StarCitizen:CitizenCon 2022
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CitizenCon 2952 (2022) was an event held online instead of physically due to the Covid pandemic, and included precorded videos streamed on October 8, 2022. The panels were live streamed via Twitch and moderated by Jared Huckabee from the StarCitizen:The Only Constant set in Manchester.<ref>CitizenCon 2952 (Twitch VOD), acc. 2022-10-09</ref> The motto was 'Journey to 4.0.'
Schedule and Panels
| Panel | Description | |
|---|---|---|
| Planetary Pyro<ref name=":0">The live panel is not included in the YouTube video.</ref> | 'Join us for a guided, in-engine tour through many of the Planets and Moons of the upcoming Pyro System, exploring their current development status, and why they’re more than just burnt, charred husks you may have read about.' - StarCitizen:Maximilian Keilich | |
| Design Brief - Investigations<ref name=":0" /> | 'Explore the pitch process for a new mission archetype that leaves combat and delivery behind for mindful deduction and increased storytelling.' - StarCitizen:Luke Pressley, StarCitizen:Elliot Maltby | |
| The New Underground<ref name=":0" /> | 'When corporations, commerce and caverns collide. Take your first look at the enormous re-imagining of underground facilities and the new gameplay possibilities that will arrive with them.' - StarCitizen:Ian Leyland | |
| The Need for (Multiple) Speeds<ref name=":0" /> | 'We all know how speed impacts combat, but now learn how StarCitizen:Master Modes, initially developed for Squadron 42, will impact the flight experience for the Persistent Universe and better define ship roles for all vehicles in Star Citizen.' - StarCitizen:David Colson, StarCitizen:Richard Towler, StarCitizen:Ged Talbot, StarCitizen:Yogi Klatt, StarCitizen:Jonnny Young | |
| Lorville Redux<ref name=":0" /> | 'We’ve come a long way since our first planetary landing zone, and here you’ll get a first glimpse at how everything learned since then is being re-applied to this walled, polluted city.' - StarCitizen:Eric Gagnon, StarCitizen:Maxime Guindon, Ian Leyland | |
| Power Play<ref name=":0" /> | 'How the upcoming Resource Management System will change life in the ’verse as we know it, from combat to player homesteading and allow for true multicrew gameplay.' - StarCitizen:Dan Trufin, StarCitizen:Thorsten Leimann | |
| Talking Ship 2952<ref name=":0" /> | Our annual presentation from the ship teams. Discover the latest vehicles throughout the pipeline, from concept to newly flyable and a new twist to this year’s voting on a new ship to come. - StarCitizen:John Crewe, StarCitizen:Ben Curtis, StarCitizen:Paul Jones | |
| Unnamed <ref>CitizenCon 2952 (via Twitch VOD, the panel starts at 03:33:05 ), acc. 2022-10-08</ref> | A more than 2-hour long discussion with Richard Towler and StarCitizen:Chris Roberts, which was not officially announced previously. It covered various talking points. | |
Goodie pack
A digital goodies pack was handed out to all backers for free, contrary to previous years, where backers had to pay for the pack. The pack contained the following items:<ref>Template:Cite RSI</ref>
Reveals
- The concept of the StarCitizen:STV and StarCitizen:UTV, two ground-based vehicles were announced
- 'Redesign' of Lorville, including bridges and arches to flying through<ref>CitizenCon 2952: Lorville Redux on YouTube, acc. 2022-10-08
</ref>
- A 'new' mission type called Investigation.<ref>CitizenCon 2952: Design Brief - Investigations (on YouTube), acc. 2022-10-08</ref>
- Note: In 3.17 a type called Investigation already exist in the game, but in a very early stage. In the new iteration the player should feel like a 'detective'. Investigation should require to search clues from (dead) bodies, living persons, enviroment etc. and evaluate their credibility.
- The Crusader Industries Spirit series concept with a cargo, bomber and personnel transport variant. A competitor to the Cutlass and StarCitizen:Freelancer.
- The 'new' StarCitizen:Community Hub was discussed and opened the same day. An aggregator for community-made content .<ref>Template:Cite RSI</ref>
- Note: The old Community Hub was introduced in 2015.
- Introducing of a skill-system based on 'training' / exposure /practising was discussed. 'One branch of the skill tree is physical attributes, such as strength, agility, endurance and fitness. The other is the 'technique side', like doing a takedown' (...) 'so you could unlock different animations' (...) 'from sloppy to super-killer.' <ref>CitizenCon 2952 via Twitch VOD (discussion starting at 05:23:23 )</ref>
Links
See also
References
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