Minecraft:Translucency
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Template:Distinguish Template:Stub Translucency is a concept very closely related to transparency. Blocks, items, entities and other game elements said to be translucent allow for vision to pass through them partially, but not fully.
Examples of translucent objects
Blocks
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All translucent blocks use the rendertype_translucent core shader, with the exception of tripwire, which uses rendertype_tripwire.Template:Until
| Block | ID |
|---|---|
| Template:BlockLink | minecraft:ice |
| Template:BlockLink | minecraft:frosted_ice |
| Template:BlockLink | minecraft:slime_block |
| Template:BlockLink | minecraft:honey_block |
| Template:BlockLink | minecraft:tinted_glass |
| Template:BlockLink | minecraft:white_stained_glass |
| Template:BlockLink | minecraft:light_gray_stained_glass |
| Template:BlockLink | minecraft:gray_stained_glass |
| Template:BlockLink | minecraft:black_stained_glass |
| Template:BlockLink | minecraft:brown_stained_glass |
| Template:BlockLink | minecraft:red_stained_glass |
| Template:BlockLink | minecraft:orange_stained_glass |
| Template:BlockLink | minecraft:yellow_stained_glass |
| Template:BlockLink | minecraft:lime_stained_glass |
| Template:BlockLink | minecraft:green_stained_glass |
| Template:BlockLink | minecraft:cyan_stained_glass |
| Template:BlockLink | minecraft:light_blue_stained_glass |
| Template:BlockLink | minecraft:blue_stained_glass |
| Template:BlockLink | minecraft:purple_stained_glass |
| Template:BlockLink | minecraft:magenta_stained_glass |
| Template:BlockLink | minecraft:pink_stained_glass |
| Template:BlockLink | minecraft:white_stained_glass_pane |
| Template:BlockLink | minecraft:light_gray_stained_glass_pane |
| Template:BlockLink | minecraft:gray_stained_glass_pane |
| Template:BlockLink | minecraft:black_stained_glass_pane |
| Template:BlockLink | minecraft:brown_stained_glass_pane |
| Template:BlockLink | minecraft:red_stained_glass_pane |
| Template:BlockLink | minecraft:orange_stained_glass_pane |
| Template:BlockLink | minecraft:yellow_stained_glass_pane |
| Template:BlockLink | minecraft:lime_stained_glass_pane |
| Template:BlockLink | minecraft:green_stained_glass_pane |
| Template:BlockLink | minecraft:cyan_stained_glass_pane |
| Template:BlockLink | minecraft:light_blue_stained_glass_pane |
| Template:BlockLink | minecraft:blue_stained_glass_pane |
| Template:BlockLink | minecraft:purple_stained_glass_pane |
| Template:BlockLink | minecraft:magenta_stained_glass_pane |
| Template:BlockLink | minecraft:pink_stained_glass_pane |
| Template:BlockLink | minecraft:nether_portal |
| Template:BlockLink | minecraft:tripwire |
| Template:BlockLink | minecraft:bubble_column |
| Template:BlockLink | minecraft:water |
Blocks that are not translucent, even though they'd be expected to
Minecraft:Water cauldrons, despite containing water, render this water as completely opaque.Template:Until While it was rendered translucent as expected in prior versions, this seems to be inconsistent and possibly hardware-dependent, and when it fully stopped is currently unknown. Its opacity is also a parity issue, as cauldron water appears translucent as expected Template:In. This persists to the present day.<ref>Template:Bug</ref>
Similarly, while tripwire itself is translucent, the region of tripwire which connects to a Minecraft:tripwire hook is not. This causes the region of tripwire attached to the tripwire hook to appear much darker than the rest of it.<ref>Template:Bug</ref>
Miscellaneous
Template:Incomplete section These visuals are also rendered with translucency:
- The outer body of Minecraft:slimes.
- Certain Minecraft:particles, like the swirls emitted from potion Minecraft:effects.
- Certain screen overlays like the Minecraft:nether portal transition effect and the Minecraft:powder snow freezing overlays.
- Minecraft:Water, while Minecraft:lava is not.
- The outer glow of beacon beams.