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StarCitizen:Sarah McCulloch

From SAS Gaming Wiki
File:Sarah mcculloch portrait.png
Sarah McCulloch

Sarah McCulloch was a concept artist at Cloud Imperium Games.

Work at CIG

She worked on the StarCitizen:Nomad, Mercury, the StarCitizen:SRV, the Star Runner, the StarCitizen:Carrack, the Pisces, the StarCitizen:Starfarer, ship weapons, ship items, props, as well as promotional work for various ships.<ref name=":0" /><ref>Star Citizen Live: Gamedev - Making Ship Up II</ref>

Other roles

She started her career as a QA at Sony and worked on numerous indie games.<ref>Imagine 2020 speaker spotlight, Sarah MCculloch.</ref>

After graduating from a local university for a full-time Game Art degree, Paul Jones saw her portfolio and offered her a position at Cloud Imperium Games as a paid intern concept designer.<ref>https://www.keyshot.com/customers/sarah-mcculloch/</ref>

Trivia

See also

Gallery

Template:Gallery

References

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