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ProjectGorgon:Rahu

From SAS Gaming Wiki
(Redirected from ProjectGorgon:City of Rahu)
Rahu

Map of Rahu (click for larger size)
Connects to
Temperature:
Hot
Area Level
51-60

The great Rakshasa city.


Rahu is a Rakshasa city. Rahu is bustling with craftsmen, merchants, and ships. It is known to have a great port. The Ilmari Desert region is close to Rahu. The city is split in half; the northern half is peaceful, while the southern half is home to many hostile Rakshasa. Humans and Elves distrust Goblins, so the city of Rahu prevents them from serving as vendors in the city.

The Sand War

When the Council demanded that the Rakshasa provide remuneration for every human that was injured at the Battle of Rahu, outraged Rakshasa tore up the treaty and killed the messengers, leading to the Sand War. The Rakshasa won the war with claws like this, fashioned after weapons from their home world.

— Sand War Claw

Neighboring Regions

Ilmari
A war-torn desert region battered by sandstorms and home to Rakshasa Bandits.
Povus
A swampland between Gazluk, Rahu, and the northern ocean. The city of Povus briefly rivaled Rahu as a bastion of crafting.

Environmental Effects

Environmental Effects/Dry Mechanics

Points of Interest

Rahu City (peaceful)

The City of Rahu is divided into two sections for the convenience of travelers. The Rakshasa comfortable with visitors tend to remain in the northern "peaceful" section of the city. Craftsmen and Shopkeepers make their living here, trading with passing travelers and ships.

Representatives from the Red Wing Casino have established a portal in the peaceful section that is available every other moon phase.

Nearby the docks, the entrance to the Rahu Sewer can be found. This dungeon is recommended for solo or paired adventurers with combat levels around 60.

Rahu City (hostile)

The area south of the safe portion of Rahu City is home to many hostile Rakshasa. A conversation with Sergeant Ultaka gives better insight into this area.

"
It's my duty to inform you that traveling beyond this bridge will lead to your death.
Um.... my death?
     . . .
What happens if I go past the bridge?
     . . .
Three pieces of knowledge. First, I will tell you what lies beyond this bridge -- the 'gray area' I call it. The Rakshasa there are often conflicted about trade, morality, and the old ways. Some are confused, some are angry, and some are sick with morality.
How do I know which ones are 'sick?'
You can't. Although if you walk right up to someone and they don't kill you, that's a pretty good clue. But others are simply very busy and don't have time to murder an interloper -- they will only attack if you get too close. A few are hungry for battle and will seek you out.
But know this: all Rakshasa past this gate will join in battle once it's begun.
Okay. Good to know.
My second piece of knowledge is what lies beyond the 'gray area.' If you could venture fare enough, you would find the evil citizens.
Evil citizens?
Evil is a joke -- a confused idea that lives only in the minds of sick Rakshasa. But because the world has been used as an insult for so long, we have claimed it as a badge of Honor. Healthy Rakshasa, those without any morality, often call ourselves 'evil.'
Very few outsiders venture that far into the city and live. So if you get that far, everyone will assume you are a spy or an intruder or a fool.
They will kill you.
Yay. Okay, what's the third advice?
My last piece of advice is not to go onto the hilltop overlooking the city. The Onkara train and live there. They will kill you in a heartbeat.
Okay. Thanks for the advice.

Teleportation Circles

There are 3 Council constructed Teleportation Circles in the Rahu region.

  • In the northeast corner of the peaceful section of Rahu City.
  • In the center of the hostile section of Rahu City.
  • At the south end of the hostile section of Rahu City.

There is one mushroom circles in Rahu, underwater in a pond east of the city.

Meditation Pillars

There are 3 Meditation Pillars in the Rahu region. The provided Meditation Combos are:

  • Simplicity of Fate - Near the Storage Machine in the peaceful section of Rahu City.
  • Wrath of the Fist - East of Rahu City near the ponds.
  • Crowd Stun - At the southern end of the pond bordering the desert.

Strange Stone

There is a Strange Stone. Upon solving a puzzle, you can choose a +25% xp buff that lasts 3 hours for Anatomy, Skinning, Compassion, or Genetics. This can be repeated every 3 hours.

Skull Cave

This cave in the desert contains the Eye of Hate as well as the lever to open the door in Penguin Maze in the Nightmare Caves which unlocks the ability to ping the map for your party. This cave can be entered if you have the Prop Skull Key which is obtained by taking the quest item from Spiderlaird in Elven Judgement to the statue at the Hexapus boss in Elven Judgement.

Dungeons

NPCs

Rahu Inhabitants

Friendly NPCs

Friendly NPCs in Rahu Dungeons

Foes

Special Foes

Harvestables

Rahu has no plants or trees to be picked through Foraging, however many items can be acquired through burglary. Visitors who speak with Sergeant Ultaka and purchase a

can freely explore most of the usually hostile-to-outsiders southern end of the City of Rahu. Urns, Private Storage Chests, Grain Sacks, and Fruit Cases can all be pilfered from the homes of the city's residents. Occasionally, a scroll or inkwell may be sitting out in the open.

Food

x5

Fruit

Miscellaneous

Gallery