Minecraft:Eroded Badlands: Difference between revisions
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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#497F99}}{{only|bedrock|short=y}} | | watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#497F99}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink|Badlands Mineshaft}} | | structures = {{EnvLink|Badlands Mineshaft}} | ||
| blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Red Sandstone}}{{only|je|short=1}}<br>{{BlockLink| | | blocks = {{BlockLink|Red Sand}}<br>{{BlockLink|Red Sandstone}}{{only|je|short=1}}<br>{{BlockLink|Terracotta}}<br>{{BlockLink|Cactus}}<br> | ||
{{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Gold Ore}} | {{BlockLink|Cactus Flower}}<br>{{BlockLink|Short Dry Grass}}<br>{{BlockLink|Tall Dry Grass}}<br>{{BlockLink|Dead Bush}}<br>{{BlockLink|Gold Ore}}<br>'''{{BlockLink|Stained Terracotta}}''': {{collapse|content= | ||
* {{BlockLink|Orange Terracotta}} | |||
* {{BlockLink|Red Terracotta}} | |||
* {{BlockLink|Yellow Terracotta}} | |||
* {{BlockLink|White Terracotta}} | |||
* {{BlockLink|Brown Terracotta}} | |||
* {{BlockLink|Light Gray Terracotta}} | |||
}} | |||
|atmospherics = Mesa | |atmospherics = Mesa | ||
|lighting = Warmish | |lighting = Warmish | ||
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== Sounds == | == Sounds == | ||
=== Music === | === Music === | ||
{{IN|be}}, default Overworld music tracks play while the player is in the eroded badlands. | |||
{{IN|je}}, badlands music tracks play while the player is in the eroded badlands: | |||
{| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | {| class="wikitable sortable" style="width: 100%; text-align: center; font-size: smaller" data-description="Music tracks" | ||
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!'''Soundtrack title''' | !'''Soundtrack title''' | ||
!Soundtrack | !Soundtrack | ||
!class="unsortable" |Track preview | ! class="unsortable" |Track preview | ||
!Weight | !Weight | ||
|- | |- | ||
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|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 165.}} | |{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 165.}} | ||
}} | }} | ||
=== Old generation === | |||
[[File:Old eroded badlands.png|thumb|Eroded badlands before Caves & Cliffs]] | |||
Before [[Minecraft:Caves & Cliffs]], eroded badlands were a mutation of the [[Minecraft:badlands]] biome, both having flat terrain and no plateaus. It generated similarly to badlands as an edge around rare dry temperature zone or as small spots within [[Minecraft:Badlands Plateau|badlands plateaus]], but surrounding biomes were often mutated as well into [[Minecraft:Modified Badlands Plateau|modified badlands plateaus]] and [[Minecraft:Modified Wooded Badlands Plateau|modified wooded badlands plateaus]]. Unlike regular badlands, no [[Minecraft:desert]] border generated next to temperate biomes, and [[Minecraft:beaches]] did generate next to oceans. | |||
The hoodoos in eroded badlands often lined up with the larger badlands plateaus, although they could extend much higher. | |||
== Issues == | == Issues == | ||
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<gallery> | <gallery> | ||
File:Seed 35267400 ice spikes.png|A rare occurrence of eroded badlands and [[Minecraft:ice spikes]] touching, which is no longer possible | File:Seed 35267400 ice spikes.png|A rare occurrence of eroded badlands and [[Minecraft:ice spikes]] touching, which is no longer possible | ||
File: | File:Old eroded badlands border.png|Eroded badlands as an edge biome between a modified badlands plateau and [[Minecraft:Swamp Hills|swamp hills]] | ||
File: | File:Large old eroded badlands.png|Hoodoos reaching higher altitudes than the usual badlands plateaus | ||
File: | File:Beach near eroded badlands.png|A beach biome separating eroded badlands from oceans | ||
File:MesaJungle.jpg|A jungle biome bordering eroded badlands | |||
File:Eroded Badlands single biome pre-1.18.png|An eroded badlands [[Minecraft:single biome]] world before [[Minecraft:1.18]] | File:Eroded Badlands single biome pre-1.18.png|An eroded badlands [[Minecraft:single biome]] world before [[Minecraft:1.18]] | ||
File:Eroded Badlands RTX.png|Eroded badlands with [[Minecraft:ray tracing]] | File:Eroded Badlands RTX.png|Eroded badlands with [[Minecraft:ray tracing]] | ||
File:Old Eroded Badlands BE.png|Eroded badlands generation prior to [[Minecraft:Pocket Edition v0.9.5 alpha]] | |||
</gallery> | </gallery> | ||
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File:Badlands Development Comparison.jpg|Development of eroded badlands | File:Badlands Development Comparison.jpg|Development of eroded badlands | ||
File:Sunny hopping across Badlands.jpeg|[[Minecraft:Sunny]] hopping across eroded badlands | File:Sunny hopping across Badlands.jpeg|[[Minecraft:Sunny]] hopping across eroded badlands | ||
File:Experimental Badlands.jpg|Eroded badlands in development | |||
</gallery> | </gallery> | ||
Latest revision as of 11:05, 22 May 2026
Template:Infobox biome The eroded badlands or mesa bryce biome is a variant of the Minecraft:badlands notable for its hoodoos.
Generation
Eroded badlands generate in place of regular badlands in positive weirdness when Minecraft:humidity values are low, which often results in eroded badlands getting separated from badlands by a river or dry valley.
Biomes that often border eroded badlands include Minecraft:deserts near lower terrain and Minecraft:oceans, regular badlands, Minecraft:savannas, Minecraft:savanna plateaus, Minecraft:plains, and uncommonly Minecraft:forests. Badlands can also generate in Minecraft:mountain peaks, where they can elevate up to Y=256 and border Minecraft:stony peaks. The Minecraft:deep dark and Minecraft:dripstone caves might generate beneath eroded badlands.
Description
The biome generates similar to regular badlands, with red, orange, yellow, white, light gray, brown, and regular Minecraft:terracotta forming the landscape. Lower grounds are mostly made of Minecraft:red sand and Minecraft:red sandstone, with brown terracotta underneath. Minecraft:Dead bushes grow on terracotta and red sand, while Minecraft:cacti along with occasional Minecraft:cactus flowers only appear on red sand. Like all badlands biomes, Minecraft:gold ore generates more frequently and closer to the surface, and Minecraft:mineshafts made out of dark oak can also be found, often exposed to air.
Minecraft:Rainfall never occurs in eroded badlands, as the biome is arid, and Minecraft:lightning never strikes here.
Eroded badlands feature unique formations of terracotta hoodoos, narrow spires that rise up from the red sand floor of the biome's drainage basins. The hoodoos only generate at lower elevations. At higher elevations, the biome is indistinct from the regular badlands. The biome is intended to resemble the famous Bryce Canyon in Utah, USA, which features hoodoos across its landscape.
Mobs found within eroded badlands are the same as regular badlands: Farm animals can only spawn on player-created Minecraft:grass blocks in this biome, and generate their warm variants. Minecraft:Armadillos also inhabit eroded badlands.
With Minecraft:Vibrant Visuals, eroded badlands have unique atmospherics, the sky is tinted turquoise-green at daytime and much brighter during the night, while the daytime horizon is tinted brown. Moonlight is more vibrant blue, and the warm color grading tints the environment more yellow, although color saturation is slightly lower.
Mobs
The following mobs naturally spawn here:
Sounds
Music
Template:IN, default Overworld music tracks play while the player is in the eroded badlands.
Template:IN, badlands music tracks play while the player is in the eroded badlands:
Data values
ID
Achievements
Advancements
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Old generation
Before Minecraft:Caves & Cliffs, eroded badlands were a mutation of the Minecraft:badlands biome, both having flat terrain and no plateaus. It generated similarly to badlands as an edge around rare dry temperature zone or as small spots within badlands plateaus, but surrounding biomes were often mutated as well into modified badlands plateaus and modified wooded badlands plateaus. Unlike regular badlands, no Minecraft:desert border generated next to temperate biomes, and Minecraft:beaches did generate next to oceans.
The hoodoos in eroded badlands often lined up with the larger badlands plateaus, although they could extend much higher.
Issues
Gallery
Screenshots
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A river flowing through eroded badlands
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An eroded badlands Minecraft:single biome world
Historical screenshots
-
A rare occurrence of eroded badlands and Minecraft:ice spikes touching, which is no longer possible
-
Eroded badlands as an edge biome between a modified badlands plateau and swamp hills
-
Hoodoos reaching higher altitudes than the usual badlands plateaus
-
A beach biome separating eroded badlands from oceans
-
A jungle biome bordering eroded badlands
-
An eroded badlands Minecraft:single biome world before Minecraft:1.18
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Eroded badlands with Minecraft:ray tracing
-
Eroded badlands generation prior to Minecraft:Pocket Edition v0.9.5 alpha
Mojang images
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Eroded badlands next to an ocean
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Eroded badlands at night
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Development of eroded badlands
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Minecraft:Sunny hopping across eroded badlands
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Eroded badlands in development
See also
External links
Minecraft:de:Abgetragene Tafelberge Minecraft:fr:Badlands érodées Minecraft:pt:Terras áridas erodidas Minecraft:uk:Вивітрені безплідні землі Minecraft:zh:风蚀恶地