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StarCitizen:Locations

From SAS Gaming Wiki
(Redirected from StarCitizen:Outpost)
File:Locations Collage.jpg
A small sample of the many locations in Star Citizen

Locations in the StarCitizen:Star Citizen universe are extremely diverse, ranging from lush Earth-like StarCitizen:planets full of pristine wilderness to encumenopolises with every square inch of the planet covered in high tech supercity; from small seedy refueling StarCitizen:space stations to a cobbled together StarCitizen:pirate mega-station; from a bio-luminescent moon orbiting a rogue gas giant to the smashed corpse of a planet turned into an electrically charged StarCitizen:asteroid formation full of industrial mining outposts and criminal hideouts alike. In total, there are 95 known star systems, consisting of 324 StarCitizen:planets, 74 StarCitizen:moons, 50 StarCitizen:space stations and 76 StarCitizen:asteroid formations, plus some even stranger sights.<ref group="annotation" name="locationcount">This section is last updated on 2020-05-25.</ref>

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Systems

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File:Hub large.png
A galactic map of known systems

A system (short for planetary system) consists of one or more non-stellar objects that orbit one or more StarCitizen:gravitational governors (such as StarCitizen:stars or black holes). There are 4 main factions that claim ownership over these systems: the StarCitizen:United Empire of Earth, the StarCitizen:Vanduul, the StarCitizen:Xi'an Empire, and the StarCitizen:Banu Protectorate. There are also two other categories of system affiliation - StarCitizen:developing and StarCitizen:unclaimed. Many systems are connected to one another by StarCitizen:jump points of varying sizes, allowing for interstellar travel between systems in ships equipped with a StarCitizen:jump drive.

Planets

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File:Four planets of Stanton.png
The planets of Stanton.

A planet is an object that orbits one or more stars, is massive enough to be rounded by its own gravity, and has cleared most of its orbit of other astronomical objects.<ref>https://www.iau.org/news/pressreleases/detail/iau0603/</ref> There are 324 known planets of various classifications, depending on the atmosphere, size, and geological composition.<ref group="annotation" name="locationcount" /> These classifications include [[StarCitizen::Category:Terrestrial rocky planets|terrestrial rocky]], [[StarCitizen::Category:Super-Earths|super earth]], [[StarCitizen::Category:Ocean planets|ocean planet]], [[StarCitizen::Category:Gas giants|gas giant]], [[StarCitizen::Category:Ice giants|ice giant]], [[StarCitizen::Category:Smog planets|smog planet]], [[StarCitizen::Category:Mesoplanets|mesoplanet]], [[StarCitizen::Category:Protoplanets|protoplanet]], [[StarCitizen::Category:Dwarf planets|dwarf planet]], and [[StarCitizen::Category:Desert planets|desert planet]], among others.

Moons

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File:Daymar3.jpg
Daymar, a moon of StarCitizen:Crusader.

A moon, also known as a natural satellite - is an astronomical object that orbits a planet.<ref>https://www.britannica.com/science/satellite</ref> There are 74 known moons. While they do not have classifications in the same way that planets do, there are many different types of moon, from dry, desert moons like StarCitizen:Daymar, to frigid, frozen examples like StarCitizen:Calliope, to those with dense smog-like atmospheres such as StarCitizen:Aberdeen.

Asteroid formations

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File:Stanton-crusader-yela-orbit-3.8.0.jpg
Asteroid formation around Yela

An asteroid is a rocky object smaller than a planet, often in massive groupings with other asteroids - know as asteroid formations. These objects are the remnants of the formation of the larger bodies in the system, or sometimes are the result of collisions between a planet and moon or between two planets.<ref>https://solarsystem.nasa.gov/asteroids-comets-and-meteors/asteroids/in-depth/#many_shapes_and_sizes_otp</ref> There are 76 charted asteroid formations, usually found as system rings, with the occasional asteroid cluster and single planetoid asteroid.

Planetoid

A planetoid is a larger asteroid with a proper gravity field sufficient to shape the body into an ellipsoid under its own weight. The two most notable planetoids are StarCitizen:Delamar, which is home to a colony of radical independents in the StarCitizen:Nyx system, as well as the StarCitizen:Space Whale, a unique looking planetoid frequently visited by tourists of the Nemo system.

Space Stations

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File:Port Olisar far away.png
Port Olisar, now decommissioned, was the first space station in game

A space station is an artificial satellite, i.e., a man made construction that is orbiting a star, planet or moon, usually with some amenities for passing ships to make use of, or otherwise with a specific function such as security or scientific research. There are 50 space stations in the Star Citizen universe, ranging from small truck-stop-like StarCitizen:rest stops to super stations such as StarCitizen:Spider - and everything in between.

Caves

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File:Cavern inside 01.jpg

Caves and caverns are natural or artificial cavities in the ground. They are generated by plate tectonic mechanics, weathering or artificial excavation.

Outposts

File:Wala Shady-Glen-Farms Day.jpg

An outpost is a small to medium sized development on the surface of a planet or moon. Outposts can have a variety of different types of StarCitizen:architecture and functions, ranging from utilitarian modular mining outposts to StarCitizen:colonial style homesteads.

Settlements

File:DE April 2017 Environment Levski new 01.jpg

Settlements are a type of development that are more extensive than outposts, usually starting from a single outpost or facility and expanded over time in an ad hoc manner. These can come in a number of different forms, from underground tunnels, to trading towns, to active or former research/mining bases. Often times, due to the nature of how they came about, these locations may be occupied by some of the less savory elements of society.

Cities

File:Arccorp-area18-skyline-io-north-tower.jpg
Area18 on ArcCorp.

Many planets in developed systems contain one or more cities, also known as StarCitizen:landing zones. The StarCitizen:architecture of these cities varies, depending the ownership and affiliation of each planet and system. In order to access cities, players must land at the spaceport. From there, they can access the other parts of the city by using the [[StarCitizen::Category:Public transport|transit system]].

See also

External links

Annotations

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References

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