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Minecraft:Java Edition 15w31a

From SAS Gaming Wiki

Template:Infobox version

15w31a is the first Minecraft:snapshot for Minecraft:Java Edition 1.9, released on July 29, 2015,<ref>Template:Cite</ref> with a large amount of Minecraft:End-related changes. This is the first snapshot released in 2015.<ref group="note">Not counting Minecraft:15w14a, which was an April Fools' joke snapshot</ref>

Additions

Blocks

File:Chorus Plant JE1 BE1.png Minecraft:Chorus plants

Template:Animate Minecraft:Chorus flowers

  • Spawn on the top of the chorus trees.
  • Break if the supporting block below is broken.
    • It only drops when mined directly.
  • Can only be planted on Minecraft:End stone in any dimension.
  • Has a different texture when it can no longer grow.

File:Dragon Head (S) JE1.png Minecraft:Dragon heads

  • While worn, the head's mouth opens and closes repeatedly when moving around.
  • When powered with redstone while placed on solid block, the jaw starts to open and close.
    • Keeps the mouth position of the exact moment it was unpowered.

File:End Gateway JE1.png Minecraft:End gateway blocks

  • A portal block used to transport the player to the new outer regions of the end.
    • The texture is identical to the Minecraft:End portal block, but the model is that of a full block rather than plane.
  • The player cannot use Template:Control or Template:Cmd to obtain it.
  • Naturally generate after killing the dragon and traveling someplace new in the End with it.
  • Show yellow beacon beam when created and used.
  • Emits light level of 15.

File:End Rod (U) JE1 BE1.png Minecraft:End rods

  • Generate in the Minecraft:End cities.
  • Placeable horizontally and vertically.
  • Emits light level of 14.
    • The model has a little base that is oriented against the block it was placed on.
      • If placed on top of another rod, then it has the opposite orientation.
  • Produce white particles.
  • Used as a lighting source with the same efficacy as torches.
  • Unlike torches, they are tangible.
    • Horizontal End rods can be stepped up onto like slabs.

File:End Stone Bricks JE1 BE1.png Minecraft:End stone bricks

File:Dirt Path JE1 BE1.png Minecraft:Grass paths

  • Are visually 15/16 block high.
  • Obtainable by right-clicking Minecraft:grass blocks with a shovel.
    • This reduces the shovel's durability by one.
  • Drop dirt, even when using Silk Touch.
  • Cannot be obtained from the Creative inventory.
    • But unlike farmland, it can be obtained by using the Template:Control key in Creative.

File:Purpur Block JE1 BE1.png Minecraft:Purpur blocks

File:Purpur Pillar (UD) JE1 BE1.png Minecraft:Purpur pillars

  • Generate in the End cities.
  • Can be crafted with purpur slabs.

File:Purpur Slab JE1 BE1.png Minecraft:Purpur slabs

  • Generate in the End cities.
  • Can be crafted with purpur blocks.

File:Purpur Stairs JE1 BE1.png Minecraft:Purpur stairs

  • Generate in the End cities.
  • Can be crafted with purpur blocks.

File:Structure Block JE1.png Minecraft:Structure blocks

Items

File:Spectral Arrow (item) JE1.png Minecraft:Spectral arrows

  • The tip is gold colored, but just in the item model.
  • Show mob and player outlines in their respective team color when hit – even when invisible.
  • Tag for entities to disable outlines. Template:More info
  • Tag to force outline: {Glowing:1b}.
  • The glowing is a status effect.
  • Crafted by surrounding an Minecraft:arrow with 4 Minecraft:glowstone dust.
    • Yields 2 spectral arrows.

Template:Animate Minecraft:Tipped arrows

  • Arrows tipped with potions.
    • 14 new arrow types in total.
    • Each differently tipped arrow is available in the Creative inventory, just like enchanted books.
    • Corresponding effect is applied on hit.

File:Beetroot JE1 BE1.png Minecraft:Beetroots

File:Beetroot Seeds JE1 BE1.png Minecraft:Beetroot seeds

  • Used to grow beetroot.

File:Beetroot Soup JE1 BE1.png Minecraft:Beetroot soup

File:Chorus Fruit JE1 BE1.png Minecraft:Chorus fruits

File:Popped Chorus Fruit JE1 BE1.png Minecraft:Popped chorus fruits

Template:InvSprite Minecraft:Shulker spawn eggs

Mobs

General

  • Mobs have a 5% chance to spawn left-handed, through the new LeftHanded boolean tag.
    • Mobs able to hold items hold them according to their dominant hand.

File:Shulker.png Minecraft:Shulkers

  • Short for "Shell Lurker".
  • Hostile mobs with the appearance of a purple block.
    • Only spawn on the ground or at the walls of End cities when they first generate.
  • When attacking, they open their shell with a spinning animation, revealing the creature inhabiting.
    • The creature looks like a little white cube with big eyes.
    • Its attack consists of shooting projectiles.
      • The projectiles chase the player until the projectile is out of range.
        • They can only move along one of the three grid axes at a time and on integer steps.
      • Projectiles can be knocked away by attacking them.
      • Getting hit by a projectile causes 2 hearts of damage and inflicts the Levitation status effect.
      • They take more damage while their shell is open.
        • Their shells are considered armor, and bounce arrows off.
    • It has an idle animation, where it opens its shells a little to peak through.
  • Can be pushed by Minecraft:pistons, and can exist only on coordinates that are integers (except if they are on Minecraft:minecarts).
  • Can teleport like an Minecraft:enderman.
    • Sometimes does this while being attacked or placed in unusual circumstances:
      • Removing its support block.
      • Pushing it into a non-air block (except piston heads).
      • Pushing a non-air block into its position (except piston heads).
  • Is one of the few entities (apart from Minecraft:boats and minecarts) that can be stood upon.
    • It even displaces the player properly during its attacking and idle animations.

World generation

Template:EnvLink

  • Generate on the new outer End islands.
  • Dungeon-type structure fashioned like a branching tower made of Minecraft:End stone and many of the new blocks.
    • Resemble a tree house.
  • Generate with Minecraft:shulkers in it.

Template:EnvLink

File:Chorus plant.png Minecraft:Chorus trees

  • Tree-like arrangements of the new Minecraft:chorus plant and Minecraft:chorus flower blocks.
  • Generate on the outer End islands
  • The whole structure is destroyed when the bottom-most block is destroyed, like Minecraft:cacti.
  • Can be farmed by planting the chorus fruit flowers that come from the top of the plants.
    • Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
      • This allows the structure to grow around obstacles, like other plants.

File:End gateway JE1.png Minecraft:End gateways

  • Small structures consisting of an Minecraft:End gateway block and two little bulbs of bedrock, at both the bottom and the top.
    • Are an alternative way of traveling to the outer End islands, without having to build or fly all the way over there.
    • Since the bulbs of bedrock only leave a one block slit on the horizontal plane, it is only accessible by throwing Minecraft:ender pearls at it, or by riding Minecraft:pigs, Minecraft:boats or Minecraft:minecarts.
      • The player is teleported to somewhere on the outer End islands.
      • The final location of the player depends on what angle they entered or at what angle the ender pearl was thrown at.
  • One gateway is created for each dragon kill.
    • Up to 20 gateways are possible to create this way.
    • Gateways spawn in a radius around the End portal.
    • Another gateway is created every time the player teleports to a new location.
      • The created gateway is linked to the original, so the player has a way back.

Command format

Minecraft:NBT format

  • Added tags HandItems, ArmorItems, HandDropChances, and ArmorDropChances to Living.
  • Added tags HandItems and ArmorItems to ArmorStand.
  • Added tag Glowing to Entity.
  • Added tag Team to LivingBase.
  • Added tag DragonPhase to EnderDragon
  • Added entity Shulker, child of SnowMan.
  • Added entity ShulkerBullet, child of Entity.
  • Added entity DragonFireball, which extends FireballBase and has no unique tags.
  • Added entities TippedArrow and SpectralArrow, children of Arrow.
  • Added block EndGateway, child of TileEntity.
  • Added block Structure, child of TileEntity.
  • Added item tag Potion, child of tag.

Gameplay

Dominant hand option

  • An option for players to change their dominant hand on their player model.
    • Under "Skin Customization".
  • Changes the orientation of the offhand slot in the hotbar (left often suits right-hand players better and vice versa).

Minecraft:Dual wielding

  • Players can now use both hands at the same time to do different actions, with the left and right mouse buttons.
    • For example, if a player has a pickaxe in their main hand and a torch in their other hand, right clicking places the torch.
      • This happens because a pickaxe lacks a right click use, and therefore the game tries to then treat the other item as if it's being right clicked.
      • The player cannot click both buttons at the same time.
    • This is achieved through an extra inventory slot called the "offhand" slot.
      • Pressing Template:Key (by default) switches whatever item is selected in the hotbar with the item in the offhand (including no item).
      • The offhand slot is displayed next to the hotbar when it's not empty (left for right-hand players and vice versa).
  • Only the main hand can be used for attacking.
    • Even bows can't be used in the offhand.
  • Minecraft:Bows can be used when something else is in the offhand.
    • Arrows in the offhand take priority over arrows in the rest of the inventory slots.
  • The offhand model is invisible in first person view, while it's empty.
  • Some attributes and enchantments apply to the offhand item, while others do not.

Minecraft:Status effects

  • Template:EffectLink
    • Received when the player is hit by Minecraft:shulker projectiles.
    • Makes player involuntarily float high into the air.
      • Can be used to get to higher places.
    • Listed as a negative effect, due to the potential to kill from fall damage.
    • Higher levels of Levitation result in faster floating, except for the last two:
      • Level 255 does nothing.
      • Level 254 results in slow fall (similar to lunar gravity).
  • Template:EffectLink
    • Received when players or mobs are hit by Minecraft:spectral arrows.
    • Makes player's outline glow, seen even through non-transparent blocks.
      • The outline includes the models of the currently held items.
    • Listed as a negative effect, because it prevents players from hiding from other players.
    • It becomes colored differently if the player is part of a team, to match its team color.

Changes

Blocks

Minecraft:Dead bushes

Minecraft:Doors

  • Changed the shading on acacia, birch, dark oak and jungle doors.

Minecraft:Fire

  • The block states flip and alt were removed, and the integer state upper was reimplemented as the byte state up.
    • This reduced the number of states representing fire from 3072 to 512.

Minecraft:Glass panes and Minecraft:iron bars

  • Are now 2×2 pixels in footprint if no blocks connect to them.
    • This is compared to the big cross configuration that was the default.

Minecraft:Pressure plates

  • Now have a slightly thinner item model.

Minecraft:Redstone wire

Minecraft:Stairs

  • Are now rotated 90° in the inventory.

Minecraft:Trapdoors

  • No longer require supporting blocks.
  • An open trapdoor may be climbed like a Minecraft:ladder if it is directly above one and on the same side of the block.

Items

Minecraft:Bows

  • The bow in the hotbar now shows an animation for drawing back an Minecraft:arrow.
  • Arrows in the off hand are prioritized over arrows in the rest of the Minecraft:inventory slots.

Minecraft:Ender pearls

Minecraft:Fishing rods

  • Casting fishing rods now has an animation in the hotbar/inventory.

Item models for chest-like blocks

Minecraft:Maps

  • Now display as a mini map when held in the off hand, or if the offhand slot is occupied.
    • The (old) large version is visible only when held in the dominant hand with both hands-free.

Minecraft:Potions

Mobs

Minecraft:Chickens

Minecraft:Ender dragons

  • Similar to the one on Minecraft:Legacy Console Edition.
  • The dragon can be re-spawned indefinitely by creating a creeper face configuration out of Minecraft:clay in Minecraft:the End.
  • The dragon AI and attacks has been changed:
    • Breathes fire/purple particles on players and mobs, while on top of the portal.
    • Drops fireballs on top of the player.
    • Defends the obsidian pillars more, the further the fight progresses.
  • The dragon flies and stops over the portal sometimes, only then can the last blow be dealt.

Minecraft:Endermen

  • Remain aggravated towards the player despite being in contact with Minecraft:water.
  • Drop the block they were holding when killed.

Minecraft:Pigs

Minecraft:Skeletons

  • Have an animation for lifting up and drawing back their Minecraft:bow.

Minecraft:Villagers

  • Farmer villagers now harvest beetroot.

Non-mob entities

Minecraft:Armor stands

  • Can now be summoned to dual wield with commands in Creative.

Projectiles

World generation

Minecraft:The End

  • A set amount of differently-sized obsidian pillars are arranged in a circular fashion.
  • The exit portal is pre-generated at the center of the island, but without the Minecraft:dragon egg and portal blocks.
  • Now generates a great amount of islands in every direction from the main island, though separated from it in all directions by an empty gap of about 1,000 blocks.
    • Mini islands generate between the center and main islands.
    • End islands and mini End islands have chorus trees spread throughout them.

Minecraft:The Nether

Minecraft:Villages

Command format

NBT format

  • Tag Equipment (under Living) has become deprecated.
  • Tag DropChances (under Living) has become deprecated.

Gameplay

Crosshair

  • No longer shows the crosshair in 3rd person view.

Minecraft:Inventory

  • Rearranged the Survival inventory and the Creative "Survival tab" to accommodate for the new offhand slot.
  • Unified the orientation of many items in the inventory.

Minecraft:Status effects

  • Status effects icons are now displayed on the HUD on the right hand corner, instead of just in the inventory (similar to Minecraft:Pocket Edition).
    • They are ordered by the time of infliction from right to left.
    • Positive effects are on the top row and negative effects on the bottom row.
    • Effects that are about to run out, blink.
      • They blink faster when they are closer to running out and start fading away.

General

Attributes

  • CustomNameVisible:true makes the name tag on mobs show in the same way as on players.
  • Entities can now be summoned straight to teams: {team="TeamName"}.
  • DropChances and Equipment tags are no longer used.
    • ArmorItems, HandItems, ArmorDropChances and HandDropChances are used instead.

Minecraft:Bosses

  • Proper support for multiple bosses' health bars, so they show at the same time without obstructing each other.

Damage tooltips

  • Items can damage differently based on where they are placed to (main hand, offhand, armor slots).

Minecraft:Death messages

  • Death messages now are displayed on the player's death screen as well as in the chat.

Minecraft:Models

  • Different models/textures can be used for each different damage values, item states, and whether the item is held in a different hand.
    • This works on compasses, clocks, and anything that can have a durability bar.
    • It also contains additional tags for bows and fishing rods.
  • Models can be put together based on block state attributes, such as fences.
    • As a result, the vanilla set of block models was reduced by almost 300.
  • Block model JSON is now strict: comments and quote-less identifiers are not allowed.
  • display tag defaults have changed, and the thirdperson and firstperson tags were replaced with thirdperson_righthand, thirdperson_lefthand, firstperson_righthand, and firstperson_lefthand.
  • parent and elements tags can coexist now, though the top level elements tag overwrites all former ones.
  • UV is now optional, and if not supplied it automatically generates based on the element's position.

Minecraft:Options

  • Removed the Broadcast Settings section, as well as Twitch integration as a whole.
  • Removed Super Secret Settings and Alternate Blocks from video settings.

Minecraft:Resource packs Template:Resource pack format/value

  • Older resource packs require user acknowledgment to use.

Structure data

  • Now comes from /assets/structures.

Fixes

Template:Fixes

Videos

Template:Slicedlime

Trivia

Footnotes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox Java Edition versions

Minecraft:de:15w31a Minecraft:es:Java Edition 15w31a Minecraft:fr:Édition Java 15w31a Minecraft:it:Java Edition 15w31a Minecraft:ja:Java Edition 15w31a Minecraft:nl:15w31a Minecraft:pt:Edição Java 15w31a Minecraft:ru:15w31a (Java Edition) Minecraft:zh:Java版15w31a