StarCitizen:Sarah McCulloch
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Sarah McCulloch was a concept artist at Cloud Imperium Games.
Work at CIG
She worked on the StarCitizen:Nomad, Mercury, the StarCitizen:SRV, the Star Runner, the StarCitizen:Carrack, the Pisces, the StarCitizen:Starfarer, ship weapons, ship items, props, as well as promotional work for various ships.<ref name=":0" /><ref>Star Citizen Live: Gamedev - Making Ship Up II</ref>
Other roles
She started her career as a QA at Sony and worked on numerous indie games.<ref>Imagine 2020 speaker spotlight, Sarah MCculloch.</ref>
After graduating from a local university for a full-time Game Art degree, Paul Jones saw her portfolio and offered her a position at Cloud Imperium Games as a paid intern concept designer.<ref>https://www.keyshot.com/customers/sarah-mcculloch/</ref>
Trivia
- Her first concept at CIG was a fire extinguisher<ref name=":0">Star Citizen Live: Intragalactic Noodle Delivery</ref>
See also
- Star Citizen: Ship Shape - The Mercury Star Runner
- Star Citizen Live: Intragalactic Noodle Delivery
- Star Citizen Live: Gamedev - Making Ship Up II
Gallery
References
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