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StarCitizen:Carl Jones

From SAS Gaming Wiki
File:Carl Jones Press Kit 2017.jpg
Carl Jones in January 2017

Carl Jones was Chief Strategy Officer at StarCitizen:Cloud Imperium Games.<ref name=":0">Carl Jones, linkedin</ref>

Work at CIG

He joined CIG in October 2014 as Vice President of Global Business Development and stayed until December 2024, by which time he was CSO.<ref>"Hi everyone, after a decade helping Cloud Imperium Games grow to one of the most innovative and largest independent game developers in the world, the time has come for me to explore new galaxies.", Carl Jones, linkedin, January 7th 2025</ref><ref name=":0" /><ref>Template:Cite RSI</ref>

Other Works

He was director of global business development at StarCitizen:Crytek, head of studio at Tragnarion Studios, Senior Producer at Sega, Consultant Producer at Babel Media, Executive Producer and Founder of Wide Games, Producer at Kuju, Defence Analyst at RED Scientific, and Associate Scientific Officer at the UK Center for Defence Analysis.<ref name=":0" />

During his time in games, besides StarCitizen:Star Citizen and Squadron 42, he also worked on games such as Crysis 2 and 3, Ryse: Son of Rome, Homefront The Revolution, Team Apache, Prisoner of War: World War II, Peacemaker: Protect, Search & Destroy, Eagle One: Harrier Attack, Ka-52 Team Alligator, Army Men: Air Attack 2, Sonic Heroes, Spartan: Total Warrior, Pilot Down: Behind Enemy Lines, Rome: Total War - Barbarian Invasion, Spartan: Total Warrior, The Scourge Project and more.<ref>Carl Jones, mobygames</ref>

References

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