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ProjectGorgon:Entrancing Lullaby

From SAS Gaming Wiki
Entrancing Lullaby
http://cdn.projectgorgon.com/v456/icons/icon_3675.png
Description
A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.)
Skill
Level
3
Damage
6 Psychic to health
Power Cost
11
Reuse Time
30
Special
Target becomes mesmerized for 10 seconds, or until attacked.
Keywords:


Entrancing Lullaby 2
http://cdn.projectgorgon.com/v456/icons/icon_3675.png
Description
A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.)
Skill
Level
23
Damage
31 Psychic to health
Power Cost
18
Reuse Time
30
Special
Target becomes mesmerized for 15 seconds, or until attacked.
Keywords:


Entrancing Lullaby 3
http://cdn.projectgorgon.com/v456/icons/icon_3675.png
Description
A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.)
Skill
Level
43
Damage
76 Psychic to health
Power Cost
25
Reuse Time
30
Special
Target becomes mesmerized for 20 seconds, or until attacked.
Keywords:


Entrancing Lullaby 4
http://cdn.projectgorgon.com/v456/icons/icon_3675.png
Description
A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.)
Skill
Level
63
Damage
151 Psychic to health
Power Cost
31
Reuse Time
30
Special
Target becomes mesmerized for 25 seconds, or until attacked.
Keywords:


Entrancing Lullaby 5
http://cdn.projectgorgon.com/v456/icons/icon_3675.png
Description
A mysterious bit of music causes an enemy to stop and stand in fascination. (Chance of success is based on your Bard skill and the target's mental faculties.)
Skill
Level
83
Damage
237 Psychic to health
Power Cost
38
Reuse Time
30
Special
Target becomes mesmerized for 30 seconds, or until attacked.
Keywords: