Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Use cooldown

From SAS Gaming Wiki
File:Use cooldown.gif
An example of an item being affected by the use cooldown.

The use cooldown (also known as recharge, item cooldown, or simply cooldown) is a mechanic that delays Template:Control an item for a given time. It is represented by a transparent white bar that appears over the item in the Minecraft:hotbar and Minecraft:inventory.

Mechanic

For most items that are affected by it, the use cooldown triggers after using the item, and is represented by a transparent white bar that decreases in height as the cooldown nears the end of its duration. The use cooldown affects all instances of a given item type that a player has, not just the one that was used. For Minecraft:shields specifically, the use cooldown activates when the shield has been disabled by an Minecraft:axe. For Minecraft:spears in Template:BE specifically, the use cooldown activates after performing a Minecraft:jab attack.

Affected items

The following is a list of items that have a use cooldown:

Attribute

In Template:JE, the use cooldown of a given item is controlled by its use cooldown data component:

History

Template:HistoryTable

Navigation

Template:Navbox combat Template:Navbox gameplay

Minecraft:fr:Temps de chargement d'utilisation Minecraft:pt:Tempo de uso Minecraft:zh:物品冷却