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StarCitizen:Idris-M

From SAS Gaming Wiki
(Redirected from StarCitizen:Idris Military)

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The Idris-M (Military) is the original variant of the Idris series frigate developed by StarCitizen:Aegis Dynamics and used by the StarCitizen:UEE Military. The Idris class, named after its eponymous vessel, represents the standard line of frigates within the StarCitizen:United Empire of Earth Navy (UEEN). These ships are larger than conventional corvettes yet smaller than destroyers and their escorts. Equipped with two hangars that can accommodate three small vessels and one snub craft, along with formidable weaponry, these units are frequently utilized in diverse active battle group configurations within the StarCitizen:Human military. They fulfill a variety of functions, including extended patrols, reconnaissance of hazardous jump points, and interdiction missions.<ref name="IdrisMStore">Template:Cite RSI</ref><ref name="GalacticGuide-Aegis">Template:Cite RSI</ref><ref name="ISCTC">[1]</ref>

Features

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Specifications

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Model

Vehicle profile

Isometric Above Port-side Front Rear Below
File:UEES Stanton - Isometric.jpg
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Series variants

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Kits

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StarCitizen:Idris 'K' Kit StarCitizen:Idris 'T' Kit
File:Idris-K AM Kit - Flying over world firing weapons.jpg
File:Idris-T AM Kit - Flying over world firing weapons.jpg

Paints

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Acquisition

Template:Vehicle availability The Idris-M is only available as part of the The Legatus Pack, the Praetorian Pack, or as a reward from the legacy referral program after reaching 1042 recruits. <ref name="legatus_pack">Template:Cite RSI</ref> <ref name="praetorian_pack">Template:Cite RSI</ref> <ref name="ref_prog">Template:Cite RSI</ref>

Lore

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Beginnings=

In StarCitizen:2545, the initial specification of the ship that would become Idris was established by the United Planets of Earth's (UPE) Weapons Development Bureau (WepDev). The frigate was part of a range of forward-thinking plans that attempt to reform Earth's military after the StarCitizen:First Tevarin War. These plans imagined a peacetime UPE with significantly expanded borders, both with territory annexed from the StarCitizen:Tevarin and the increased colonization of more distant planets. The specifics of what would be the Idris called for the development of an 85-meter, corvette-class spacecraft that could dock a pair of patrol fighters. These corvettes would be built more affordably and in greater numbers than current ships-of-the-line and would be rapidly deployed to help patrol the burgeoning StarCitizen:United Empire of Earth (UEE). The prime contractor role (covering both design and manufacturing) for the new ship was assigned to StarCitizen:Aegis Dynamics via no-bid contract with a number of component and support contracts going to smaller, now defunct concerns. |-|

Prototype=

In StarCitizen:2549, the prototype of the ship began its space trials after three years of development pledged with typical bureaucratic confusion to outside observers. The ship was completely different from the initial specification of a corvette: a massive frigate-class spacecraft massing several times the original proposal, mounting an enormous railgun, and carrying a fully functional flight deck capable of supporting multiple classes of fighters and bombers. Contradictory to the observers, the move from the proposed corvette to the frigate was painless and seemingly natural for those involved, with the design specifications being revised multiple times as the reality of the post-war Empire became increasingly clear. Messer aligned planners quickly identified the project as important to establishing their own power base and they worked carefully with Aegis and other contractors, particularly StarCitizen:Aim-Krug, responsible for the railgun installed on the first flight of ships, to expand the scope of design to define a model for the modern warship. Expansion from the original corvette to the frigate was a rare decision that was in the best interests of all persons involved. Highlighting the suggested importance of the project, the first ship was named after the recent victory at Idris IV, already being mythologized as a foundational element of the new Empire.<ref name="jp0806">Template:Cite Jump Point</ref> |-|

Flight 1=

In StarCitizen:2551, the first and the lead ship of the Idris frigate, UEEN Idris was commissioned in a ceremony at Aegis' newly constructed Idris System factory complex. The launch was attended by StarCitizen:Imperator StarCitizen:Ivar Messer, who presented a famous speech seen today as a prelude to him taking increased control of the UEE in the name of public safety. The initial factory constructed by Aegis to produce the ships included six berths that would work around the clock. The first six Idrises laid down were all commissioned by May StarCitizen:2552 and began service tryouts then extended patrol assignments later that year. From the start, the high-tech ships were desired assignments for navy crewmen who correctly identified that the then-lavish ships would play a major role in coming events.<ref name="jp0806"/> |-|

Flight 2=

In StarCitizen:2553, a major delay in production occurred following the revelation that there were significant issues with the layout of the original six ships that made them particularly prone to fires. Poor placement of firefighting equipment and personnel combined with limited availability of shipboard retardants led to several significant fires, culminating in the deaths of seventeen sailors when one such fire spread to the forward magazine aboard the UEEN Ashton. Production of additional Idrises was delayed for eighteen months while a full review and redesign was conducted. In StarCitizen:2555, first flight-two Idris was launched. With the early issues resolved, Idris production continued at pace and the powerful frigates quickly became a common site around the Empire.<ref name="jp0806"/> |-|

Present=

The average Idris-class frigate commissioned between 2560 and 2800 had a thirty-year operational lifespan; in modern days, this average has been nearly doubled through both updated technologies and a greatly specialized overhaul process that essentially rebuilds any given ship once over the course of a decade. Aegis has continued to expand the number of available berths at their Idris IV factory over the centuries as demand increases from both the military and civilian users. In August StarCitizen:2587, the original UEEN Idris was decommissioned with 43 tours and nine combat stars. As of June StarCitizen:2950, it is the sole remaining Flight I Idris, mothballed in drydock at StarCitizen:MacArthur, where it is often discussed as a potential museum piece highlighting the military's role during the StarCitizen:Messer era.<ref name="jp0806"/> </tabber>

Gallery

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Official=

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Original designs=

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Development

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Timeline=

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2023-11-01 [[StarCitizen::Category:Idris series|Idris series]] announced to be released to the StarCitizen:Persistent Universe simultaneously with the release of StarCitizen:Squadron 42 during a StarCitizen:CitizenCon 2023 panel.<ref name="citcon2023">CitizenCon 2953: Talking Ship on YouTube</ref>
2024-02-23 Introduced the interior of the ship alongside the StarCitizen:Capture the Idris dynamic event in Alpha 3.22.1.<ref name="ig3221">Template:Cite game</ref><ref name="cl-19666">Template:Cite RSI</ref>
2025-05-13 Idris-M implemented in Alpha 4.1.1.

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Concept design=
The original Idris corvette is designed by StarCitizen:Ryan Church (Freelance Conceptist) in 2013 along with other contributors include StarCitizen:Chris Olivia (Chief Visual Officer), StarCitizen:Ben Lesnick (Community Manager), StarCitizen:Dave Haddock (Lead Writer), StarCitizen:Rob Irving (Lead Designer), StarCitizen:Chris Smith (Lead Vehicle Artist), StarCitizen:Pete Mackay (Designer), and StarCitizen:Chris Roberts.<ref name="jp1">StarCitizen:Ryan Church, StarCitizen:David Ladyman and StarCitizen:Ben Lesnick, Work in Progress: Idris Initial Design, Jump Point, vol. 2, no. 2, pp. 3, 2014-02.</ref> The ship was announced in June 2013. In 2014-03, the team from StarCitizen:CGBotStarCitizen:whiteboxing the flight deck interior found that the original concept was not sized to fit with the StarCitizen:Hornet model as the original concept used the smaller Hornet model from the 2012 cinematics. Since the Idris need to carry multiple Hornets, the ship was upscaled to a frigate.<ref>Template:Cite RSI</ref><ref name="jp2">CGBot, Foundry 42, StarCitizen:David Ladyman and StarCitizen:Ben Lesnick, Work in Progress: Idris Revision, Jump Point, vol. 2, no. 3, pp. 3, 2014-02.</ref> The rework was handled by the StarCitizen:Foundry 42 UK team, with contribution from StarCitizen:Mike Northeast (F42 Senior Designer), StarCitizen:Mark Skelton (CIG Art Director), StarCitizen:Paul Jones (F42 Art Director), StarCitizen:Stuart Jennett (F42 Conceptist), StarCitizen:Bjorn Seinstra (Senior Artist), StarCitizen:Tom Johnson (F42 Project Manager), and Chris Roberts.<ref name="jp2"/> This was just one of many large project changes made throughout late 2014 and early 2015, including ships, StarCitizen:procedural planets, the starmap and the lore timeline.Template:Fact

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Design brief=
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  • Aim: The Idris Corvette. Going to be cool (go with a slightly retro / older look for this compared to RSI lines).
  • Builder: Aegis Dynamics
  • Crew (max): 10
  • Mass (empty): 138,000 kg
  • Length: 140 meters
  • Focus: Corvette
  • Cargo Capacity: 100 tonnes
  • The Idris has room to dock two single-seat fighters: StarCitizen:Aurora, StarCitizen:300i or Hornet-level.
  • Thrusters: 8 x TR4, 8 x TR3
Hardpoints
  • 6 x Class 1: Equipped 2 x Behring M3A Laser Cannon
  • 4 x Class 2: Nothing Equipped
  • 12 x Class 3: Nothing Equipped
  • 10 x Class 4: Equipped 4 x Behring M5A Laser Cannon (single-turret)
  • The Idris has dual mount nose, tail, top and bottom turrets and single mount left/right turrets.

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Trivia

See also

References

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