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StarCitizen:Helen Lynch

From SAS Gaming Wiki

Helen Lynch was Music Designer at StarCitizen:Cloud Imperium Games.<ref>"Exactly 1 month since I began as a Music designer at Cloud Imperium Games.[...]", @helenlynchmusic.bsky.social, Bluesky</ref>

Work at CIG

She worked with StarCitizen:Pedro Macedo Camacho on the music of StarCitizen:Star Citizen.<ref>"[...] this is far from a one person job. Music to be implemented needs expert music designers like we are lucky to have with Declan Birchhall and Helen Lynch on Star Citizen.", @pedrocamacho, Twitter, 7 November 2025</ref>

During her tenure, she handled edits, arranging, mixing, mastering, music supervision, 14 features/ mission patches, all boss fights, refactoring, and live gameplay mixdowns in Wwise. Personal favorites include ASD, The Collector, Levski, Storm Breaker, Pyro, and others.<ref>"During my tenure, I handled [...]", @helenlynchmusic, twitter, 2026-08-29</ref>


She left in August 2026.<ref>"Today i leave as @cloudimperium longest serving music designer [...]", @helenlynchmusic, twitter, 2026-08-29</ref>

Other works

She worked among others on the music of the film adaptation of Gran Turismo.<ref>Scoreheads Presents: The Gran Turismo Composer Special, We're Gonna Need A Bigger Pod, Youtube, August 24, 2023</ref>

References