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Minecraft:JSON: Difference between revisions

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'''JavaScript Object Notation''' ('''JSON''') is a lightweight data-interchange format. It consists of key-value pairs and arrays values, and is used for storing and transmitting data in ''Minecraft''.
'''JavaScript Object Notation''' ('''JSON''') is a lightweight data-interchange format. It consists of key-value pairs and arrays values, and is used for storing and transmitting data in ''Minecraft''.


== Occurences ==
== Occurrences ==
In ''Minecraft'', JSON format is used to store the following data:
In ''Minecraft'', JSON format is used to store the following data:


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* The <code>[[Minecraft:pack.mcmeta]]</code> file that describes a {{el|je}} [[Minecraft:resource pack]] and [[Minecraft:data pack]].
* The <code>[[Minecraft:pack.mcmeta]]</code> file that describes a {{el|je}} [[Minecraft:resource pack]] and [[Minecraft:data pack]].
* The <code>[[Minecraft:manifest.json]]</code> file that describes a {{el|be}} [[Minecraft:add-on]].
* The <code>[[Minecraft:manifest.json]]</code> file that describes a {{el|be}} [[Minecraft:add-on]].
* Files in a [[Minecraft:resource pack]] that define [[Minecraft:model]]s, [[Minecraft:colormap]]s, [[Minecraft:sounds.json|sound events]], [[Minecraft:text]]s, [[Minecraft:font]]s, [[Minecraft:Resource pack#GUI|GUI]], etc.
* Files in a [[Minecraft:resource pack]] that define [[Minecraft:model]]s, [[Minecraft:colormap]]s, [[Minecraft:sounds.json|sound events]], [[Minecraft:Resource pack#Texts|text]]s, [[Minecraft:font]]s, [[Minecraft:Resource pack#GUI|GUI]], etc.
* Files in a [[Minecraft:data pack]] that define [[Minecraft:advancements]], [[Minecraft:loot table]]s, [[Minecraft:tags]], [[Minecraft:recipes]], [[Minecraft:Custom dimension|dimensions]], [[Minecraft:Custom dimension|dimension types]] and [[Minecraft:predicates]].{{only|java}}
* Files in a [[Minecraft:data pack]] that define [[Minecraft:advancements]], [[Minecraft:loot table]]s, [[Minecraft:tags]], [[Minecraft:recipes]], [[Minecraft:Custom dimension|dimensions]], [[Minecraft:Custom dimension|dimension types]] and [[Minecraft:predicates]].{{only|java}}
* Files in a [[Minecraft:behavior pack]] that define [https://docs.microsoft.com/en-us/minecraft/creator/reference/content/entityreference/ entity behaviors], [https://docs.microsoft.com/en-us/minecraft/creator/reference/content/blockreference/ block behaviors], item behaviors, etc.{{only|bedrock}}
* Files in a [[Minecraft:behavior pack]] that define [https://docs.microsoft.com/en-us/minecraft/creator/reference/content/entityreference/ entity behaviors], [https://docs.microsoft.com/en-us/minecraft/creator/reference/content/blockreference/ block behaviors], item behaviors, etc.{{only|bedrock}}
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* [[Minecraft:w:JSON|JSON on Wikipedia]]
* [[Minecraft:w:JSON|JSON on Wikipedia]]


==References==
{{Reflist}}
== Navigation ==
== Navigation ==
{{Navbox Java Edition technical|general}}
{{Navbox Java Edition technical|general}}

Latest revision as of 11:08, 1 June 2026

JavaScript Object Notation (JSON) is a lightweight data-interchange format. It consists of key-value pairs and arrays values, and is used for storing and transmitting data in Minecraft.

Occurrences

In Minecraft, JSON format is used to store the following data:

Syntax

Data types

A JSON file must contain a single JSON value, which can use any of the following five data types: string, number, object, array, and boolean. JSON files can be contained in a single line, however it is often useful to use indentation and line breaks to make a long JSON file more readable.

String

A Template:W is delimited by quotes and can contain any combination of characters. Some special characters need to be escaped; this is done with a back slash (\).

Number

A number is defined by entering in any number. Numbers can be non-whole, as indicated with a period, and can use exponents with e.

Object

An Template:W, also referred to as a compound, is delimited by opening and closing curly brackets and contains key/value pairs. Pairs are separated with commas, keys and associated values are separated with colons. Each contained key needs to have a name that is unique within the object. A value can be of any data type as well (including another object).

<syntaxhighlight lang="json" line="1"> {

   "Bob": {
       "ID": 1234,
       "lastName": "Ramsay"
   },
   "Alice": {
       "ID": 2345,
       "lastName": "Berg"
   }

} </syntaxhighlight>

Array

Template:Ws are delimited by opening and closing square brackets and can contain values of any data type, separated by commas. Unlike lists in NBT, values in a JSON array can use different data types.

<syntaxhighlight lang="json"> ["Bob", "Alice", "Carlos", "Eve"] </syntaxhighlight>

Boolean

A Template:W can be either true or false.

<syntaxhighlight lang="json" line="1"> {

   "Steve": {
       "isAlive": true
   },
   "Alex": {
       "isAlive": false
   }

} </syntaxhighlight>

See also

Navigation

Template:Navbox Java Edition technical Template:Navbox Bedrock Edition

Minecraft:de:JSON Minecraft:es:JSON Minecraft:fr:JSON Minecraft:ja:JSON Minecraft:lzh:JSON Minecraft:pt:JSON Minecraft:ru:Команды консоли#JSON-текст Minecraft:th:JSON Minecraft:uk:JSON Minecraft:zh:JSON