Minecraft:Bedrock Edition Preview 1.20.10.20: Difference between revisions
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'''Beta 1.20.10.20''' (Android) or '''Preview 1.20.10.20''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.10]], released on May 25, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/16116960508813|title=Minecraft Beta & Preview - 1.20.10.20|website=Minecraft Feedback|date=May 25, 2023}}</ref>, which adds the crawl ability behind the experimental gameplay, brings more parity from {{JE}}, and fixes bugs. | '''Beta 1.20.10.20''' (Android) or '''Preview 1.20.10.20''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.10]], released on May 25, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/16116960508813|title=Minecraft Beta & Preview - 1.20.10.20|website=Minecraft Feedback|date=May 25, 2023}}</ref>, which adds the [[Minecraft:crawling|crawl]] ability behind the [[Minecraft:experimental gameplay]], brings more parity from {{JE}}, and fixes bugs. | ||
== Additions == | == Additions == | ||
| Line 35: | Line 35: | ||
* Released the <code>minecraft:repairable</code> item component out of experimental in JSON formats 1.20.10 and higher. | * Released the <code>minecraft:repairable</code> item component out of experimental in JSON formats 1.20.10 and higher. | ||
'''Recipe''' | '''[[Minecraft:Recipe]]''' | ||
* Added <code>unlock</code> field to the recipe JSON format. | * Added <code>unlock</code> field to the recipe JSON format. | ||
| Line 47: | Line 47: | ||
'''[[Minecraft:Decorated Pot]]s''' | '''[[Minecraft:Decorated Pot]]s''' | ||
* If they crafted with at least one pottery sherd now have a hover tooltip displaying the pottery sherd and [[Minecraft:brick]] ingredients. | * If they crafted with at least one [[Minecraft:pottery sherd]] now have a hover tooltip displaying the [[Minecraft:pottery sherd]] and [[Minecraft:brick]] ingredients. | ||
'''[[Minecraft:Note Block]]s''' | '''[[Minecraft:Note Block]]s''' | ||
* Now produces the "harp" sound instead of "snare" using soul soil. | * Now produces the "harp" sound instead of "snare" using [[Minecraft:soul soil]]. | ||
'''[[Minecraft:Packed Mud]]''' | '''[[Minecraft:Packed Mud]]''' | ||
| Line 57: | Line 57: | ||
'''[[Minecraft:Sculk Sensor]]''' | '''[[Minecraft:Sculk Sensor]]''' | ||
* Can now detect the following events: | * Can now detect the following events: | ||
** Placing, rotating, or removing an item in an item frame or a glow item frame. | ** Placing, rotating, or removing an item in an [[Minecraft:item frame]] or a [[Minecraft:glow item frame]]. | ||
** Charging a respawn anchor. | ** Charging a [[Minecraft:respawn anchor]]. | ||
** Scraping or applying wax to blocks of the copper block set. | ** Scraping or applying wax to blocks of the copper block set. | ||
** Switching a daylight detector to an inverted daylight detector or vice-versa. | ** Switching a [[Minecraft:daylight detector]] to an inverted daylight detector or vice-versa. | ||
** Adding food to a [[Minecraft:campfire]]. | ** Adding food to a [[Minecraft:campfire]]. | ||
** Adding or removing a music disc to a [[Minecraft:jukebox]]. | ** Adding or removing a [[Minecraft:music disc]] to a [[Minecraft:jukebox]]. | ||
** [[Minecraft:Mud]] turning into [[Minecraft:clay]]. | ** [[Minecraft:Mud]] turning into [[Minecraft:clay]]. | ||
** Harvesting sweet berries. | ** Harvesting [[Minecraft:sweet berries]]. | ||
** Placing an eye of ender in an end portal frame. | ** Placing an [[Minecraft:eye of ender]] in an [[Minecraft:end portal frame]]. | ||
** Bees entering or exiting a [[Minecraft:beehive]] or a bee nest. | ** [[Minecraft:Bees]] entering or exiting a [[Minecraft:beehive]] or a [[Minecraft:bee nest]]. | ||
** Interacting with [[Minecraft:composter]]. | ** Interacting with [[Minecraft:composter]]. | ||
** Attaching or detaching a [[Minecraft:lead]] from a [[Minecraft:fence]]. | ** Attaching or detaching a [[Minecraft:lead]] from a [[Minecraft:fence]]. | ||
** Attaching or detaching a [[Minecraft:lead]] from a mob. | ** Attaching or detaching a [[Minecraft:lead]] from a mob. | ||
** Dying a sheep. | ** Dying a [[Minecraft:sheep]]. | ||
** Picking glow berries. | ** Picking [[Minecraft:glow berries]]. | ||
** [[Minecraft:Farmland]] turning into [[Minecraft:dirt]]. | ** [[Minecraft:Farmland]] turning into [[Minecraft:dirt]]. | ||
** Using a spawn egg on a monster spawner. | ** Using a [[Minecraft:spawn egg]] on a [[Minecraft:monster spawner]]. | ||
** Silverfish merging with blocks. | ** [[Minecraft:Silverfish]] merging with blocks. | ||
** Using a [[Minecraft:hoe]] on rooted dirt. | ** Using a [[Minecraft:hoe]] on [[Minecraft:rooted dirt]]. | ||
** Using a [[Minecraft:shovel]] to create dirt | ** Using a [[Minecraft:shovel]] to create [[Minecraft:dirt path]]s. | ||
** Placing a [[Minecraft:door]]. | ** Placing a [[Minecraft:door]]. | ||
** Planting seeds in [[Minecraft:farmland]]. | ** Planting seeds in [[Minecraft:farmland]]. | ||
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=== Command format === | === Command format === | ||
'''Block states''' | '''[[Minecraft:Block states]]''' | ||
* Now "equals" (<code>=</code>) are used instead of "colons" (<code>:</code>) to match {{JE}}. | * Now "equals" (<code>=</code>) are used instead of "colons" (<code>:</code>) to match {{JE}}. | ||
** Example: <code>oak_log["pillar_axis"''':'''"x"]</code> -> <code>oak_log["pillar_axis"'''='''"x"]</code> | ** Example: <code>oak_log["pillar_axis"''':'''"x"]</code> -> <code>oak_log["pillar_axis"'''='''"x"]</code> | ||
=== Gameplay === | === Gameplay === | ||
'''Sound''' | '''[[Minecraft:Sound]]''' | ||
* Camera position is now used for audio listening and ambient sounds. | * Camera position is now used for audio listening and ambient sounds. | ||
** Previously the player position and rotation were sometimes used for audio listening. | ** Previously the player position and rotation were sometimes used for audio listening. | ||
'''Rendering engine''' | '''[[Minecraft:Rendering engine]]''' | ||
* Rendering of snow or rain is now based on camera position instead of player position. | * Rendering of snow or rain is now based on camera position instead of player position. | ||
=== General === | === General === | ||
'''Experiments''' | '''[[Minecraft:Experiments]]''' | ||
* Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling". | * Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling". | ||
** Now also contains the ability to crawl. | ** Now also contains the ability to [[Minecraft:crawling|crawl]]. | ||
=== Items === | === Items === | ||
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=== Mobs === | === Mobs === | ||
'''[[Minecraft:Horse]], Mule, and Donkey''' | '''[[Minecraft:Horse]], [[Minecraft:Mule]], and [[Minecraft:Donkey]]''' | ||
* Can now be tempted using a golden apple, golden carrot, or enchanted golden apple. | * Can now be tempted using a [[Minecraft:golden apple]], [[Minecraft:golden carrot]], or [[Minecraft:enchanted golden apple]]. | ||
'''Llama''' | '''[[Minecraft:Llama]]''' | ||
* Can now be tempted using a hay bale. | * Can now be tempted using a [[Minecraft:hay bale]]. | ||
'''Magma Cube''' | '''[[Minecraft:Magma Cube]]''' | ||
* Can now be affected from Jump Boost. | * Can now be affected from [[Minecraft:Jump Boost]]. | ||
=== World generation === | === World generation === | ||
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=== Additions === | === Additions === | ||
==== Gameplay ==== | ==== Gameplay ==== | ||
'''Crawling''' | '''[[Minecraft:Crawling]]''' | ||
* Added the ability to crawl. | * Added the ability to [[Minecraft:crawling|crawl]]. | ||
** Created new player crawling animation. | ** Created new player crawling animation. | ||
** Players will now begin crawling when in a 1 block gap, similar to sneaking. | ** Players will now begin crawling when in a 1 block gap, similar to sneaking. | ||
** Crawling is the same speed as sneaking. | ** Crawling is the same speed as sneaking. | ||
** Players will automatically stand up or begin sneaking if they leave the 1 block gap. | ** Players will automatically stand up or begin [[Minecraft:sneaking]] if they leave the 1 block gap. | ||
=== Changes === | === Changes === | ||
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|168054|Block state autocomplete does not work unless you put a space between block name and first bracket. | |168054|Block state autocomplete does not work unless you put a space between block name and first bracket. | ||
|168056|Block state values don't autocomplete unless you type a space after the colon. | |168056|Block state values don't autocomplete unless you type a space after the colon. | ||
|168129|Invalid objects in | |168129|Invalid objects in entity component <code>minecraft:behavior.nearest_attackable</code> crash the game. | ||
|168368|{{cmd|inputpermission}} doesn't send you successful messages after executing it. | |168368|{{cmd|inputpermission}} doesn't send you successful messages after executing it. | ||
|169974|{{cmd|execute positioned}} gets syntax error after 1.19.80 update. | |169974|{{cmd|execute positioned}} gets syntax error after 1.19.80 update. | ||
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{{Navbox Bedrock Edition versions|1.2x}} | {{Navbox Bedrock Edition versions|1.2x}} | ||
[[ | [[Minecraft:de:Bedrock Edition beta 1.20.10.20]] | ||
de:Bedrock Edition beta 1.20.10.20 | [[Minecraft:es:Bedrock Edition beta 1.20.10.20]] | ||
es:Bedrock Edition beta 1.20.10.20 | [[Minecraft:ko:Bedrock Edition 프리뷰 1.20.10.20]] | ||
ko:Bedrock Edition 프리뷰 1.20.10.20 | [[Minecraft:pt:Edição Bedrock Preview 1.20.10.20]] | ||
pt:Edição Bedrock Preview 1.20.10.20 | [[Minecraft:uk:Preview 1.20.10.20 (Bedrock Edition)]] | ||
uk:Preview 1.20.10.20 (Bedrock Edition) | [[Minecraft:zh:基岩版1.20.10.20]] | ||
zh:基岩版1.20.10.20 | |||
Latest revision as of 11:02, 31 May 2026
Beta 1.20.10.20 (Android) or Preview 1.20.10.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Minecraft:Bedrock Edition 1.20.10, released on May 25, 2023<ref>Template:Cite</ref>, which adds the crawl ability behind the Minecraft:experimental gameplay, brings more parity from Template:JE, and fixes bugs.
Additions
General
- Added the slider "GUI Scale Modifier" to the accessibility section.
- Added "Extra Largue GUI Scaling" accessibility and video option, to make the UI "bigger" (only works on some devices).
Technical
- Released the
minecraft:cooldownitem component out of experimental in JSON formats 1.20.10 and higher. - Released the
minecraft:repairableitem component out of experimental in JSON formats 1.20.10 and higher.
- Added
unlockfield to the recipe JSON format.
Changes
Blocks
- Recipe now use Minecraft:planks instead of Minecraft:sticks to match Template:JE.
- The ID's of
concretehave now been split up into their own ID's.
- If they crafted with at least one Minecraft:pottery sherd now have a hover tooltip displaying the Minecraft:pottery sherd and Minecraft:brick ingredients.
- Now produces the "harp" sound instead of "snare" using Minecraft:soul soil.
- Can no longer mine faster with a Minecraft:shovel.
- Can now detect the following events:
- Placing, rotating, or removing an item in an Minecraft:item frame or a Minecraft:glow item frame.
- Charging a Minecraft:respawn anchor.
- Scraping or applying wax to blocks of the copper block set.
- Switching a Minecraft:daylight detector to an inverted daylight detector or vice-versa.
- Adding food to a Minecraft:campfire.
- Adding or removing a Minecraft:music disc to a Minecraft:jukebox.
- Minecraft:Mud turning into Minecraft:clay.
- Harvesting Minecraft:sweet berries.
- Placing an Minecraft:eye of ender in an Minecraft:end portal frame.
- Minecraft:Bees entering or exiting a Minecraft:beehive or a Minecraft:bee nest.
- Interacting with Minecraft:composter.
- Attaching or detaching a Minecraft:lead from a Minecraft:fence.
- Attaching or detaching a Minecraft:lead from a mob.
- Dying a Minecraft:sheep.
- Picking Minecraft:glow berries.
- Minecraft:Farmland turning into Minecraft:dirt.
- Using a Minecraft:spawn egg on a Minecraft:monster spawner.
- Minecraft:Silverfish merging with blocks.
- Using a Minecraft:hoe on Minecraft:rooted dirt.
- Using a Minecraft:shovel to create Minecraft:dirt paths.
- Placing a Minecraft:door.
- Planting seeds in Minecraft:farmland.
- The ID's of
shulker_boxhave now been split up into their own ID's.
Command format
- Now "equals" (
=) are used instead of "colons" (:) to match Template:JE.- Example:
oak_log["pillar_axis":"x"]->oak_log["pillar_axis"="x"]
- Example:
Gameplay
- Camera position is now used for audio listening and ambient sounds.
- Previously the player position and rotation were sometimes used for audio listening.
- Rendering of snow or rain is now based on camera position instead of player position.
General
- Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling".
- Now also contains the ability to crawl.
Items
- Recipe no longer needs a Minecraft:shovel to match Template:JE.
- Except bamboo raft.
- Now can't craft into Minecraft:strings to match Template:JE.
Mobs
Minecraft:Horse, Minecraft:Mule, and Minecraft:Donkey
- Can now be tempted using a Minecraft:golden apple, Minecraft:golden carrot, or Minecraft:enchanted golden apple.
- Can now be tempted using a Minecraft:hay bale.
- Can now be affected from Minecraft:Jump Boost.
World generation
Minecraft:Chiseled Deepslate and Minecraft:Polished Basalt
- Can no longer be replaced by Minecraft:sculk.
- Can now be replaced by Minecraft:sculk.
Technical
- Added deprecation error message for the
part_visibilitycomponent. - Fixed an issue where adding a
minecraft:peekcomponent to a custom entity would cause the game to crash. - Updated the
minecraft:geometryblock component to allow bone visibility to be defined with a Minecraft:molang expression. - Added a content error when
minecraft:balloonableis used onminecraft:playerto prevent issues as this component is not supported in this way. - Invalid JSON objects within the entity component
minecraft:behavior.nearest_attackable_targetwill no longer crash the game.
Experimental
These additions and changes are accessible by enabling the "Short Sneaking and Crawling", "Experimental Cameras", and "Beta APIs" experimental toggles.
Additions
Gameplay
- Added the ability to crawl.
- Created new player crawling animation.
- Players will now begin crawling when in a 1 block gap, similar to sneaking.
- Crawling is the same speed as sneaking.
- Players will automatically stand up or begin Minecraft:sneaking if they leave the 1 block gap.
Changes
Command format
- Changed camera command fade color to take integer values from
0to255rather than0.0to1.0fractional values. - Camera fade command now enforces fade duration limits; fade in, hold, and fade out must be between
0and10seconds. - Ensuring camera pitch can only be between
-90and90degrees. - Added
example:example_player_listenercamera preset.
Technical
API
- Dynamic properties can now optionally have default values.
- Increased dynamic property registration limits:
- Actors:
~1KB->128KB - World:
~10KB->1MB
- Actors:
ScreenDisplay- Removed
clearTitle()-UsesetTitlewith an empty string to clear the title. - Updated
fadeInSeconds,staySeconds,fadeOutSecondstofadeInDuration,stayDuration,fadeOutDurationonTitleDisplayOptions(seconds to ticks). - Updated
setTitleto reset the times per each new title. - Added
RawMessagesupport forsetTitle,updateSubtitle, andsetActionBar.
- Removed
- Entity
- Added
read-onlypropertyisGliding-Returns whether the player is gliding with elytra. - Added
read-onlypropertyisJumping-Returns whether the player is using the jump action. - Added
read-onlypropertysFlying-Returns whether the player is flying (e.g. creative or spectator mode). - Added
read-onlypropertyisSprinting-Returns whether the entity is sprinting. - Added
read-onlypropertyisSwimming-Returns whether the entity is swimming. - Added
read-onlypropertyisClimbing-Returns whether the entity is climbing (e.g. player on a ladder or spider on a wall). - Added
read-onlypropertyisOnGround-Returns whether the entity is on the ground. - Added
read-onlypropertyisInWater-Returns whether the entity is in water. - Added
read-onlypropertyisFalling-Returns whether the entity is falling. - Added
read-onlypropertyfallDistance-Returns the current fall distance (used for calculating fall damage). - Added function
fly-Makes the player fly (e.g. creative or spectator mode). - Added function
stopFlying-Makes the player stop flying (e.g. creative or spectator mode). - Added function
glide-Makes the player glide with elytra. - Added function
stopGliding-Makes the player stop gliding with elytra. - Added function
swim-Makes the player swim. - Added function
stopSwimming-Makes the player stop swimming.
- Added
- Entity effects
- Updated function
addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): voidto return void and to throw if the effect does not exist or the parameters are out of bounds. - Updated function
getEffect(effectType: EffectType | string): Effect | undefinedto throw if the effect does not exist. - Updated function
removeEffect(effectType: EffectType | string): booleanto throw if the effect does not exist.
- Updated function
BlockEvents- Added events
PressurePlatePushEvent,PressurePlatePopEvent,TargetBlockHitEvent, andTripWireTripEvent.
- Added events
ContainerSlot- Removed function
clone-.
- Removed function
EntityHealableComponent- Removed
filters: FilterGroupproperty.
- Removed
EntityAttributeComponent- Added
effectiveMin: numberReturns the minimum possible value for the component. - Added
effectiveMax: numberReturn the maximum possible value for the component. - Renamed
valueproperty todefaultValue. - Renamed
currentproperty tocurrentValue. - Renamed
setCurrentmethod tosetCurrentValue.
- Added
- Added
EntityHealthChangedAfterEventIt is triggered when any health change happens for an entity.
- Items with the
minecraft:block_placercomponent will now place blocks with correct orientation. - Items in format version 1.20.10 and above with the
minecraft:throwablecomponent will trigger "item use" events when thrown. - Custom items with
minecraft:block_placerwill no longer place certain blocks in the wrong location. - Changed
minecraft:shooterto only consume ammo when charging the item ifcharge_on_drawis settrue.
Fixes
Template:Fixes Others
- Players will now always spawn projectiles from the camera position when sneaking, swimming, or gliding.
- Loyalty tridents will always return to the player's camera.
- Players will now spawn particle effects when eating in the correct position if they are sneaking, swimming, or gliding.
- Players will no longer suffocate when short sneaking in certain scenarios.
- Players without permission to open/close containers can no longer interact with chiseled bookshelves.
- Switch: Fixed issues with highlighted blocks and mob shadows appearing through the pumpkin head overlay.
- Shields no longer flicker when held in both hands on RTX.
- Fixed sleep and camera fade effect not covering the screen until after first-person rendering happens.
- Fixed black pixels being generated on maps when "Client-Side Chunk Generation" is enabled.
- Command positions will now use the current position/rotation when running mcfunctions via Template:Cd.
References
Template:Navbox Bedrock Edition versions
Minecraft:de:Bedrock Edition beta 1.20.10.20 Minecraft:es:Bedrock Edition beta 1.20.10.20 Minecraft:ko:Bedrock Edition 프리뷰 1.20.10.20 Minecraft:pt:Edição Bedrock Preview 1.20.10.20 Minecraft:uk:Preview 1.20.10.20 (Bedrock Edition) Minecraft:zh:基岩版1.20.10.20