/bee/loop2; attenuation_distance = 6; volume = 0.6 mob/bee/loop3; attenuation_distance = 6; volume = 0.65 mob/bee/loop4; attenuation_distance = 6; volume = 0.65 mob/bee/loop5; attenuation_distance = 6; volume = 0.7 mob/bee/loop5; attenuation_distance = 6; volume = 0.75 |
subtitles.entity.bee.loop | Bee buzzes |
| entity.bee.loop_aggressive | mob/bee/aggressive1; attenuation_distance = 10; volume = 0.8 mob/bee/aggressive2; attenuation_distance = 10; volume = 0.8 mob/bee/aggressive3; attenuation_distance = 10; volume = 0.8 |
subtitles.entity.bee.loop_aggressive | Bee buzzes angrily |
| entity.bee.pollinate | mob/bee/pollinate1; attenuation_distance = 12; volume = 0.8 mob/bee/pollinate2; attenuation_distance = 12; volume = 0.8 mob/bee/pollinate3; attenuation_distance = 12; volume = 0.8 mob/bee/pollinate4; attenuation_distance = 12; volume = 0.8 |
subtitles.entity.bee.pollinate | Bee buzzes happily |
| entity.bee.sting | mob/bee/sting mob/bee/sting; pitch = 0.8 |
subtitles.entity.bee.sting | Bee stings |
| entity.blaze.ambient | mob/blaze/breathe1 mob/blaze/breathe2 mob/blaze/breathe3 mob/blaze/breathe4 |
subtitles.entity.blaze.ambient | Blaze breathes |
| entity.blaze.burn | fire/fire | subtitles.entity.blaze.burn | Blaze crackles |
| entity.blaze.death | mob/blaze/death | subtitles.entity.blaze.death | Blaze dies |
| entity.blaze.hurt | mob/blaze/hit1 mob/blaze/hit2 mob/blaze/hit3 mob/blaze/hit4 |
subtitles.entity.blaze.hurt | Blaze hurts |
| entity.blaze.shoot | mob/ghast/fireball4 | subtitles.entity.blaze.shoot | Blaze shoots |
| entity.boat.paddle_land | entity/boat/paddle_land1 entity/boat/paddle_land2 entity/boat/paddle_land3 entity/boat/paddle_land4 entity/boat/paddle_land5 entity/boat/paddle_land6 |
subtitles.entity.boat.paddle_land | Rowing |
| entity.boat.paddle_water | entity/boat/paddle_water1; volume = 0.8 entity/boat/paddle_water2; volume = 0.8 entity/boat/paddle_water3; volume = 0.8 entity/boat/paddle_water4; volume = 0.8 entity/boat/paddle_water5; volume = 0.8 entity/boat/paddle_water6; volume = 0.8 entity/boat/paddle_water7; volume = 0.8 entity/boat/paddle_water8; volume = 0.8 |
subtitles.entity.boat.paddle_water | Rowing |
| entity.bogged.ambient | mob/bogged/ambient1 mob/bogged/ambient2 mob/bogged/ambient3 mob/bogged/ambient4 |
subtitles.entity.bogged.ambient | Bogged rattles |
| entity.bogged.death | mob/bogged/death | subtitles.entity.bogged.death | Bogged dies |
| entity.bogged.hurt | mob/bogged/hurt1 mob/bogged/hurt2 mob/bogged/hurt3 mob/bogged/hurt4 |
subtitles.entity.bogged.hurt | Bogged hurts |
| entity.bogged.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
| entity.bogged.step | mob/bogged/step1 mob/bogged/step2 mob/bogged/step3 mob/bogged/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.breeze.charge | mob/breeze/charge1 mob/breeze/charge2 mob/breeze/charge3 |
subtitles.entity.breeze.charge | Breeze charges |
| entity.breeze.death | mob/breeze/death1 mob/breeze/death2 |
subtitles.entity.breeze.death | Breeze dies |
| entity.breeze.deflect | mob/breeze/deflect1 mob/breeze/deflect2 mob/breeze/deflect3 |
subtitles.entity.breeze.deflect | Breeze deflects |
| entity.breeze.hurt | mob/breeze/hurt1 mob/breeze/hurt2 mob/breeze/hurt3 |
subtitles.entity.breeze.hurt | Breeze hurts |
| entity.breeze.idle_air | mob/breeze/idle_air1 mob/breeze/idle_air2 mob/breeze/idle_air3 mob/breeze/idle_air4 |
subtitles.entity.breeze.idle_air | Breeze flies |
| entity.breeze.idle_ground | mob/breeze/idle1 mob/breeze/idle2 mob/breeze/idle3 mob/breeze/idle4 |
subtitles.entity.breeze.idle_ground | Breeze whirs |
| entity.breeze.inhale | mob/breeze/inhale1 mob/breeze/inhale1; pitch = 1.1 mob/breeze/inhale2 mob/breeze/inhale2; pitch = 1.1 |
subtitles.entity.breeze.inhale | Breeze inhales |
| entity.breeze.jump | mob/breeze/jump1 mob/breeze/jump2 |
subtitles.entity.breeze.jump | Breeze jumps |
| entity.breeze.land | mob/breeze/land1 mob/breeze/land2 |
subtitles.entity.breeze.land | Breeze lands |
| entity.breeze.shoot | mob/breeze/shoot mob/breeze/shoot; pitch = 1.1 mob/breeze/shoot; pitch = 1.2 |
subtitles.entity.breeze.shoot | Breeze shoots |
| entity.breeze.slide | mob/breeze/slide1 mob/breeze/slide2 mob/breeze/slide3 mob/breeze/slide4 |
subtitles.entity.breeze.slide | Breeze slides |
| entity.breeze.whirl | mob/breeze/whirl | subtitles.entity.breeze.whirl | Breeze whirls |
| entity.breeze.wind_burst | mob/breeze/wind_burst1; pitch = 1.2 mob/breeze/wind_burst2; pitch = 1.2 mob/breeze/wind_burst3; pitch = 1.2 |
subtitles.entity.breeze.wind_burst | Wind Charge bursts |
| entity.camel.ambient | mob/camel/ambient1; volume = 0.45 mob/camel/ambient2; volume = 0.45 mob/camel/ambient3; volume = 0.5 mob/camel/ambient4; volume = 0.5 mob/camel/ambient5; volume = 0.5 mob/camel/ambient6; volume = 0.5 mob/camel/ambient7; volume = 0.3 mob/camel/ambient8; volume = 0.3 |
subtitles.entity.camel.ambient | Camel grunts |
| entity.camel.dash | mob/camel/dash1 mob/camel/dash2 mob/camel/dash3 mob/camel/dash4 mob/camel/dash5 mob/camel/dash6 |
subtitles.entity.camel.dash | Camel yeets |
| entity.camel.dash_ready | mob/camel/dash_ready1; volume = 0.25 | subtitles.entity.camel.dash_ready | Camel recovers |
| entity.camel.death | mob/camel/death1 mob/camel/death2 |
subtitles.entity.camel.death | Camel dies |
| entity.camel.eat | mob/camel/eat1; volume = 0.2 mob/camel/eat2; volume = 0.2 mob/camel/eat3; volume = 0.2 mob/camel/eat4; volume = 0.2 mob/camel/eat5; volume = 0.2 |
subtitles.entity.camel.eat | Camel eats |
| entity.camel.hurt | mob/camel/hurt1 mob/camel/hurt2 mob/camel/hurt3 mob/camel/hurt4 |
subtitles.entity.camel.hurt | Camel hurts |
| entity.camel.saddle | entity.horse.saddle; type = event; pitch = 0.8; volume = 0.5 | subtitles.entity.camel.saddle | Saddle equips |
| entity.camel.sit | mob/camel/sit1; volume = 0.3 mob/camel/sit2; volume = 0.3 mob/camel/sit3; volume = 0.3 mob/camel/sit4; volume = 0.3 |
subtitles.entity.camel.sit | Camel sits down |
| entity.camel.stand | mob/camel/stand1; volume = 0.3 mob/camel/stand2; volume = 0.3 mob/camel/stand3; volume = 0.3 mob/camel/stand4; volume = 0.3 mob/camel/stand5; volume = 0.3 |
subtitles.entity.camel.stand | Camel stands up |
| entity.camel.step | mob/camel/step1; volume = 0.5 mob/camel/step2; volume = 0.5 mob/camel/step3; volume = 0.5 mob/camel/step4; volume = 0.5 mob/camel/step5; volume = 0.5 mob/camel/step6; volume = 0.5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.camel.step_sand | mob/camel/step_sand1; volume = 0.45 mob/camel/step_sand2; volume = 0.45 mob/camel/step_sand3; volume = 0.45 mob/camel/step_sand4; volume = 0.45 mob/camel/step_sand5; volume = 0.45 mob/camel/step_sand6; volume = 0.45 |
subtitles.block.generic.footsteps | Footsteps |
| entity.camel_husk.ambient | mob/camel_husk/ambient1 mob/camel_husk/ambient2 mob/camel_husk/ambient3 mob/camel_husk/ambient4 mob/camel_husk/ambient5 mob/camel_husk/ambient6 mob/camel_husk/ambient7 mob/camel_husk/ambient8 |
subtitles.entity.camel_husk.ambient | Camel Husk grumphs |
| entity.camel_husk.dash | mob/camel_husk/dash1 mob/camel_husk/dash2 mob/camel_husk/dash3 mob/camel_husk/dash4 mob/camel_husk/dash5 mob/camel_husk/dash6 |
subtitles.entity.camel_husk.dash | Camel Husk yeets |
| entity.camel_husk.dash_ready | mob/camel_husk/dash_ready | subtitles.entity.camel_husk.dash_ready | Camel Husk recovers |
| entity.camel_husk.death | mob/camel_husk/death1 mob/camel_husk/death2 |
subtitles.entity.camel_husk.death | Camel Husk dies |
| entity.camel_husk.eat | mob/camel_husk/eat1 mob/camel_husk/eat2 mob/camel_husk/eat3 mob/camel_husk/eat4 mob/camel_husk/eat5 |
subtitles.entity.camel_husk.eat | Camel Husk eats |
| entity.camel_husk.hurt | mob/camel_husk/hurt1 mob/camel_husk/hurt2 mob/camel_husk/hurt3 mob/camel_husk/hurt4 |
subtitles.entity.camel_husk.hurt | Camel Husk hurts |
| entity.camel_husk.saddle | mob/horse/leather | subtitles.entity.camel_husk.saddle | Saddle equips |
| entity.camel_husk.sit | mob/camel_husk/sit1 mob/camel_husk/sit2 mob/camel_husk/sit3 mob/camel_husk/sit4 |
subtitles.entity.camel_husk.sit | Camel Husk sits down |
| entity.camel_husk.stand | mob/camel_husk/stand1 mob/camel_husk/stand2 mob/camel_husk/stand3 mob/camel_husk/stand4 mob/camel_husk/stand5 |
subtitles.entity.camel_husk.stand | Camel Husk stands up |
| entity.camel_husk.step | mob/camel_husk/step1; volume = 0.3 mob/camel_husk/step2; volume = 0.3 mob/camel_husk/step3; volume = 0.3 mob/camel_husk/step4; volume = 0.3 mob/camel_husk/step5; volume = 0.3 mob/camel_husk/step6; volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
| entity.camel_husk.step_sand | mob/camel_husk/step_sand1; volume = 0.3 mob/camel_husk/step_sand2; volume = 0.3 mob/camel_husk/step_sand3; volume = 0.3 mob/camel_husk/step_sand4; volume = 0.3 mob/camel_husk/step_sand5; volume = 0.3 mob/camel_husk/step_sand6; volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
| entity.cat.ambient | mob/cat/meow1; volume = 0.6 mob/cat/meow2; volume = 0.5 mob/cat/meow3; volume = 0.6 mob/cat/meow4; volume = 0.5 |
subtitles.entity.cat.ambient | Cat meows |
| entity.cat.beg_for_food | mob/cat/beg1; volume = 0.7 mob/cat/beg2; volume = 0.7 mob/cat/beg3; volume = 0.7 |
subtitles.entity.cat.beg_for_food | Cat begs |
| entity.cat.death | mob/cat/hitt1; pitch = 0.9; volume = 0.75 mob/cat/hitt2; pitch = 0.9; volume = 0.75 mob/cat/hitt3; pitch = 0.9; volume = 0.75 |
subtitles.entity.cat.death | Cat dies |
| entity.cat.eat | mob/cat/eat1 mob/cat/eat2 |
subtitles.entity.cat.eat | Cat eats |
| entity.cat.hiss | mob/cat/hiss1; volume = 0.4 mob/cat/hiss2; volume = 0.4 mob/cat/hiss3; volume = 0.4 |
subtitles.entity.cat.hiss | Cat hisses |
| entity.cat.hurt | mob/cat/hitt1; volume = 0.65 mob/cat/hitt2; volume = 0.65 mob/cat/hitt3; volume = 0.65 |
subtitles.entity.cat.hurt | Cat hurts |
| entity.cat.purr | mob/cat/purr1; volume = 0.7 mob/cat/purr2; volume = 0.7 mob/cat/purr3; volume = 0.7 |
subtitles.entity.cat.purr | Cat purrs |
| entity.cat.purreow | mob/cat/purreow1; volume = 0.5 mob/cat/purreow2; volume = 0.5 |
subtitles.entity.cat.ambient | Cat meows |
| entity.cat.stray_ambient | mob/cat/stray/idle1; volume = 0.35 mob/cat/stray/idle2; volume = 0.35 mob/cat/stray/idle3; volume = 0.35 mob/cat/stray/idle4; volume = 0.35 |
subtitles.entity.cat.ambient | Cat meows |
| entity.chicken.ambient | mob/chicken/say1 mob/chicken/say2 mob/chicken/say3 |
subtitles.entity.chicken.ambient | Chicken clucks |
| entity.chicken.death | mob/chicken/hurt1 mob/chicken/hurt2 |
subtitles.entity.chicken.death | Chicken dies |
| entity.chicken.egg | mob/chicken/plop | subtitles.entity.chicken.egg | Chicken plops |
| entity.chicken.hurt | mob/chicken/hurt1 mob/chicken/hurt2 |
subtitles.entity.chicken.hurt | Chicken hurts |
| entity.chicken.step | mob/chicken/step1 mob/chicken/step2 |
subtitles.block.generic.footsteps | Footsteps |
| entity.cod.ambient | |||
| entity.cod.death | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.cod.death | Cod dies |
| entity.cod.flop | entity/fish/flop1; volume = 0.3 entity/fish/flop2; volume = 0.3 entity/fish/flop3; volume = 0.3 entity/fish/flop4; volume = 0.3 |
subtitles.entity.cod.flop | Cod flops |
| entity.cod.hurt | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.cod.hurt | Cod hurts |
| entity.copper_golem.death | mob/coppergolem/regular/death | subtitles.entity.copper_golem.death | Copper Golem dies |
| entity.copper_golem.hurt | mob/coppergolem/regular/hurt1 mob/coppergolem/regular/hurt2 mob/coppergolem/regular/hurt3 mob/coppergolem/regular/hurt4 |
subtitles.entity.copper_golem.hurt | Copper Golem hurts |
| entity.copper_golem.item_drop | mob/coppergolem/item_drop; attenuation_distance = 12 | subtitles.entity.copper_golem.item_drop | Copper Golem is placing an item |
| entity.copper_golem.item_no_drop | mob/coppergolem/item_no_drop; attenuation_distance = 12 | subtitles.entity.copper_golem.item_no_drop | Copper Golem can't place item |
| entity.copper_golem.no_item_get | mob/coppergolem/no_item_get; attenuation_distance = 12 | subtitles.entity.copper_golem.no_item_get | Copper Golem is picking up item |
| entity.copper_golem.no_item_no_get | mob/coppergolem/no_item_no_get; attenuation_distance = 12 | subtitles.entity.copper_golem.no_item_no_get | Copper Golem can't pick up item |
| entity.copper_golem.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
| entity.copper_golem.spawn | mob/coppergolem/spawn | subtitles.entity.copper_golem.spawn | Copper Golem appears |
| entity.copper_golem.spin | mob/coppergolem/regular/spin1; attenuation_distance = 12 mob/coppergolem/regular/spin2; attenuation_distance = 12 mob/coppergolem/regular/spin3; attenuation_distance = 12 mob/coppergolem/regular/spin4; attenuation_distance = 12 mob/coppergolem/regular/spin5; attenuation_distance = 12 mob/coppergolem/regular/spin6; attenuation_distance = 12 mob/coppergolem/regular/spin7; attenuation_distance = 12 |
subtitles.entity.copper_golem.spin | Copper Golem's head spins |
| entity.copper_golem.step | mob/coppergolem/regular/step1; attenuation_distance = 12 mob/coppergolem/regular/step2; attenuation_distance = 12 mob/coppergolem/regular/step3; attenuation_distance = 12 mob/coppergolem/regular/step4; attenuation_distance = 12 mob/coppergolem/regular/step5; attenuation_distance = 12 mob/coppergolem/regular/step6; attenuation_distance = 12 mob/coppergolem/regular/step7; attenuation_distance = 12 mob/coppergolem/regular/step8; attenuation_distance = 12 mob/coppergolem/regular/step9; attenuation_distance = 12 |
subtitles.block.generic.footsteps | Footsteps |
| entity.copper_golem_become_statue | block/copper_statue/become_statue1 block/copper_statue/become_statue2 block/copper_statue/become_statue3 block/copper_statue/become_statue4 |
subtitles.entity.copper_golem_become_statue | Copper Golem is petrified |
| entity.copper_golem_oxidized.death | mob/coppergolem/oxidized/death | subtitles.entity.copper_golem.death | Copper Golem dies |
| entity.copper_golem_oxidized.hurt | mob/coppergolem/oxidized/hurt1 mob/coppergolem/oxidized/hurt2 mob/coppergolem/oxidized/hurt3 mob/coppergolem/oxidized/hurt4 |
subtitles.entity.copper_golem.hurt | Copper Golem hurts |
| entity.copper_golem_oxidized.spin | mob/coppergolem/oxidized/spin1; attenuation_distance = 12 mob/coppergolem/oxidized/spin2; attenuation_distance = 12 mob/coppergolem/oxidized/spin3; attenuation_distance = 12 mob/coppergolem/oxidized/spin4; attenuation_distance = 12 mob/coppergolem/oxidized/spin5; attenuation_distance = 12 mob/coppergolem/oxidized/spin6; attenuation_distance = 12 mob/coppergolem/oxidized/spin7; attenuation_distance = 12 |
subtitles.entity.copper_golem.spin | Copper Golem's head spins |
| entity.copper_golem_oxidized.step | mob/coppergolem/oxidized/step1; attenuation_distance = 12 mob/coppergolem/oxidized/step2; attenuation_distance = 12 mob/coppergolem/oxidized/step3; attenuation_distance = 12 mob/coppergolem/oxidized/step4; attenuation_distance = 12 mob/coppergolem/oxidized/step5; attenuation_distance = 12 mob/coppergolem/oxidized/step6; attenuation_distance = 12 mob/coppergolem/oxidized/step7; attenuation_distance = 12 mob/coppergolem/oxidized/step8; attenuation_distance = 12 mob/coppergolem/oxidized/step9; attenuation_distance = 12 |
subtitles.block.generic.footsteps | Footsteps |
| entity.copper_golem_weathered.death | mob/coppergolem/weathered/death | subtitles.entity.copper_golem.death | Copper Golem dies |
| entity.copper_golem_weathered.hurt | mob/coppergolem/weathered/hurt1 mob/coppergolem/weathered/hurt2 mob/coppergolem/weathered/hurt3 mob/coppergolem/weathered/hurt4 |
subtitles.entity.copper_golem.hurt | Copper Golem hurts |
| entity.copper_golem_weathered.spin | mob/coppergolem/weathered/spin1; attenuation_distance = 12 mob/coppergolem/weathered/spin2; attenuation_distance = 12 mob/coppergolem/weathered/spin3; attenuation_distance = 12 mob/coppergolem/weathered/spin4; attenuation_distance = 12 mob/coppergolem/weathered/spin5; attenuation_distance = 12 mob/coppergolem/weathered/spin6; attenuation_distance = 12 mob/coppergolem/weathered/spin7; attenuation_distance = 12 |
subtitles.entity.copper_golem.spin | Copper Golem's head spins |
| entity.copper_golem_weathered.step | mob/coppergolem/weathered/step1; attenuation_distance = 12 mob/coppergolem/weathered/step2; attenuation_distance = 12 mob/coppergolem/weathered/step3; attenuation_distance = 12 mob/coppergolem/weathered/step4; attenuation_distance = 12 mob/coppergolem/weathered/step5; attenuation_distance = 12 mob/coppergolem/weathered/step6; attenuation_distance = 12 mob/coppergolem/weathered/step7; attenuation_distance = 12 mob/coppergolem/weathered/step8; attenuation_distance = 12 mob/coppergolem/weathered/step9; attenuation_distance = 12 |
subtitles.block.generic.footsteps | Footsteps |
| entity.cow.ambient | mob/cow/say1 mob/cow/say2 mob/cow/say3 mob/cow/say4 |
subtitles.entity.cow.ambient | Cow moos |
| entity.cow.death | mob/cow/hurt1 mob/cow/hurt2 mob/cow/hurt3 |
subtitles.entity.cow.death | Cow dies |
| entity.cow.hurt | mob/cow/hurt1 mob/cow/hurt2 mob/cow/hurt3 |
subtitles.entity.cow.hurt | Cow hurts |
| entity.cow.milk | entity/cow/milk1 entity/cow/milk2 entity/cow/milk3 |
subtitles.entity.cow.milk | Cow gets milked |
| entity.cow.step | mob/cow/step1 mob/cow/step2 mob/cow/step3 mob/cow/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.creaking.activate | mob/creaking/creaking_activate | subtitles.entity.creaking.activate | Creaking watches |
| entity.creaking.ambient | mob/creaking/creaking_idle1 mob/creaking/creaking_idle2 mob/creaking/creaking_idle3 mob/creaking/creaking_idle4 mob/creaking/creaking_idle5 mob/creaking/creaking_idle6 |
subtitles.entity.creaking.ambient | Creaking creaks |
| entity.creaking.attack | mob/creaking/creaking_attack1 mob/creaking/creaking_attack2 mob/creaking/creaking_attack3 mob/creaking/creaking_attack4 |
subtitles.entity.creaking.attack | Creaking attacks |
| entity.creaking.deactivate | mob/creaking/creaking_deactivate | subtitles.entity.creaking.deactivate | Creaking calms |
| entity.creaking.death | mob/creaking/creaking_death | subtitles.entity.creaking.death | Creaking crumbles |
| entity.creaking.freeze | mob/creaking/creaking_freeze1 mob/creaking/creaking_freeze2 mob/creaking/creaking_freeze3 mob/creaking/creaking_freeze4 |
subtitles.entity.creaking.freeze | Creaking stops |
| entity.creaking.spawn | mob/creaking/creaking_spawn | subtitles.entity.creaking.spawn | Creaking manifests |
| entity.creaking.step | mob/creaking/creaking_step1 mob/creaking/creaking_step2 mob/creaking/creaking_step3 mob/creaking/creaking_step4 mob/creaking/creaking_step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.creaking.sway | mob/creaking/creaking_sway1 mob/creaking/creaking_sway2 mob/creaking/creaking_sway3 mob/creaking/creaking_sway4 |
subtitles.entity.creaking.sway | Creaking is hit |
| entity.creaking.twitch | mob/creaking/creaking_twitch | subtitles.entity.creaking.twitch | Creaking twitches |
| entity.creaking.unfreeze | mob/creaking/creaking_unfreeze1 mob/creaking/creaking_unfreeze2 mob/creaking/creaking_unfreeze3 |
subtitles.entity.creaking.unfreeze | Creaking moves |
| entity.creeper.death | mob/creeper/death | subtitles.entity.creeper.death | Creeper dies |
| entity.creeper.hurt | mob/creeper/say1 mob/creeper/say2 mob/creeper/say3 mob/creeper/say4 |
subtitles.entity.creeper.hurt | Creeper hurts |
| entity.creeper.primed | random/fuse | subtitles.entity.creeper.primed | Creeper hisses |
| entity.dolphin.ambient | mob/dolphin/blowhole1 mob/dolphin/blowhole2 mob/dolphin/idle1 mob/dolphin/idle2 mob/dolphin/idle3 mob/dolphin/idle4 mob/dolphin/idle5 mob/dolphin/idle6 |
subtitles.entity.dolphin.ambient | Dolphin chirps |
| entity.dolphin.ambient_water | mob/dolphin/idle_water1; volume = 0.8 mob/dolphin/idle_water2 mob/dolphin/idle_water3 mob/dolphin/idle_water4 mob/dolphin/idle_water5 mob/dolphin/idle_water6 mob/dolphin/idle_water7; volume = 0.75 mob/dolphin/idle_water8; volume = 0.75 mob/dolphin/idle_water9 mob/dolphin/idle_water10; volume = 0.8 |
subtitles.entity.dolphin.ambient_water | Dolphin whistles |
| entity.dolphin.attack | mob/dolphin/attack1 mob/dolphin/attack2 mob/dolphin/attack3 |
subtitles.entity.dolphin.attack | Dolphin attacks |
| entity.dolphin.death | mob/dolphin/death1 mob/dolphin/death2 |
subtitles.entity.dolphin.death | Dolphin dies |
| entity.dolphin.eat | mob/dolphin/eat1; volume = 0.75 mob/dolphin/eat2; volume = 0.75 mob/dolphin/eat3; volume = 0.75 |
subtitles.entity.dolphin.eat | Dolphin eats |
| entity.dolphin.hurt | mob/dolphin/hurt1 mob/dolphin/hurt2 mob/dolphin/hurt3 |
subtitles.entity.dolphin.hurt | Dolphin hurts |
| entity.dolphin.jump | mob/dolphin/jump1; volume = 0.75 mob/dolphin/jump2; volume = 0.75 mob/dolphin/jump3; volume = 0.75 |
subtitles.entity.dolphin.jump | Dolphin jumps |
| entity.dolphin.play | mob/dolphin/play1 mob/dolphin/play2 |
subtitles.entity.dolphin.play | Dolphin plays |
| entity.dolphin.splash | mob/dolphin/splash1 mob/dolphin/splash2 mob/dolphin/splash3 |
subtitles.entity.dolphin.splash | Dolphin splashes |
| entity.dolphin.swim | entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 mob/dolphin/swim1 mob/dolphin/swim2 mob/dolphin/swim3 mob/dolphin/swim4 |
subtitles.entity.dolphin.swim | Dolphin swims |
| entity.donkey.ambient | mob/horse/donkey/idle1 mob/horse/donkey/idle2 mob/horse/donkey/idle3 |
subtitles.entity.donkey.ambient | Donkey hee-haws |
| entity.donkey.angry | mob/horse/donkey/angry1 mob/horse/donkey/angry2 |
subtitles.entity.donkey.angry | Donkey neighs |
| entity.donkey.chest | mob/chicken/plop | subtitles.entity.donkey.chest | Donkey Chest equips |
| entity.donkey.death | mob/horse/donkey/death | subtitles.entity.donkey.death | Donkey dies |
| entity.donkey.eat | mob/horse/eat1 mob/horse/eat2 mob/horse/eat3 mob/horse/eat4 mob/horse/eat5 |
subtitles.entity.donkey.eat | Donkey eats |
| entity.donkey.hurt | mob/horse/donkey/hit1 mob/horse/donkey/hit2 mob/horse/donkey/hit3 |
subtitles.entity.donkey.hurt | Donkey hurts |
| entity.donkey.jump | mob/horse/jump | subtitles.entity.donkey.jump | Donkey jumps |
| entity.dragon_fireball.explode | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
| entity.drowned.ambient | mob/drowned/idle1; volume = 0.9 mob/drowned/idle2; volume = 0.9 mob/drowned/idle3; volume = 0.9 mob/drowned/idle4; volume = 0.9 mob/drowned/idle5; volume = 0.9 |
subtitles.entity.drowned.ambient | Drowned gurgles |
| entity.drowned.ambient_water | mob/drowned/water/idle1; volume = 0.9 mob/drowned/water/idle2; volume = 0.9 mob/drowned/water/idle3; volume = 0.9 mob/drowned/water/idle4; volume = 0.9 |
subtitles.entity.drowned.ambient_water | Drowned gurgles |
| entity.drowned.death | mob/drowned/death1; volume = 0.9 mob/drowned/death2; volume = 0.9 |
subtitles.entity.drowned.death | Drowned dies |
| entity.drowned.death_water | mob/drowned/water/death1; volume = 0.9 mob/drowned/water/death2; volume = 0.9 |
subtitles.entity.drowned.death | Drowned dies |
| entity.drowned.hurt | mob/drowned/hurt1; volume = 0.9 mob/drowned/hurt2; volume = 0.9 mob/drowned/hurt3; volume = 0.9 |
subtitles.entity.drowned.hurt | Drowned hurts |
| entity.drowned.hurt_water | mob/drowned/water/hurt1; volume = 0.9 mob/drowned/water/hurt2; volume = 0.9 mob/drowned/water/hurt3; volume = 0.9 |
subtitles.entity.drowned.hurt | Drowned hurts |
| entity.drowned.shoot | item/trident/throw1 item/trident/throw2 |
subtitles.entity.drowned.shoot | Drowned throws Trident |
| entity.drowned.step | mob/drowned/step1 mob/drowned/step2 mob/drowned/step3 mob/drowned/step4 mob/drowned/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.drowned.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 liquid/swim5 |
subtitles.entity.drowned.swim | Drowned swims |
| entity.egg.throw | random/bow | subtitles.entity.egg.throw | Egg flies |
| entity.elder_guardian.ambient | mob/guardian/elder_idle1 mob/guardian/elder_idle2 mob/guardian/elder_idle3 mob/guardian/elder_idle4 |
subtitles.entity.elder_guardian.ambient | Elder Guardian moans |
| entity.elder_guardian.ambient_land | mob/guardian/land_idle1 mob/guardian/land_idle2 mob/guardian/land_idle3 mob/guardian/land_idle4 |
subtitles.entity.elder_guardian.ambient_land | Elder Guardian flaps |
| entity.elder_guardian.curse | mob/guardian/curse | subtitles.entity.elder_guardian.curse | Elder Guardian curses |
| entity.elder_guardian.death | mob/guardian/elder_death | subtitles.entity.elder_guardian.death | Elder Guardian dies |
| entity.elder_guardian.death_land | mob/guardian/land_death | subtitles.entity.elder_guardian.death | Elder Guardian dies |
| entity.elder_guardian.flop | mob/guardian/flop1 mob/guardian/flop2 mob/guardian/flop3 mob/guardian/flop4 |
subtitles.entity.elder_guardian.flop | Elder Guardian flops |
| entity.elder_guardian.hurt | mob/guardian/elder_hit1 mob/guardian/elder_hit2 mob/guardian/elder_hit3 mob/guardian/elder_hit4 |
subtitles.entity.elder_guardian.hurt | Elder Guardian hurts |
| entity.elder_guardian.hurt_land | mob/guardian/land_hit1 mob/guardian/land_hit2 mob/guardian/land_hit3 mob/guardian/land_hit4 |
subtitles.entity.elder_guardian.hurt | Elder Guardian hurts |
| entity.ender_dragon.ambient | mob/enderdragon/growl1 mob/enderdragon/growl2 mob/enderdragon/growl3 mob/enderdragon/growl4 |
subtitles.entity.ender_dragon.ambient | Dragon roars |
| entity.ender_dragon.death | mob/enderdragon/end | subtitles.entity.ender_dragon.death | Dragon dies |
| entity.ender_dragon.flap | mob/enderdragon/wings1 mob/enderdragon/wings2 mob/enderdragon/wings3 mob/enderdragon/wings4 mob/enderdragon/wings5 mob/enderdragon/wings6 |
subtitles.entity.ender_dragon.flap | Dragon flaps |
| entity.ender_dragon.growl | mob/enderdragon/growl1 mob/enderdragon/growl2 mob/enderdragon/growl3 mob/enderdragon/growl4 |
subtitles.entity.ender_dragon.growl | Dragon growls |
| entity.ender_dragon.hurt | mob/enderdragon/hit1 mob/enderdragon/hit2 mob/enderdragon/hit3 mob/enderdragon/hit4 |
subtitles.entity.ender_dragon.hurt | Dragon hurts |
| entity.ender_dragon.shoot | mob/ghast/fireball4 | subtitles.entity.ender_dragon.shoot | Dragon shoots |
| entity.ender_eye.death | entity/endereye/dead1; volume = 1.3 entity/endereye/dead2; volume = 1.3 |
subtitles.entity.ender_eye.death | Eye of Ender falls |
| entity.ender_eye.launch | entity/endereye/endereye_launch1 entity/endereye/endereye_launch2 |
subtitles.entity.ender_eye.launch | Eye of Ender shoots |
| entity.ender_pearl.throw | random/bow | subtitles.entity.ender_pearl.throw | Ender Pearl flies |
| entity.enderman.ambient | mob/endermen/idle1 mob/endermen/idle2 mob/endermen/idle3 mob/endermen/idle4 mob/endermen/idle5 |
subtitles.entity.enderman.ambient | Enderman vwoops |
| entity.enderman.death | mob/endermen/death | subtitles.entity.enderman.death | Enderman dies |
| entity.enderman.hurt | mob/endermen/hit1 mob/endermen/hit2 mob/endermen/hit3 mob/endermen/hit4 |
subtitles.entity.enderman.hurt | Enderman hurts |
| entity.enderman.scream | mob/endermen/scream1 mob/endermen/scream2 mob/endermen/scream3 mob/endermen/scream4 |
subtitles.entity.enderman.scream | Enderman screams |
| entity.enderman.stare | mob/endermen/stare | subtitles.entity.enderman.stare | Enderman cries out |
| entity.enderman.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.enderman.teleport | Enderman teleports |
| entity.endermite.ambient | mob/silverfish/say1 mob/silverfish/say2 mob/silverfish/say3 mob/silverfish/say4 |
subtitles.entity.endermite.ambient | Endermite scuttles |
| entity.endermite.death | mob/silverfish/kill | subtitles.entity.endermite.death | Endermite dies |
| entity.endermite.hurt | mob/silverfish/hit1 mob/silverfish/hit2 mob/silverfish/hit3 |
subtitles.entity.endermite.hurt | Endermite hurts |
| entity.endermite.step | mob/silverfish/step1 mob/silverfish/step2 mob/silverfish/step3 mob/silverfish/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.evoker.ambient | mob/evocation_illager/idle1 mob/evocation_illager/idle2 mob/evocation_illager/idle3 mob/evocation_illager/idle4 |
subtitles.entity.evoker.ambient | Evoker murmurs |
| entity.evoker.cast_spell | mob/evocation_illager/cast1 mob/evocation_illager/cast2 |
subtitles.entity.evoker.cast_spell | Evoker casts spell |
| entity.evoker.celebrate | mob/evocation_illager/celebrate mob/evocation_illager/idle1 mob/evocation_illager/idle2 |
subtitles.entity.evoker.celebrate | Evoker cheers |
| entity.evoker.death | mob/evocation_illager/death1 mob/evocation_illager/death2 |
subtitles.entity.evoker.death | Evoker dies |
| entity.evoker.hurt | mob/evocation_illager/hurt1 mob/evocation_illager/hurt2 |
subtitles.entity.evoker.hurt | Evoker hurts |
| entity.evoker.prepare_attack | mob/evocation_illager/prepare_attack1 mob/evocation_illager/prepare_attack2 |
subtitles.entity.evoker.prepare_attack | Evoker prepares attack |
| entity.evoker.prepare_summon | mob/evocation_illager/prepare_summon | subtitles.entity.evoker.prepare_summon | Evoker prepares summoning |
| entity.evoker.prepare_wololo | mob/evocation_illager/prepare_wololo | subtitles.entity.evoker.prepare_wololo | Evoker prepares charming |
| entity.evoker_fangs.attack | mob/evocation_illager/fangs | subtitles.entity.evoker_fangs.attack | Fangs snap |
| entity.experience_bottle.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
| entity.experience_orb.pickup | random/orb | subtitles.entity.experience_orb.pickup | Experience gained |
| entity.firework_rocket.blast | fireworks/blast1 | subtitles.entity.firework_rocket.blast | Firework blasts |
| entity.firework_rocket.blast_far | fireworks/blast_far1 | subtitles.entity.firework_rocket.blast | Firework blasts |
| entity.firework_rocket.large_blast | fireworks/largeblast1 | subtitles.entity.firework_rocket.blast | Firework blasts |
| entity.firework_rocket.large_blast_far | fireworks/largeblast_far1 | subtitles.entity.firework_rocket.blast | Firework blasts |
| entity.firework_rocket.launch | fireworks/launch1 | subtitles.entity.firework_rocket.launch | Firework launches |
| entity.firework_rocket.shoot | random/bow | subtitles.entity.firework_rocket.launch | Firework launches |
| entity.firework_rocket.twinkle | fireworks/twinkle1 | subtitles.entity.firework_rocket.twinkle | Firework twinkles |
| entity.firework_rocket.twinkle_far | fireworks/twinkle_far1 | subtitles.entity.firework_rocket.twinkle | Firework twinkles |
| entity.fish.swim | entity/fish/swim1 entity/fish/swim2 entity/fish/swim3 entity/fish/swim4 entity/fish/swim5 entity/fish/swim6 entity/fish/swim7 |
subtitles.entity.fish.swim | Splashes |
| entity.fishing_bobber.retrieve | entity/bobber/retrieve1; pitch = 2.4 entity/bobber/retrieve2; pitch = 2.4 |
subtitles.entity.fishing_bobber.retrieve | Bobber retrieved |
| entity.fishing_bobber.splash | random/splash | subtitles.entity.fishing_bobber.splash | Fishing Bobber splashes |
| entity.fishing_bobber.throw | entity/bobber/castfast | subtitles.entity.fishing_bobber.throw | Bobber thrown |
| entity.fox.aggro | mob/fox/aggro1; volume = 0.65 mob/fox/aggro2; volume = 0.65 mob/fox/aggro3; volume = 0.65 mob/fox/aggro4; volume = 0.65 mob/fox/aggro5; volume = 0.65 mob/fox/aggro6; volume = 0.65 mob/fox/aggro7; volume = 0.65 |
subtitles.entity.fox.aggro | Fox angers |
| entity.fox.ambient | mob/fox/idle1; volume = 0.8 mob/fox/idle2 mob/fox/idle3 mob/fox/idle4 mob/fox/idle5 mob/fox/idle6 |
subtitles.entity.fox.ambient | Fox squeaks |
| entity.fox.bite | mob/fox/bite1; pitch = 1.1; volume = 0.6 mob/fox/bite2; pitch = 1.1; volume = 0.6 mob/fox/bite3; pitch = 1.1; volume = 0.6 |
subtitles.entity.fox.bite | Fox bites |
| entity.fox.death | mob/fox/death1; volume = 0.9 mob/fox/death2; volume = 0.9 |
subtitles.entity.fox.death | Fox dies |
| entity.fox.eat | mob/fox/eat1; volume = 0.65 mob/fox/eat2; volume = 0.65 mob/fox/eat3; volume = 0.65 |
subtitles.entity.fox.eat | Fox eats |
| entity.fox.hurt | mob/fox/hurt1; volume = 0.75 mob/fox/hurt2; volume = 0.75 mob/fox/hurt3; volume = 0.75 mob/fox/hurt4; volume = 0.75 |
subtitles.entity.fox.hurt | Fox hurts |
| entity.fox.screech | mob/fox/screech1; attenuation_distance = 32; volume = 0.45 mob/fox/screech2; attenuation_distance = 32; volume = 0.45 mob/fox/screech3; attenuation_distance = 32; volume = 0.45 mob/fox/screech4; attenuation_distance = 32; volume = 0.4 |
subtitles.entity.fox.screech | Fox screeches |
| entity.fox.sleep | mob/fox/sleep1; volume = 0.8 mob/fox/sleep2; volume = 0.8 mob/fox/sleep3; volume = 0.8 mob/fox/sleep4; volume = 0.8 mob/fox/sleep5; volume = 0.8 |
subtitles.entity.fox.sleep | Fox snores |
| entity.fox.sniff | mob/fox/sniff1; volume = 0.6 mob/fox/sniff2; volume = 0.6 mob/fox/sniff3; volume = 0.6 mob/fox/sniff4; volume = 0.6 |
subtitles.entity.fox.sniff | Fox sniffs |
| entity.fox.spit | mob/fox/spit1; volume = 0.7 mob/fox/spit2; volume = 0.7 mob/fox/spit3; volume = 0.7 |
subtitles.entity.fox.spit | Fox spits |
| entity.fox.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.fox.teleport | Fox teleports |
| entity.frog.ambient | mob/frog/idle1; pitch = 0.95; volume = 0.8 mob/frog/idle2; pitch = 0.9 mob/frog/idle3; pitch = 0.9; volume = 0.9 mob/frog/idle4; pitch = 0.95; volume = 0.8 mob/frog/idle5; pitch = 0.9; volume = 0.85 mob/frog/idle6; pitch = 0.9; volume = 0.9 mob/frog/idle7; pitch = 0.9; volume = 0.7 mob/frog/idle8; pitch = 0.9; volume = 0.3 |
subtitles.entity.frog.ambient | Frog croaks |
| entity.frog.death | mob/frog/death1 mob/frog/death2 mob/frog/death3 |
subtitles.entity.frog.death | Frog dies |
| entity.frog.eat | mob/frog/eat1; volume = 0.6 mob/frog/eat1; pitch = 0.9; volume = 0.6 mob/frog/eat2; volume = 0.6 mob/frog/eat2; pitch = 0.9; volume = 0.6 mob/frog/eat3; volume = 0.6 mob/frog/eat3; pitch = 0.9; volume = 0.6 mob/frog/eat4; volume = 0.6 mob/frog/eat4; pitch = 0.9; volume = 0.6 |
subtitles.entity.frog.eat | Frog eats |
| entity.frog.hurt | mob/frog/hurt1 mob/frog/hurt2 mob/frog/hurt3 mob/frog/hurt4 mob/frog/hurt5 |
subtitles.entity.frog.hurt | Frog hurts |
| entity.frog.lay_spawn | mob/frog/lay_spawn1; volume = 0.25 mob/frog/lay_spawn2; volume = 0.25 |
subtitles.entity.frog.lay_spawn | Frog lays spawn |
| entity.frog.long_jump | mob/frog/long_jump1; volume = 0.12 mob/frog/long_jump1; pitch = 0.8; volume = 0.12 mob/frog/long_jump2; volume = 0.12 mob/frog/long_jump2; pitch = 0.8; volume = 0.12 mob/frog/long_jump3; volume = 0.12 mob/frog/long_jump3; pitch = 0.8; volume = 0.12 mob/frog/long_jump4; volume = 0.12 mob/frog/long_jump4; pitch = 0.8; volume = 0.12 |
subtitles.entity.frog.long_jump | Frog jumps |
| entity.frog.step | mob/frog/step1 mob/frog/step2 mob/frog/step3 mob/frog/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.frog.tongue | mob/frog/tongue1; volume = 0.5 mob/frog/tongue2; volume = 0.5 mob/frog/tongue3; volume = 0.5 mob/frog/tongue4; volume = 0.5 |
||
| entity.generic.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
| entity.generic.burn | random/fizz | subtitles.entity.generic.burn | Burning |
| entity.generic.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.death | Dying |
| entity.generic.drink | random/drink | subtitles.entity.generic.drink | Sipping |
| entity.generic.eat | random/eat1 random/eat2 random/eat3 |
subtitles.entity.generic.eat | Eating |
| entity.generic.explode | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.generic.explode | Explosion |
| entity.generic.extinguish_fire | random/fizz | subtitles.entity.generic.extinguish_fire | Fire extinguishes |
| entity.generic.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.hurt | Something hurts |
| entity.generic.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
| entity.generic.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
| entity.generic.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
subtitles.entity.generic.swim | Swimming |
| entity.ghast.ambient | mob/ghast/moan1 mob/ghast/moan2 mob/ghast/moan3 mob/ghast/moan4 mob/ghast/moan5 mob/ghast/moan6 mob/ghast/moan7 |
subtitles.entity.ghast.ambient | Ghast cries |
| entity.ghast.death | mob/ghast/death | subtitles.entity.ghast.death | Ghast dies |
| entity.ghast.hurt | mob/ghast/scream1 mob/ghast/scream2 mob/ghast/scream3 mob/ghast/scream4 mob/ghast/scream5 |
subtitles.entity.ghast.hurt | Ghast hurts |
| entity.ghast.scream | mob/ghast/affectionate_scream | ||
| entity.ghast.shoot | mob/ghast/fireball4 | subtitles.entity.ghast.shoot | Ghast shoots |
| entity.ghast.warn | mob/ghast/charge | subtitles.entity.ghast.shoot | Ghast shoots |
| entity.ghastling.ambient | mob/ghastling/ghastling1 mob/ghastling/ghastling2 mob/ghastling/ghastling3 mob/ghastling/ghastling4 mob/ghastling/ghastling5 mob/ghastling/ghastling6 mob/ghastling/ghastling7 |
subtitles.entity.ghastling.ambient | Ghastling coos |
| entity.ghastling.death | mob/ghastling/death | subtitles.entity.ghastling.death | Ghastling dies |
| entity.ghastling.hurt | mob/ghastling/hurt1 mob/ghastling/hurt2 mob/ghastling/hurt3 mob/ghastling/hurt4 mob/ghastling/hurt5 |
subtitles.entity.ghastling.hurt | Ghastling hurts |
| entity.ghastling.spawn | mob/ghastling/spawn | subtitles.entity.ghastling.spawn | Ghastling appears |
| entity.glow_item_frame.add_item | entity/itemframe/add_item1 entity/itemframe/add_item2 entity/itemframe/add_item3 entity/itemframe/add_item4 |
subtitles.entity.glow_item_frame.add_item | Glow Item Frame fills |
| entity.glow_item_frame.break | entity/itemframe/break1 entity/itemframe/break2 entity/itemframe/break3 |
subtitles.entity.glow_item_frame.break | Glow Item Frame broken |
| entity.glow_item_frame.place | entity/itemframe/place1 entity/itemframe/place2 entity/itemframe/place3 entity/itemframe/place4 |
subtitles.entity.glow_item_frame.place | Glow Item Frame placed |
| entity.glow_item_frame.remove_item | entity/itemframe/remove_item1 entity/itemframe/remove_item2 entity/itemframe/remove_item3 entity/itemframe/remove_item4 |
subtitles.entity.glow_item_frame.remove_item | Glow Item Frame empties |
| entity.glow_item_frame.rotate_item | entity/itemframe/rotate_item1 entity/itemframe/rotate_item2 entity/itemframe/rotate_item3 entity/itemframe/rotate_item4 |
subtitles.entity.glow_item_frame.rotate_item | Glow Item Frame clicks |
| entity.glow_squid.ambient | mob/glow_squid/ambient1 mob/glow_squid/ambient2 mob/glow_squid/ambient3 mob/glow_squid/ambient4 mob/glow_squid/ambient5 |
subtitles.entity.glow_squid.ambient | Glow Squid swims |
| entity.glow_squid.death | mob/glow_squid/death1 mob/glow_squid/death2 mob/glow_squid/death3 |
subtitles.entity.glow_squid.death | Glow Squid dies |
| entity.glow_squid.hurt | mob/glow_squid/hurt1 mob/glow_squid/hurt2 mob/glow_squid/hurt3 mob/glow_squid/hurt4 |
subtitles.entity.glow_squid.hurt | Glow Squid hurts |
| entity.glow_squid.squirt | mob/glow_squid/squirt1 mob/glow_squid/squirt2 mob/glow_squid/squirt3 |
subtitles.entity.glow_squid.squirt | Glow Squid shoots ink |
| entity.goat.ambient | mob/goat/idle1; volume = 0.82 mob/goat/idle2; volume = 0.82 mob/goat/idle3; volume = 0.84 mob/goat/idle4; volume = 0.84 mob/goat/idle5; volume = 0.84 mob/goat/idle6; volume = 0.84 mob/goat/idle7; volume = 0.83 mob/goat/idle8; volume = 0.84 |
subtitles.entity.goat.ambient | Goat bleats |
| entity.goat.death | mob/goat/death1; volume = 0.65 mob/goat/death2; volume = 0.65 mob/goat/death3; volume = 0.65 mob/goat/death4; volume = 0.65 mob/goat/death5; volume = 0.65 |
subtitles.entity.goat.death | Goat dies |
| entity.goat.eat | mob/goat/eat1 mob/goat/eat2 mob/goat/eat3 |
subtitles.entity.goat.eat | Goat eats |
| entity.goat.horn_break | mob/goat/horn_break1; volume = 0.9 mob/goat/horn_break2; volume = 0.9 mob/goat/horn_break3; volume = 0.9 mob/goat/horn_break4; volume = 0.9 |
subtitles.entity.goat.horn_break | Goat Horn breaks off |
| entity.goat.hurt | mob/goat/hurt1; volume = 0.65 mob/goat/hurt2; volume = 0.65 mob/goat/hurt3; volume = 0.65 mob/goat/hurt4; volume = 0.65 |
subtitles.entity.goat.hurt | Goat hurts |
| entity.goat.long_jump | mob/goat/jump1; volume = 0.8 mob/goat/jump1; pitch = 0.8; volume = 0.8 mob/goat/jump2; volume = 0.8 mob/goat/jump2; pitch = 0.8; volume = 0.8 |
subtitles.entity.goat.long_jump | Goat leaps |
| entity.goat.milk | mob/mooshroom/milk1 mob/mooshroom/milk2 mob/mooshroom/milk3 |
subtitles.entity.goat.milk | Goat gets milked |
| entity.goat.prepare_ram | mob/goat/pre_ram1; volume = 0.8 mob/goat/pre_ram2; volume = 0.8 mob/goat/pre_ram3; volume = 0.8 mob/goat/pre_ram4; volume = 0.8 |
subtitles.entity.goat.prepare_ram | Goat stomps |
| entity.goat.ram_impact | mob/goat/impact1; volume = 0.8 mob/goat/impact2; volume = 0.8 mob/goat/impact2; volume = 0.8 |
subtitles.entity.goat.ram_impact | Goat rams |
| entity.goat.screaming.ambient | mob/goat/idle1; volume = 0.82 mob/goat/idle2; volume = 0.82 mob/goat/idle3; volume = 0.84 mob/goat/idle4; volume = 0.84 mob/goat/idle5; volume = 0.84 mob/goat/idle6; volume = 0.84 mob/goat/idle7; volume = 0.83 mob/goat/idle8; volume = 0.84 mob/goat/scream1; volume = 0.9 mob/goat/scream2; volume = 0.9 mob/goat/scream3; volume = 0.9 mob/goat/scream4; volume = 0.9 mob/goat/scream5; volume = 0.9 mob/goat/scream6; volume = 0.9 mob/goat/scream7; volume = 0.9 mob/goat/scream8; volume = 0.9 mob/goat/scream9; volume = 0.9 |
subtitles.entity.goat.screaming.ambient | Goat bellows |
| entity.goat.screaming.death | mob/goat/screaming_death1; volume = 0.65 mob/goat/screaming_death2; volume = 0.65 mob/goat/screaming_death3; volume = 0.65 |
subtitles.entity.goat.death | Goat dies |
| entity.goat.screaming.eat | mob/goat/eat1 mob/goat/eat2 mob/goat/eat3 |
subtitles.entity.goat.eat | Goat eats |
| entity.goat.screaming.hurt | mob/goat/screaming_hurt1; volume = 0.65 mob/goat/screaming_hurt2; volume = 0.65 mob/goat/screaming_hurt3; volume = 0.65 |
subtitles.entity.goat.hurt | Goat hurts |
| entity.goat.screaming.long_jump | mob/goat/jump1; volume = 0.8 mob/goat/jump1; pitch = 0.8; volume = 0.8 mob/goat/jump2; volume = 0.8 mob/goat/jump2; pitch = 0.8; volume = 0.8 |
subtitles.entity.goat.long_jump | Goat leaps |
| entity.goat.screaming.milk | mob/goat/screaming_milk1 mob/goat/screaming_milk2 mob/goat/screaming_milk3 mob/goat/screaming_milk4 mob/goat/screaming_milk5 |
subtitles.entity.goat.milk | Goat gets milked |
| entity.goat.screaming.prepare_ram | mob/goat/screaming_pre_ram1; volume = 0.8 mob/goat/screaming_pre_ram2; volume = 0.8 mob/goat/screaming_pre_ram3; volume = 0.8 mob/goat/screaming_pre_ram4; volume = 0.8 mob/goat/screaming_pre_ram5; volume = 0.8 |
subtitles.entity.goat.prepare_ram | Goat stomps |
| entity.goat.screaming.ram_impact | mob/goat/impact1; volume = 0.8 mob/goat/impact2; volume = 0.8 mob/goat/impact2; volume = 0.8 |
subtitles.entity.goat.ram_impact | Goat rams |
| entity.goat.step | mob/goat/step1 mob/goat/step2 mob/goat/step3 mob/goat/step4 mob/goat/step5 mob/goat/step6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.guardian.ambient | mob/guardian/guardian_idle1 mob/guardian/guardian_idle2 mob/guardian/guardian_idle3 mob/guardian/guardian_idle4 |
subtitles.entity.guardian.ambient | Guardian moans |
| entity.guardian.ambient_land | mob/guardian/land_idle1 mob/guardian/land_idle2 mob/guardian/land_idle3 mob/guardian/land_idle4 |
subtitles.entity.guardian.ambient_land | Guardian flaps |
| entity.guardian.attack | mob/guardian/attack_loop | subtitles.entity.guardian.attack | Guardian shoots |
| entity.guardian.death | mob/guardian/guardian_death | subtitles.entity.guardian.death | Guardian dies |
| entity.guardian.death_land | mob/guardian/land_death | subtitles.entity.guardian.death | Guardian dies |
| entity.guardian.flop | mob/guardian/flop1 mob/guardian/flop2 mob/guardian/flop3 mob/guardian/flop4 |
subtitles.entity.guardian.flop | Guardian flops |
| entity.guardian.hurt | mob/guardian/guardian_hit1 mob/guardian/guardian_hit2 mob/guardian/guardian_hit3 mob/guardian/guardian_hit4 |
subtitles.entity.guardian.hurt | Guardian hurts |
| entity.guardian.hurt_land | mob/guardian/land_hit1 mob/guardian/land_hit2 mob/guardian/land_hit3 mob/guardian/land_hit4 |
subtitles.entity.guardian.hurt | Guardian hurts |
| entity.happy_ghast.ambient | mob/happy_ghast/ambient1 mob/happy_ghast/ambient2; weight = 3 mob/happy_ghast/ambient3; weight = 2 mob/happy_ghast/ambient4 mob/happy_ghast/ambient5; weight = 2 mob/happy_ghast/ambient6 mob/happy_ghast/ambient7; weight = 2 mob/happy_ghast/ambient8 mob/happy_ghast/ambient9 mob/happy_ghast/ambient10 mob/happy_ghast/ambient11 mob/happy_ghast/ambient12; weight = 2 mob/happy_ghast/ambient13; weight = 2 mob/happy_ghast/ambient14 |
subtitles.entity.happy_ghast.ambient | Happy Ghast croons |
| entity.happy_ghast.death | mob/happy_ghast/death | subtitles.entity.happy_ghast.death | Happy Ghast dies |
| entity.happy_ghast.equip | mob/happy_ghast/harness_equip | subtitles.entity.happy_ghast.equip | Harness equips |
| entity.happy_ghast.harness_goggles_down | mob/happy_ghast/goggles_down | subtitles.entity.happy_ghast.harness_goggles_down | Happy Ghast is ready |
| entity.happy_ghast.harness_goggles_up | mob/happy_ghast/goggles_up | subtitles.entity.happy_ghast.harness_goggles_up | Happy Ghast stops |
| entity.happy_ghast.hurt | mob/happy_ghast/hurt1 mob/happy_ghast/hurt2 mob/happy_ghast/hurt3 mob/happy_ghast/hurt4 mob/happy_ghast/hurt5 mob/happy_ghast/hurt6 |
subtitles.entity.happy_ghast.hurt | Happy Ghast hurts |
| entity.happy_ghast.riding | mob/happy_ghast/ghast_ride | ||
| entity.happy_ghast.unequip | mob/happy_ghast/harness_unequip | subtitles.entity.happy_ghast.unequip | Harness unequips |
| entity.hoglin.ambient | mob/hoglin/idle1; volume = 0.65 mob/hoglin/idle2; volume = 0.9 mob/hoglin/idle3; volume = 0.9 mob/hoglin/idle4; volume = 0.7 mob/hoglin/idle5; volume = 0.9 mob/hoglin/idle6; volume = 0.9 mob/hoglin/idle7; volume = 0.9 mob/hoglin/idle8; volume = 0.9 mob/hoglin/idle9; volume = 0.9 mob/hoglin/idle10; volume = 0.9 mob/hoglin/idle11; volume = 0.9 |
subtitles.entity.hoglin.ambient | Hoglin growls |
| entity.hoglin.angry | mob/hoglin/angry1 mob/hoglin/angry2 mob/hoglin/angry3 mob/hoglin/angry4 mob/hoglin/angry5 mob/hoglin/angry6 |
subtitles.entity.hoglin.angry | Hoglin growls angrily |
| entity.hoglin.attack | mob/hoglin/attack1; volume = 0.8 mob/hoglin/attack1; pitch = 0.8; volume = 0.8 mob/hoglin/attack2; volume = 0.8 mob/hoglin/attack2; pitch = 0.8; volume = 0.8 |
subtitles.entity.hoglin.attack | Hoglin attacks |
| entity.hoglin.converted_to_zombified | mob/hoglin/converted1; volume = 0.8 mob/hoglin/converted2; volume = 0.8 |
subtitles.entity.hoglin.converted_to_zombified | Hoglin converts to Zoglin |
| entity.hoglin.death | mob/hoglin/death1; volume = 0.9 mob/hoglin/death2; volume = 0.9 mob/hoglin/death3; volume = 0.9 |
subtitles.entity.hoglin.death | Hoglin dies |
| entity.hoglin.hurt | mob/hoglin/hurt1; volume = 0.8 mob/hoglin/hurt2; volume = 0.8 mob/hoglin/hurt3; volume = 0.8 mob/hoglin/hurt4; volume = 0.8 |
subtitles.entity.hoglin.hurt | Hoglin hurts |
| entity.hoglin.retreat | mob/hoglin/idle11; volume = 0.8 mob/hoglin/retreat1; volume = 0.7 mob/hoglin/retreat2; volume = 0.8 mob/hoglin/retreat3; volume = 0.8 |
subtitles.entity.hoglin.retreat | Hoglin retreats |
| entity.hoglin.step | mob/hoglin/step1 mob/hoglin/step2 mob/hoglin/step3 mob/hoglin/step4 mob/hoglin/step5 mob/hoglin/step6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.horse.ambient | mob/horse/idle1 mob/horse/idle2 mob/horse/idle3 |
subtitles.entity.horse.ambient | Horse neighs |
| entity.horse.angry | mob/horse/angry1 | subtitles.entity.horse.angry | Horse neighs |
| entity.horse.armor | mob/horse/armor; volume = 0.5 | subtitles.entity.horse.armor | Horse armor equips |
| entity.horse.breathe | mob/horse/breathe1 mob/horse/breathe2 mob/horse/breathe3 |
subtitles.entity.horse.breathe | Horse breathes |
| entity.horse.death | mob/horse/death | subtitles.entity.horse.death | Horse dies |
| entity.horse.eat | mob/horse/eat1 mob/horse/eat2 mob/horse/eat3 mob/horse/eat4 mob/horse/eat5 |
subtitles.entity.horse.eat | Horse eats |
| entity.horse.gallop | mob/horse/gallop1 mob/horse/gallop2 mob/horse/gallop3 mob/horse/gallop4 |
subtitles.entity.horse.gallop | Horse gallops |
| entity.horse.hurt | mob/horse/hit1 mob/horse/hit2 mob/horse/hit3 mob/horse/hit4 |
subtitles.entity.horse.hurt | Horse hurts |
| entity.horse.jump | mob/horse/jump | subtitles.entity.horse.jump | Horse jumps |
| entity.horse.land | mob/horse/land | subtitles.entity.generic.big_fall | Something fell |
| entity.horse.saddle | mob/horse/leather; volume = 0.5 | subtitles.entity.horse.saddle | Saddle equips |
| entity.horse.step | mob/horse/soft1 mob/horse/soft2 mob/horse/soft3 mob/horse/soft4 mob/horse/soft5 mob/horse/soft6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.horse.step_wood | mob/horse/wood1 mob/horse/wood2 mob/horse/wood3 mob/horse/wood4 mob/horse/wood5 mob/horse/wood6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.hostile.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
| entity.hostile.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.death | Dying |
| entity.hostile.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.generic.hurt | Something hurts |
| entity.hostile.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
| entity.hostile.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
| entity.hostile.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
subtitles.entity.generic.swim | Swimming |
| entity.husk.ambient | mob/husk/idle1 mob/husk/idle2 mob/husk/idle3 |
subtitles.entity.husk.ambient | Husk groans |
| entity.husk.converted_to_zombie | mob/husk/convert1; volume = 0.8 mob/husk/convert2; volume = 0.8 |
subtitles.entity.husk.converted_to_zombie | Husk converts to Zombie |
| entity.husk.death | mob/husk/death1 mob/husk/death2 |
subtitles.entity.husk.death | Husk dies |
| entity.husk.hurt | mob/husk/hurt1 mob/husk/hurt2 |
subtitles.entity.husk.hurt | Husk hurts |
| entity.husk.step | mob/husk/step1 mob/husk/step2 mob/husk/step3 mob/husk/step4 mob/husk/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.illusioner.ambient | mob/illusion_illager/idle1 mob/illusion_illager/idle2 mob/illusion_illager/idle3 mob/illusion_illager/idle4 |
subtitles.entity.illusioner.ambient | Illusioner murmurs |
| entity.illusioner.cast_spell | mob/evocation_illager/cast1 mob/evocation_illager/cast2 |
subtitles.entity.illusioner.cast_spell | Illusioner casts spell |
| entity.illusioner.death | mob/illusion_illager/death1 mob/illusion_illager/death2 |
subtitles.entity.illusioner.death | Illusioner dies |
| entity.illusioner.hurt | mob/illusion_illager/hurt1 mob/illusion_illager/hurt2 mob/illusion_illager/hurt3 |
subtitles.entity.illusioner.hurt | Illusioner hurts |
| entity.illusioner.mirror_move | mob/illusion_illager/mirror_move1 mob/illusion_illager/mirror_move2 |
subtitles.entity.illusioner.mirror_move | Illusioner displaces |
| entity.illusioner.prepare_blindness | mob/illusion_illager/prepare_blind | subtitles.entity.illusioner.prepare_blindness | Illusioner prepares blindness |
| entity.illusioner.prepare_mirror | mob/illusion_illager/prepare_mirror | subtitles.entity.illusioner.prepare_mirror | Illusioner prepares mirror image |
| entity.iron_golem.attack | mob/irongolem/throw | subtitles.entity.iron_golem.attack | Iron Golem attacks |
| entity.iron_golem.damage | mob/irongolem/damage1; volume = 0.8 mob/irongolem/damage1; pitch = 0.8; volume = 0.8 mob/irongolem/damage2; volume = 0.8 mob/irongolem/damage2; pitch = 0.8; volume = 0.8 |
subtitles.entity.iron_golem.damage | Iron Golem breaks |
| entity.iron_golem.death | mob/irongolem/death | subtitles.entity.iron_golem.death | Iron Golem dies |
| entity.iron_golem.hurt | mob/irongolem/hit1 mob/irongolem/hit2 mob/irongolem/hit3 mob/irongolem/hit4 |
subtitles.entity.iron_golem.hurt | Iron Golem hurts |
| entity.iron_golem.repair | mob/irongolem/repair | subtitles.entity.iron_golem.repair | Iron Golem repaired |
| entity.iron_golem.step | mob/irongolem/walk1 mob/irongolem/walk2 mob/irongolem/walk3 mob/irongolem/walk4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.item.break | random/break | subtitles.entity.item.break | Item breaks |
| entity.item.pickup | random/pop | subtitles.entity.item.pickup | Item plops |
| entity.item_frame.add_item | entity/itemframe/add_item1 entity/itemframe/add_item2 entity/itemframe/add_item3 entity/itemframe/add_item4 |
subtitles.entity.item_frame.add_item | Item Frame fills |
| entity.item_frame.break | entity/itemframe/break1 entity/itemframe/break2 entity/itemframe/break3 |
subtitles.entity.item_frame.break | Item Frame broken |
| entity.item_frame.place | entity/itemframe/place1 entity/itemframe/place2 entity/itemframe/place3 entity/itemframe/place4 |
subtitles.entity.item_frame.place | Item Frame placed |
| entity.item_frame.remove_item | entity/itemframe/remove_item1 entity/itemframe/remove_item2 entity/itemframe/remove_item3 entity/itemframe/remove_item4 |
subtitles.entity.item_frame.remove_item | Item Frame empties |
| entity.item_frame.rotate_item | entity/itemframe/rotate_item1 entity/itemframe/rotate_item2 entity/itemframe/rotate_item3 entity/itemframe/rotate_item4 |
subtitles.entity.item_frame.rotate_item | Item Frame clicks |
| entity.lightning_bolt.impact | random/explode1 random/explode2 random/explode3 random/explode4 |
subtitles.entity.lightning_bolt.impact | Lightning strikes |
| entity.lightning_bolt.thunder | ambient/weather/thunder1 ambient/weather/thunder2 ambient/weather/thunder3 |
subtitles.entity.lightning_bolt.thunder | Thunder roars |
| entity.lingering_potion.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
| entity.llama.ambient | mob/llama/idle1 mob/llama/idle2 mob/llama/idle3 mob/llama/idle4 mob/llama/idle5 |
subtitles.entity.llama.ambient | Llama bleats |
| entity.llama.angry | mob/llama/angry1 | subtitles.entity.llama.angry | Llama bleats angrily |
| entity.llama.chest | mob/chicken/plop | subtitles.entity.llama.chest | Llama Chest equips |
| entity.llama.death | mob/llama/death1 mob/llama/death2 |
subtitles.entity.llama.death | Llama dies |
| entity.llama.eat | mob/llama/eat1 mob/llama/eat2 mob/llama/eat3 |
subtitles.entity.llama.eat | Llama eats |
| entity.llama.hurt | mob/llama/hurt1 mob/llama/hurt2 mob/llama/hurt3 |
subtitles.entity.llama.hurt | Llama hurts |
| entity.llama.spit | mob/llama/spit1 mob/llama/spit2 |
subtitles.entity.llama.spit | Llama spits |
| entity.llama.step | mob/llama/step1 mob/llama/step2 mob/llama/step3 mob/llama/step4 mob/llama/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.llama.swag | mob/llama/swag | subtitles.entity.llama.swag | Llama is decorated |
| entity.magma_cube.death | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.magma_cube.death | Magma Cube dies |
| entity.magma_cube.death_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.magma_cube.death | Magma Cube dies |
| entity.magma_cube.hurt | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.magma_cube.hurt | Magma Cube hurts |
| entity.magma_cube.hurt_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.magma_cube.hurt | Magma Cube hurts |
| entity.magma_cube.jump | mob/magmacube/jump1 mob/magmacube/jump2 mob/magmacube/jump3 mob/magmacube/jump4 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
| entity.magma_cube.squish | mob/magmacube/big1 mob/magmacube/big2 mob/magmacube/big3 mob/magmacube/big4 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
| entity.magma_cube.squish_small | mob/magmacube/small1 mob/magmacube/small2 mob/magmacube/small3 mob/magmacube/small4 mob/magmacube/small5 |
subtitles.entity.magma_cube.squish | Magma Cube squishes |
| entity.minecart.inside | minecart/inside | ||
| entity.minecart.inside.underwater | minecart/inside_underwater1 minecart/inside_underwater2 minecart/inside_underwater3 |
||
| entity.minecart.riding | minecart/base | subtitles.entity.minecart.riding | Minecart rolls |
| entity.mooshroom.convert | mob/mooshroom/convert1; volume = 0.75 mob/mooshroom/convert2; volume = 0.75 |
subtitles.entity.mooshroom.convert | Mooshroom transforms |
| entity.mooshroom.eat | mob/mooshroom/eat1 mob/mooshroom/eat1; pitch = 0.95 mob/mooshroom/eat1; pitch = 1.05 mob/mooshroom/eat2 mob/mooshroom/eat2; pitch = 0.95 mob/mooshroom/eat2; pitch = 1.05 mob/mooshroom/eat3 mob/mooshroom/eat3; pitch = 0.95 mob/mooshroom/eat3; pitch = 1.05 mob/mooshroom/eat4 mob/mooshroom/eat4; pitch = 0.95 mob/mooshroom/eat4; pitch = 1.05 |
subtitles.entity.mooshroom.eat | Mooshroom eats |
| entity.mooshroom.milk | mob/mooshroom/milk1 mob/mooshroom/milk1; pitch = 0.9 mob/mooshroom/milk1; pitch = 1.1 mob/mooshroom/milk2 mob/mooshroom/milk2; pitch = 0.9 mob/mooshroom/milk2; pitch = 1.1 mob/mooshroom/milk3 mob/mooshroom/milk3; pitch = 0.9 mob/mooshroom/milk3; pitch = 1.1 |
subtitles.entity.mooshroom.milk | Mooshroom gets milked |
| entity.mooshroom.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
| entity.mooshroom.suspicious_milk | mob/mooshroom/milk1 mob/mooshroom/milk1; pitch = 0.9 mob/mooshroom/milk1; pitch = 1.1 mob/mooshroom/milk2 mob/mooshroom/milk2; pitch = 0.9 mob/mooshroom/milk2; pitch = 1.1 mob/mooshroom/milk3 mob/mooshroom/milk3; pitch = 0.9 mob/mooshroom/milk3; pitch = 1.1 |
subtitles.entity.mooshroom.suspicious_milk | Mooshroom gets milked suspiciously |
| entity.mule.ambient | mob/horse/donkey/idle1 mob/horse/donkey/idle2 mob/horse/donkey/idle3 |
subtitles.entity.mule.ambient | Mule hee-haws |
| entity.mule.angry | mob/horse/donkey/angry1 mob/horse/donkey/angry2 |
subtitles.entity.mule.angry | Mule neighs |
| entity.mule.chest | mob/chicken/plop | subtitles.entity.mule.chest | Mule Chest equips |
| entity.mule.death | mob/horse/donkey/death | subtitles.entity.mule.death | Mule dies |
| entity.mule.eat | mob/horse/eat1 mob/horse/eat2 mob/horse/eat3 mob/horse/eat4 mob/horse/eat5 |
subtitles.entity.mule.eat | Mule eats |
| entity.mule.hurt | mob/horse/donkey/hit1 mob/horse/donkey/hit2 mob/horse/donkey/hit3 |
subtitles.entity.mule.hurt | Mule hurts |
| entity.mule.jump | mob/horse/jump | subtitles.entity.mule.jump | Mule jumps |
| entity.nautilus.ambient | mob/nautilus/ambient1 mob/nautilus/ambient2 mob/nautilus/ambient3 mob/nautilus/ambient4 mob/nautilus/ambient5 mob/nautilus/ambient6 mob/nautilus/ambient7 mob/nautilus/ambient8 |
subtitles.entity.nautilus.ambient | Nautilus clacks |
| entity.nautilus.ambient_land | mob/nautilus/ambient_land1 mob/nautilus/ambient_land2 mob/nautilus/ambient_land3 mob/nautilus/ambient_land4 mob/nautilus/ambient_land5 mob/nautilus/ambient_land6 mob/nautilus/ambient_land7 |
subtitles.entity.nautilus.ambient_land | Nautilus clacks |
| entity.nautilus.dash | mob/nautilus/dash1 mob/nautilus/dash2 mob/nautilus/dash3 mob/nautilus/dash4 |
subtitles.entity.nautilus.dash | Nautilus jets |
| entity.nautilus.dash_land | mob/nautilus/dash_land1 mob/nautilus/dash_land2 mob/nautilus/dash_land3 mob/nautilus/dash_land4 |
subtitles.entity.nautilus.dash_land | Nautilus jets |
| entity.nautilus.dash_ready | mob/nautilus/dash_ready1 mob/nautilus/dash_ready2 mob/nautilus/dash_ready3 |
subtitles.entity.nautilus.dash_ready | Nautilus recovers |
| entity.nautilus.dash_ready_land | mob/nautilus/dash_ready_land1 mob/nautilus/dash_ready_land2 mob/nautilus/dash_ready_land3 mob/nautilus/dash_ready_land4 |
subtitles.entity.nautilus.dash_ready_land | Nautilus recovers |
| entity.nautilus.death | mob/nautilus/death | subtitles.entity.nautilus.death | Nautilus dies |
| entity.nautilus.death_land | mob/nautilus/death_land | subtitles.entity.nautilus.death_land | Nautilus dies |
| entity.nautilus.eat | mob/nautilus/eat1 mob/nautilus/eat2 |
subtitles.entity.nautilus.eat | Nautilus eats |
| entity.nautilus.hurt | mob/nautilus/hurt1 mob/nautilus/hurt2 mob/nautilus/hurt3 mob/nautilus/hurt4 |
subtitles.entity.nautilus.hurt | Nautilus hurts |
| entity.nautilus.hurt_land | mob/nautilus/hurt_land1 mob/nautilus/hurt_land2 mob/nautilus/hurt_land3 mob/nautilus/hurt_land4 |
subtitles.entity.nautilus.hurt_land | Nautilus hurts |
| entity.nautilus.riding | mob/nautilus/ride | ||
| entity.nautilus.swim | mob/nautilus/swim1 mob/nautilus/swim2 mob/nautilus/swim3 mob/nautilus/swim4 mob/nautilus/swim5 mob/nautilus/swim6 mob/nautilus/swim7 mob/nautilus/swim8 mob/nautilus/swim9 |
subtitles.entity.nautilus.swim | Nautilus swims |
| entity.ocelot.ambient | mob/cat/ocelot/idle1; volume = 0.3 mob/cat/ocelot/idle2; volume = 0.3 mob/cat/ocelot/idle3; volume = 0.35 mob/cat/ocelot/idle4; volume = 0.45 |
subtitles.entity.cat.ambient | Cat meows |
| entity.ocelot.death | mob/cat/ocelot/death1; volume = 0.45 mob/cat/ocelot/death2; volume = 0.45 mob/cat/ocelot/death3; volume = 0.45 |
subtitles.entity.cat.death | Cat dies |
| entity.ocelot.hurt | mob/cat/hitt1; volume = 0.45 mob/cat/hitt2; volume = 0.45 mob/cat/hitt3; volume = 0.45 |
subtitles.entity.cat.hurt | Cat hurts |
| entity.painting.break | entity/painting/break1 entity/painting/break2 entity/painting/break3 |
subtitles.entity.painting.break | Painting broken |
| entity.painting.place | entity/painting/place1 entity/painting/place2 entity/painting/place3 entity/painting/place4 |
subtitles.entity.painting.place | Painting placed |
| entity.panda.aggressive_ambient | mob/panda/aggressive/aggressive1 mob/panda/aggressive/aggressive2 mob/panda/aggressive/aggressive3 mob/panda/aggressive/aggressive4; volume = 0.8 mob/panda/nosebreath2 mob/panda/nosebreath3 mob/panda/pant1 mob/panda/pant2 |
subtitles.entity.panda.aggressive_ambient | Panda huffs |
| entity.panda.ambient | mob/panda/idle1 mob/panda/idle2 mob/panda/idle3 mob/panda/idle4 mob/panda/nosebreath1 mob/panda/nosebreath2 mob/panda/nosebreath3 mob/panda/pant1 mob/panda/pant2 |
subtitles.entity.panda.ambient | Panda pants |
| entity.panda.bite | mob/panda/bite1 mob/panda/bite2 mob/panda/bite3 |
subtitles.entity.panda.bite | Panda bites |
| entity.panda.cant_breed | mob/panda/cant_breed1 mob/panda/cant_breed2 mob/panda/cant_breed3 mob/panda/cant_breed4 mob/panda/cant_breed5 |
subtitles.entity.panda.cant_breed | Panda bleats |
| entity.panda.death | mob/panda/death1; volume = 0.82 mob/panda/death2; volume = 0.82 mob/panda/death3; volume = 0.82 mob/panda/death4; volume = 0.82 |
subtitles.entity.panda.death | Panda dies |
| entity.panda.eat | mob/panda/eat1 mob/panda/eat2 mob/panda/eat3 mob/panda/eat4 mob/panda/eat5; volume = 0.85 mob/panda/eat6 mob/panda/eat7 mob/panda/eat8 mob/panda/eat9 mob/panda/eat10 mob/panda/eat11 mob/panda/eat12 |
subtitles.entity.panda.eat | Panda eats |
| entity.panda.hurt | mob/panda/hurt1; volume = 0.82 mob/panda/hurt2; volume = 0.82 mob/panda/hurt3; volume = 0.82 mob/panda/hurt4; volume = 0.82 mob/panda/hurt5; volume = 0.82 mob/panda/hurt6; volume = 0.82 |
subtitles.entity.panda.hurt | Panda hurts |
| entity.panda.pre_sneeze | mob/panda/pre_sneeze | subtitles.entity.panda.pre_sneeze | Panda's nose tickles |
| entity.panda.sneeze | mob/panda/sneeze1 mob/panda/sneeze2 mob/panda/sneeze3 |
subtitles.entity.panda.sneeze | Panda sneezes |
| entity.panda.step | mob/panda/step1 mob/panda/step2 mob/panda/step3 mob/panda/step4 mob/panda/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.panda.worried_ambient | mob/panda/pant2 mob/panda/worried/worried2 mob/panda/worried/worried3 mob/panda/worried/worried4 mob/panda/worried/worried5 mob/panda/worried/worried6 |
subtitles.entity.panda.worried_ambient | Panda whimpers |
| entity.parched.ambient | mob/parched/ambient1 mob/parched/ambient2 mob/parched/ambient3 mob/parched/ambient4 |
subtitles.entity.parched.ambient | Parched crackles |
| entity.parched.death | mob/parched/death | subtitles.entity.parched.death | Parched dies |
| entity.parched.hurt | mob/parched/hurt1 mob/parched/hurt2 mob/parched/hurt3 mob/parched/hurt4 |
subtitles.entity.parched.hurt | Parched hurts |
| entity.parched.step | mob/parched/step1 mob/parched/step2 mob/parched/step3 mob/parched/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.parrot.ambient | mob/parrot/idle1; volume = 0.7 mob/parrot/idle2; volume = 0.7 mob/parrot/idle3; volume = 0.7 mob/parrot/idle4; volume = 0.7 mob/parrot/idle5; volume = 0.7 mob/parrot/idle6; volume = 0.7 |
subtitles.entity.parrot.ambient | Parrot talks |
| entity.parrot.death | mob/parrot/death1; pitch = 0.9 mob/parrot/death2; pitch = 0.9 mob/parrot/death3; pitch = 0.9 mob/parrot/death4; pitch = 0.7 |
subtitles.entity.parrot.death | Parrot dies |
| entity.parrot.eat | mob/parrot/eat1 mob/parrot/eat2 mob/parrot/eat3 |
subtitles.entity.parrot.eats | Parrot eats |
| entity.parrot.fly | mob/parrot/fly1 mob/parrot/fly2 mob/parrot/fly3 mob/parrot/fly4 mob/parrot/fly5 mob/parrot/fly6 mob/parrot/fly7 mob/parrot/fly8 |
subtitles.entity.parrot.fly | Parrot flutters |
| entity.parrot.hurt | mob/parrot/hurt1; pitch = 0.8 mob/parrot/hurt1; pitch = 0.9 mob/parrot/hurt2; pitch = 0.9 |
subtitles.entity.parrot.hurts | Parrot hurts |
| entity.parrot.imitate.blaze | entity.blaze.ambient; type = event; pitch = 1.8; volume = 0.4 | subtitles.entity.parrot.imitate.blaze | Parrot breathes |
| entity.parrot.imitate.bogged | entity.bogged.ambient; type = event; pitch = 1.7 | subtitles.entity.parrot.imitate.bogged | Parrot rattles |
| entity.parrot.imitate.breeze | entity.breeze.idle_ground; type = event; pitch = 1.7; volume = 0.7 | subtitles.entity.parrot.imitate.breeze | Parrot whirs |
| entity.parrot.imitate.camel_husk | entity.camel_husk.ambient; type = event; pitch = 2; volume = 0.7 | subtitles.entity.parrot.imitate.camel_husk | Parrot grumphs |
| entity.parrot.imitate.creaking | mob/creaking/parrot_imitate_creaking | subtitles.entity.parrot.imitate.creaking | Parrot creaks |
| entity.parrot.imitate.creeper | entity.creeper.primed; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.creeper | Parrot hisses |
| entity.parrot.imitate.drowned | entity.drowned.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.drowned | Parrot gurgles |
| entity.parrot.imitate.elder_guardian | entity.elder_guardian.ambient_land; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.elder_guardian | Parrot moans |
| entity.parrot.imitate.ender_dragon | entity.ender_dragon.ambient; type = event; pitch = 1.8; volume = 0.2 | subtitles.entity.parrot.imitate.ender_dragon | Parrot roars |
| entity.parrot.imitate.endermite | entity.endermite.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.endermite | Parrot scuttles |
| entity.parrot.imitate.evoker | entity.evoker.cast_spell; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.evoker | Parrot murmurs |
| entity.parrot.imitate.ghast | entity.ghast.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.ghast | Parrot cries |
| entity.parrot.imitate.guardian | entity.guardian.ambient; type = event; pitch = 1.8; volume = 0.4 | subtitles.entity.parrot.imitate.guardian | Parrot moans |
| entity.parrot.imitate.hoglin | entity.hoglin.ambient; type = event; pitch = 1.9; volume = 0.6 | subtitles.entity.parrot.imitate.hoglin | Parrot growls |
| entity.parrot.imitate.husk | entity.husk.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.husk | Parrot groans |
| entity.parrot.imitate.illusioner | entity.illusioner.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.illusioner | Parrot murmurs |
| entity.parrot.imitate.magma_cube | entity.magma_cube.squish; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.magma_cube | Parrot squishes |
| entity.parrot.imitate.parched | entity.parched.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.parched | Parrot crackles |
| entity.parrot.imitate.phantom | entity.phantom.ambient; type = event; pitch = 1.7; volume = 0.6 | subtitles.entity.parrot.imitate.phantom | Parrot screeches |
| entity.parrot.imitate.piglin | entity.piglin.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.piglin | Parrot snorts |
| entity.parrot.imitate.piglin_brute | entity.piglin_brute.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.piglin_brute | Parrot snorts |
| entity.parrot.imitate.pillager | entity.pillager.ambient; type = event; pitch = 1.8; volume = 0.4 | subtitles.entity.parrot.imitate.pillager | Parrot murmurs |
| entity.parrot.imitate.ravager | entity.ravager.ambient; type = event; pitch = 1.8; volume = 0.2 | subtitles.entity.parrot.imitate.ravager | Parrot grunts |
| entity.parrot.imitate.shulker | entity.shulker.ambient; type = event; pitch = 1.7; volume = 0.4 | subtitles.entity.parrot.imitate.shulker | Parrot lurks |
| entity.parrot.imitate.silverfish | entity.silverfish.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.silverfish | Parrot hisses |
| entity.parrot.imitate.skeleton | entity.skeleton.ambient; type = event; pitch = 1.7 | subtitles.entity.parrot.imitate.skeleton | Parrot rattles |
| entity.parrot.imitate.slime | entity.slime.squish; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.slime | Parrot squishes |
| entity.parrot.imitate.spider | entity.spider.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.spider | Parrot hisses |
| entity.parrot.imitate.stray | entity.stray.ambient; type = event; pitch = 1.6; volume = 0.6 | subtitles.entity.parrot.imitate.stray | Parrot rattles |
| entity.parrot.imitate.vex | entity.vex.ambient; type = event; pitch = 1.6; volume = 0.8 | subtitles.entity.parrot.imitate.vex | Parrot vexes |
| entity.parrot.imitate.vindicator | entity.vindicator.ambient; type = event; pitch = 1.7; volume = 0.6 | subtitles.entity.parrot.imitate.vindicator | Parrot mutters |
| entity.parrot.imitate.warden | entity.warden.tendril_clicks; type = event; pitch = 2; volume = 0.8 | subtitles.entity.parrot.imitate.warden | Parrot whines |
| entity.parrot.imitate.witch | entity.witch.ambient; type = event; pitch = 1.8; volume = 0.5 | subtitles.entity.parrot.imitate.witch | Parrot giggles |
| entity.parrot.imitate.wither | entity.wither.ambient; type = event; pitch = 1.8; volume = 0.2 | subtitles.entity.parrot.imitate.wither | Parrot angers |
| entity.parrot.imitate.wither_skeleton | entity.wither_skeleton.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.wither_skeleton | Parrot rattles |
| entity.parrot.imitate.zoglin | entity.zoglin.ambient; type = event; pitch = 1.9; volume = 0.6 | subtitles.entity.parrot.imitate.zoglin | Parrot growls |
| entity.parrot.imitate.zombie | entity.zombie.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.zombie | Parrot groans |
| entity.parrot.imitate.zombie_horse | entity.zombie_horse.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.zombie_horse | Parrot groans |
| entity.parrot.imitate.zombie_nautilus | entity.zombie_nautilus.ambient; type = event; pitch = 1.8; volume = 0.7 | subtitles.entity.parrot.imitate.zombie_nautilus | Parrot gargles |
| entity.parrot.imitate.zombie_villager | entity.zombie_villager.ambient; type = event; pitch = 1.8; volume = 0.6 | subtitles.entity.parrot.imitate.zombie_villager | Parrot groans |
| entity.parrot.step | mob/parrot/step1 mob/parrot/step2 mob/parrot/step3 mob/parrot/step4 mob/parrot/step5 |
||
| entity.phantom.ambient | mob/phantom/idle1; volume = 0.8 mob/phantom/idle2; volume = 0.8 mob/phantom/idle3; volume = 0.8 mob/phantom/idle4; volume = 0.8 mob/phantom/idle5; volume = 0.8 |
subtitles.entity.phantom.ambient | Phantom screeches |
| entity.phantom.bite | mob/phantom/bite1 mob/phantom/bite2 |
subtitles.entity.phantom.bite | Phantom bites |
| entity.phantom.death | mob/phantom/death1 mob/phantom/death2 mob/phantom/death3 |
subtitles.entity.phantom.death | Phantom dies |
| entity.phantom.flap | mob/phantom/flap1; volume = 0.9 mob/phantom/flap2; volume = 0.9 mob/phantom/flap3; volume = 0.9 mob/phantom/flap4; volume = 0.9 mob/phantom/flap5; volume = 0.9 mob/phantom/flap6; volume = 0.9 |
subtitles.entity.phantom.flap | Phantom flaps |
| entity.phantom.hurt | mob/phantom/hurt1; volume = 0.75 mob/phantom/hurt2; volume = 0.75 mob/phantom/hurt3; volume = 0.75 |
subtitles.entity.phantom.hurt | Phantom hurts |
| entity.phantom.swoop | mob/phantom/swoop1; volume = 0.7 mob/phantom/swoop2; volume = 0.7 mob/phantom/swoop3; volume = 0.7 mob/phantom/swoop4; volume = 0.7 |
subtitles.entity.phantom.swoop | Phantom swoops |
| entity.pig.ambient | mob/pig/say1 mob/pig/say2 mob/pig/say3 |
subtitles.entity.pig.ambient | Pig oinks |
| entity.pig.death | mob/pig/death | subtitles.entity.pig.death | Pig dies |
| entity.pig.hurt | mob/pig/say1 mob/pig/say2 mob/pig/say3 |
subtitles.entity.pig.hurt | Pig hurts |
| entity.pig.saddle | mob/horse/leather; volume = 0.5 | subtitles.entity.pig.saddle | Saddle equips |
| entity.pig.step | mob/pig/step1 mob/pig/step2 mob/pig/step3 mob/pig/step4 mob/pig/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.piglin.admiring_item | mob/piglin/admire1; volume = 0.8 mob/piglin/admire2; volume = 0.8 mob/piglin/celebrate2; volume = 0.8 mob/piglin/celebrate4; volume = 0.85 |
subtitles.entity.piglin.admiring_item | Piglin admires item |
| entity.piglin.ambient | mob/piglin/idle1; volume = 0.66 mob/piglin/idle2; volume = 0.66 mob/piglin/idle3; volume = 0.66 mob/piglin/idle4; volume = 0.66 mob/piglin/idle5; volume = 0.66 |
subtitles.entity.piglin.ambient | Piglin snorts |
| entity.piglin.angry | mob/piglin/angry1; volume = 0.7 mob/piglin/angry2; volume = 0.7 mob/piglin/angry3; volume = 0.7 mob/piglin/angry4; volume = 0.7 |
subtitles.entity.piglin.angry | Piglin snorts angrily |
| entity.piglin.celebrate | mob/piglin/celebrate1; volume = 0.8 mob/piglin/celebrate2; volume = 0.8 mob/piglin/celebrate3; volume = 0.75 mob/piglin/celebrate4; volume = 0.8 |
subtitles.entity.piglin.celebrate | Piglin celebrates |
| entity.piglin.converted_to_zombified | mob/piglin/converted1 mob/piglin/converted2 |
subtitles.entity.piglin.converted_to_zombified | Piglin converts to Zombified Piglin |
| entity.piglin.death | mob/piglin/death1; volume = 0.7 mob/piglin/death2; volume = 0.7 mob/piglin/death3; volume = 0.8 mob/piglin/death4; volume = 0.8 |
subtitles.entity.piglin.death | Piglin dies |
| entity.piglin.hurt | mob/piglin/hurt1; volume = 0.7 mob/piglin/hurt2; volume = 0.7 mob/piglin/hurt3; volume = 0.7 |
subtitles.entity.piglin.hurt | Piglin hurts |
| entity.piglin.jealous | mob/piglin/jealous1; volume = 0.8 mob/piglin/jealous2; volume = 0.8 mob/piglin/jealous3; volume = 0.8 mob/piglin/jealous4; volume = 0.8 mob/piglin/jealous5; volume = 0.8 |
subtitles.entity.piglin.jealous | Piglin snorts enviously |
| entity.piglin.retreat | mob/piglin/retreat1; volume = 0.65 mob/piglin/retreat2; volume = 0.65 mob/piglin/retreat3; volume = 0.65 mob/piglin/retreat4; volume = 0.65 |
subtitles.entity.piglin.retreat | Piglin retreats |
| entity.piglin.step | mob/piglin/step1; volume = 0.75 mob/piglin/step2; volume = 0.75 mob/piglin/step3; volume = 0.75 mob/piglin/step4; volume = 0.75 mob/piglin/step5; volume = 0.75 |
subtitles.block.generic.footsteps | Footsteps |
| entity.piglin_brute.ambient | mob/piglin_brute/idle1; volume = 0.9 mob/piglin_brute/idle2; volume = 0.9 mob/piglin_brute/idle3; volume = 0.9 mob/piglin_brute/idle4; volume = 0.9 mob/piglin_brute/idle5; volume = 0.9 mob/piglin_brute/idle6; volume = 0.9 mob/piglin_brute/idle7; volume = 0.9 mob/piglin_brute/idle8; volume = 0.9 mob/piglin_brute/idle9; volume = 0.9 |
subtitles.entity.piglin_brute.ambient | Piglin Brute snorts |
| entity.piglin_brute.angry | mob/piglin_brute/angry1; volume = 0.9 mob/piglin_brute/angry2; volume = 0.9 mob/piglin_brute/angry3; volume = 0.9 mob/piglin_brute/angry4; volume = 0.9 mob/piglin_brute/angry5; volume = 0.9 |
subtitles.entity.piglin_brute.angry | Piglin Brute snorts angrily |
| entity.piglin_brute.converted_to_zombified | mob/piglin/converted1; pitch = 0.9 mob/piglin/converted2; pitch = 0.9 |
subtitles.entity.piglin_brute.converted_to_zombified | Piglin Brute converts to Zombified Piglin |
| entity.piglin_brute.death | mob/piglin_brute/death1; volume = 0.8 mob/piglin_brute/death2; volume = 0.8 mob/piglin_brute/death3; volume = 0.8 |
subtitles.entity.piglin_brute.death | Piglin Brute dies |
| entity.piglin_brute.hurt | mob/piglin_brute/hurt1; volume = 0.64 mob/piglin_brute/hurt2; volume = 0.64 mob/piglin_brute/hurt3; volume = 0.64 mob/piglin_brute/hurt4; volume = 0.65 |
subtitles.entity.piglin_brute.hurt | Piglin Brute hurts |
| entity.piglin_brute.step | mob/piglin_brute/step1; volume = 0.75 mob/piglin_brute/step2; volume = 0.75 mob/piglin_brute/step3; volume = 0.75 mob/piglin_brute/step4; volume = 0.75 mob/piglin_brute/step5; volume = 0.75 |
subtitles.block.generic.footsteps | Footsteps |
| entity.pillager.ambient | mob/pillager/idle1 mob/pillager/idle2 mob/pillager/idle3 mob/pillager/idle4 |
subtitles.entity.pillager.ambient | Pillager murmurs |
| entity.pillager.celebrate | mob/pillager/celebrate1 mob/pillager/celebrate2 mob/pillager/celebrate3 mob/pillager/celebrate4 mob/pillager/horn_celebrate |
subtitles.entity.pillager.celebrate | Pillager cheers |
| entity.pillager.death | mob/pillager/death1 mob/pillager/death2 |
subtitles.entity.pillager.death | Pillager dies |
| entity.pillager.hurt | mob/pillager/hurt1 mob/pillager/hurt2 mob/pillager/hurt3 |
subtitles.entity.pillager.hurt | Pillager hurts |
| entity.player.attack.crit | entity/player/attack/crit1; volume = 0.7 entity/player/attack/crit2; volume = 0.7 entity/player/attack/crit3; volume = 0.7 |
subtitles.entity.player.attack.crit | Critical attack |
| entity.player.attack.knockback | entity/player/attack/knockback1; volume = 0.7 entity/player/attack/knockback2; volume = 0.7 entity/player/attack/knockback3; volume = 0.7 entity/player/attack/knockback4; volume = 0.7 |
subtitles.entity.player.attack.knockback | Knockback attack |
| entity.player.attack.nodamage | entity/player/attack/weak1; volume = 0.7 entity/player/attack/weak2; volume = 0.7 entity/player/attack/weak3; volume = 0.7 entity/player/attack/weak4; volume = 0.7 |
subtitles.entity.player.attack.weak | Weak attack |
| entity.player.attack.strong | entity/player/attack/strong1; volume = 0.6 entity/player/attack/strong2; volume = 0.6 entity/player/attack/strong3; volume = 0.6 entity/player/attack/strong4; volume = 0.6 entity/player/attack/strong5; volume = 0.7 entity/player/attack/strong6; volume = 0.7 |
subtitles.entity.player.attack.strong | Strong attack |
| entity.player.attack.sweep | entity/player/attack/sweep1; volume = 0.7 entity/player/attack/sweep2; volume = 0.7 entity/player/attack/sweep3; volume = 0.7 entity/player/attack/sweep4; volume = 0.7 entity/player/attack/sweep5; volume = 0.7 entity/player/attack/sweep6; volume = 0.7 entity/player/attack/sweep7; volume = 0.7 |
subtitles.entity.player.attack.sweep | Sweeping attack |
| entity.player.attack.weak | entity/player/attack/weak1; volume = 0.7 entity/player/attack/weak2; volume = 0.7 entity/player/attack/weak3; volume = 0.7 entity/player/attack/weak4; volume = 0.7 |
subtitles.entity.player.attack.weak | Weak attack |
| entity.player.big_fall | damage/fallbig | subtitles.entity.generic.big_fall | Something fell |
| entity.player.breath | random/breath | ||
| entity.player.burp | random/burp | subtitles.entity.player.burp | Burp |
| entity.player.death | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.player.death | Player dies |
| entity.player.hurt | damage/hit1 damage/hit2 damage/hit3 |
subtitles.entity.player.hurt | Player hurts |
| entity.player.hurt_drown | entity/player/hurt/drown1 entity/player/hurt/drown2 entity/player/hurt/drown3 entity/player/hurt/drown4 |
subtitles.entity.player.hurt_drown | Player drowning |
| entity.player.hurt_freeze | entity/player/hurt/freeze_hurt1 entity/player/hurt/freeze_hurt2 entity/player/hurt/freeze_hurt3 entity/player/hurt/freeze_hurt4 entity/player/hurt/freeze_hurt5 |
subtitles.entity.player.freeze_hurt | Player freezes |
| entity.player.hurt_on_fire | entity/player/hurt/fire_hurt1 entity/player/hurt/fire_hurt2 entity/player/hurt/fire_hurt3 |
subtitles.entity.player.hurt_on_fire | Player burns |
| entity.player.hurt_sweet_berry_bush | entity/player/hurt/berrybush_hurt1 entity/player/hurt/berrybush_hurt2 |
subtitles.entity.player.hurt | Player hurts |
| entity.player.levelup | random/levelup | subtitles.entity.player.levelup | Player dings |
| entity.player.small_fall | damage/fallsmall | subtitles.entity.generic.small_fall | Something trips |
| entity.player.splash | liquid/splash liquid/splash2 |
subtitles.entity.generic.splash | Splashing |
| entity.player.splash.high_speed | liquid/heavy_splash | subtitles.entity.generic.splash | Splashing |
| entity.player.swim | liquid/swim5 liquid/swim6 liquid/swim7 liquid/swim8 liquid/swim9 liquid/swim10 liquid/swim11 liquid/swim12 liquid/swim13 liquid/swim14 liquid/swim15 liquid/swim16 liquid/swim17 liquid/swim18 |
subtitles.entity.generic.swim | Swimming |
| entity.player.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.player.teleport | Player teleports |
| entity.polar_bear.ambient | mob/polarbear/idle1 mob/polarbear/idle2 mob/polarbear/idle3 mob/polarbear/idle4 |
subtitles.entity.polar_bear.ambient | Polar Bear groans |
| entity.polar_bear.ambient_baby | mob/polarbear_baby/idle1 mob/polarbear_baby/idle2 mob/polarbear_baby/idle3 mob/polarbear_baby/idle4 |
subtitles.entity.polar_bear.ambient_baby | Baby Polar Bear hums |
| entity.polar_bear.death | mob/polarbear/death1 mob/polarbear/death2 mob/polarbear/death3 |
subtitles.entity.polar_bear.death | Polar Bear dies |
| entity.polar_bear.hurt | mob/polarbear/hurt1 mob/polarbear/hurt2 mob/polarbear/hurt3 mob/polarbear/hurt4 |
subtitles.entity.polar_bear.hurt | Polar Bear hurts |
| entity.polar_bear.step | mob/polarbear/step1 mob/polarbear/step2 mob/polarbear/step3 mob/polarbear/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.polar_bear.warning | mob/polarbear/warning1 mob/polarbear/warning2 mob/polarbear/warning3 mob/polarbear/warning3; pitch = 0.9 |
subtitles.entity.polar_bear.warning | Polar Bear roars |
| entity.puffer_fish.blow_out | mob/pufferfish/blow_out1; volume = 0.7 mob/pufferfish/blow_out2; volume = 0.7 |
subtitles.entity.puffer_fish.blow_out | Pufferfish deflates |
| entity.puffer_fish.blow_up | mob/pufferfish/blow_up1; volume = 0.45 mob/pufferfish/blow_up2; volume = 0.45 |
subtitles.entity.puffer_fish.blow_up | Pufferfish inflates |
| entity.puffer_fish.death | mob/pufferfish/death1 mob/pufferfish/death2 |
subtitles.entity.puffer_fish.death | Pufferfish dies |
| entity.puffer_fish.flop | mob/pufferfish/flop1; volume = 0.3 mob/pufferfish/flop2; volume = 0.3 mob/pufferfish/flop3; volume = 0.3 mob/pufferfish/flop4; volume = 0.3 |
subtitles.entity.puffer_fish.flop | Pufferfish flops |
| entity.puffer_fish.hurt | mob/pufferfish/hurt1 mob/pufferfish/hurt2 |
subtitles.entity.puffer_fish.hurt | Pufferfish hurts |
| entity.puffer_fish.sting | mob/pufferfish/sting1 mob/pufferfish/sting2 |
subtitles.entity.puffer_fish.sting | Pufferfish stings |
| entity.rabbit.ambient | mob/rabbit/idle1; volume = 0.25 mob/rabbit/idle2; volume = 0.25 mob/rabbit/idle3; volume = 0.25 mob/rabbit/idle4; volume = 0.25 |
subtitles.entity.rabbit.ambient | Rabbit squeaks |
| entity.rabbit.attack | mob/rabbit/attack1 mob/rabbit/attack2 mob/rabbit/attack3 mob/rabbit/attack4 |
subtitles.entity.rabbit.attack | Rabbit attacks |
| entity.rabbit.death | mob/rabbit/bunnymurder; volume = 0.5 | subtitles.entity.rabbit.death | Rabbit dies |
| entity.rabbit.hurt | mob/rabbit/hurt1; volume = 0.5 mob/rabbit/hurt2; volume = 0.5 mob/rabbit/hurt3; volume = 0.5 mob/rabbit/hurt4; volume = 0.5 |
subtitles.entity.rabbit.hurt | Rabbit hurts |
| entity.rabbit.jump | mob/rabbit/hop1; volume = 0.1 mob/rabbit/hop2; volume = 0.1 mob/rabbit/hop3; volume = 0.1 mob/rabbit/hop4; volume = 0.1 |
subtitles.entity.rabbit.jump | Rabbit hops |
| entity.ravager.ambient | mob/ravager/idle1 mob/ravager/idle2 mob/ravager/idle3 mob/ravager/idle4 mob/ravager/idle5 mob/ravager/idle6 mob/ravager/idle7 mob/ravager/idle8 |
subtitles.entity.ravager.ambient | Ravager grunts |
| entity.ravager.attack | mob/ravager/bite1 mob/ravager/bite2 mob/ravager/bite3 |
subtitles.entity.ravager.attack | Ravager bites |
| entity.ravager.celebrate | mob/ravager/celebrate1 mob/ravager/celebrate2 |
subtitles.entity.ravager.celebrate | Ravager cheers |
| entity.ravager.death | mob/ravager/death1 mob/ravager/death2 mob/ravager/death3 |
subtitles.entity.ravager.death | Ravager dies |
| entity.ravager.hurt | mob/ravager/hurt1 mob/ravager/hurt2 mob/ravager/hurt3 mob/ravager/hurt4 |
subtitles.entity.ravager.hurt | Ravager hurts |
| entity.ravager.roar | mob/ravager/roar1; attenuation_distance = 35 mob/ravager/roar2; attenuation_distance = 35 mob/ravager/roar3; attenuation_distance = 35 mob/ravager/roar4; attenuation_distance = 35 |
subtitles.entity.ravager.roar | Ravager roars |
| entity.ravager.step | mob/ravager/step1 mob/ravager/step2 mob/ravager/step3 mob/ravager/step4 mob/ravager/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.ravager.stunned | mob/ravager/stun1 mob/ravager/stun2 mob/ravager/stun3 |
subtitles.entity.ravager.stunned | Ravager stunned |
| entity.salmon.ambient | |||
| entity.salmon.death | entity/fish/hurt1; pitch = 0.8 entity/fish/hurt2; pitch = 0.8 entity/fish/hurt3; pitch = 0.8 entity/fish/hurt4; pitch = 0.8 |
subtitles.entity.salmon.death | Salmon dies |
| entity.salmon.flop | entity/fish/flop1; pitch = 0.8; volume = 0.3 entity/fish/flop2; pitch = 0.8; volume = 0.3 entity/fish/flop3; pitch = 0.8; volume = 0.3 entity/fish/flop4; pitch = 0.8; volume = 0.3 |
subtitles.entity.salmon.flop | Salmon flops |
| entity.salmon.hurt | entity/fish/hurt1; pitch = 0.8 entity/fish/hurt2; pitch = 0.8 entity/fish/hurt3; pitch = 0.8 entity/fish/hurt4; pitch = 0.8 |
subtitles.entity.salmon.hurt | Salmon hurts |
| entity.sheep.ambient | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.ambient | Sheep baahs |
| entity.sheep.death | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.death | Sheep dies |
| entity.sheep.hurt | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
subtitles.entity.sheep.hurt | Sheep hurts |
| entity.sheep.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
| entity.sheep.step | mob/sheep/step1 mob/sheep/step2 mob/sheep/step3 mob/sheep/step4 mob/sheep/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.shulker.ambient | entity/shulker/ambient1 entity/shulker/ambient2 entity/shulker/ambient3 entity/shulker/ambient4 entity/shulker/ambient5 entity/shulker/ambient6 entity/shulker/ambient7 |
subtitles.entity.shulker.ambient | Shulker lurks |
| entity.shulker.close | entity/shulker/close1 entity/shulker/close2 entity/shulker/close3 entity/shulker/close4 entity/shulker/close5 |
subtitles.entity.shulker.close | Shulker closes |
| entity.shulker.death | entity/shulker/death1 entity/shulker/death2 entity/shulker/death3 entity/shulker/death4 |
subtitles.entity.shulker.death | Shulker dies |
| entity.shulker.hurt | entity/shulker/hurt1 entity/shulker/hurt2 entity/shulker/hurt3 entity/shulker/hurt4 |
subtitles.entity.shulker.hurt | Shulker hurts |
| entity.shulker.hurt_closed | entity/shulker/hurt_closed1 entity/shulker/hurt_closed2 entity/shulker/hurt_closed3 entity/shulker/hurt_closed4 entity/shulker/hurt_closed5 |
subtitles.entity.shulker.hurt | Shulker hurts |
| entity.shulker.open | entity/shulker/open1 entity/shulker/open2 entity/shulker/open3 entity/shulker/open4 entity/shulker/open5 |
subtitles.entity.shulker.open | Shulker opens |
| entity.shulker.shoot | entity/shulker/shoot1 entity/shulker/shoot2 entity/shulker/shoot3 entity/shulker/shoot4 |
subtitles.entity.shulker.shoot | Shulker shoots |
| entity.shulker.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.entity.shulker.teleport | Shulker teleports |
| entity.shulker_bullet.hit | entity/shulker_bullet/hit1 entity/shulker_bullet/hit2 entity/shulker_bullet/hit3 entity/shulker_bullet/hit4 |
subtitles.entity.shulker_bullet.hit | Shulker Bullet explodes |
| entity.shulker_bullet.hurt | entity/shulker_bullet/hit1 entity/shulker_bullet/hit2 entity/shulker_bullet/hit3 entity/shulker_bullet/hit4 |
subtitles.entity.shulker_bullet.hurt | Shulker Bullet breaks |
| entity.silverfish.ambient | mob/silverfish/say1 mob/silverfish/say2 mob/silverfish/say3 mob/silverfish/say4 |
subtitles.entity.silverfish.ambient | Silverfish hisses |
| entity.silverfish.death | mob/silverfish/kill | subtitles.entity.silverfish.death | Silverfish dies |
| entity.silverfish.hurt | mob/silverfish/hit1 mob/silverfish/hit2 mob/silverfish/hit3 |
subtitles.entity.silverfish.hurt | Silverfish hurts |
| entity.silverfish.step | mob/silverfish/step1 mob/silverfish/step2 mob/silverfish/step3 mob/silverfish/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.skeleton.ambient | mob/skeleton/say1 mob/skeleton/say2 mob/skeleton/say3 |
subtitles.entity.skeleton.ambient | Skeleton rattles |
| entity.skeleton.converted_to_stray | mob/stray/convert1 mob/stray/convert2 mob/stray/convert3 |
subtitles.entity.skeleton.converted_to_stray | Skeleton converts to Stray |
| entity.skeleton.death | mob/skeleton/death | subtitles.entity.skeleton.death | Skeleton dies |
| entity.skeleton.hurt | mob/skeleton/hurt1 mob/skeleton/hurt2 mob/skeleton/hurt3 mob/skeleton/hurt4 |
subtitles.entity.skeleton.hurt | Skeleton hurts |
| entity.skeleton.shoot | random/bow | subtitles.entity.skeleton.shoot | Skeleton shoots |
| entity.skeleton.step | mob/skeleton/step1 mob/skeleton/step2 mob/skeleton/step3 mob/skeleton/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.skeleton_horse.ambient | mob/horse/skeleton/idle1 mob/horse/skeleton/idle2 mob/horse/skeleton/idle3 |
subtitles.entity.skeleton_horse.ambient | Skeleton Horse cries |
| entity.skeleton_horse.ambient_water | mob/horse/skeleton/water/idle1 mob/horse/skeleton/water/idle2 mob/horse/skeleton/water/idle3 mob/horse/skeleton/water/idle4 mob/horse/skeleton/water/idle5 |
subtitles.entity.skeleton_horse.ambient | Skeleton Horse cries |
| entity.skeleton_horse.death | mob/horse/skeleton/death | subtitles.entity.skeleton_horse.death | Skeleton Horse dies |
| entity.skeleton_horse.gallop_water | mob/horse/skeleton/water/gallop1; volume = 0.45 mob/horse/skeleton/water/gallop2; volume = 0.45 mob/horse/skeleton/water/gallop3; volume = 0.45 mob/horse/skeleton/water/gallop4; volume = 0.45 |
subtitles.entity.horse.gallop | Horse gallops |
| entity.skeleton_horse.hurt | mob/horse/skeleton/hit1 mob/horse/skeleton/hit2 mob/horse/skeleton/hit3 mob/horse/skeleton/hit4 |
subtitles.entity.skeleton_horse.hurt | Skeleton Horse hurts |
| entity.skeleton_horse.jump_water | mob/horse/skeleton/water/jump; volume = 0.8 | subtitles.entity.skeleton_horse.jump_water | Skeleton Horse jumps |
| entity.skeleton_horse.step_water | mob/horse/skeleton/water/soft1; volume = 0.6 mob/horse/skeleton/water/soft2; volume = 0.6 mob/horse/skeleton/water/soft3; volume = 0.6 mob/horse/skeleton/water/soft4; volume = 0.6 mob/horse/skeleton/water/soft5; volume = 0.6 mob/horse/skeleton/water/soft6; volume = 0.6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.skeleton_horse.swim | liquid/swim9; volume = 0.4 liquid/swim10; volume = 0.4 liquid/swim11; volume = 0.4 liquid/swim12; volume = 0.4 liquid/swim14; volume = 0.6 liquid/swim15; volume = 0.6 liquid/swim16; volume = 0.6 liquid/swim17; volume = 0.6 |
subtitles.entity.skeleton_horse.swim | Skeleton Horse swims |
| entity.slime.attack | mob/slime/attack1 mob/slime/attack2 |
subtitles.entity.slime.attack | Slime attacks |
| entity.slime.death | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.death | Slime dies |
| entity.slime.death_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.death | Slime dies |
| entity.slime.hurt | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.hurt | Slime hurts |
| entity.slime.hurt_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.hurt | Slime hurts |
| entity.slime.jump | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.squish | Slime squishes |
| entity.slime.jump_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.squish | Slime squishes |
| entity.slime.squish | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
subtitles.entity.slime.squish | Slime squishes |
| entity.slime.squish_small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
subtitles.entity.slime.squish | Slime squishes |
| entity.sniffer.death | mob/sniffer/death1 mob/sniffer/death2 |
subtitles.entity.sniffer.death | Sniffer dies |
| entity.sniffer.digging | mob/sniffer/longdig1 mob/sniffer/longdig2 |
subtitles.entity.sniffer.digging | Sniffer digs |
| entity.sniffer.digging_stop | mob/sniffer/digging_stop1 mob/sniffer/digging_stop2 |
subtitles.entity.sniffer.digging_stop | Sniffer stands up |
| entity.sniffer.drop_seed | random/pop; pitch = 0.6; volume = 0.8 random/pop; pitch = 0.7; volume = 0.8 random/pop; pitch = 0.8; volume = 0.8 |
subtitles.entity.sniffer.drop_seed | Sniffer drops seed |
| entity.sniffer.eat | mob/sniffer/eat1; volume = 0.7 mob/sniffer/eat2; volume = 0.7 mob/sniffer/eat3; volume = 0.7 |
subtitles.entity.sniffer.eat | Sniffer eats |
| entity.sniffer.happy | mob/sniffer/happy1 mob/sniffer/happy2 mob/sniffer/happy3 mob/sniffer/happy4 mob/sniffer/happy5 |
subtitles.entity.sniffer.happy | Sniffer delights |
| entity.sniffer.hurt | mob/sniffer/hurt1 mob/sniffer/hurt2 mob/sniffer/hurt3 |
subtitles.entity.sniffer.hurt | Sniffer hurts |
| entity.sniffer.idle | mob/sniffer/idle1 mob/sniffer/idle2 mob/sniffer/idle3 mob/sniffer/idle4 mob/sniffer/idle5 mob/sniffer/idle6 mob/sniffer/idle7 mob/sniffer/idle8 mob/sniffer/idle9 mob/sniffer/idle10 mob/sniffer/idle11 |
subtitles.entity.sniffer.idle | Sniffer grunts |
| entity.sniffer.scenting | mob/sniffer/scenting1 mob/sniffer/scenting2 mob/sniffer/scenting3 |
subtitles.entity.sniffer.scenting | Sniffer scents |
| entity.sniffer.searching | mob/sniffer/searching1 mob/sniffer/searching1; volume = 0.8 mob/sniffer/searching2 mob/sniffer/searching2; volume = 0.8 mob/sniffer/searching3 mob/sniffer/searching3; volume = 0.8 mob/sniffer/searching4 mob/sniffer/searching4; volume = 0.8 mob/sniffer/searching5 mob/sniffer/searching5; volume = 0.8 mob/sniffer/searching6 mob/sniffer/searching6; volume = 0.8 |
subtitles.entity.sniffer.searching | Sniffer searches |
| entity.sniffer.sniffing | mob/sniffer/sniffing1 mob/sniffer/sniffing2 mob/sniffer/sniffing3 |
subtitles.entity.sniffer.sniffing | Sniffer sniffs |
| entity.sniffer.step | mob/sniffer/step1 mob/sniffer/step2 mob/sniffer/step3 mob/sniffer/step4 mob/sniffer/step5 mob/sniffer/step6 |
subtitles.block.generic.footsteps | Footsteps |
| entity.snow_golem.ambient | |||
| entity.snow_golem.death | entity/snowman/death1 entity/snowman/death2 entity/snowman/death3 |
subtitles.entity.snow_golem.death | Snow Golem dies |
| entity.snow_golem.hurt | entity/snowman/hurt1 entity/snowman/hurt2 entity/snowman/hurt3 |
subtitles.entity.snow_golem.hurt | Snow Golem hurts |
| entity.snow_golem.shear | mob/sheep/shear | subtitles.item.shears.shear | Shears click |
| entity.snow_golem.shoot | random/bow | subtitles.entity.snowball.throw | Snowball flies |
| entity.snowball.throw | random/bow | subtitles.entity.snowball.throw | Snowball flies |
| entity.spider.ambient | mob/spider/say1 mob/spider/say2 mob/spider/say3 mob/spider/say4 |
subtitles.entity.spider.ambient | Spider hisses |
| entity.spider.death | mob/spider/death | subtitles.entity.spider.death | Spider dies |
| entity.spider.hurt | mob/spider/say1 mob/spider/say2 mob/spider/say3 mob/spider/say4 |
subtitles.entity.spider.hurt | Spider hurts |
| entity.spider.step | mob/spider/step1 mob/spider/step2 mob/spider/step3 mob/spider/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.splash_potion.break | random/glass1 random/glass2 random/glass3 |
subtitles.entity.potion.splash | Bottle smashes |
| entity.splash_potion.throw | random/bow | subtitles.entity.potion.throw | Bottle thrown |
| entity.squid.ambient | mob/squid/ambient1 mob/squid/ambient2 mob/squid/ambient3 mob/squid/ambient4 mob/squid/ambient5 |
subtitles.entity.squid.ambient | Squid swims |
| entity.squid.death | mob/squid/death1 mob/squid/death2 mob/squid/death3 |
subtitles.entity.squid.death | Squid dies |
| entity.squid.hurt | mob/squid/hurt1 mob/squid/hurt2 mob/squid/hurt3 mob/squid/hurt4 |
subtitles.entity.squid.hurt | Squid hurts |
| entity.squid.squirt | mob/squid/squirt1 mob/squid/squirt2 mob/squid/squirt3 |
subtitles.entity.squid.squirt | Squid shoots ink |
| entity.stray.ambient | mob/stray/idle1 mob/stray/idle2 mob/stray/idle3 mob/stray/idle4 |
subtitles.entity.stray.ambient | Stray rattles |
| entity.stray.death | mob/stray/death1 mob/stray/death2 |
subtitles.entity.stray.death | Stray dies |
| entity.stray.hurt | mob/stray/hurt1 mob/stray/hurt2 mob/stray/hurt3 mob/stray/hurt4 |
subtitles.entity.stray.hurt | Stray hurts |
| entity.stray.step | mob/stray/step1 mob/stray/step2 mob/stray/step3 mob/stray/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.strider.ambient | mob/strider/idle1 mob/strider/idle2 mob/strider/idle3 mob/strider/idle4 mob/strider/idle5 mob/strider/idle6 |
subtitles.entity.strider.idle | Strider chirps |
| entity.strider.death | mob/strider/death1 mob/strider/death2 mob/strider/death3 mob/strider/death4 |
subtitles.entity.strider.death | Strider dies |
| entity.strider.eat | mob/strider/eat1 mob/strider/eat2 mob/strider/eat3 |
subtitles.entity.strider.eat | Strider eats |
| entity.strider.happy | mob/strider/happy1 mob/strider/happy2 mob/strider/happy3 mob/strider/happy4 mob/strider/happy5 |
subtitles.entity.strider.happy | Strider warbles |
| entity.strider.hurt | mob/strider/hurt1 mob/strider/hurt2 mob/strider/hurt3 mob/strider/hurt4 |
subtitles.entity.strider.hurt | Strider hurts |
| entity.strider.retreat | mob/strider/retreat1; volume = 0.8 mob/strider/retreat2; volume = 0.8 mob/strider/retreat3; volume = 0.8 mob/strider/retreat4; volume = 0.8 mob/strider/retreat5; volume = 0.8 |
subtitles.entity.strider.retreat | Strider retreats |
| entity.strider.saddle | mob/horse/leather; volume = 0.5 | ||
| entity.strider.step | mob/strider/step1; volume = 0.25 mob/strider/step2; volume = 0.25 mob/strider/step3; volume = 0.25 mob/strider/step4; volume = 0.25 mob/strider/step5; volume = 0.25 |
subtitles.block.generic.footsteps | Footsteps |
| entity.strider.step_lava | mob/strider/step_lava1; volume = 0.2 mob/strider/step_lava2; volume = 0.2 mob/strider/step_lava3; volume = 0.2 mob/strider/step_lava4; volume = 0.2 mob/strider/step_lava5; volume = 0.2 mob/strider/step_lava6; volume = 0.2 |
subtitles.block.generic.footsteps | Footsteps |
| entity.tadpole.death | mob/tadpole/death1 mob/tadpole/death2 |
subtitles.entity.tadpole.death | Tadpole dies |
| entity.tadpole.flop | entity.tropical_fish.flop; type = event | subtitles.entity.tadpole.flop | Tadpole flops |
| entity.tadpole.grow_up | mob/frog/idle1; pitch = 1.2; volume = 0.75 mob/frog/idle2; pitch = 1.2; volume = 0.75 mob/frog/idle3; pitch = 1.2; volume = 0.75 mob/frog/idle4; pitch = 1.2; volume = 0.75 mob/frog/idle5; pitch = 1.2; volume = 0.75 mob/frog/idle6; pitch = 1.2; volume = 0.75 mob/frog/idle7; pitch = 1.2; volume = 0.75 mob/frog/idle8; pitch = 1.2; volume = 0.75 |
subtitles.entity.tadpole.grow_up | Tadpole grows up |
| entity.tadpole.hurt | mob/tadpole/hurt1 mob/tadpole/hurt2 mob/tadpole/hurt3 mob/tadpole/hurt4 |
subtitles.entity.tadpole.hurt | Tadpole hurts |
| entity.tnt.primed | random/fuse | subtitles.entity.tnt.primed | TNT fizzes |
| entity.tropical_fish.ambient | |||
| entity.tropical_fish.death | entity/fish/hurt1; pitch = 0.8 entity/fish/hurt2; pitch = 0.8 entity/fish/hurt3; pitch = 0.8 entity/fish/hurt4; pitch = 0.8 |
subtitles.entity.tropical_fish.death | Tropical Fish dies |
| entity.tropical_fish.flop | entity/fish/flop1; volume = 0.3 entity/fish/flop2; volume = 0.3 entity/fish/flop3; volume = 0.3 entity/fish/flop4; volume = 0.3 |
subtitles.entity.tropical_fish.flop | Tropical Fish flops |
| entity.tropical_fish.hurt | entity/fish/hurt1 entity/fish/hurt2 entity/fish/hurt3 entity/fish/hurt4 |
subtitles.entity.tropical_fish.hurt | Tropical Fish hurts |
| entity.turtle.ambient_land | mob/turtle/idle1; volume = 0.8 mob/turtle/idle2; volume = 0.7 mob/turtle/idle3; volume = 0.8 |
subtitles.entity.turtle.ambient_land | Turtle chirps |
| entity.turtle.death | mob/turtle/death1 mob/turtle/death2 mob/turtle/death3 |
subtitles.entity.turtle.death | Turtle dies |
| entity.turtle.death_baby | mob/turtle/baby/death1 mob/turtle/baby/death2 |
subtitles.entity.turtle.death_baby | Baby Turtle dies |
| entity.turtle.egg_break | mob/turtle/egg/egg_break1 mob/turtle/egg/egg_break2 |
subtitles.entity.turtle.egg_break | Turtle Egg breaks |
| entity.turtle.egg_crack | mob/turtle/egg/egg_crack1 mob/turtle/egg/egg_crack2 mob/turtle/egg/egg_crack3 mob/turtle/egg/egg_crack4 mob/turtle/egg/egg_crack5 |
subtitles.entity.turtle.egg_crack | Turtle Egg cracks |
| entity.turtle.egg_hatch | mob/turtle/baby/egg_hatched1 mob/turtle/baby/egg_hatched2 mob/turtle/baby/egg_hatched3 |
subtitles.entity.turtle.egg_hatch | Turtle Egg hatches |
| entity.turtle.hurt | mob/turtle/hurt1 mob/turtle/hurt2 mob/turtle/hurt3 mob/turtle/hurt4 mob/turtle/hurt5 |
subtitles.entity.turtle.hurt | Turtle hurts |
| entity.turtle.hurt_baby | mob/turtle/baby/hurt1 mob/turtle/baby/hurt2 |
subtitles.entity.turtle.hurt_baby | Baby Turtle hurts |
| entity.turtle.lay_egg | mob/turtle/egg/drop_egg1 mob/turtle/egg/drop_egg2 |
subtitles.entity.turtle.lay_egg | Turtle lays egg |
| entity.turtle.shamble | mob/turtle/walk1 mob/turtle/walk2 mob/turtle/walk3 mob/turtle/walk4 mob/turtle/walk5 |
subtitles.entity.turtle.shamble | Turtle shambles |
| entity.turtle.shamble_baby | mob/turtle/baby/shamble1 mob/turtle/baby/shamble2 mob/turtle/baby/shamble3 mob/turtle/baby/shamble4 |
subtitles.entity.turtle.shamble_baby | Baby Turtle shambles |
| entity.turtle.swim | mob/turtle/swim/swim1; volume = 0.6 mob/turtle/swim/swim2; volume = 0.3 mob/turtle/swim/swim3; volume = 0.2 mob/turtle/swim/swim4; volume = 0.6 mob/turtle/swim/swim5; volume = 0.3 |
subtitles.entity.turtle.swim | Turtle swims |
| entity.vex.ambient | mob/vex/idle1 mob/vex/idle2 mob/vex/idle3 mob/vex/idle4 |
subtitles.entity.vex.ambient | Vex vexes |
| entity.vex.charge | mob/vex/charge1 mob/vex/charge2 mob/vex/charge3 |
subtitles.entity.vex.charge | Vex shrieks |
| entity.vex.death | mob/vex/death1 mob/vex/death2 |
subtitles.entity.vex.death | Vex dies |
| entity.vex.hurt | mob/vex/hurt1 mob/vex/hurt2 |
subtitles.entity.vex.hurt | Vex hurts |
| entity.villager.ambient | mob/villager/idle1 mob/villager/idle2 mob/villager/idle3 |
subtitles.entity.villager.ambient | Villager mumbles |
| entity.villager.celebrate | mob/villager/yes1 mob/villager/yes2 mob/villager/yes3 |
subtitles.entity.villager.celebrate | Villager cheers |
| entity.villager.death | mob/villager/death | subtitles.entity.villager.death | Villager dies |
| entity.villager.hurt | mob/villager/hit1 mob/villager/hit2 mob/villager/hit3 mob/villager/hit4 |
subtitles.entity.villager.hurt | Villager hurts |
| entity.villager.no | mob/villager/no1 mob/villager/no2 mob/villager/no3 |
subtitles.entity.villager.no | Villager disagrees |
| entity.villager.trade | mob/villager/haggle1 mob/villager/haggle2 mob/villager/haggle3 |
subtitles.entity.villager.trade | Villager trades |
| entity.villager.work_armorer | block/blastfurnace/blastfurnace1 block/blastfurnace/blastfurnace2 block/blastfurnace/blastfurnace3 block/blastfurnace/blastfurnace4 block/blastfurnace/blastfurnace5 |
subtitles.entity.villager.work_armorer | Armorer works |
| entity.villager.work_butcher | block/smoker/smoker1 block/smoker/smoker2 block/smoker/smoker3 block/smoker/smoker4 block/smoker/smoker5 |
subtitles.entity.villager.work_butcher | Butcher works |
| entity.villager.work_cartographer | ui/cartography_table/drawmap1 ui/cartography_table/drawmap2 ui/cartography_table/drawmap3 |
subtitles.entity.villager.work_cartographer | Cartographer works |
| entity.villager.work_cleric | block/brewing_stand/brew1 block/brewing_stand/brew2 |
subtitles.entity.villager.work_cleric | Cleric works |
| entity.villager.work_farmer | block/composter/fill_success1 block/composter/fill_success2 block/composter/fill_success3 block/composter/fill_success4 |
subtitles.entity.villager.work_farmer | Farmer works |
| entity.villager.work_fisherman | block/barrel/open1 block/barrel/open2 |
subtitles.entity.villager.work_fisherman | Fisherman works |
| entity.villager.work_fletcher | block/fletching_table/fletching_table1 block/fletching_table/fletching_table2 |
subtitles.entity.villager.work_fletcher | Fletcher works |
| entity.villager.work_leatherworker | block/cauldron/dye1; volume = 0.9 block/cauldron/dye2; volume = 0.9 block/cauldron/dye3; volume = 0.9 |
subtitles.entity.villager.work_leatherworker | Leatherworker works |
| entity.villager.work_librarian | item/book/open_flip1; volume = 2 item/book/open_flip2; volume = 2 item/book/open_flip3; volume = 2 |
subtitles.entity.villager.work_librarian | Librarian works |
| entity.villager.work_mason | ui/stonecutter/cut1 ui/stonecutter/cut1; pitch = 0.92 ui/stonecutter/cut2 ui/stonecutter/cut2; pitch = 0.92 |
subtitles.entity.villager.work_mason | Mason works |
| entity.villager.work_shepherd | ui/loom/take_result1; volume = 0.5 ui/loom/take_result2; volume = 0.5 |
subtitles.entity.villager.work_shepherd | Shepherd works |
| entity.villager.work_toolsmith | block/smithing_table/smithing_table1 block/smithing_table/smithing_table2 block/smithing_table/smithing_table3 |
subtitles.entity.villager.work_toolsmith | Toolsmith works |
| entity.villager.work_weaponsmith | block/grindstone/grindstone1; volume = 0.5 block/grindstone/grindstone2; volume = 0.5 block/grindstone/grindstone3; volume = 0.5 |
subtitles.entity.villager.work_weaponsmith | Weaponsmith works |
| entity.villager.yes | mob/villager/yes1 mob/villager/yes2 mob/villager/yes3 |
subtitles.entity.villager.yes | Villager agrees |
| entity.vindicator.ambient | mob/vindication_illager/idle1 mob/vindication_illager/idle2 mob/vindication_illager/idle3 mob/vindication_illager/idle4 mob/vindication_illager/idle5 |
subtitles.entity.vindicator.ambient | Vindicator mutters |
| entity.vindicator.celebrate | mob/vindication_illager/celebrate1 mob/vindication_illager/celebrate2 |
subtitles.entity.vindicator.celebrate | Vindicator cheers |
| entity.vindicator.death | mob/vindication_illager/death1 mob/vindication_illager/death2 |
subtitles.entity.vindicator.death | Vindicator dies |
| entity.vindicator.hurt | mob/vindication_illager/hurt1 mob/vindication_illager/hurt2 mob/vindication_illager/hurt3 |
subtitles.entity.vindicator.hurt | Vindicator hurts |
| entity.wandering_trader.ambient | mob/wandering_trader/idle1 mob/wandering_trader/idle2 mob/wandering_trader/idle3 mob/wandering_trader/idle4 mob/wandering_trader/idle5 |
subtitles.entity.wandering_trader.ambient | Wandering Trader mumbles |
| entity.wandering_trader.death | mob/wandering_trader/death | subtitles.entity.wandering_trader.death | Wandering Trader dies |
| entity.wandering_trader.disappeared | mob/wandering_trader/disappeared1; volume = 0.8 mob/wandering_trader/disappeared2; volume = 0.8 |
subtitles.entity.wandering_trader.disappeared | Wandering Trader disappears |
| entity.wandering_trader.drink_milk | mob/wandering_trader/drink_milk1 mob/wandering_trader/drink_milk2 mob/wandering_trader/drink_milk3 mob/wandering_trader/drink_milk4 mob/wandering_trader/drink_milk5 |
subtitles.entity.wandering_trader.drink_milk | Wandering Trader drinks milk |
| entity.wandering_trader.drink_potion | mob/wandering_trader/drink_potion; volume = 0.7 random/drink; volume = 0.65 |
subtitles.entity.wandering_trader.drink_potion | Wandering Trader drinks potion |
| entity.wandering_trader.hurt | mob/wandering_trader/hurt1 mob/wandering_trader/hurt2 mob/wandering_trader/hurt3 mob/wandering_trader/hurt4 |
subtitles.entity.wandering_trader.hurt | Wandering Trader hurts |
| entity.wandering_trader.no | mob/wandering_trader/no1 mob/wandering_trader/no2 mob/wandering_trader/no3 mob/wandering_trader/no4 mob/wandering_trader/no5 |
subtitles.entity.wandering_trader.no | Wandering Trader disagrees |
| entity.wandering_trader.reappeared | mob/wandering_trader/reappeared1; volume = 0.8 mob/wandering_trader/reappeared2; volume = 0.8 |
subtitles.entity.wandering_trader.reappeared | Wandering Trader appears |
| entity.wandering_trader.trade | mob/wandering_trader/haggle1 mob/wandering_trader/haggle2 mob/wandering_trader/haggle3 |
subtitles.entity.wandering_trader.trade | Wandering Trader trades |
| entity.wandering_trader.yes | mob/wandering_trader/yes1 mob/wandering_trader/yes2 mob/wandering_trader/yes3 mob/wandering_trader/yes4 |
subtitles.entity.wandering_trader.yes | Wandering Trader agrees |
| entity.warden.agitated | mob/warden/agitated_1 mob/warden/agitated_2 mob/warden/agitated_3 mob/warden/agitated_4 mob/warden/agitated_5 mob/warden/agitated_6 |
subtitles.entity.warden.agitated | Warden groans angrily |
| entity.warden.ambient | mob/warden/ambient_1 mob/warden/ambient_2 mob/warden/ambient_3 mob/warden/ambient_4 mob/warden/ambient_5 mob/warden/ambient_6 mob/warden/ambient_7 mob/warden/ambient_8 mob/warden/ambient_9 mob/warden/ambient_10 mob/warden/ambient_11 mob/warden/ambient_12 |
subtitles.entity.warden.ambient | Warden whines |
| entity.warden.angry | mob/warden/angry_1 mob/warden/angry_2 mob/warden/angry_3 mob/warden/angry_4 mob/warden/angry_5 mob/warden/angry_6 |
subtitles.entity.warden.angry | Warden rages |
| entity.warden.attack_impact | mob/warden/attack_impact_1 mob/warden/attack_impact_2 |
subtitles.entity.warden.attack_impact | Warden lands hit |
| entity.warden.death | mob/warden/death_1 mob/warden/death_2 |
subtitles.entity.warden.death | Warden dies |
| entity.warden.dig | mob/warden/dig | subtitles.entity.warden.dig | Warden digs |
| entity.warden.emerge | mob/warden/emerge | subtitles.entity.warden.emerge | Warden emerges |
| entity.warden.heartbeat | mob/warden/heartbeat_1 mob/warden/heartbeat_2 mob/warden/heartbeat_3 mob/warden/heartbeat_4 |
subtitles.entity.warden.heartbeat | Warden's heart beats |
| entity.warden.hurt | mob/warden/hurt_1 mob/warden/hurt_2 mob/warden/hurt_3 mob/warden/hurt_4 |
subtitles.entity.warden.hurt | Warden hurts |
| entity.warden.listening | mob/warden/listening_1 mob/warden/listening_2 mob/warden/listening_3 mob/warden/listening_4 mob/warden/listening_5 |
subtitles.entity.warden.listening | Warden takes notice |
| entity.warden.listening_angry | mob/warden/listening_angry_1 mob/warden/listening_angry_2 mob/warden/listening_angry_3 mob/warden/listening_angry_4 mob/warden/listening_angry_5 |
subtitles.entity.warden.listening_angry | Warden takes notice angrily |
| entity.warden.nearby_close | mob/warden/nearby_close_1 mob/warden/nearby_close_2 mob/warden/nearby_close_3 mob/warden/nearby_close_4 |
subtitles.entity.warden.nearby_close | Warden approaches |
| entity.warden.nearby_closer | mob/warden/nearby_closer_1 mob/warden/nearby_closer_2 mob/warden/nearby_closer_3 |
subtitles.entity.warden.nearby_closer | Warden advances |
| entity.warden.nearby_closest | mob/warden/nearby_closest_1 mob/warden/nearby_closest_2 mob/warden/nearby_closest_3 |
subtitles.entity.warden.nearby_closest | Warden draws close |
| entity.warden.roar | mob/warden/roar_1 mob/warden/roar_2 mob/warden/roar_3 mob/warden/roar_4 mob/warden/roar_5 |
subtitles.entity.warden.roar | Warden roars |
| entity.warden.sniff | mob/warden/sniff_1; volume = 0.75 mob/warden/sniff_2; volume = 0.75 mob/warden/sniff_3; volume = 0.75 mob/warden/sniff_4; volume = 0.75 |
subtitles.entity.warden.sniff | Warden sniffs |
| entity.warden.sonic_boom | mob/warden/sonic_boom1 mob/warden/sonic_boom2 mob/warden/sonic_boom3 mob/warden/sonic_boom4 |
subtitles.entity.warden.sonic_boom | Warden booms |
| entity.warden.sonic_charge | mob/warden/sonic_charge1 mob/warden/sonic_charge2 mob/warden/sonic_charge3 mob/warden/sonic_charge4 |
subtitles.entity.warden.sonic_charge | Warden charges |
| entity.warden.step | mob/warden/step_1; volume = 0.3 mob/warden/step_2; volume = 0.3 mob/warden/step_3; volume = 0.3 mob/warden/step_4; volume = 0.3 |
subtitles.block.generic.footsteps | Footsteps |
| entity.warden.tendril_clicks | mob/warden/tendril_clicks_1 mob/warden/tendril_clicks_2 mob/warden/tendril_clicks_3 mob/warden/tendril_clicks_4 mob/warden/tendril_clicks_5 mob/warden/tendril_clicks_6 |
subtitles.entity.warden.tendril_clicks | Warden's tendrils click |
| entity.wind_charge.throw | random/bow | subtitles.entity.wind_charge.throw | Wind Charge flies |
| entity.wind_charge.wind_burst | entity/wind_charge/wind_burst1; attenuation_distance = 8; pitch = 1.25 entity/wind_charge/wind_burst2; attenuation_distance = 8; pitch = 1.25 entity/wind_charge/wind_burst3; attenuation_distance = 8; pitch = 1.25 |
subtitles.entity.wind_charge.wind_burst | Wind Charge bursts |
| entity.witch.ambient | entity/witch/ambient1 entity/witch/ambient2 entity/witch/ambient3 entity/witch/ambient4 entity/witch/ambient5 entity/witch/ambient5; pitch = 0.9 |
subtitles.entity.witch.ambient | Witch giggles |
| entity.witch.celebrate | entity/witch/ambient1 entity/witch/ambient4 entity/witch/celebrate |
subtitles.entity.witch.celebrate | Witch cheers |
| entity.witch.death | entity/witch/death1 entity/witch/death2 entity/witch/death3 |
subtitles.entity.witch.death | Witch dies |
| entity.witch.drink | entity/witch/drink1 entity/witch/drink2 entity/witch/drink3 entity/witch/drink4 |
subtitles.entity.witch.drink | Witch drinks |
| entity.witch.hurt | entity/witch/hurt1 entity/witch/hurt2 entity/witch/hurt3 |
subtitles.entity.witch.hurt | Witch hurts |
| entity.witch.throw | entity/witch/throw1 entity/witch/throw2 entity/witch/throw3 |
subtitles.entity.witch.throw | Witch throws |
| entity.wither.ambient | mob/wither/idle1 mob/wither/idle2 mob/wither/idle3 mob/wither/idle4 |
subtitles.entity.wither.ambient | Wither angers |
| entity.wither.break_block | mob/zombie/woodbreak | subtitles.entity.wither.shoot | Wither attacks |
| entity.wither.death | mob/wither/death | subtitles.entity.wither.death | Wither dies |
| entity.wither.hurt | mob/wither/hurt1 mob/wither/hurt2 mob/wither/hurt3 mob/wither/hurt4 |
subtitles.entity.wither.hurt | Wither hurts |
| entity.wither.shoot | mob/wither/shoot | subtitles.entity.wither.shoot | Wither attacks |
| entity.wither.spawn | mob/wither/spawn | subtitles.entity.wither.spawn | Wither released |
| entity.wither_skeleton.ambient | mob/wither_skeleton/idle1 mob/wither_skeleton/idle2 mob/wither_skeleton/idle3 |
subtitles.entity.wither_skeleton.ambient | Wither Skeleton rattles |
| entity.wither_skeleton.death | mob/wither_skeleton/death1 mob/wither_skeleton/death2 |
subtitles.entity.wither_skeleton.death | Wither Skeleton dies |
| entity.wither_skeleton.hurt | mob/wither_skeleton/hurt1 mob/wither_skeleton/hurt2 mob/wither_skeleton/hurt3 mob/wither_skeleton/hurt4 |
subtitles.entity.wither_skeleton.hurt | Wither Skeleton hurts |
| entity.wither_skeleton.step | mob/wither_skeleton/step1 mob/wither_skeleton/step2 mob/wither_skeleton/step3 mob/wither_skeleton/step4 |
subtitles.block.generic.footsteps | Footsteps |
| entity.wolf.ambient | mob/wolf/classic/bark1 mob/wolf/classic/bark2 mob/wolf/classic/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf.death | mob/wolf/classic/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf.growl | mob/wolf/classic/growl1 mob/wolf/classic/growl2 mob/wolf/classic/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf.hurt | mob/wolf/classic/hurt1 mob/wolf/classic/hurt2 mob/wolf/classic/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf.pant | mob/wolf/classic/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf.shake | mob/wolf/shake | subtitles.entity.wolf.shake | Wolf shakes |
| entity.wolf.step | mob/wolf/step1 mob/wolf/step2 mob/wolf/step3 mob/wolf/step4 mob/wolf/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.wolf.whine | mob/wolf/classic/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_angry.ambient | mob/wolf/angry/bark1 mob/wolf/angry/bark2 mob/wolf/angry/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_angry.death | mob/wolf/angry/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_angry.growl | mob/wolf/angry/growl1 mob/wolf/angry/growl2 mob/wolf/angry/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_angry.hurt | mob/wolf/angry/hurt1 mob/wolf/angry/hurt2 mob/wolf/angry/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_angry.pant | mob/wolf/angry/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_angry.whine | mob/wolf/angry/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_big.ambient | mob/wolf/big/bark1 mob/wolf/big/bark2 mob/wolf/big/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_big.death | mob/wolf/big/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_big.growl | mob/wolf/big/growl1 mob/wolf/big/growl2 mob/wolf/big/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_big.hurt | mob/wolf/big/hurt1 mob/wolf/big/hurt2 mob/wolf/big/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_big.pant | mob/wolf/big/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_big.whine | mob/wolf/big/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_cute.ambient | mob/wolf/cute/bark1 mob/wolf/cute/bark2 mob/wolf/cute/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_cute.death | mob/wolf/cute/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_cute.growl | mob/wolf/cute/growl1 mob/wolf/cute/growl2 mob/wolf/cute/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_cute.hurt | mob/wolf/cute/hurt1 mob/wolf/cute/hurt2 mob/wolf/cute/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_cute.pant | mob/wolf/cute/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_cute.whine | mob/wolf/cute/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_grumpy.ambient | mob/wolf/grumpy/bark1 mob/wolf/grumpy/bark2 mob/wolf/grumpy/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_grumpy.death | mob/wolf/grumpy/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_grumpy.growl | mob/wolf/grumpy/growl1 mob/wolf/grumpy/growl2 mob/wolf/grumpy/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_grumpy.hurt | mob/wolf/grumpy/hurt1 mob/wolf/grumpy/hurt2 mob/wolf/grumpy/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_grumpy.pant | mob/wolf/grumpy/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_grumpy.whine | mob/wolf/grumpy/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_puglin.ambient | mob/wolf/puglin/bark1 mob/wolf/puglin/bark2 mob/wolf/puglin/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_puglin.death | mob/wolf/puglin/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_puglin.growl | mob/wolf/puglin/growl1 mob/wolf/puglin/growl2 mob/wolf/puglin/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_puglin.hurt | mob/wolf/puglin/hurt1 mob/wolf/puglin/hurt2 mob/wolf/puglin/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_puglin.pant | mob/wolf/puglin/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_puglin.whine | mob/wolf/puglin/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.wolf_sad.ambient | mob/wolf/sad/bark1 mob/wolf/sad/bark2 mob/wolf/sad/bark3 |
subtitles.entity.wolf.bark | Wolf barks |
| entity.wolf_sad.death | mob/wolf/sad/death | subtitles.entity.wolf.death | Wolf dies |
| entity.wolf_sad.growl | mob/wolf/sad/growl1 mob/wolf/sad/growl2 mob/wolf/sad/growl3 |
subtitles.entity.wolf.growl | Wolf growls |
| entity.wolf_sad.hurt | mob/wolf/sad/hurt1 mob/wolf/sad/hurt2 mob/wolf/sad/hurt3 |
subtitles.entity.wolf.hurt | Wolf hurts |
| entity.wolf_sad.pant | mob/wolf/sad/panting | subtitles.entity.wolf.pant | Wolf pants |
| entity.wolf_sad.whine | mob/wolf/sad/whine | subtitles.entity.wolf.whine | Wolf whines |
| entity.zoglin.ambient | mob/zoglin/idle1; volume = 0.9 mob/zoglin/idle1; pitch = 0.8; volume = 0.9 mob/zoglin/idle2; volume = 0.9 mob/zoglin/idle3; volume = 0.9 mob/zoglin/idle4; volume = 0.9 mob/zoglin/idle5; volume = 0.9 mob/zoglin/idle6; volume = 0.9 |
subtitles.entity.zoglin.ambient | Zoglin growls |
| entity.zoglin.angry | mob/zoglin/angry1; volume = 0.8 mob/zoglin/angry2; volume = 0.8 mob/zoglin/angry3; volume = 0.8 |
subtitles.entity.zoglin.angry | Zoglin growls angrily |
| entity.zoglin.attack | mob/zoglin/attack1; volume = 0.8 mob/zoglin/attack1; pitch = 0.8; volume = 0.8 mob/zoglin/attack2; volume = 0.8 mob/zoglin/attack2; pitch = 0.8; volume = 0.8 |
subtitles.entity.zoglin.attack | Zoglin attacks |
| entity.zoglin.death | mob/zoglin/death1; volume = 0.93 mob/zoglin/death2; volume = 0.93 mob/zoglin/death3; volume = 0.93 |
subtitles.entity.zoglin.death | Zoglin dies |
| entity.zoglin.hurt | mob/zoglin/hurt1; volume = 0.83 mob/zoglin/hurt2; volume = 0.9 mob/zoglin/hurt3; volume = 0.9 |
subtitles.entity.zoglin.hurt | Zoglin hurts |
| entity.zoglin.step | mob/zoglin/step1 mob/zoglin/step2 mob/zoglin/step3 mob/zoglin/step4 mob/zoglin/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.zombie.ambient | mob/zombie/say1 mob/zombie/say2 mob/zombie/say3 |
subtitles.entity.zombie.ambient | Zombie groans |
| entity.zombie.attack_iron_door | mob/zombie/metal1 mob/zombie/metal2 mob/zombie/metal3 |
subtitles.block.generic.break | Block broken |
| entity.zombie.attack_wooden_door | mob/zombie/wood1 mob/zombie/wood2 mob/zombie/wood3 mob/zombie/wood4 |
subtitles.entity.zombie.attack_wooden_door | Door shakes |
| entity.zombie.break_wooden_door | mob/zombie/woodbreak | subtitles.entity.zombie.break_wooden_door | Door breaks |
| entity.zombie.converted_to_drowned | mob/drowned/convert1 mob/drowned/convert2 mob/drowned/convert3 |
subtitles.entity.zombie.converted_to_drowned | Zombie converts to Drowned |
| entity.zombie.death | mob/zombie/death | subtitles.entity.zombie.death | Zombie dies |
| entity.zombie.destroy_egg | mob/turtle/egg/jump_egg1 mob/turtle/egg/jump_egg2 mob/turtle/egg/jump_egg3 mob/turtle/egg/jump_egg4 |
subtitles.entity.zombie.destroy_egg | Turtle Egg stomped |
| entity.zombie.hurt | mob/zombie/hurt1 mob/zombie/hurt2 |
subtitles.entity.zombie.hurt | Zombie hurts |
| entity.zombie.infect | mob/zombie/infect | subtitles.entity.zombie.infect | Zombie infects |
| entity.zombie.step | mob/zombie/step1 mob/zombie/step2 mob/zombie/step3 mob/zombie/step4 mob/zombie/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.zombie_horse.ambient | mob/horse/zombie/idle1 mob/horse/zombie/idle2 mob/horse/zombie/idle3 |
subtitles.entity.zombie_horse.ambient | Zombie Horse cries |
| entity.zombie_horse.angry | mob/horse/zombie/angry | subtitles.entity.zombie_horse.angry | Zombie Horse neighs |
| entity.zombie_horse.death | mob/horse/zombie/death | subtitles.entity.zombie_horse.death | Zombie Horse dies |
| entity.zombie_horse.eat | entity.horse.eat; type = event | subtitles.entity.zombie_horse.eat | Zombie Horse eats |
| entity.zombie_horse.hurt | mob/horse/zombie/hit1 mob/horse/zombie/hit2 mob/horse/zombie/hit3 mob/horse/zombie/hit4 |
subtitles.entity.zombie_horse.hurt | Zombie Horse hurts |
| entity.zombie_nautilus.ambient | mob/zombie_nautilus/ambient1 mob/zombie_nautilus/ambient2 mob/zombie_nautilus/ambient3 mob/zombie_nautilus/ambient4 mob/zombie_nautilus/ambient5 |
subtitles.entity.zombie_nautilus.ambient | Zombie Nautilus burbles |
| entity.zombie_nautilus.ambient_land | mob/zombie_nautilus/ambient_land1 mob/zombie_nautilus/ambient_land2 mob/zombie_nautilus/ambient_land3 mob/zombie_nautilus/ambient_land4 mob/zombie_nautilus/ambient_land5 mob/zombie_nautilus/ambient_land6 |
subtitles.entity.zombie_nautilus.ambient_land | Zombie Nautilus burbles |
| entity.zombie_nautilus.dash | entity.nautilus.dash; type = event | subtitles.entity.zombie_nautilus.dash | Zombie Nautilus jets |
| entity.zombie_nautilus.dash_land | mob/zombie_nautilus/dash_land1 mob/zombie_nautilus/dash_land2 mob/zombie_nautilus/dash_land3 mob/zombie_nautilus/dash_land4 |
subtitles.entity.zombie_nautilus.dash_land | Zombie Nautilus jets |
| entity.zombie_nautilus.dash_ready | mob/zombie_nautilus/dash_ready1 mob/zombie_nautilus/dash_ready2 mob/zombie_nautilus/dash_ready3 |
subtitles.entity.zombie_nautilus.dash_ready | Zombie Nautilus recovers |
| entity.zombie_nautilus.dash_ready_land | mob/zombie_nautilus/dash_ready_land1 mob/zombie_nautilus/dash_ready_land2 mob/zombie_nautilus/dash_ready_land3 mob/zombie_nautilus/dash_ready_land4 |
subtitles.entity.zombie_nautilus.dash_ready_land | Zombie Nautilus recovers |
| entity.zombie_nautilus.death | mob/zombie_nautilus/death | subtitles.entity.zombie_nautilus.death | Zombie Nautilus dies |
| entity.zombie_nautilus.death_land | mob/zombie_nautilus/death_land | subtitles.entity.zombie_nautilus.death_land | Zombie Nautilus dies |
| entity.zombie_nautilus.eat | mob/zombie_nautilus/eat1 mob/zombie_nautilus/eat2 |
subtitles.entity.zombie_nautilus.eat | Zombie Nautilus eats |
| entity.zombie_nautilus.hurt | mob/zombie_nautilus/hurt1 mob/zombie_nautilus/hurt2 mob/zombie_nautilus/hurt3 mob/zombie_nautilus/hurt4 |
subtitles.entity.zombie_nautilus.hurt | Zombie Nautilus hurts |
| entity.zombie_nautilus.hurt_land | mob/zombie_nautilus/hurt_land1 mob/zombie_nautilus/hurt_land2 mob/zombie_nautilus/hurt_land3 mob/zombie_nautilus/hurt_land4 |
subtitles.entity.zombie_nautilus.hurt_land | Zombie Nautilus hurts |
| entity.zombie_nautilus.swim | mob/nautilus/swim1 mob/nautilus/swim2 mob/nautilus/swim3 mob/nautilus/swim4 mob/nautilus/swim5 mob/nautilus/swim6 mob/nautilus/swim7 mob/nautilus/swim8 mob/nautilus/swim9 |
subtitles.entity.zombie_nautilus.swim | Zombie Nautilus swims |
| entity.zombie_villager.ambient | mob/zombie_villager/say1 mob/zombie_villager/say2 mob/zombie_villager/say3 |
subtitles.entity.zombie_villager.ambient | Zombie Villager groans |
| entity.zombie_villager.converted | mob/zombie/unfect | subtitles.entity.zombie_villager.converted | Zombie Villager vociferates |
| entity.zombie_villager.cure | mob/zombie/remedy | subtitles.entity.zombie_villager.cure | Zombie Villager snuffles |
| entity.zombie_villager.death | mob/zombie_villager/death | subtitles.entity.zombie_villager.death | Zombie Villager dies |
| entity.zombie_villager.hurt | mob/zombie_villager/hurt1 mob/zombie_villager/hurt2 |
subtitles.entity.zombie_villager.hurt | Zombie Villager hurts |
| entity.zombie_villager.step | mob/zombie/step1 mob/zombie/step2 mob/zombie/step3 mob/zombie/step4 mob/zombie/step5 |
subtitles.block.generic.footsteps | Footsteps |
| entity.zombified_piglin.ambient | mob/zombified_piglin/zpig1 mob/zombified_piglin/zpig2 mob/zombified_piglin/zpig3 mob/zombified_piglin/zpig4 |
subtitles.entity.zombified_piglin.ambient | Zombified Piglin grunts |
| entity.zombified_piglin.angry | mob/zombified_piglin/zpigangry1 mob/zombified_piglin/zpigangry2 mob/zombified_piglin/zpigangry3 mob/zombified_piglin/zpigangry4 |
subtitles.entity.zombified_piglin.angry | Zombified Piglin grunts angrily |
| entity.zombified_piglin.death | mob/zombified_piglin/zpigdeath | subtitles.entity.zombified_piglin.death | Zombified Piglin dies |
| entity.zombified_piglin.hurt | mob/zombified_piglin/zpighurt1 mob/zombified_piglin/zpighurt2 |
subtitles.entity.zombified_piglin.hurt | Zombified Piglin hurts |
| event.mob_effect.bad_omen | event/mob_effects/bad_omen | subtitles.event.mob_effect.bad_omen | Omen takes hold |
| event.mob_effect.raid_omen | event/mob_effects/raid_omen | subtitles.event.mob_effect.raid_omen | Raid looms nearby |
| event.mob_effect.trial_omen | event/mob_effects/trial_omen | subtitles.event.mob_effect.trial_omen | Ominous trial looms nearby |
| event.raid.horn | event/raid/raidhorn_01; volume = 0.01 event/raid/raidhorn_02; volume = 0.01 event/raid/raidhorn_03; volume = 0.01 event/raid/raidhorn_04; volume = 0.01 |
subtitles.event.raid.horn | Ominous horn blares |
| item.armor.equip_chain | item/armor/equip_chain1 item/armor/equip_chain2 item/armor/equip_chain3 item/armor/equip_chain4 item/armor/equip_chain5 item/armor/equip_chain6 |
subtitles.item.armor.equip_chain | Chain armor jingles |
| item.armor.equip_copper | item/armor/equip_copper1 item/armor/equip_copper2 item/armor/equip_copper3 item/armor/equip_copper4 item/armor/equip_copper5 item/armor/equip_copper6 |
subtitles.item.armor.equip_copper | Copper armor clonks |
| item.armor.equip_diamond | item/armor/equip_diamond1 item/armor/equip_diamond2 item/armor/equip_diamond3 item/armor/equip_diamond4 item/armor/equip_diamond5 item/armor/equip_diamond6 |
subtitles.item.armor.equip_diamond | Diamond armor clangs |
| item.armor.equip_elytra | item/armor/equip_leather1 item/armor/equip_leather2 item/armor/equip_leather3 item/armor/equip_leather4 item/armor/equip_leather5 item/armor/equip_leather6 |
subtitles.item.armor.equip_elytra | Elytra rustle |
| item.armor.equip_generic | item/armor/equip_generic1 item/armor/equip_generic2 item/armor/equip_generic3 item/armor/equip_generic4 item/armor/equip_generic5 item/armor/equip_generic6 |
subtitles.item.armor.equip | Gear equips |
| item.armor.equip_gold | item/armor/equip_gold1 item/armor/equip_gold2 item/armor/equip_gold3 item/armor/equip_gold4 item/armor/equip_gold5 item/armor/equip_gold6 |
subtitles.item.armor.equip_gold | Gold armor clinks |
| item.armor.equip_iron | item/armor/equip_iron1 item/armor/equip_iron2 item/armor/equip_iron3 item/armor/equip_iron4 item/armor/equip_iron5 item/armor/equip_iron6 |
subtitles.item.armor.equip_iron | Iron armor clanks |
| item.armor.equip_leather | item/armor/equip_leather1 item/armor/equip_leather2 item/armor/equip_leather3 item/armor/equip_leather4 item/armor/equip_leather5 item/armor/equip_leather6 |
subtitles.item.armor.equip_leather | Leather armor rustles |
| item.armor.equip_nautilus | item/armor/equip_wolf1 item/armor/equip_wolf2 |
subtitles.item.armor.equip_nautilus | Nautilus Armor equips |
| item.armor.equip_netherite | item/armor/equip_netherite1; volume = 0.8 item/armor/equip_netherite1; pitch = 0.9; volume = 0.8 item/armor/equip_netherite2; volume = 0.8 item/armor/equip_netherite2; pitch = 0.9; volume = 0.8 item/armor/equip_netherite3; volume = 0.8 item/armor/equip_netherite3; pitch = 0.9; volume = 0.8 item/armor/equip_netherite4; volume = 0.8 item/armor/equip_netherite4; pitch = 0.9; volume = 0.8 |
subtitles.item.armor.equip_netherite | Netherite armor clanks |
| item.armor.equip_turtle | mob/turtle/armor mob/turtle/armor; pitch = 0.85 mob/turtle/armor; pitch = 1.1 |
subtitles.item.armor.equip_turtle | Turtle Shell thunks |
| item.armor.equip_wolf | item/armor/equip_wolf1 item/armor/equip_wolf1; pitch = 1.1 item/armor/equip_wolf2 item/armor/equip_wolf2; pitch = 1.1 |
subtitles.item.armor.equip_wolf | Wolf Armor is fastened |
| item.armor.unequip_nautilus | item/armor/unequip_wolf1 item/armor/unequip_wolf2 |
subtitles.item.armor.unequip_nautilus | Nautilus Armor unequips |
| item.armor.unequip_wolf | item/armor/unequip_wolf1 item/armor/unequip_wolf2 |
subtitles.item.armor.unequip_wolf | Wolf Armor snips away |
| item.axe.scrape | item/axe/scrape1 item/axe/scrape1; pitch = 0.9 item/axe/scrape1; pitch = 1.1 item/axe/scrape2 item/axe/scrape2; pitch = 0.9 item/axe/scrape2; pitch = 1.1 item/axe/scrape3 item/axe/scrape3; pitch = 0.9 item/axe/scrape3; pitch = 1.1 |
subtitles.item.axe.scrape | Axe scrapes |
| item.axe.strip | item/axe/strip1; volume = 0.9 item/axe/strip1; pitch = 0.85; volume = 0.9 item/axe/strip2; volume = 0.9 item/axe/strip2; pitch = 0.85; volume = 0.9 item/axe/strip3; volume = 0.9 item/axe/strip3; pitch = 0.85; volume = 0.9 item/axe/strip4; volume = 0.9 item/axe/strip4; pitch = 0.85; volume = 0.9 |
subtitles.item.axe.strip | Axe strips |
| item.axe.wax_off | item/axe/wax_off1 item/axe/wax_off1; pitch = 0.9 item/axe/wax_off1; pitch = 1.1 item/axe/wax_off2 item/axe/wax_off2; pitch = 0.9 item/axe/wax_off2; pitch = 1.1 item/axe/wax_off3 item/axe/wax_off3; pitch = 0.9 item/axe/wax_off3; pitch = 1.1 |
subtitles.item.axe.wax_off | Wax off |
| item.bone_meal.use | item/bonemeal/bonemeal1 item/bonemeal/bonemeal1; pitch = 0.9 item/bonemeal/bonemeal1; pitch = 1.1 item/bonemeal/bonemeal2 item/bonemeal/bonemeal2; pitch = 0.9 item/bonemeal/bonemeal2; pitch = 1.1 item/bonemeal/bonemeal3 item/bonemeal/bonemeal3; pitch = 0.9 item/bonemeal/bonemeal3; pitch = 1.1 item/bonemeal/bonemeal4 item/bonemeal/bonemeal4; pitch = 0.9 item/bonemeal/bonemeal4; pitch = 1.1 item/bonemeal/bonemeal5 item/bonemeal/bonemeal5; pitch = 0.9 item/bonemeal/bonemeal5; pitch = 1.1 |
subtitles.item.bone_meal.use | Bone Meal crinkles |
| item.book.page_turn | item/book/open_flip1; volume = 2 item/book/open_flip2; volume = 2 item/book/open_flip3; volume = 2 |
subtitles.item.book.page_turn | Page rustles |
| item.book.put | item/book/close_put1 item/book/close_put2 |
subtitles.item.book.put | Book thumps |
| item.bottle.empty | item/bottle/empty1 item/bottle/empty2 |
subtitles.item.bottle.empty | Bottle empties |
| item.bottle.fill | item/bottle/fill1 item/bottle/fill2 item/bottle/fill3 item/bottle/fill4 |
subtitles.item.bottle.fill | Bottle fills |
| item.bottle.fill_dragonbreath | item/bottle/fill_dragonbreath1 item/bottle/fill_dragonbreath2 |
subtitles.item.bottle.fill | Bottle fills |
| item.brush.brushing.generic | item/brush/brushing_generic1; pitch = 0.8; volume = 0.4 item/brush/brushing_generic2; pitch = 0.8; volume = 0.4 item/brush/brushing_generic3; pitch = 0.8; volume = 0.4 item/brush/brushing_generic4; pitch = 0.8; volume = 0.4 |
subtitles.item.brush.brushing.generic | Brushing |
| item.brush.brushing.gravel | item/brush/brushing_gravel1; pitch = 0.6; volume = 0.6 item/brush/brushing_gravel2; pitch = 0.6; volume = 0.6 item/brush/brushing_gravel3; pitch = 0.6; volume = 0.6 item/brush/brushing_gravel4; pitch = 0.6; volume = 0.6 |
subtitles.item.brush.brushing.gravel | Brushing Gravel |
| item.brush.brushing.gravel.complete | item/brush/brushing_gravel_complete1 item/brush/brushing_gravel_complete2 item/brush/brushing_gravel_complete3 item/brush/brushing_gravel_complete4 |
subtitles.item.brush.brushing.gravel.complete | Brushing Gravel completed |
| item.brush.brushing.sand | item/brush/brushing_sand1; pitch = 0.6; volume = 0.6 item/brush/brushing_sand2; pitch = 0.6; volume = 0.6 item/brush/brushing_sand3; pitch = 0.6; volume = 0.6 item/brush/brushing_sand4; pitch = 0.6; volume = 0.6 |
subtitles.item.brush.brushing.sand | Brushing Sand |
| item.brush.brushing.sand.complete | item/brush/brush_sand_complete1 item/brush/brush_sand_complete2 item/brush/brush_sand_complete3 item/brush/brush_sand_complete4 item/brush/brush_sand_complete5 |
subtitles.item.brush.brushing.sand.complete | Brushing Sand completed |
| item.bucket.empty | item/bucket/empty1 item/bucket/empty1; pitch = 0.9 item/bucket/empty2 item/bucket/empty3 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.empty_axolotl | item/bucket/empty_fish1 item/bucket/empty_fish2 item/bucket/empty_fish3 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.empty_fish | item/bucket/empty_fish1 item/bucket/empty_fish2 item/bucket/empty_fish3 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.empty_lava | item/bucket/empty_lava1 item/bucket/empty_lava2 item/bucket/empty_lava3 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.empty_powder_snow | item/bucket/empty_powder_snow1 item/bucket/empty_powder_snow1; pitch = 0.95 item/bucket/empty_powder_snow1; pitch = 1.1 item/bucket/empty_powder_snow2 item/bucket/empty_powder_snow2; pitch = 0.95 item/bucket/empty_powder_snow2; pitch = 1.1 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.empty_tadpole | item/bucket/empty_fish1; pitch = 1.5; volume = 0.5 item/bucket/empty_fish2; pitch = 1.5; volume = 0.5 item/bucket/empty_fish3; pitch = 1.5; volume = 0.5 |
subtitles.item.bucket.empty | Bucket empties |
| item.bucket.fill | item/bucket/fill1 item/bucket/fill2 item/bucket/fill3 |
subtitles.item.bucket.fill | Bucket fills |
| item.bucket.fill_axolotl | item/bucket/fill_axolotl1 item/bucket/fill_axolotl2 item/bucket/fill_axolotl3 |
subtitles.item.bucket.fill_axolotl | Axolotl scooped |
| item.bucket.fill_fish | item/bucket/fill_fish1 item/bucket/fill_fish2 item/bucket/fill_fish3 |
subtitles.item.bucket.fill_fish | Fish captured |
| item.bucket.fill_lava | item/bucket/fill_lava1 item/bucket/fill_lava2 item/bucket/fill_lava3 |
subtitles.item.bucket.fill | Bucket fills |
| item.bucket.fill_powder_snow | item/bucket/fill_powder_snow1 item/bucket/fill_powder_snow1; pitch = 0.9 item/bucket/fill_powder_snow1; pitch = 1.1 item/bucket/fill_powder_snow2 item/bucket/fill_powder_snow2; pitch = 0.9 item/bucket/fill_powder_snow2; pitch = 1.1 |
subtitles.item.bucket.fill | Bucket fills |
| item.bucket.fill_tadpole | item/bucket/fill_fish1; pitch = 1.5; volume = 0.5 item/bucket/fill_fish2; pitch = 1.5; volume = 0.5 item/bucket/fill_fish3; pitch = 1.5; volume = 0.5 |
subtitles.item.bucket.fill_tadpole | Tadpole captured |
| item.bundle.drop_contents | item/bundle/drop_contents1 item/bundle/drop_contents1; pitch = 0.95 item/bundle/drop_contents2 item/bundle/drop_contents2; pitch = 0.95 item/bundle/drop_contents3 item/bundle/drop_contents3; pitch = 0.95 |
subtitles.item.bundle.drop_contents | Bundle empties |
| item.bundle.insert | item/bundle/insert1 item/bundle/insert1; pitch = 0.95 item/bundle/insert1; pitch = 1.05 item/bundle/insert2 item/bundle/insert2; pitch = 0.95 item/bundle/insert2; pitch = 1.05 item/bundle/insert3 item/bundle/insert3; pitch = 0.95 item/bundle/insert3; pitch = 1.05 |
subtitles.item.bundle.insert | Item packed |
| item.bundle.insert_fail | item/bundle/insert_fail | subtitles.item.bundle.insert_fail | Bundle full |
| item.bundle.remove_one | item/bundle/remove_one1 item/bundle/remove_one1; pitch = 1.05 item/bundle/remove_one1; pitch = 1.1 item/bundle/remove_one2 item/bundle/remove_one2; pitch = 1.05 item/bundle/remove_one2; pitch = 1.1 item/bundle/remove_one3 item/bundle/remove_one3; pitch = 1.05 item/bundle/remove_one3; pitch = 1.1 |
subtitles.item.bundle.remove_one | Item unpacked |
| item.chorus_fruit.teleport | mob/endermen/portal mob/endermen/portal2 |
subtitles.item.chorus_fruit.teleport | Player teleports |
| item.crop.plant | item/plant/crop1; volume = 0.45 item/plant/crop1; pitch = 1.2; volume = 0.45 item/plant/crop2; volume = 0.45 item/plant/crop2; pitch = 1.2; volume = 0.45 item/plant/crop3; volume = 0.45 item/plant/crop3; pitch = 1.2; volume = 0.45 item/plant/crop4; volume = 0.45 item/plant/crop4; pitch = 1.2; volume = 0.45 item/plant/crop5; volume = 0.45 item/plant/crop5; pitch = 1.2; volume = 0.45 item/plant/crop6; volume = 0.45 item/plant/crop6; pitch = 1.2; volume = 0.45 |
subtitles.block.generic.place | Block placed |
| item.crossbow.hit | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
subtitles.item.crossbow.hit | Arrow hits |
| item.crossbow.loading_end | item/crossbow/loading_end | subtitles.item.crossbow.load | Crossbow loads |
| item.crossbow.loading_middle | item/crossbow/loading_middle1; volume = 0.65 item/crossbow/loading_middle1; pitch = 0.95; volume = 0.65 item/crossbow/loading_middle1; pitch = 1.2; volume = 0.65 item/crossbow/loading_middle2; volume = 0.65 item/crossbow/loading_middle2; pitch = 0.9; volume = 0.65 item/crossbow/loading_middle2; pitch = 1.05; volume = 0.65 item/crossbow/loading_middle3; volume = 0.65 item/crossbow/loading_middle3; pitch = 0.9; volume = 0.65 item/crossbow/loading_middle3; pitch = 1.05; volume = 0.65 item/crossbow/loading_middle4; volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
| item.crossbow.loading_start | item/crossbow/loading_start; volume = 0.3 | subtitles.item.crossbow.charge | Crossbow charges up |
| item.crossbow.quick_charge_1 | item/crossbow/quick_charge/quick1_1; volume = 0.65 item/crossbow/quick_charge/quick1_1; pitch = 0.9; volume = 0.5 item/crossbow/quick_charge/quick1_2; volume = 0.65 item/crossbow/quick_charge/quick1_2; pitch = 0.95; volume = 0.65 item/crossbow/quick_charge/quick1_3; volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
| item.crossbow.quick_charge_2 | item/crossbow/quick_charge/quick2_1; volume = 0.65 item/crossbow/quick_charge/quick2_1; pitch = 0.95; volume = 0.5 item/crossbow/quick_charge/quick2_2; volume = 0.65 item/crossbow/quick_charge/quick2_2; pitch = 0.95; volume = 0.65 item/crossbow/quick_charge/quick2_2; pitch = 1.05; volume = 0.65 item/crossbow/quick_charge/quick2_3; volume = 0.65 item/crossbow/quick_charge/quick2_3; pitch = 0.9; volume = 0.65 item/crossbow/quick_charge/quick2_3; pitch = 1.05; volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
| item.crossbow.quick_charge_3 | item/crossbow/quick_charge/quick3_1; volume = 0.65 item/crossbow/quick_charge/quick3_1; pitch = 0.95; volume = 0.5 item/crossbow/quick_charge/quick3_2; volume = 0.65 item/crossbow/quick_charge/quick3_2; pitch = 0.95; volume = 0.65 item/crossbow/quick_charge/quick3_2; pitch = 1.05; volume = 0.65 item/crossbow/quick_charge/quick3_3; volume = 0.65 item/crossbow/quick_charge/quick3_3; pitch = 0.9; volume = 0.65 item/crossbow/quick_charge/quick3_3; pitch = 1.05; volume = 0.65 |
subtitles.item.crossbow.charge | Crossbow charges up |
| item.crossbow.shoot | item/crossbow/shoot1; volume = 0.8 item/crossbow/shoot1; volume = 0.9 item/crossbow/shoot1; pitch = 0.9; volume = 0.9 item/crossbow/shoot2; volume = 0.8 item/crossbow/shoot2; volume = 0.9 item/crossbow/shoot2; pitch = 0.9; volume = 0.9 item/crossbow/shoot3; volume = 0.8 item/crossbow/shoot3; volume = 0.9 item/crossbow/shoot3; pitch = 0.9; volume = 0.9 |
subtitles.item.crossbow.shoot | Crossbow fires |
| item.dye.use | item/dye/dye item/dye/dye; pitch = 0.9 item/dye/dye; pitch = 0.95 item/dye/dye; pitch = 1.1 |
subtitles.item.dye.use | Dye stains |
| item.elytra.flying | item/elytra/elytra_loop; volume = 0.6 | subtitles.item.elytra.flying | Swoosh |
| item.firecharge.use | mob/ghast/fireball4 | subtitles.item.firecharge.use | Fireball whooshes |
| item.flintandsteel.use | fire/ignite | subtitles.item.flintandsteel.use | Flint and Steel click |
| item.glow_ink_sac.use | item/ink_sac/ink_sac1 item/ink_sac/ink_sac1; pitch = 0.95 item/ink_sac/ink_sac1; pitch = 1.05 item/ink_sac/ink_sac2 item/ink_sac/ink_sac2; pitch = 0.95 item/ink_sac/ink_sac2; pitch = 1.05 item/ink_sac/ink_sac3 item/ink_sac/ink_sac3; pitch = 0.95 item/ink_sac/ink_sac3; pitch = 1.05 |
subtitles.item.glow_ink_sac.use | Glow Ink Sac splotches |
| item.goat_horn.sound.0 | item/goat_horn/call0 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.1 | item/goat_horn/call1 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.2 | item/goat_horn/call2 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.3 | item/goat_horn/call3 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.4 | item/goat_horn/call4 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.5 | item/goat_horn/call5 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.6 | item/goat_horn/call6 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.goat_horn.sound.7 | item/goat_horn/call7 | subtitles.item.goat_horn.play | Goat Horn plays |
| item.hoe.till | item/hoe/till1 item/hoe/till2 item/hoe/till3 item/hoe/till4 |
subtitles.item.hoe.till | Hoe tills |
| item.honey_bottle.drink | item/bottle/drink_honey1 item/bottle/drink_honey2 item/bottle/drink_honey3; volume = 0.35 item/bottle/drink_honey3; volume = 0.75 |
subtitles.item.honey_bottle.drink | Gulping |
| item.honeycomb.wax_on | item/honeycomb/wax_on1 item/honeycomb/wax_on1; pitch = 0.9 item/honeycomb/wax_on1; pitch = 1.1 item/honeycomb/wax_on2 item/honeycomb/wax_on2; pitch = 0.9 item/honeycomb/wax_on2; pitch = 1.1 item/honeycomb/wax_on3 item/honeycomb/wax_on3; pitch = 0.9 item/honeycomb/wax_on3; pitch = 1.1 |
subtitles.item.honeycomb.wax_on | Wax on |
| item.horse_armor.unequip | mob/horse/armor_unequip | subtitles.item.horse_armor.unequip | Horse Armor snips away |
| item.ink_sac.use | item/ink_sac/ink_sac1; pitch = 0.85 item/ink_sac/ink_sac1; pitch = 0.88 item/ink_sac/ink_sac1; pitch = 0.9 item/ink_sac/ink_sac2; pitch = 0.85 item/ink_sac/ink_sac2; pitch = 0.88 item/ink_sac/ink_sac2; pitch = 0.9 item/ink_sac/ink_sac3; pitch = 0.85 item/ink_sac/ink_sac3; pitch = 0.88 item/ink_sac/ink_sac3; pitch = 0.9 |
subtitles.item.ink_sac.use | Ink Sac splotches |
| item.lead.break | entity/leashknot/break | subtitles.item.lead.break | Lead snaps |
| item.lead.tied | entity/leashknot/leash1 entity/leashknot/leash2 entity/leashknot/leash3 |
subtitles.item.lead.tied | Lead tied |
| item.lead.untied | entity/leashknot/unleash1 entity/leashknot/unleash2 entity/leashknot/unleash3 |
subtitles.item.lead.untied | Lead untied |
| item.llama_carpet.unequip | mob/llama/unequip | subtitles.item.llama_carpet.unequip | Carpet snips away |
| item.lodestone_compass.lock | block/lodestone/lock1; pitch = 0.85 block/lodestone/lock1; pitch = 0.95 block/lodestone/lock2; pitch = 0.85 block/lodestone/lock2; pitch = 0.95 |
subtitles.item.lodestone_compass.lock | Lodestone Compass locks onto Lodestone |
| item.mace.smash_air | item/mace/smash_air1 item/mace/smash_air2 item/mace/smash_air3 |
subtitles.item.mace.smash_air | Mace smashes |
| item.mace.smash_ground | item/mace/smash_ground1 item/mace/smash_ground2 item/mace/smash_ground3 item/mace/smash_ground4 |
subtitles.item.mace.smash_ground | Mace smashes |
| item.mace.smash_ground_heavy | item/mace/smash_ground_heavy | subtitles.item.mace.smash_ground | Mace smashes |
| item.nautilus_saddle_equip | mob/nautilus/nautilus_saddle_equip | subtitles.item.nautilus_saddle_equip | Saddle equips |
| item.nautilus_saddle_underwater_equip | mob/nautilus/nautilus_saddle_underwater_equip | subtitles.item.nautilus_saddle_underwater_equip | Saddle equips |
| item.nether_wart.plant | item/plant/netherwart1; volume = 0.9 item/plant/netherwart1; pitch = 1.12; volume = 0.9 item/plant/netherwart2; volume = 0.9 item/plant/netherwart2; pitch = 1.12; volume = 0.9 item/plant/netherwart3; volume = 0.9 item/plant/netherwart3; pitch = 1.12; volume = 0.9 item/plant/netherwart4; volume = 0.9 item/plant/netherwart4; pitch = 1.12; volume = 0.9 item/plant/netherwart5; volume = 0.9 item/plant/netherwart5; pitch = 1.12; volume = 0.9 item/plant/netherwart6; volume = 0.9 item/plant/netherwart6; pitch = 1.12; volume = 0.9 |
subtitles.block.generic.place | Block placed |
| item.ominous_bottle.dispose | item/ominous_bottle/dispose | subtitles.item.ominous_bottle.dispose | Bottle breaks |
| item.saddle.unequip | mob/horse/saddle_unequip | subtitles.item.saddle.unequip | Saddle snips away |
| item.shears.snip | mob/sheep/shear | subtitles.item.shears.snip | Shears snip |
| item.shield.block | item/shield/block1 item/shield/block2 item/shield/block3 item/shield/block4 item/shield/block5 |
subtitles.item.shield.block | Shield blocks |
| item.shield.break | random/break | subtitles.entity.item.break | Item breaks |
| item.shovel.flatten | item/shovel/flatten1 item/shovel/flatten2 item/shovel/flatten3 item/shovel/flatten4 |
subtitles.item.shovel.flatten | Shovel flattens |
| item.spear.attack | item/spear/attack1 item/spear/attack2 item/spear/attack3 |
subtitles.item.spear.attack | Spear jabs |
| item.spear.hit | item/spear/hit1 item/spear/hit2 item/spear/hit3 |
subtitles.item.spear.hit | Spear hits |
| item.spear.lunge_1 | item/spear/lunge1 | subtitles.item.spear.lunge | Spear lunges |
| item.spear.lunge_2 | item/spear/lunge2 | subtitles.item.spear.lunge | Spear lunges |
| item.spear.lunge_3 | item/spear/lunge3 | subtitles.item.spear.lunge | Spear lunges |
| item.spear.use | item/spear/use | subtitles.item.spear.use | Charges with Spear |
| item.spear_wood.attack | item/spear/wood/attack1 item/spear/wood/attack2 item/spear/wood/attack3 |
subtitles.item.spear_wood.attack | Spear jabs |
| item.spear_wood.hit | item/spear/wood/hit1 item/spear/wood/hit2 item/spear/wood/hit3 |
subtitles.item.spear_wood.hit | Spear hits |
| item.spear_wood.use | item/spear/wood/use | subtitles.item.spear_wood.use | Charges with Spear |
| item.spyglass.stop_using | item/spyglass/stop; volume = 0.5 item/spyglass/stop; pitch = 0.8; volume = 0.5 item/spyglass/stop; pitch = 0.9; volume = 0.5 |
subtitles.item.spyglass.stop_using | Spyglass retracts |
| item.spyglass.use | item/spyglass/use; pitch = 1.15; volume = 0.5 item/spyglass/use; pitch = 1.33; volume = 0.5 item/spyglass/use; pitch = 1.4; volume = 0.5 item/spyglass/use; pitch = 1.55; volume = 0.5 |
subtitles.item.spyglass.use | Spyglass expands |
| item.totem.use | item/totem/use_totem | subtitles.item.totem.use | Totem activates |
| item.trident.hit | item/trident/pierce1 item/trident/pierce2 item/trident/pierce3 |
subtitles.item.trident.hit | Trident stabs |
| item.trident.hit_ground | item/trident/ground_impact1; volume = 0.9 item/trident/ground_impact2; volume = 0.9 item/trident/ground_impact3; volume = 0.9 item/trident/ground_impact4; volume = 0.9 |
subtitles.item.trident.hit_ground | Trident vibrates |
| item.trident.return | item/trident/return1; volume = 0.8 item/trident/return2; volume = 0.8 item/trident/return2; pitch = 0.8; volume = 0.8 item/trident/return2; pitch = 1.2; volume = 0.8 item/trident/return2; pitch = 1.2; volume = 0.8 item/trident/return3; volume = 0.8 item/trident/return3; pitch = 0.8; volume = 0.8 item/trident/return3; pitch = 0.8; volume = 0.8 item/trident/return3; pitch = 1.2; volume = 0.8 |
subtitles.item.trident.return | Trident returns |
| item.trident.riptide_1 | item/trident/riptide1 | subtitles.item.trident.riptide | Trident zooms |
| item.trident.riptide_2 | item/trident/riptide2 | subtitles.item.trident.riptide | Trident zooms |
| item.trident.riptide_3 | item/trident/riptide3 | subtitles.item.trident.riptide | Trident zooms |
| item.trident.throw | item/trident/throw1 item/trident/throw2 |
subtitles.item.trident.throw | Trident clangs |
| item.trident.thunder | item/trident/thunder1 item/trident/thunder2 |
subtitles.item.trident.thunder | Trident thunder cracks |
| item.wolf_armor.break | item/armor/break_wolf | subtitles.item.wolf_armor.break | Wolf Armor breaks |
| item.wolf_armor.crack | item/armor/crack_wolf1 item/armor/crack_wolf2 item/armor/crack_wolf3 item/armor/crack_wolf4 |
subtitles.item.wolf_armor.crack | Wolf Armor cracks |
| item.wolf_armor.damage | item/armor/damage_wolf1 item/armor/damage_wolf2 item/armor/damage_wolf3 item/armor/damage_wolf4 |
subtitles.item.wolf_armor.damage | Wolf Armor takes damage |
| item.wolf_armor.repair | item/armor/repair_wolf1 item/armor/repair_wolf2 item/armor/repair_wolf3 item/armor/repair_wolf4 |
subtitles.item.wolf_armor.repair | Wolf Armor is repaired |
| music.creative | music.game; type = event music/game/creative/aria_math; stream = true music/game/creative/biome_fest; stream = true music/game/creative/blind_spots; stream = true music/game/creative/dreiton; stream = true music/game/creative/haunt_muskie; stream = true music/game/creative/taswell; stream = true |
||
| music.credits | music/game/end/alpha; stream = true | ||
| music.dragon | music/game/end/boss; stream = true | ||
| music.end | music/game/end/the_end; stream = true | ||
| music.game | music/game/a_familiar_room; stream = true; volume = 0.4 music/game/below_and_above; stream = true; volume = 0.4 music/game/broken_clocks; stream = true; volume = 0.4 music/game/clark; stream = true music/game/comforting_memories; stream = true; volume = 0.4 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/featherfall; stream = true; volume = 0.4 music/game/fireflies; stream = true; volume = 0.4 music/game/floating_dream; stream = true; volume = 0.4 music/game/haggstrom; stream = true music/game/key; stream = true music/game/komorebi; stream = true; volume = 0.8 music/game/left_to_bloom; stream = true; volume = 0.4 music/game/lilypad; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/minecraft; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/os_piano; stream = true; volume = 0.4 music/game/oxygene; stream = true music/game/puzzlebox; stream = true; volume = 0.4 music/game/subwoofer_lullaby; stream = true music/game/sweden; stream = true music/game/watcher; stream = true; volume = 0.4 music/game/wet_hands; stream = true music/game/yakusoku; stream = true; volume = 0.8 |
||
| music.menu | music/game/below_and_above; stream = true; volume = 0.4 music/game/broken_clocks; stream = true; volume = 0.4 music/game/fireflies; stream = true; volume = 0.4 music/game/lilypad; stream = true; volume = 0.4 music/game/os_piano; stream = true; volume = 0.4 music/menu/beginning_2; stream = true music/menu/floating_trees; stream = true music/menu/moog_city_2; stream = true music/menu/mutation; stream = true |
||
| music.nether.basalt_deltas | music/game/nether/ballad_of_the_cats; stream = true music/game/nether/concrete_halls; stream = true music/game/nether/dead_voxel; stream = true music/game/nether/soulsand_valley/so_below; stream = true; volume = 0.5; weight = 7 music/game/nether/warmth; stream = true |
||
| music.nether.crimson_forest | music/game/nether/ballad_of_the_cats; stream = true music/game/nether/concrete_halls; stream = true music/game/nether/crimson_forest/chrysopoeia; stream = true; volume = 0.5; weight = 7 music/game/nether/dead_voxel; stream = true music/game/nether/warmth; stream = true |
||
| music.nether.nether_wastes | music/game/nether/ballad_of_the_cats; stream = true music/game/nether/concrete_halls; stream = true music/game/nether/dead_voxel; stream = true music/game/nether/nether_wastes/rubedo; stream = true; volume = 0.5; weight = 6 music/game/nether/warmth; stream = true |
||
| music.nether.soul_sand_valley | music/game/nether/ballad_of_the_cats; stream = true music/game/nether/concrete_halls; stream = true music/game/nether/dead_voxel; stream = true music/game/nether/soulsand_valley/so_below; stream = true; volume = 0.5; weight = 7 music/game/nether/warmth; stream = true |
||
| music.nether.warped_forest | |||
| music.overworld.badlands | music/game/crescent_dunes; stream = true; volume = 0.4; weight = 2 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/echo_in_the_wind; stream = true; volume = 0.4 music/game/featherfall; stream = true; volume = 0.4 music/game/haggstrom; stream = true music/game/key; stream = true music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.bamboo_jungle | music/game/bromeliad; stream = true; volume = 0.4; weight = 2 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/haggstrom; stream = true music/game/key; stream = true music/game/left_to_bloom; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.cherry_grove | music/game/below_and_above; stream = true; volume = 0.4; weight = 2 music/game/bromeliad; stream = true; volume = 0.4 music/game/clark; stream = true music/game/echo_in_the_wind; stream = true; volume = 0.4 music/game/featherfall; stream = true; volume = 0.4 music/game/left_to_bloom; stream = true; volume = 0.4 music/game/minecraft; stream = true music/game/sweden; stream = true |
||
| music.overworld.deep_dark | music/game/ancestry; stream = true music/game/deeper; stream = true; volume = 0.4 |
||
| music.overworld.desert | music/game/crescent_dunes; stream = true; volume = 0.4 music/game/danny; stream = true music/game/fireflies; stream = true; volume = 0.4; weight = 2 music/game/haggstrom; stream = true music/game/key; stream = true music/game/living_mice; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true |
||
| music.overworld.dripstone_caves | music/game/an_ordinary_day; stream = true music/game/danny; stream = true music/game/deeper; stream = true; volume = 0.4 music/game/eld_unknown; stream = true; volume = 0.4; weight = 2 music/game/endless; stream = true; volume = 0.4; weight = 2 music/game/infinite_amethyst; stream = true; volume = 0.4 music/game/key; stream = true music/game/oxygene; stream = true music/game/pokopoko; stream = true; volume = 0.8; weight = 2 music/game/subwoofer_lullaby; stream = true music/game/wending; stream = true; volume = 0.4; weight = 2 |
||
| music.overworld.flower_forest | music/game/bromeliad; stream = true; volume = 0.4 music/game/danny; stream = true music/game/echo_in_the_wind; stream = true; volume = 0.4 music/game/featherfall; stream = true; volume = 0.4; weight = 2 music/game/haggstrom; stream = true music/game/key; stream = true music/game/left_to_bloom; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true |
||
| music.overworld.forest | music/game/broken_clocks; stream = true; volume = 0.4; weight = 2 music/game/bromeliad; stream = true; volume = 0.4 music/game/clark; stream = true music/game/comforting_memories; stream = true; volume = 0.4 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/floating_dream; stream = true; volume = 0.4 music/game/haggstrom; stream = true music/game/key; stream = true music/game/left_to_bloom; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/minecraft; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true music/game/swamp/aerie; stream = true; volume = 0.4 music/game/swamp/firebugs; stream = true; volume = 0.4 music/game/swamp/labyrinthine; stream = true; volume = 0.4 music/game/sweden; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.frozen_peaks | music/game/danny; stream = true music/game/dry_hands; stream = true music/game/haggstrom; stream = true music/game/lilypad; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/stand_tall; stream = true; volume = 0.4; weight = 2 music/game/subwoofer_lullaby; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.grove | music/game/clark; stream = true music/game/comforting_memories; stream = true; volume = 0.4 music/game/eld_unknown; stream = true; volume = 0.4 music/game/endless; stream = true; volume = 0.4 music/game/infinite_amethyst; stream = true; volume = 0.4 music/game/key; stream = true music/game/lilypad; stream = true; volume = 0.4; weight = 2 music/game/mice_on_venus; stream = true music/game/minecraft; stream = true music/game/oxygene; stream = true music/game/pokopoko; stream = true; volume = 0.8 music/game/sweden; stream = true music/game/wending; stream = true; volume = 0.4 |
||
| music.overworld.jagged_peaks | music/game/dry_hands; stream = true music/game/eld_unknown; stream = true; volume = 0.4 music/game/endless; stream = true; volume = 0.4 music/game/floating_dream; stream = true; volume = 0.4 music/game/key; stream = true music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/oxygene; stream = true music/game/pokopoko; stream = true; volume = 0.8 music/game/stand_tall; stream = true; volume = 0.4 music/game/subwoofer_lullaby; stream = true music/game/wending; stream = true; volume = 0.4 music/game/wet_hands; stream = true |
||
| music.overworld.jungle | music/game/bromeliad; stream = true; volume = 0.4; weight = 3 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/haggstrom; stream = true music/game/key; stream = true music/game/left_to_bloom; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.lush_caves | music/game/an_ordinary_day; stream = true; volume = 0.8 music/game/clark; stream = true music/game/echo_in_the_wind; stream = true; volume = 0.4 music/game/featherfall; stream = true; volume = 0.4 music/game/floating_dream; stream = true; volume = 0.5 music/game/left_to_bloom; stream = true; volume = 0.4 music/game/mice_on_venus; stream = true music/game/minecraft; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/os_piano; stream = true; volume = 0.4; weight = 2 music/game/swamp/aerie; stream = true; volume = 0.4 music/game/swamp/firebugs; stream = true; volume = 0.4 music/game/swamp/labyrinthine; stream = true; volume = 0.4 music/game/sweden; stream = true |
||
| music.overworld.meadow | music/game/danny; stream = true music/game/haggstrom; stream = true music/game/left_to_bloom; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/one_more_day; stream = true; volume = 0.4; weight = 2 music/game/subwoofer_lullaby; stream = true |
||
| music.overworld.old_growth_taiga | music/game/clark; stream = true; weight = 3 music/game/comforting_memories; stream = true; volume = 0.4; weight = 3 music/game/danny; stream = true; weight = 3 music/game/dry_hands; stream = true; weight = 3 music/game/floating_dream; stream = true; volume = 0.4; weight = 3 music/game/haggstrom; stream = true; weight = 3 music/game/key; stream = true; weight = 3 music/game/left_to_bloom; stream = true; volume = 0.4; weight = 3 music/game/living_mice; stream = true; weight = 3 music/game/mice_on_venus; stream = true; weight = 3 music/game/minecraft; stream = true; weight = 3 music/game/one_more_day; stream = true; volume = 0.4; weight = 3 music/game/oxygene; stream = true; weight = 3 music/game/subwoofer_lullaby; stream = true; weight = 3 music/game/swamp/aerie; stream = true; volume = 0.4 music/game/swamp/firebugs; stream = true; volume = 0.4 music/game/swamp/labyrinthine; stream = true; volume = 0.4 music/game/sweden; stream = true; weight = 3 music/game/wet_hands; stream = true; weight = 3 |
||
| music.overworld.snowy_slopes | music/game/an_ordinary_day; stream = true; volume = 0.4 music/game/haggstrom; stream = true music/game/living_mice; stream = true music/game/one_more_day; stream = true; volume = 0.4 music/game/pokopoko; stream = true; volume = 0.8 music/game/stand_tall; stream = true; volume = 0.4 music/game/subwoofer_lullaby; stream = true |
||
| music.overworld.sparse_jungle | music/game/bromeliad; stream = true; volume = 0.4; weight = 2 music/game/danny; stream = true music/game/dry_hands; stream = true music/game/haggstrom; stream = true music/game/key; stream = true music/game/left_to_bloom; stream = true; volume = 0.4 music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/oxygene; stream = true music/game/subwoofer_lullaby; stream = true music/game/wet_hands; stream = true |
||
| music.overworld.stony_peaks | music/game/danny; stream = true music/game/dry_hands; stream = true music/game/eld_unknown; volume = 0.4; weight = 2 music/game/endless; stream = true; volume = 0.4 music/game/haggstrom; stream = true music/game/living_mice; stream = true music/game/mice_on_venus; stream = true music/game/stand_tall; stream = true; volume = 0.4; weight = 2 music/game/subwoofer_lullaby; stream = true music/game/wending; stream = true; volume = 0.4 music/game/wet_hands; stream = true |
||
| music.overworld.swamp | music/game/swamp/aerie; stream = true; volume = 0.4 music/game/swamp/firebugs; stream = true; volume = 0.4 music/game/swamp/labyrinthine; stream = true; volume = 0.4 |
||
| music.under_water | music/game/water/axolotl; stream = true; volume = 0.4 music/game/water/dragon_fish; stream = true; volume = 0.4 music/game/water/shuniji; stream = true; volume = 0.4 |
||
| music_disc.11 | records/11; stream = true | ||
| music_disc.13 | records/13; stream = true | ||
| music_disc.5 | records/5; stream = true | ||
| music_disc.blocks | records/blocks; stream = true | ||
| music_disc.cat | records/cat; stream = true | ||
| music_disc.chirp | records/chirp; stream = true | ||
| music_disc.creator | records/creator; stream = true | ||
| music_disc.creator_music_box | records/creator_music_box; stream = true | ||
| music_disc.far | records/far; stream = true | ||
| music_disc.lava_chicken | records/lava_chicken; stream = true | ||
| music_disc.mall | records/mall; stream = true | ||
| music_disc.mellohi | records/mellohi; stream = true | ||
| music_disc.otherside | records/otherside; stream = true | ||
| music_disc.pigstep | records/pigstep; stream = true | ||
| music_disc.precipice | records/precipice; stream = true | ||
| music_disc.relic | records/relic; stream = true | ||
| music_disc.stal | records/stal; stream = true | ||
| music_disc.strad | records/strad; stream = true | ||
| music_disc.tears | records/tears; stream = true | ||
| music_disc.wait | records/wait; stream = true | ||
| music_disc.ward | records/ward; stream = true | ||
| particle.soul_escape | enchant/soulspeed/soulspeed1; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed2; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed3; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed4; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed5; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed6; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed7; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed8; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed9; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed10; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed11; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed12; attenuation_distance = 12; volume = 0.25 enchant/soulspeed/soulspeed13; attenuation_distance = 12; volume = 0.25 |
subtitles.particle.soul_escape | Soul escapes |
| ui.button.click | random/click_stereo | ||
| ui.cartography_table.take_result | ui/cartography_table/drawmap1 ui/cartography_table/drawmap2 ui/cartography_table/drawmap3 |
subtitles.ui.cartography_table.take_result | Map drawn |
| ui.hud.bubble_pop | ui/hud/hud_bubble | subtitles.ui.hud.bubble_pop | Breath meter dropping |
| ui.loom.select_pattern | ui/loom/select_pattern1 ui/loom/select_pattern2 ui/loom/select_pattern3 ui/loom/select_pattern4 ui/loom/select_pattern5 |
||
| ui.loom.take_result | ui/loom/take_result1; volume = 0.5 ui/loom/take_result2; volume = 0.5 |
subtitles.ui.loom.take_result | Loom used |
| ui.stonecutter.select_recipe | random/click | ||
| ui.stonecutter.take_result | ui/stonecutter/cut1 ui/stonecutter/cut1; pitch = 0.92 ui/stonecutter/cut2 ui/stonecutter/cut2; pitch = 0.92 |
subtitles.ui.stonecutter.take_result | Stonecutter used |
| ui.toast.challenge_complete | ui/toast/challenge_complete; volume = 0.6 | ||
| ui.toast.in | ui/toast/in; volume = 0.4 | ||
| ui.toast.out | ui/toast/out; volume = 0.4 | ||
| weather.end_flash | ambient/weather/end_flash1 ambient/weather/end_flash2 ambient/weather/end_flash3 ambient/weather/end_flash4 ambient/weather/end_flash5 ambient/weather/end_flash6 ambient/weather/end_flash7 ambient/weather/end_flash8 |
subtitles.weather.end_flash | End Flash rumbles |
| weather.rain | ambient/weather/rain1 ambient/weather/rain2 ambient/weather/rain3 ambient/weather/rain4 ambient/weather/rain5 ambient/weather/rain6 ambient/weather/rain7 ambient/weather/rain8 |
subtitles.weather.rain | Rain falls |
| weather.rain.above | ambient/weather/rain1 ambient/weather/rain2 ambient/weather/rain3 ambient/weather/rain4 |
subtitles.weather.rain | Rain falls |