Template:MC/Console version/2016-02-10
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Fixes
- Fix for crash when ender chest is mined for a few seconds.
- Fix for an intermittent crash when placing beds on snow.
- Fix for a crash when a Superflat world session with a combination of multiple planks or wood, lava and air layers is saved.
- Fix for a crash after destroying blocks and exploring a Superflat world with multiple sand, air and TNT Layers.
- Improved random seed generator to select worlds with a better spread of biomes.
- Fix for villagers not harvesting crops from farmland created by the player.
- Fix for glass not being able to be broken by hand in Adventure mode.
- Fix for an issue where the user renames a 'Spawn Egg' and places it in water, causing debug text to be displayed.
- Fix for an issue when the "Body Guard" trophy/achievement does not unlock as expected when the iron golem is built in a certain way.
- Fix for an issue where a player cannot see other players after dying and respawning.
- Fix for an issue where baby horses appear to be adults after being fed with one golden carrot.
- Fix for issue where two primary powers can be applied to the player's character through the beacon UI.
- Fix for an issue where a torch and a redstone torch have two hitboxes.
- Fix for de-spawn protections not being applied to baby animals created with spawn eggs.
- Fix for issue where item quantity for bottle o' enchanting, Nether star, enchanted golden apple, and strength indicator for potions are not affected by Interface Opacity when in Quick Select.
- Fix for death message with incorrect text is displayed when the player is killed with a named weapon.
- Fix for worlds generating slightly differently every time even with the same seed.
- Fix for issue where leather armor, spawn eggs, and potions are displayed improperly when the player is above 256 blocks or is in a place where there is no source of daylight.
- Fix for doors, trapdoors, and fence gates missing a sound effect when closing.
- Fix for issue where opening certain menus does not cancel the eating, drinking, or bow charging animations.
- Fixed an issue where items that have no custom names were not showing up in edit text field in the anvil.
- Fix for ocelots not sprinting away from the player.
- Fix for pistons and objects pushed by them having corrupted, black textures while animating.
- Fix for falling gravel, sand, and red sand blocks displaying with very dark textures.
- Fix for issue where texture pack changes to vanilla Minecraft textures if the player joins a friend's session.
- Added first person rendering of additional skin parts for the left and right arms.
- Fix for an issue when in a split-screen session where at least one player does not get critical hit particles.
- Fix for seeing through the base of falling blocks.
- Fix for missing mining animation for skulls, heads, signs, chests, and beacons.
- Fix for issue where changing the Interface Opacity to specific values causes visual issues with the item and button icons on the HUD.
- Fix for issue when traveling directly north or south in a minecart where the player automatically turns to face eastwards.
- Fix for missing tooltip for 'Exit' / 'Dismount' actions.
- Fix for guardians not being spawned around ocean monuments on a Superflat world.
- Fix for city Texture Pack missing textures for multiple kinds of doors while holding in the player's hand
- Fix for sign text not displaying.
- Fix for cows needing to take 11 hits with hand or 3 hits with any sword to be killed.
- Fix for clownfish description displaying incorrect information.
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